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Found 55 results

  1. Tested yesterday and working very well. Source https://github.com/nguyenquyhy/Flight-Recorder Releases (download) https://github.com/nguyenquyhy/Flight-Recorder/releases
  2. Hello AVSIM Community, I'm Martin the developer of MSFS Mobile Companion App - a freeware tool that allows you to control essential aircraft instruments such as NAV/COM frequencies, autopilot, or lights using almost any mobile device (Android, iOS, Linux, Windows). I started this project in September 2020 with the aim to improve the MSFS experience. Since then, I've added many new features such and improved the UI. The latest version 1.4 introduced dedicated autopilot controls for the A320/A32NX. Here is a list of the main current features: Moving Map (Open Street Maps). NAV 1/2 frequency and OBS 1/2 selection. ADF frequency and ADF card selection. COM 1/2 and transponder selection. Autopilot with altitude, vertical speed, and airspeed settings. Gyro drift and altimeter pressure settings. Light controls. Pitot heat and deicing controls. Landing ratings (vertical speed at touchdown). Simulation rate controls. The app is absolutely free. No ads, no in-app purchases, nothing. I'm developing it for the love of our common hobby - flight simulation. You can get the app on GitHub or flightsim.to. There you'll find all relevant information on how to get it up and running. Important notice: Don't install the app on your mobile device. Download and run it on your PC. This creates a local web server to which you connect via an IP address. You will not find the app on the Apple/Google. I'd like to use the opportunity here on AVSIM to inform you about the development and gather your feedback. A lot of the current features and improvements were implemented thanks to the flight sim community. If you have any questions, would like to request a feature or report a bug then please let me know below. Thanks! Martin
  3. INTRODUCTION: FreeMeshX is a global terrain mesh replacement for the stock terrain mesh and features LOD10 (38-m) coverage for almost the entire world. LOD10 is equal to the same terrain level of detail used for the USA in the stock scenery. The rest of the world varies from LOD6 to LOD9. FreeMeshX was created to bring the rest of the world up to the LOD10 standard as much as possible, although some regions of the world in the higher latitudes are still limited to LOD9 (76-m). Compiling the source data into LOD11 yields neglibible improvements and is mostly a waste of precious hard drive space. FreeMeshX features LOD10 (38-m resolution) coverage for: North America (LOD10 Canada is released in this mesh - default USA is already LOD10, so USA is not included for the base release. A separate LOD12 USA mesh is available for beta testing) Europe Asia Africa Australia and Oceania A few regions are limited to LOD9 (76-m resolution): Antarctica Greenland Russian territories north of 60 N latitude FreeMeshX was compiled using over 400 GB of raw terrain data. The final size of the product is 46 GB, making it one of the largest freeware projects ever for FS. It wouldn't be in everyone's best interests to download all 46 GB at once, so we are releasing the product the product into continental regions for a total of 7 regions total. Each continent contains a number of 10 deg x 10 deg titles, mosaiced from 1 deg x 1 deg tiles into a 2.5 GB file, and then compressed into a BGL file. Defragmentation is highly recommended for mechanical hard drives to ensure smooth and quick loading. Largest improvements are found in regions that contained mainly the default LOD6 and LOD7 meshes. These included remote regions of Africa, South America, Antarctica, and Asia. Europe and Canada sees some improvement, but it's LOD9 mesh is just a one level upgrade to LOD10. Subtle improvements for these previously LOD9 regions will be found mainly in the accuracy of the mesh and level of detail in mountain ranges. DOWNLOAD: NOTE: DUE TO THE EVERY INCREASING COSTS OF FILE HOSTING, WE HAVE SUSPENDED THE AUTOMATIC DOWNLOAD SCRIPTS. PLEASE USE THE BIT TORRENT LINK. The new installer method below does not apply to the Bit torrent downloads. Torrent option (no installers needed): http://www.mediafire.com/file/j9gyf1u8brsv5zu/FreeMeshX_Global_2.0.torrent NEW INSTALLER METHOD: FreeMeshX Global 2.0 is an update to introduce the new installation and download method that should alleviate the difficulty of installing FreeMeshX for some users. Included is a command-line based download system that uses the free and open-source wget tool to retrieve each installer and its associated parts. The entire download process is contained with a batch file that will commence automatically by simply double-clicking on it. Note, do not run the installer as administrator -- the downloader will fail. The download process is fully resumable, so those with slower download bandwidth can stop the download, and resume it at a later point. The installer will automatically detect where it left off and resume. The installers for each