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Corona Municipal Airport (KAJO)
There's something somewhere modifying your vegetation. I can hardly believe it's my little airport scenery ;)
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Corona Municipal Airport (KAJO)
Hi Rob. I saw your comment on flightsim.to. I'm currently on a big update for LFPN/Toussus. Will have a look but, please consider 1. A screen shot could help investigation 2. Pictures that illustrate the flightsim.to page are from different versions of the sim (20/24) and even from different versions of the mod itself, all along its lifetime. What am I looking for?
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Toussus-le-Noble (LFPN) freeware
Thank you @sniper31 As an amateur freeware developper, it means a lot. It is easy to wonder sometimes if those hidden hours spent on the tiny quirks and custom touches go unseen, so hearing that makes it all worthwhile.
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Toussus-le-Noble (LFPN) freeware
I’m currently working on the next update for my freeware Toussus-Le-Noble (LFPN). It will update ALL taxiway signs with their real shape and not the default object used by MSFS. In the real world, signs are thinner and some are specific that required to trick MSFS. Thus creating unrealistic object. With handcrafted custom made objects, it will be as-real-as-it-gets! With no compromise. Even if no one will ever notice the differences Thanks to simmer Lucrecio (via private message on flightsim.to), I’m also working on fixing power pylons at VRP SIERRA that are duplicate. Stay tuned. It shouldn’t be long to have this free update. On the left the fake best effort with stock MSFS object and on the right the thinner and white signs:
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Corona Municipal Airport (KAJO)
It's my gift for your MSFS return ;) Enjoy!
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[Freeware] Jacqueline Cochran Regional (KTRM) released
Version 3.1 is an hotfix for MSFS2024 users and add the Toggle ON/OFF for static aircraft. Default buildings and hangars did reappeared without any warning and overlap my scenery. So I had to disable it manually. Instructions to switch static aircraft ON/OFF Launch Toggle-Static-On-Off.bat to quickly toggle all static aircraft on or off, helping to prevent conflicts with AI traffic at starting positions or simply to customize your ramp environment. You can now empty hangars for you own usage. 1. Close MSFS: Ensure Microsoft Flight Simulator is completely shut down before running these scripts. 2. Execute: Locate the script Toggle-Static-On-Off.bat in your scenery folder (vbcorp-airport-ktrm-jacqueline-cochran-rgnl) and launch/double-click it with your Windows Explorer. * If the static aircraft are currently active (.bgl), they will be deactivated (.off). * If the static aircraft are currently inactive (.off), they will be activated (.bgl). 3. Verify: The script will display a success message indicating the new state of the files. 4. Launch MSFS. PS: I also fixed some border fences, but no one will ever noticed it ;)
- New pic of Corona (KAJO) v2.0.0 in MSFS2024
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Corona Municipal Airport (KAJO)
Take your flight ops at KAJO (Corona Municipal Airport) to the next level. Version 3.1.0 is now live, focusing on high-fidelity environmental accuracy and user-controlled immersion. The Big Update: Static ToggleTired of scenery clutter or fighting with MSFS AI traffic? I’ve introduced a new batch file (Toggle-Static-On-Off.bat) in the main scenery folder. You can now toggle static aircraft and vehicles on parking spots, inside hangars, and throughout the field with a single click. Configure the airport exactly how you want it for your specific session. Empty Ramp... ... or with static aircraft Refinements & FixesThis update addresses several community-reported discrepancies to bring the scenery closer to real-world operations: Operational Accuracy: Windsock Relocation: Re-positioned to be perfectly offset from the ring—as-real-as-it-gets. Runway Geometry: Corrected the width of the threshold on Runway 7. Taxiway Markings: Refined line placements for better navigation. Helipad Detail: Added the missing “H” marking. Signage & Wayfinding Overhaul: Updated the Noise Sensitive Areas signs at both holding points. Overhauled business and directional signage, including Corona Air Paint, Corona Aircraft Engines, Procraft Aviation Inc, CPS ROTAX, Aircraft Paintshop, Wings of Faith Missionary Aviation, and Corona Air Ventures. Revamped the main Entrance Map and Directory sign. And of course, the must-have price 100LL fuel update! Get the UpdateFor MSFS2020/24 and PC Windows only, download the latest version here: Corona Municipal Airport (KAJO) on Flightsim.to Reminder: Please perform a clean install by removing the previous version folder from your Community folder before copying in the 3.1.0 files. More pics: https://www.avsim.com/forums/topic/666219-new-pic-of-corona-kajo-v200-in-msfs2024/#findComment-5797913
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Mariposa-Yosemite Airport (KMPI)
You mean the MSFS Market Place? If so, unfortunately it's barely impossible as there's no room for freeware. As far as I remembered there're only one or two things which are free for third parties. It would required - on my side - energy and time to get approved by Microsoft and would required support that I'm not at all capable to provide. Freeware on the Microsoft Market Place, have been discussed hundred of times on MSFS Developper Stream. It's on the list of Microsoft among thousands of other things. If you mean, that this kind of freeware get incorporated into the default digital twin world of MSFS, I'm not Gaya and the now-dead World Hub has too many limitations to support this type of freeware.
