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Found 50 results

  1. Hi all, We recently just made v2.61 of PTA available for users that have upgraded to Prepar3D v4.2. You can find the download via your order page on the SimTweaks website. Please note: Due to shader structure change within Prepar3D v4.2, some of the tweaks in PTA v2.61 will NOT work in previous versions of Prepar3D. If you are not planning on upgrading from Prepar3D v4.1, you do NOT need to upgrade PTA. There isn't any new functionality in PTA v2.61, just compatibility with Prepar3D v4.2. Thanks, Matt.
  2. I got all the ReShade and PTA, URP and P3D issues worked out with the help of the wonderful AVSIM forums. Been playing around with peoples presets, and I like all of varying degrees...but having trouble settling in on one. So, take a look at the pics, and lmk what you like best! The presets are from either AviationLads (, Pilot Pete (, or the FlightBeam Visual Pack ( In all of the presets I have my settings the same in P3D and am getting a solid 30-50fps on the ground with PMDG aircraft at FSDT JFK, and 40-60fps in the air. I have fps locked to 65 in the nVidia inspector tool. I can share my settings if you want. FlightBeam Preset Aviation Lads Cold Season preset Pilot Pete: My thoughts are that Aviation Lads and FlightBeam are the top contenders. Pilot Pete is good but a bit bland for me, although it looks much better in his pics I think thats cause he has tons of addon scenery like ORBX, etc, and does a lot of VFR low flying. LMK what you think! Also, if any of you know the settings to reduce the brightness on the sun hitting the aircraft without turning down overall sim brightness...lmk too :) Have a great rest of the weekend!
  3. I am trying to install ReShade, and when I install it (following the youtube tutorial by Pilot Pete (member on here) and then try to start P3D, P3D gets stuck on the "Terrain Loading 6%" forever. If I go to the P3D folder, there are three new "dgxi" files that are installed when I install ReShade. If I delete them, P3D starts fine and works, but I am not sure if that then renders ReShade useless? Also, the screenshot button for reshade is PRINT SCR? Does this mean i need to paste it into something to work, or does it save somewhere? Thanks!
  4. I "did a few things" and just thought to show some pics of SF, after reading negativity that i cant really understand. For me it enhanced the sim in a not before seen way. Since SF also comes with PTA presets some pics wont have "Clouds" as main theme. Its about the whole, including the Sky & PTA it brings. Thank you REX Team.... this product is immense fun. And i feel as if i just scratched the surface.
  5. Hi, I purchased PTA today for P3D V4 and have had to lower my settings in order to gain good frames. The settings I have now look fine and perform fine, but when at altitude - the cloud shadows do reduce performance by 5-10fps. I could easily live with this; but I do feel as if I am not getting the best out of my sim, as I used to run higher settings with higher performance. If anyone cares to share some settings within PTA (or even the sim itself) which are culprits of reducing performance, it would be greatly appreciated. P.S - I use Pilot Pete's (he made a youtube video on PTA/Reshade/URP settings) PTA preset - and he has a much better system than me, so possibly I just need to try a completely different preset. (My specs are: i5 7500, GTX 1060 6GB, 8GB RAM, Win 10) Thanks, Luke.
  6. My landing/taxilights at dusk do not cast any light. They work fine once it's completely dark. Can someone tell me how to adjust this? Thanks!
  7. P3D V4.1 Aircraft Lighting

    I noticed today when flying out in the early morning, the outside of the NGX stays extremely bright. I am using UT2 for traffic and the AI is dark, but my airplane isn't. I have PTA installed with the Thopat preset. I've attached a few pictures to illustrate my issue. Does anyone have a fix? I was thinking it could have something to do with the specific livery I have used. At night in general, the aircraft is always too bright. Also, when flying through cloud at night with dynamic lighting on, I can't see the clouds with landing lights on (should reflect quite brightly), I use ASCA for clouds and Envtex for everything else. . /
  8. Just one