region are comprised by an .exe file and several .bin files if necessary. All of these files for each region must be downloaded completely into one folder before the installer .exe can be run. A downloader batch file is included for each region, and an all-in-one batch file is included for those who want to download the entire set in one go. A raw list of download links is also available who prefer to download the files through their own methods. Interior view of the extracted download folder: Example of the download tool working: A list of MD5SUMs is also included for those who want to directly verify the integrity of any or all files. A map is also included to illustrate how the world is divided up into regions. FreeMeshX Global 2.0 is cumulative. It includes all patches to each region, and an updated "FreeMeshX - Patches" folder where miscellaneous fixes belong. There is no need to download the old 7-ZIP parts from 1.0 - 1.07. They are fully incorporated into version 2.0. INSTALLATION: These installers will install each FreeMeshX Global region into a directory of your choosing. We highly recommend installing FreeMeshX Global OUTSIDE of your C:\Program Files directory. PLEASE REMEMBER TO ADD THIS FOLDER TO YOUR SIMULATOR'S SCENERY LIBRARY. This installer will not automatically add a Scenery Library entry (we don't want to accidentally corrupt your scenery.cfg). There are many tutorials online on how to add a Scenery Library entry for your simulator. We try to modify your system as little as possible. Therefore, no registries and no uninstaller are created. To uninstall FreeMeshX Global, simply delete the installed folder. We designed the installer this way so that you will have the full flexibility to do with FreeMeshX as you please e.g. such as moving it to another drive. ADDITIONAL NOTES: FreeMeshX does not update any vectors in the simulator. Vectors control the elevations of water bodies such as lakes, ponds, and rivers, and the elevations of airports. The mesh cannot alter these. Using FreeMeshX without a 3rd-party package to update the vectors within the simulator will result in the topography of the updated terrain to lie at different elevations while the vectors still remain at their inaccurate elevations. This mismatch will lead to artifcacts such as raised or sunken airports and waterbodies that will break immersion. Therefore, it is HIGHLY CRITICAL that the simulator's vectors are updated as well, such as through FTX Vectors or UTX, or the topography system of the simulator will be INCOMPLETE. We officially recommend the use of FTX Vectors because all of our testing incorporates it, and it uses elevations derived from the SRTM dataset, the same dataset we use for FreeMeshX Global. To conclude, it does not make any sense to use a global mesh without using any updated vectors. Likewise it does not make sense to use updated vectors without using an updated mesh. FreeMeshX is officially supported for FSX, FSX:SE, and all versions of P3D (including 64-bit P3D). FreeMeshX should be placed above the default terrain entries in the Scenery Library, and below any airports or FTX Regions or landclasses. Updated torrents should be released in the upcoming week (as of 07/29/2017). EDIT: All-in-one torrent available here (please seed) CHANGELOG ADDITIONS: 07/29/2017 2.0 - Incorporated new installers and an automatic downloader to easily fetch installers over HTTP - New installers are up to date with all previous patches (1.01 - 1.07) - High-resolution 50 GB USA mesh now available through sign-up beta process Hypothetical scenery library order: 1 FreeMeshX - Patches 2 FreeMeshX - Africa 3 FreeMeshX - Antarctica 4 FreeMeshX - Asia 5 FreeMeshX - Australia and oceania 6 FreeMeshX - Europe 7 FreeMeshX - North America 8 FreeMeshX - South and Central America Of course, your real load order will be different, but you must keep FreeMeshX - Patches always above the FreeMeshX regions. -- Nine-Two Productions More screenshots....
  4. Greetings, I stumbled across a freeware product called GPS 1.8 the other week, and thought it may make a good substitute for the Flight1 GTN750 which is still MIA (AFIK) in P3D V5.1. It is pretty nice, and a HUGE advance over the default GNS 295/400/500 installations in a number of aircraft. Note that it is a pop-up "display only" addition - you cannot modify your flight plan per se, with the exception that "Nearest" actually works now! The display format is outstanding, and chock full of information. It has a pretty nice manual to describe all the functions, although I found that the image size recommendation was often a problem on my 3440x1440 monitor. I found that keeping the original size from the panel.cfg file is a good starting point. I have it working nicely in older Carenado and Alabeo aircraft. I tried it in an A2A aircraft and it did not work (would not display) because A2A aircraft do not have the Hotkey combos that normally generate a pop-up window. Check it out! https://dfs2.flightsim.com/download.php?fn=gps_1_8.zip I believe you will need a Flightsim account to download it.