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Mariposa-Yosemite Airport (KMPI)
The new 3.2.0 finally reveals a sign that I wasn't able to identify I found a picture on Internet that shows it. It’s a reminder on abatement procedure, and now you have it as-real-as-it-gets in your favorite sim: This new version, for PC MSFS2020/24, adds also many new features including 2 acclaimed ones: new custom made taxiway signs and option to activate or not static aircraft. Your choice! Why make KMPI your next destination? Mariposa-Yosemite (KMPI) is more than just an airport—it’s the official gateway to the legendary Yosemite Valley. By flying here, you’re perfectly positioned to launch your own scenic tours over the Sierra Nevada mountains, El Capitan, and Half Dome. With the new 3.2.0 update, you get the most immersive version of this historic mountain gateway yet. Whether you’re practicing your mountain flying or staging a mission into the heart of the park, KMPI is the perfect home base for your next adventure! Releases notes Add custom made taxiway signs (c)VB Corp Add missing 26 taxiway signs Add missing signs “Noise Abatement procedure” (x2) Add extra details (new signs) at the fuel island Reposition some blue light poles Static aircraft and vehicles on parking spot and inside hangar or potentially overlapping Ai traffic removable via another batch file (Toggle-Static-On-Off.bat) Update weathered ground textures at both holding points Update Jet A and 100LL prices Fix textures error at threshold 26 Fix taxiway lines (not really straight) Instructions to switch static aircraft ON/OFF Launch Toggle-Static-On-Off.bat to quickly toggle all static aircraft on or off, helping to prevent conflicts with AI traffic at starting positions or simply to customize your ramp environment. You can now empty hangars for you own usage. Close MSFS: Ensure Microsoft Flight Simulator is completely shut down before running these scripts. Execute: Locate the script Toggle-Static-On-Off.bat in your scenery folder (vbcorp-airport-kmpi-mariposa) and launch/double-click it with your Windows Explorer. If the static aircraft are currently active (.bgl), they will be deactivated (.off). If the static aircraft are currently inactive (.off), they will be activated (.bgl). Verify: The script will display a success message indicating the new state of the files. Launch MSFS. As usual with all my mod, it’s freeware, made by a passionate amateur developer. Thanks to all for your support! Download now: Mariposa-Yosemite Airport (KMPI) - MSFS Add-on - Flightsim.to
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[Freeware] Oceano (L52)
Version 2.3.0 is available for free PC MSFS2020/24. This update includes new content based on recent feedback, as well as highly requested features that allow you to clear all static aircraft and objects to free up ramp and hangar space. Release Notes Recolored all concrete (darker) based on recent videos All new parking spot markings/numbered New campground cleanup New fences for the new hangar (it seems WIP, let me know if you have recent info) Static aircraft and vehicles on parking spot and inside hangar or potentially overlapping Ai traffic removable via another batch file (Toggle-Static-On-Off.bat) Fix weathered textures on ramp Fix patched asphalt textures Fix taxiway lines Fix missing objects at San Luis Obispo County Sanitation (MSFS2024) Add missing signs at holding point Add multiple new startup positions (including helipad) Launch Toggle-Static-On-Off.bat to quickly toggle all static aircraft on or off, helping to prevent conflicts with AI traffic at starting positions or simply to customize your ramp environment. You can now empty hangars for you own usage. Instructions Close MSFS: Ensure Microsoft Flight Simulator is completely shut down before running these scripts. Execute: Locate the script Toggle-Static-On-Off.bat in your scenery folder (vbcorp-airport-l52-oceano) and launch/double-click it with your Windows Explorer. If the static aircraft are currently active (.bgl), they will be deactivated (.off). If the static aircraft are currently inactive (.off), they will be activated (.bgl). Verify: The script will display a success message indicating the new state of the files. Launch MSFS.
- SU 6 BETA Released
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[Freeware] Ramona, CA (KRNM) released
You can hope ;) It's a lot of work for me as just a passionate simmer, still professionally active and with a real life aside the sim activity ;) You ask for static but there's also the taxiway signs object that would benefit to a lot of other of my freeware. A lot of work here too. Don't by which airport to start.
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Spotty26 v1.5.1 with Auto View of AI Landings and Takeoffs
I suspect the video being (sound) re-edited ;)
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Spotty26 v1.5.1 with Auto View of AI Landings and Takeoffs
I need to re-test that because this morning (with SU6) I couldn't hear GA's injected traffic, making pattern work at Ramona. Could it be model per model issue?