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Everything posted by torium

  1. IPACS recently said, quote: "We are also planning to bring a more realistic weather into Aerofly at some point but this is obviously a big feature that requires more than a year of our full time work."
  2. But isn't AFS2 built on today's technology? After all, FSX, P3D (underlying technology dates to 2006) and X-Plane are built on yesterday's technology - and have largely reached their potential. The future of the latter will only become more of the same. And that's ok for most people. So far, AFS2 therefore does not have as many competitors on today's technology. Based on rumors from beta testers - those who today criticize AFS2 will probably also criticize the upcoming "VFR simulator" MSFS2020. Anyway we now have many good flight simulators to choose from. Wishing you all a Happy New Year.
  3. What's the point? What do you want to discuss? The slow development of Aerofly FS2? IPACS has repeatedly admitted that their development is slow. That they are a small vulnerable team doing as best they can. What is it then you want to achieve with this recurring grievance over slow development - when IPACS already know and admit the reality? How motivating is it for the few developers to be constantly reminded of this challenge? All flight simulators have their weaknesses and strengths. Rumors say that this will also apply to MSFS2020. I am currently tired of the FSX / P3D / X-plane. Therefore, currently Aerofly 2 is my preferred simulator. Maybe it's because I do not have this need to see cars running on the roads?
  4. Oh, that's sad. Hoped for Plug and Play.
  5. I think this should be fine: "This Glass Disc Can Store 360 TB of Your Photos for 13.8 Billion Years" https://petapixel.com/2016/02/16/glass-disc-can-store-360-tb-photos-13-8-billion-years/
  6. Yes. Remember I was very impressed with the weather system.
  7. Personally I choose realism before emotion. Jun 20, 2019 by Sérgio Costa, helisimmer.com, quote: https://www.helisimmer.com/news/aerofly-fs2-r22-slightly-changed-flight-model
  8. Great !! Waiting for the Steam version of Aerosoft LUKLA.
  9. Why? Are models of bridge, buildings and trees copy protected? We don't need orthos.
  10. Yes, fortunately.... Such a statement would have otherwise been the basis for thorough medical treatment.
  11. ???? Do you mean 120 fps without stutters and blurries?
  12. IPACS does not attempt to create a product that will replace P3D or X-plane. They have tried to explain this repeatedly. For some years back the FSW-team (Dovetail) conducted an extensive survey - and concluded, quote: "We have learned that flight simulation appeals to an incredible amount of people, but a lot of them find it too hard to get started with. It is our aim to reclaim and attract those would-be simmers, but in order to do so, we need to present flight simulation in a way that doesn't initially overwhelm them." IPACS recently stated something similar, quote: "The one thing that we are trying to do differently compared to the other flight simulators out there is we don't want our users spending a ton of time messing with settings and making under the hood adjustments, we also want a simple to use interface with limited settings so that casual flyers can also just pick this up and start flying." Do you see the point?
  13. An excellent contribution to the experience. Hoping for many such contributions.
  14. A really good freeware scenery. Thank you so much Rodeo.
  15. I think you're right. But with TrueEarth Netherlands they have shown that they have the necessary tools to be able to transfer this type of product to AFS2. Therefore, I believe that Orbx also will transfer TrueEarth Great Britain to AFS2 in 2019. The foundation has already been produced.
  16. And I do not understand people who complain about Aerofly FS2 when they have P3D and X-Plane as they claim is so much better. Then it's no reason to use AFS2. Agree.
  17. I am very pleased that there is a good alternative to FSX / P3D and X-plane.
  18. Of course, I'm not a mind reader - and therefore can not know what JV thinking. And IPACS may disappear tomorrow. It is impossible to know. But I see no signs that JV has abandon AFS2 - or "a 180 degree turnaround." As previously mentioned: A small team = slow development. In such a familiar context - Venema just pointing out the obvious (from a business point of view), quote: "Yes, I am on record saying our AFS2 efforts are a long-term R&D investment, and this has been ongoing for over two years now. However at some point the R&D has to pay back its investment and this has not been the case with AFS2. For that reason we have recently re-focused back to our core P3D platform and expanded into XP11 which has proven to be profitable in terms of units sold and the XP community embracing Orbx products." This recent statement is consistent with what Venema said earlier, quote: "You must keep in mind that your continued support of P3D as our core platform makes it possible for us to spend R&D on XP and AFS2. If everyone abandoned P3D then that would pretty much stop development for AFS2 stone cold dead." First priority, of course, is the revenue from P3D and XP11. As JV says, this is what allows them to invest for the future. It does not mean that Orbx has abandon AFS2. Or do you think that Orbx is now finished releasing new products for AFS2?
  19. Thanks for good comments - although I see the situation differently. Is it likely that IPACS is locked in its own bubble without touch with reality? It's hard for me to believe that IPACS does not follow the situation closely. There is reason to believe that IPACS is also informed about the sales figures. Orbx has economic interests in that IPACS succeed. So how much called Venema (Orbx) with alarm bells when he visited IPACS? J van E quoted John Venema: "I spent a day in Germany with the IPACS team about six weeks ago and they showed me some pretty exciting stuff to come in the sim, so please don't write it off just yet!" Why? Venema also said: "We work very closely with IPACS on projects and share tech between our companies all the time. There are obvious technical issues to solve as we introduce new systems into AFS2 but working so close with IPACS allows us to overcome those obstacles in good time. AFS2 has so much excess framerate bandwidth that adding new systems won’t diminish its performance as we move forward. We previewed Palm Springs airport at FSExpo in June running at 200fps on a laptop with full PeopleFlow2 support – What a sim! We have internal tools being coded in conjunction with IPACS and other contractors to allow us to rapidly build out airports and other aspects of terrain, so we are investing all the time to accelerate the development cycle for that sim. Vulkan will provide even more headroom for further tech to be added." IPACS may disappear tomorrow. But today we as customers can choose to listen to their wishes. They know our wishes very well.
  20. What is your point? I still do not understand your negative attitude. It's like a drug addict who is only concerned with the next shot. As previously pointed out, IPACS has repeatedly said that they are a small team. A small team = slow development. Is it hard to accept? Previously John Venema (Orbx) got the following question: "Do you (JV) have any thoughts about why not experienced manufacturers like Carenado, Alabeo, Just Flight, etc., convert their products to Aerofly FS2? Is the customer base - preliminary - too small?" The answer from John Venema: "Yes the customer base is too small and they aren’t willing to invest R&D for no profit. Things may change once the sim matures though." Furthermore, John Venema said: "We view AFS2 as very much a 'foundation sim' which is a work in progress with a lot of potential over the coming years. Therefore all the work and R&D we are doing with ports and new scenery products are not contributing to our bottom line but it's an investment in the future. The IPACS team have been working very hard on core engine systems (therefore the Vulkan option recently released) to further optimise the sim ahead of new tech and systems being introduced. Rome wasn’t built in a day and it will take time for AFS2 to compete at a features level wwith P3D and XP11, but for VR flying nothing can touch it right now." "There are plenty of Orbx TrueEarth regions coming for AFS2 to keep the scenery fans happy." I am 100% agree with this assessment from John Venema. AFS2 is for the future - the new fresh blood that our community needs. IPACS is very open and aware that it will take time. Spreading negative rumors that can indirectly infer AFS2's slowly dead - are directly destructive - and in no way constructive. So please give IPACS the time they need. If you are not interested in joining the journey - please come back in 2023. Perhaps a helicopter has appeared.
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