  5. My CNC3 Brampton – Caledon Airport scenery released. You can download it at https://flightsimulation.romandesign.ca/ in Lite (free) and Pro ($15) versions, and you can also download my free scenery enhancement packs there for Toronto, Mississauga, Oakville and Niagara areas. For free downloads you just add to cart and check out, it will only ask for a name and an email, so I could notify you of updates. No address or billing information is needed for free or pro. PayPal checkout will only engage for a paid version. I've been working really hard on that one, and hope people will enjoy it. Toronto area certainly needs some love and care in MSFS. I hope my efforts are not in vain and increase immersion, realism and enjoyment of the area for many fligtsim enthusiasts. If there is enough interest and demand, I will continue my work for other Toronto area airports. CNC3 Brampton – Caledon Airport Pro is a meticulosly detailed scenery of a well-known local GA airport in Toronto area, where many of GTA enthusiast learn to fly and enjoy flying for many years. It was designed from scratch for Microsoft Flight Simulator 2020. Version 1.0 – Official release version CNC3 Brampton Caledon Airport is a well-known local GA airport in Toronto area, where many of GTA enthusiast learn to fly and enjoy flying for many years. The airport is famous by it’s signature blue GA hangars with red roofs and mostly open aircraft pods, and a large open-air tie-down parking area. The original generic scenery looks unrealistic and has many issues, including the lack of the parking area, “baked-in” aircraft silouettes, unnstural grass texture etc. This scenery is replacing 28 generic hangars with a custom 3D models and model variations and includes a total of 38 hand-modelled buildings, as well as plethora of custom and stock objects carefully placed to increase realism and immersion. Here's a quick demo video (BTW I composed the music too, for the opening of my prog rock band gig): FEATURES 38 Hand-modeled 3D buildings throughout the airport 28 signature blue semi-open hangars with red roofs modelled Custom start parking spots on the apron (Ramp 11) and inside the hangar (Ramps 14 and 15) Improved and redrawn taxiways, added missing lines and markings Corrected and masked textures and terrain features Multiple aircraft models parked in correct parking areas and inside signature open hangars Main airport building with parallax windows and signage Hand-modelled ultra-detailed small airport beacon on the main building’s roof, replacing unrealistic default large beacon tower The Great War Flying Museum hangar with parallax windows and surrounding area Museum exhibition building with signage 3 accurate customized WWI fighter airplanes rolled out in front of the museum hangar, as they often are during public events – Fokker D1, SPAD S.VII, Royal Aircraft Factory S.E.5 4 Seasons Aviation building and area Welcome airport sign with embedded props and surrounding vegetation Custom-made Canadian flag Custom aprons and aircraft parking, with signature tie-down parking spots Realistic Fuel area with appropriate equipment, personnel shed and correct night lighting Custom night lighting of hangars, illuminating the planes inside and hangar sides Authentic streetlamps around the main building Parked cars, airport vehicles, painted car parking spaces and blocks, picnic tables, fences, vegetation and other random objects added at correct spots for more realism Hand-drawn custom helipad at accurate location Few remaining autogen hangars replaced with more suitable models Wooden walking bridge between the main building and apron, including 2 decorative boulders and picnic area Added a windsock at the correct position with night lighting Several animated people around the airport
  6. I was so glad I found this excellent weather engine a couple of weeks back. It was an excellent freeware, but it suddenly stopped downloading GRIBs and only downloaded METARs about 3 days ago. For those of you who use it, can you help? Or are you experiencing similar situations?
