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Found 124 results

  1. Hi all, Just a few shots to share; resized, sharpened and colour deepened. My first shots with P3D! Play nice.. Regards
  2. rightseat

    Yaw Damper

    Hi gang, is there a workaround to get the yaw damper to work independently of the autopilot? Since downloading the new flight dynamics, I can't get the YD to engage until the AP is engaged, and then they both pop off at the same time when AP is disengaged. I'd like to set the YD on initial climb when hand flying to keep the people in the back from puking on the way out of KEGE. 🙂 Thanks for any answers/help.
  3. Hello, Maybe it's been written before but i can't find it. my problem is that i can't send signals to p3dv4 with my combo II(Boeing). i've tried everything what is possible the weird thing is that if i change something in p3dv4, it changes on the combo to but not the other way. i use the latest updates for fsuipc and linda. any suggestions? thank you already. regards, Kurt
  4. These were two of my favorites this morning!! ASA66 PAJN-KSEA
  5. Been outta the loop for the last couple of months, doing a fresh install of p3d since some things are wonky - what is up with tomato shade/word on it/do you use it with URP and PTA and whatnot? Worth it? If I get it...what are the best presets out there for it too? thx.
  6. Christian Bahr

    Halloween Scary Party

    Hi! There will be a small scenery for this year's Halloween party. This scenery is the castle Frankenstein in Germany near Darmstadt and the scenery carries the name "Halloween Scary Party Castle Frankenstein". We have just worked on the last details and the scenery is ready and will then be offered for download on schedule. To the content of the scenery - the castle Frankenstein, which was coupled out of FTX Germany South out and was expanded with many horror detail - a group of animated dancers who have mutated into adult zombies in the last few days: D Screenshots ... The Castle The Actors The Location Wish everyone a scary Halloween party 😌
  7. Cloud shadows disappear when i zoom in on a view! P3D V4,3 Anyone have similar problem and has fixed i would appreciate a solution! Thanks!
  8. Hey guys, I've been using chaseplane in p3d v3 with no issues for a while now. Just upgraded to p3d v4, and I can't get chaseplane to work. Chaseplane connects to trackir with no issues (I see FSFX in trackir, so the program is being detected), but once in the sim, there's no tracking. I'm using v0.2.66 alpha exp. I also still have p3d v3 installed. I removed cameras.cfg from the p3d v4 folder in appdata and restarted the sim. I also reinstalled simconnect. Anything else I can try? D
  9. Zimmerbz

    flytampa toronto

    I'm having trouble adding my flytampa Toronto into p3dv4. does anyone have any tips? thanks
  10. This has been happening for a while whenever i am around FL300 or above i always seem to notice blacked out aswell as some messy and out of order terrain textures just scattered around with others being loaded in correctly (see link to photo below) I have never found a solution to it, i do have most global ORBX products since i think this could be the issue but i do not know. Has anyone ever came across anything similar to this problem?
  11. Hi When I want to load a scenario, P3dV4 dont show files that I saved in Prepar3D v4 Files directory it show only files from ..\Prepar3D v4\Scenarios. Someone had this issuse ? Thanks in advance Pierre
  12. Captain Scott

    Castle Neuschwanstein

    A castle with thousand faces!
  13. This is certainly one of the best VCs I've ever seen in FSX or P3D. If you don't have it, it's on sale. Jose
  14. Zimmerbz

    PTA

    Are there any recommended PTA settings (I forget the official name of the files) out there that can be shared with me for realistic settings for tubeliner flying? Thanks!
  15. HI all Well, my first screenshot post. I'm still trying to get back into flying (time wise, setting up routine etc) but this was a short hop from EHAM to EHGG Well well. Some dark clouds are coming, typical Netherlands Oh, wait, what, there they are already... Hurry hurry. I love the drama in this shot Lining up 09. Advancing to 40%...focus..... oh, hey, look, the textures here really look like the old runway > DONT GET DISTRACTED PILOT! hmm, not sure about the clouds behind me. what do you guys think? Anyway, off we go.. Forgot to do the after takeoff checklist.. as always FL150.. oohh, sso ssoo fluffy I'm gonna die! Hold your breath, hold your nose, back into the clouds (1 minute cruise!) Land ahoy captain! Is that Light I see? Or are my eyes just so beautiful? OKay, so Groningen actually has nice weather.. how typical. These kind of moments I ask myself.. aren't you a little young to be a pilot > yes.. yes I am Practicing RNAV! (now everyone will look at everything and tell me what I set wrong.. if anything? :P Save on the ground! ooh, such nice skies! ( I will screenshot during landing more, I promise :P That Is what we went through. thanks REX and AS16 for showing that off! Cheers for reading and looking guys!
  16. KPSP - JF PA-28R Turbo Arrow III
  17. cyyzrwy24