  9. Sun/Shadow issue?

    I've been having some trouble with the lighting (shadows?) and pretty much the sun as a whole. As you can see from the link below there's a significant change in lighting just by paning my camera slightly to the left or right. There's like a point whereas if I look east there's extra sunlight, and when I look a bit more to the south it goes away again. All shadows and sun effects just vanishes, or as if there's an extra sun somewhere that pops up and casts sunlight. :s Has anyone else encountered this before and is there a fix? I've been using PTA and ENVTEX but tried reseting to backup and the problem still persists. I've also tried removing P3D completely and reinstalling it.
  10. Matt Davies Has posted a Video on PTA and ENVSHADE. Its 15 mins long but you do need to watch it. =Listen to it All I will say is am glad I bought PTA and I wish him well. Now go to youtube look it up as I cannot link it as its for Adults. It's sickening.
  11. Hi, I currently use REX texture direct with soft clouds enhanced edition, Orbx Global, Vector, Europe LC, Active Sky Cloud art and Active sky along with PTA and THOPAT setting. I've disabled REX textures for clouds as I understand ASCA does this for me but its on for everything else, tarmac, taxiway etc - I think I've understood that right as ASCA should over rule REX as the cloud texture drawer as its better at it? I've seen the news from THOPAT and its optimised for Envtex and I'm wondering if this product is basically the same as REX? Therefore is there any benefit to having both REX and Envtex? Including the questions above, how would you configure the programs to provide the best visuals - who should rule over who? ................and go!! Many thanks.
  12. Hi everyone. Just wondering if there is a tweak inside PTA 2.6 that can allow me to lower the brightness that lights produce on buildings using Dynamic Lighting. Im standing at EGLL using Aerosofts scenery and PMDG, and at night, with no VC light on, at the gate, cockpit looks practically iluminated completely. Also buildings look way too bright! Any thoughts? Landing lights look good though. Thanks!
  13. Post your PTA Presets Here. No off Topic Thank you. Please add Pictures and any Links of a location of the Preset. This is a Comunity guide only, and a proper place for all our Presets with personal opinions and recommendations thank you. Hope you agree that it would be helpful to have a place for our community presets without going off topic, Thanks. Will kick off with a preset I'm currently using and happy with until my own is ready. Thank you. Just took a quick flight across England East-West starting at EGNM.Pilot Pete PTA Preset More recent than the last one I found from his youtube channel, must say really like this one. My PC ain't the best but until I upgrade will do for now and looks pretty good with his Preset, which he seems to upgrade regularly so sure after PTA for 4.1 he's probably working on a new one. Like most, I'm working on my own too, but this one is Topline IMO, realistic look. Of course everyone to there own choices, but hey he certainly knows his stuff, respect man. Used with FTX Global Base Pack, open LC Europe, ORBX England, AS, and Rex
  14. Hi all, If you've purchased PTA via Simmarket, we automatically create you an account on the Simtweaks website ( To login, use your Simmarket email address & your PTA serial key as the password. Once you've logged in, change your password to something that isn't your key. This means that when we update PTA, you can download the latest version from the Simtweaks website without having to wait for Simmarket to update things. Thanks, Matt.
  15. Hi all, I'm glad to announce that PTA v2.60 is now available via your order page on the website - feel free to download and try it out. Some new features are: - P3D v4.1 Compatibility - No popcorn tweak has been completely rewritten. The old algorithm which worked in v3 doesn't render correctly in v4 resulting in grey clouds within a close proximity to your viewpoint - Alternate tone map tweak has been improved - this basically stops clouds from being too bright when you have bloom set using HDR - Separate lighting adjustments for aircraft externally and internally - now you can adjust the lights for the VC separately to the external model - Added an adjustable parameter to reduce cloud brightness at varying stages of the 24hr day cycle (dawn/day/dusk/night) - Added a new tweak which allows separate adjustment of HDR bloom during the 24hr day cycle (dawn/day/dusk/night) All presets from PTA 2.5X are compatible The old values of the "Aircraft lighting & saturation" tweak now appear in the "Aircraft lighting & saturation" tweak. If you used only the VC adjustments, please use the new tweak, "Aircraft VC lighting & saturation". How to update: PTA v2.60 requires a fresh install in separate directory Please backup your presets and delete any old versions of PTA 2.50(-2.52). Install PTA v2.60 and then activate it. If you have any issues regarding this update, please post below or send an email to Thanks for your patience & continued support. Matt.
  16. Hi all, With P3D v4.1 releasing tomorrow, naturally there will be a new version of PTA to support this. At the same time, we're also rolling out some new features (these will be backwards compatible to version 4.0). - No popcorn tweak has been completely rewritten. The old algorithm which worked in v3 doesn't render correctly in v4 resulting in grey clouds within a close proximity to your viewpoint - Alternate tone map tweak has been improved - this basically stops clouds from being too bright when you have bloom set using HDR - Separate lighting adjustments for aircraft externally and internally - now you can adjust the lights for the VC separately to the external model - Added an adjustable parameter to reduce cloud brightness at varying stages of the 24hr day cycle (dawn/day/dusk/night) - Added a new tweak which allows separate adjustment of HDR bloom during the 24hr day cycle (dawn/day/dusk/night) This will be available over the next few days hopefully - keep your eyes peeled for when it's released. If you have any questions, you can reply to this topic. Cheers, Matt.
  17. Hello , I have done a clean and full P3Dv4 sim installed. Everythings workfine and was pretty until i get and used PTA When i am at hight altitude i see a "white sail" like a permanent foggy time and so i can never see skies colours. I have use PTA and like it a lot on V3 and buy my lisence for V4. I use ASCA+AS4 in Global and full dynamics mode . I have tried every simple preset like Tophat / Adam /URP and read recommandations like change AS4 view options But nothing change . When i reset defaut shaders , all works fine ( without PTA ...) Can someone help with that . Thank you so much !! I really love PTA and ASCA and don't understand what happened Best regards
  18. Straight Screenshots from a Jetblue flight today. Enjoy!
  19. Hello Everyone, I have a small question in regards to hard edges visible at the horizon line, when at FL370ish and up. Usually, to get rid of them, I would set up the upper visibily limit in ActiveSky to about 80/90mi. I read on these forums that some people use PTA to get rid of hard edges, is that via the Haze setting? I have applied it but the hard edges are still visible at about FL370+ and upper visibility 120mi. Would be grateful if someone could shed some light on it. I don't mind limiting upper visibility below 90, but it also casues "Fog" effect which is quite hardcore to look at.
  20. Hi guys, Just a heads up - we've now released PTA onto Simmarket for those who have been waiting to purchase it via that method. You can buy it here: Thanks, Matt.
  21. Hi all, Further to my post this morning, all activation issues have been resolved. We now have full control of the activation server and thus this will NOT happen again. You must download the latest version of PTA via the "My Account" section of the website - the version number is now 2.52 Thank you for your patience & support - I appreciate it. Matt