  7. I noticed someone has modelled this airfield! Thank you Vassilios Dimoulas. I look forward to trying it out. https://library.avsim.net/zipdiver.php?DLID=201206 Get a PC12 or some such and taxi it up the ramp (literally) on to the field. You tube video:-
  8. Hello folks, The open beta for FreeMeshX USA has begun. This is a 50 GB LOD12 (9.5 m pixel size) terrain mesh that enhances the topography of the continental 48 United States. Note, Hawaii and Alaska are unfinished. The source data used is from the US Geological Survey's National Elevation Database and is the highest quality data we've worked with. The USA mesh is unfinished. We have not optimized the level of detail for the plethora of terrains found in the CONUS. For example, the Great Plains are also rendered at LOD12, which is a bit of a waste of data, so we will likely cut down the LOD to LOD11 in the future and increase the compression for the flatter areas of the country. This could save quite a bit of HDD space in the end. We have also filled in gaps between the CONUS and neighboring countries with LOD11 data based on SRTM and CDED data. So the entire world should now be completely replaced with FreeMeshX Global and FreeMeshX USA. The mesh is compatible with all versions of FSX and P3D. Flight Sim World is not supported -- that's not a permanent declaration -- we just don't know enough about it and haven't tried using FreeMeshX with it. About the airport plateau problem: I have not finished my solution to the airport plateau problem, but I've made much progress in that direction. I've withheld the release for this very reason until now because it can break the immersion. As many know, the airport plateau problem is a fundamental issue that affects all meshes. Since the ESP engine forces airports to lie flat on undulating or sloped terrain, these artifacts at airports become quite significant at higher LOD. There is no thorough workaround yet. FTX Vectors can only do so much by adjusting the elevation of a small fraction of the airports. The only true way to fix this issue is by DTG or LM rewriting how airports lie on terrain, but I have not seen any inkling of motivation from them to solve it. Until then, I am working on my own solution that will adjust the mesh around each airport so that the airport blends in seamlessly with the surrounding terrain. It's not an easy task for me. It's an elusive problem that requires thorough planning and testing. I originally withheld release until I had the solution working, but time commitments to my PhD research and limitations of my own has not allowed me to solve it yet. You all have been very patient, and I have decided to release an open beta for those who understand the airport plateau problem and won't report to me every time they see an airport affected by it. Trust me, I'm working on it! New installer method: Due to popular demand, we have forgone the 'manual' method of installing for a 'less manual method' FreeMeshX has converted to automatic installers. See for yourself. As you can see, the installer basically does the job of extracting the FreeMeshX folders into a location of your choice. There is no impact on your system elsewhere. No registry entries. No BS. To uninstall, you just delete the installed folder. Done. Note, you are still required to add the folders to your Scenery Library. Trust me, you don't want us to modify your scenery.cfg, and we don't want to be the culprit if it messes up Downloading: The USA expansion is huge. Downloading it will take a long time. Usually 12-24 hours for broadband users when downloading directly without any kind of download accelerator. On top of that, the new installer method can only work with 2.0 GB chunks at a time. That means the installer uses 27 parts. To simplify the direct download, I have put together a barebones downloader based on wget -- a download manager that will automatically retrieve all parts of the installer with full stop/resume capability. All one has to do is unzip the downloader, double-click on a batch file I provide, and it will run wget to retrieve each file. A command prompt with a bunch of gibberish will come up, but at the bottom will be the name of the file you are downloading and a progress monitor. Once it has finished one file, it will automatically move onto the next until all files are downloaded. If you want to stop the download, exit out of the command prompt, or hit CTRL + C. To resume, just double click on the batch file, and the installer will resume from where it had stopped. Note, the files will be downloaded into the location where you have run the batch script, so make sure you have enough space first! We have created installers for the other regions of the world -- fully updated. They aren't uploaded yet, but will be ready soon. Bit Torrent users: NOTE: DUE TO THE EVERY INCREASING COSTS OF FILE HOSTING, WE HAVE SUSPENDED THE AUTOMATIC DOWNLOAD SCRIPTS. PLEASE USE THE BIT TORRENT LINKS. For Bit Torrent users, the USA mesh will not come with an installer. It is not needed. The entire folder structure can be downloaded intact with Bit Torrent. Download the torrent below. http://www.mediafire.com/file/2pcecgcd4s4i9n4/FreeMeshX_-_USA.torrent http://www.mediafire.com/file/pmtwijw53cy7329/FreeMeshX - USA HotFix 1.torrent FTX compatibility: The FTX regions with the USA come with their own mesh and they are also rendered at LOD12. We have not tested compatibility extensively, and we would like to see reports from the beta users on how the FTX meshes and FreeMeshX USA mesh conflict. Since they are both the same level of detail, there may be some conflict. If there is, the likely suggestion would be to uncheck FMX - USA from your Scenery Library when flying in the FTX regions. We highly encourage the use of FTX Vectors. Any good mesh needs a good vector replacement package. IMPORTANT TIPS: 1. Defragment your mechanical HDD. The rendering of the highly detailed mesh requires a fast CPU and quick access to the data on the HDD. Obviously, if the data is fragmented and scattered all over the HDD, then that can slow the rendering down, i.e. blurries. 2. Install the mesh on a fast HDD for similar reasons. 3. Do not expect your computer to keep up if you're doing Mach 1.2 over the terrain unless your computer is very quick! The HDD has to stream the data and then process it via your CPU. That takes some time! 4. Place the FreeMeshX USA folder above the other FreeMeshX folders, including the FreeMeshX Patches folder if you have one, and below any FTX regions in the Scenery Library. 5. To reduce mesh popping (where higher LOD mesh pops in -- another limitation of the ESP engine), use a higher LOD_Radius in your fsx.cfg or p3d.cfg. We recommend a minimum of 6.5. I personally use 8.5 which is a nice compromise between performance, memory, and visuals. The higher the LOD_Radius, the further out the mesh will be drawn at its maximum LOD, less mesh popping, and the better it looks! 6. Obviously, feel free to use your texture and landclass solution. We use FTX Global and openLC USA/Canada. Because it's beautiful. Hot Fix 1 (809 MB) Fixes the error in the N40W085.bgl file where some terrain was mistakenly set to sea level. http://www.mediafire.com/file/pmtwijw53cy7329/FreeMeshX - USA HotFix 1.torrent Thanks! Nine Two Productions