    Not tuning to ILS NGX 739

    Second flight without NAV tuning to ILS freq? It makes approach to the runway normally, after pressing VOR LOC nothing happens, APP button also doesn't tune to ILS?!, Both NAV's on the right frequency (KIAH 33R 110.9). Plane started descending like nothing happens straight to the runway like ILS is tuned on for normal landing. Of course I had to manually land which is fine on clear WX and good visual but no warning...etc. Anyone experienced something similar. FMC set up correctly, STAR OK, TRANS OK as well, all good, speed ok, just unable to catch LOC and GS. GS displayed on the PFD. Aircraft really behaves normally during flight, normal descend, meets all restrictions, VNAV path normal, just doesn't tune to right frequency.
  18. Does anyone have any experience with setting up the Warthog correctly with the 717? I have the registered version of FSUIPC 5 for v4 and I think I deactivated all of the P3D axis controls. However, when I try to set it up in FSUIPC, when I get back to the sim, the throttle seems to activate revers thrust first and then when I advance the throttles more, throttle 1 and throttle 2 don't advance in synch even though they are linked on the throttle itself. Can anyone point me in the right direction with some steps to fix this? Thanks!1
  19. I have been experimenting with wx add-ons this week. I would like to get some advice on what the experience has been with the - weather rate of change slider in sim Question: I wonder if you the weather injection working better when the slider is off or on.....set in the sim? It also seems that the sim wants to reset that slider in my situation to zero every time I start the sim Perhaps it does not matter as a 3rd party weather solution takes control regardless but I'm not sure i understand what is best or going on behind the scene BTW. I'm experimenting with fsrealwx and fsxwx with (envtex or soft clouds ) .They all seem to work but I'm not sure I'm getting the best results I like to fly with real weather injected from the 3rd party ap Advice? Peter
  20. I'm tried to connect to FSXWX today and I get an error message. and inside the program I can see WX data initial download failed. The error message: ee the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Runtime.InteropServices.COMException (0xC000014B): Exception from HRESULT: 0xC000014B at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo) at Microsoft.FlightSimulator.SimConnect.SimConnect.ReceiveDispatch(SignalProcDelegate pfcnSignal) at Microsoft.FlightSimulator.SimConnect.SimConnect.ReceiveMessage() at FSXWX.Form1.DefWndProc(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- FSXWX Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/M%E1t%E9/Desktop/FSXWX.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- Microsoft.FlightSimulator.SimConnect Assembly Version: 10.0.61259.0 Win32 Version: 10.0.61637.0 (FSX-Xpack.20070926-1421) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/Microsoft.FlightSimulator.SimConnect/10.0.61259.0__31bf3856ad364e35/Microsoft.FlightSimulator.SimConnect.dll ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.9348 Win32 Version: 8.00.50727.9348 CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9348_none_d08c1480442bf1e1/msvcm80.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8825 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.8827 (WinRelRS3.050727-8800) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Core Assembly Version: 3.5.0.0 Win32 Version: 3.5.30729.8833 built by: WinRelRS3 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  21. I am trying to install ReShade, and when I install it (following the youtube tutorial by Pilot Pete (member on here) and then try to start P3D, P3D gets stuck on the "Terrain Loading 6%" forever. If I go to the P3D folder, there are three new "dgxi" files that are installed when I install ReShade. If I delete them, P3D starts fine and works, but I am not sure if that then renders ReShade useless? Also, the screenshot button for reshade is PRINT SCR? Does this mean i need to paste it into something to work, or does it save somewhere? Thanks!
  22. Please, could anyone help me out here ... The blurries, especially over GEN and GES and UK from ORBX are killing me. I've tried every trick in the book, and read extensively across the Internet and tried every tweak and suggestion and still when I fly over any 'third layer' of scenery, either ORBX or other photoreal scenery then it's blurries all over the place! I've reinstalled P3D4.1 already ... it did not help I've disabled FS_Global_NG_FTX ... it didn't help I've 'migrated' a few times in FTX Central ... it didn't help I've added TEXTURE_BANDWIDTH_MULT= all the way from 40 to 150 as suggested on other forums ... it didn't help I've added FFTF from 0.01 all the way to 0.3 as someone claimed it cured his blurries ... it didn't help I've stayed away as far as possible from AffinityMask because that's a definite blurrie puke on my rig ... it didn't help I've deleted prepar3d.cfg and started all over again because all the BS in cfg files doesn't do anything but trouble ... therefore it didn't help I've even installed Lasso and although there is a definite improvement in smoothness, (less stuttering) ... it didn't help with the blurries I've tried HT on and off in the BIOS and it makes no difference on my rig although I do think HT OFF is the better option for smoothness ... but the blurries remain I've already posted on ORBX and LM P3D4 forums ... they didn't help BECAUSE - on my i7 7700 @ 4.2 and 32GB DDR4 with a 1080Ti on Win10x64 with 4K monitor, it should really really not be a problem! It seems to me, after many years of FSX experience, that you have the 'default' ground layer, then you add Global, then comes Europe_LC, and on top of it you add Terrain Scenery like GEN, GES, NOR, UK and to finish it off you have 3rd party scenery and then P3D4 on my rig just go, "okay, I give up!" It's not so evident when flying over areas that has no Terrain Scenery ... e.g: when flying over Italy or France with only Europe_LC there is hardly any blurries but the moment I hit Germany, it's all over the place until I switch it off in SCENERY I will really appreciate some help here! Please and thank you.
  23. Zimmerbz

    trees/Ground too Green

    In my opinion, the summer textures for ground and trees are too green in V4. Is there a way to change that and make them darker? I have ORBX Vector and all of the North America packages so I am not sure if that has anything to do with it. Thanks