torium
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....but also take note that this project is innovation of new techniques (trial and error and testing = time-consuming).
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Orbx explains the great performance: Timeline 16:50 https://www.youtube.com/watch?v=0X4jVdQ1t10
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"pixel pilots" - I like it. :smile:
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Sparse information exists so far. Summary: Dovetail: "Flight School and Flight Simulator do share the same underlying technology. However, Flight Simulator is still in development and upon release will be a much bigger and more feature-rich experience than Flight School." I ask the same question: How much more..........
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Agree, but not because of the little time. But because of another concept.
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Yes, in the end - I hope. But let me continue my speculation above: Let us assume that Dovetail really developing a new simulator PLATFORM based on: - they want to create a platform that can be shaped (by anyone), scaled (by anyone) and modified (by anyone) so that you can engage and access the experience you want." ("access the experience you want" = must mean a platform that is opened up for you and me). Then i guess Dovetail will release their new DTG Flight Simulator PLATFORM based on an extended Flight School (64 bit). Dovetail: "Flight School and Flight Simulator do share the same underlying technology. However, Flight Simulator is still in development and upon release will be a much bigger and more feature-rich experience than Flight School." "access the experience you want" As an example - let's say I wish to fly helicopters. How can I do that - as Dovetail does not have it included. Then the DTG FS platform must be open for external developers. An inventive developer then create a helicopter based on his / her new ideas. This helicopter technology is new - so with FSX he must (like now) hack the simulator to get it to work. Unfortunately in this case it is not possible. "We want to create a platform that can be shaped, scaled and modified" says Dovetail. Then the helicopter developer can ask Dovetail (which is impossible concerning FSX) if they can open up a "new door" ("core-plugin"?) - so that his/her new technology can access their new simulator PLATFORM. Dovetail do what is needed - and will now have a stronger simulator PLATFORM (with new helicopter technology). We, the customers will get a new exciting addon (DLC) - and can pay a small fee to Dovetale (for the new "core-plugin") included when we buy this new helicopter-addon (DLC) from the external developer (through Steam?). This should be a win-win solution. Imagine PMDG, RealAir, A2A, Orbx, etc. in the same situation as the above example. Then we can really get innovative development!!! What is it Dovetails says: "Something we have said time and time again is that we are committed to this for the long run. We are realists, by that I mean we know it will take years to build up this new platform and the infrastructure around it to match the current landscape of flight simulation. However, with the help of the flight sim community and developers alike that is exactly what we plan to do. It will all just take time and a lot of hard work." Therefore, it is totally unrealistic to believe that we at the end of the year get a successor to FSX or P3D. It's not the schedule.
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Yes - but HAWX and FSX is not direct competitors - though both are flightsimulators. I agree that Dovetail is vague and sometimes inaccurate in their statements. So where are you, DTG Martin? :smile: In the meantime I can speculate: Dovetail seems to have a clear goal - but still looking for the right path. Dovetail: "We have seen lots of comments saying that serious simmers want this and that, true simmers are interested in this, hardcore players want that feature. What is interesting is that a lot of these ideas and "wishlists" don't match up. Backwards compatibility is a good example. To some people this is extremely important. To others they don't want it. The more you focus on meeting the exact needs of anyone group of simmers the more narrow you make the scope of the final sim. For every one person that you include you end up excluding another." How can you solve these conflicting desires? Dovetail: "We don't want to exclude anyone. We want to do just the opposite - we want to give anyone who would like to get into flight simming the ability to do so. You might find flying long distances in a helicopter fun while someone else might hate helicopters and prefer fighter jet. Therefore we are not looking to lock down the experience to any one person, group or "market". We don't view it as gamers vs simmers vs hardcore vs casual. Instead we see people who are interested in aviation and want to spend their time engaging with entertainment around it. Entertainment and gaming can often be flash points for people. Again we don't see it that way. Whether you are watching a Hollywood action blockbuster, a small indie film or a documentary you are taking part in the same basic activity and using the same technology (a DVD, a TV, a DVD player). Your DVD player is simply a means of engaging and accessing the media. It is a tool with certain functions. It is how you use it that matters. This is our approach to DFS. We are not looking to create game or a sim or whatever you may call it that is focused around any one experience. Instead we want to create a platform that can be shaped, scaled and modified so that you can engage and access the experience you want." How can I make this clear: Dovetail - "want to create a platform that can be shaped, scaled and modified." But how? "We will provide developers with all the tools, documentation and support they need to create great new content for this new platform and will be working closely with them during that process. We are interested in seeing what people can do with a next generation flight sim. We want to see what can be, rather than just repeating the cycle of what is." "seeing what people can do" - does not mean what Dovetail can do! Dovetail has given us some input on how they think to solve this challenge. And they ask us: - "Take our survey and have your say in shaping the future of flight simulation." Hope as many as possible take this opportunity. :smile:
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To be fair. Dovetail has not claimed that their new flight simulator will replace FSX. Dovetail: "FSX: SE is not going anywhere and we are not looking to replace it. We are not making a sequel or continuing the range of Microsoft flight simulators. It is completely its own thing and while developing it we are looking towards the future of the technology rather than connecting to what currently exists. Since we decided, almost four years ago, that we wanted to develop a flight simulator our focus has been on making one which meets the needs and desires of simmers. Not one that that competes with any other sim. It is aim to make a new true next gen flight simulation platform that you all want. That is what drives us, that is what motivates us to do what we are doing."
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???? From the survey: "Please drag and drop from the box on the left into the box on the right." It is written left to right. :Nail Biting: That's correct. A good advice.
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Spot on! I strongly support this attitude!!!
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This is great. :smile: A powerful tool with a graphical intuitive user interface will be able to include many more users (with less computer skills). The goal must be that such a tool does not limit your creativity.
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What we need least of all is an arrogant "artist" with weird ideas from Expressionism. :Shame On You:
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Sorry if I misread your post.But DTG already - "listen to us and ask for input and feedback". And DTG already - "work with people who already have experience."
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Dovetail has previously explained: Flight School is a "downgraded" simulator. Why? OK?