  9. No doubt I'd have been Stingered into the Potomac way beforehand!
  10. Very nice freeware: https://iblueyonder.com/portfolio/the-herons-nest-xp/
  11. I forget, but if this is the -200 I'm off to Reunion Island. If it's the -300 I'm of to Guadeloupe from Paris Orly. Had this song in my head at the time.. https://www.youtube.com/watch?v=5A44N_ewyTU
  12. I am on the market for freeware driver updater software that can scan my system devices for out of date drivers and update as necessary. What are the best options? Thanks.
  13. To date I haven't used any real VATSIM people or any addon ATC packages for FSX:SE so I bumble along using the default ATC which as we all know has limitations I do inject real world METARs via FSOpen Clouds though, but the sim usually integrates that in quite well - ATIS gives an appropriate runway use based on the wind. I was flying back from Chambery to Leeds Bradford (Freemium 757). The weather was foggy over parts of England. ATC told me to expect vectors for visual RWY14. OK fair enough, it might be clear When I got the last vector telling me how far I was from the airport and to report runway in sight.... there was just a blanket of fog around and below me.. When reporting runway not in site, all the scripted ATC did was to re-iterate my position in relation to the airport. When I opted to select another approach, the only other option I got from the ATC menu were Visual approaches to the disused 9/27 runways. (closed in 2005 I believe). No ILS for 14 or 32 were given. The only other option was to generate an IFR plan to another destination. Perhaps the program doesn't take account of the enhanced fog generated by FSOpen Clouds to combat the stock fog appearing out of nowhere? I declared missed, got vectored back around and let the ILS do its job - I lied to ATC, said I could see the runway and carried on the approach...the runway appeared out of the murk much nearer to the minimums It seems ILS is not always a valid option in sim as far as ATC is concerned when it thinks the airport is visible for miles. No one said the ILS was inoperative that day.... All good sim fun!
  14. Not sure if Hong Kong Airlines cargo actually visit East Midlands, but it could happen and the a330 freighter certainly has the non-stop range, if only with about 25 metric tons or so. I rather like UK2000's products, they do seem rather fps friendly. When one of the configuration options is choosing to add 4000 cars or not, it shows the developer has thought about such things! Ratcliffe power station at work! I'll circle over those cylindrical chemtrail dispensers until the intake fed collector tanks are full enough for me to spread the chemtrails over the eastern half of England... Ahem. Enjoy.
  15. No, it's not the Flysimware nor Alabeo versions, just the freeware shakey jake, hence the functional VC, but the polished metal looks great! It seems to fly OK too, but then again I'm far from an expert! A quick VFR jaunt over the Easter weekend. Cheers.
  16. As the title says. Love Mario Noriega's freeware P180 Avanti. Cheers!
  17. Decided to take my favourite exec turbo twin from La Palma to Lanzarote. Cleared for taxi Off we go Climb condition set on the autopilot Tenerife Gran Canaria Passing over Las Palmas and the port (Global Ships in effect!) Passing Fuerteventura Descending towards Lanzarote Visual approach for 03 Touchdown Shutdown! Thanks for viewing!
  18. This trip was loosely (very loosely!) based on a report of an EMERCOM IL-76 mission. The plane delivered 40 tons of supplies to Simferopol (I believe the max.payload is 100000 lb - 50 tons). The return trip flew 52 refugees to Voronezh. http://www.airmedandrescue.com/story/russia-flies-ukrainian-refugees876 This is the return trip. The tough transport plane is ready. Waiting for passengers. Taxying out. Getting her cleaned up. Goodbye Simferopol (need to get FTX Vectors or something to sort out airfield elevations! :( ) Approaching the Sea of Azov. Descending towards Voronezh. Visual for RWY12. A little high... however, we'll soon sort that out.... Told you we'd sort it! Not too many screams; not that many windows in the back! :Shame On You: Perfect 3-point landing! ON THE NOSE GEAR!! Everybody out. Preliminary inspection of the nose gear indicates it is fine. It's Russian. It can go off road. Not a problem! Thanks for viewing.
  19. Just to let you all know, guys. It's a SkyColors and environment pack i created from scratch. It's based on many observations and photos. Colors are not "invented" but taken directly from in-flight videos and photos. My custom shading/ lightning/ fog is included with the pack. It's designed to work with the new shader mod by Pe11e (highly recommended). Get it from here (for free): https://mega.nz/… ..and don't forget to give your opinion. I'll gladly modify any part of the day. previews: If you like it, i'll upload it here in the library. Best Regards, Vic
  20. Awesome freeware. DL: https://forums.x-plane.org/index.php?/files/file/40784-yakovlev-yak-55-by-nda/
  21. We are pleased to announce the opening of the FOCUS ON FREEWARE Forum. The purpose of this forum is to provide reviews of freeware add-ons of any type and any sim platform for the community's reading pleasure. Freeware authors contribute phenomenally to our hobby and we think it important that we give volunteer reviewers (Freeware Evangelists as we have called them) the chance to pick the best of the best and present an in-depth review of the aircraft, scenery, utility, AI Collection, etc. for their fellow community members. Included in the FOCUS ON FREEWARE will be interviews and other hints, help and tutorials by your fellow member volunteers. We have opened the forum and the first review has been posted. We encourage you to have a look and let us know what you think. You can find the FOCUS ON FREEWARE Forum here.
  22. (KSBA - L52) Untitled-1 by Ryan Butterworth, on Flickr Untitled-2 by Ryan Butterworth, on Flickr Untitled-3 by Ryan Butterworth, on Flickr Untitled-5 by Ryan Butterworth, on Flickr Untitled-6 by Ryan Butterworth, on Flickr Untitled-7 by Ryan Butterworth, on Flickr Untitled-8 by Ryan Butterworth, on Flickr Untitled-10 by Ryan Butterworth, on Flickr Untitled-11 by Ryan Butterworth, on Flickr Untitled-13 by Ryan Butterworth, on Flickr Untitled-16 by Ryan Butterworth, on Flickr Untitled-17 by Ryan Butterworth, on Flickr Untitled-18 by Ryan Butterworth, on Flickr Untitled-19 by Ryan Butterworth, on Flickr Untitled-20 by Ryan Butterworth, on Flickr Untitled-21 by Ryan Butterworth, on Flickr Untitled-22 by Ryan Butterworth, on Flickr Untitled-23 by Ryan Butterworth, on Flickr Untitled-25 by Ryan Butterworth, on Flickr Untitled-26 by Ryan Butterworth, on Flickr
  23. Not quite pushing the envelope, but still an interesting experiment for me anyway. Distance from Walvis Bay, Namibia to St. Helena according to google is 1216 nautical miles. Walvis Bay is a stop off point used by SAA Airlink when flying to St. Helena with their Embraer 195. St. Helena is one of those islands near that well known navigational waypoint MMFW (miles & miles of F@@@ water..). You may get to go around at the airport but it's doubtful you get to go back to the origin of your flight! Range of a Piaggio P180 Avanti is 1510 NM. Ok let's go then. I've not flown Hammer 66 for some time!! Dawn over FYWB. Goodbye Namibia. No land in view out of the windshield for some time. Up to FL410, playing with the big boys (not that there are many destined for St. Helena!) Time to empty at current fuel flow = 4 hours 25 minutes. Distance to St. Helena is 1033nmi, groundspeed is 387kt - we'll do it no worries! Beginning the descent for a visual approach to RWY20 - we are going to have a bit of weather! It's a bumpy ride lower down. The island's somewhere off to port. LAND HO! The proximity of the terrain certainly concentrates the mind. Phew! I know, I know, can't even hit the centreline in something far smaller than an MD-11 ! Right. Get the kettle on! Enjoy.
  24. I thought this screenshot looked a bit dark & brooding, hence the title. In real life there are only a few airworthy examples of Curtiss Commandos. I need to fix the disappearing prop texture.
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