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Found 21 results

  1. I'm a soft touch for photo scenery, but I like 3D objects sitting on top. Best compromise. Gibson Sceneries' photoreal for cruising and Orbx's Aus v2 for lower down / 3D elements. Uluru and Kata Tjuta (Ayers Rock and the Olgas), NT North of Melbourne, VIC Looking back at Orbx's Melbourne Lake Burragorang, NSW A long way from anywhere over the Red Centre Alice Springs, NT Banking over Orbx's Canberra, ACT
  2. Hello, I managed to make the EOX Sentinel-2 Cloudless map work for FSEarthTiles 🙂 What you need to do: Step 1: a) Open "FSEarthTiles.ini" b) Copy and paste that under your sources [Service5] ServiceName = Sentinel 2 Cloudless map ServiceCodeing = zyx ServiceUrl = https://a.tiles.maps.eox.at/wmts/1.0.0/s2cloudless-2019_3857/default/GoogleMapsCompatible/%s.jpg Referer = https://a.tiles.maps.eox.at UserAgent = Mozilla/4.0 ServerVariations = a,b,c,d c) Rename your Service Number according to your file For me it's Service5 but for you it may be different so rename it so that it follows your current sources Referer and UserAgent are optional, you can disable them by commenting them using "#". I have noted no difference with or without these lines Step 2: IF YOU DON'T FOLLOW IT IT WON'T WORK a) Open "TileCodeingScript.cs" (in the FSEarthTiles folder) with notepad b) Locate the lines: else if (EarthCommon.StringCompare(iUseCode, "zxy")) { Int64 vServiceZ = EarthMath.cLevel0CodeDeep - iAreaCodeLevel; Int64 vServiceX = iAreaCodeX; Int64 vServiceY = iAreaCodeY; //vResultCode = "&x=" + vServiceX.ToString() + "&y=" + vServiceY.ToString() + "&z=" + vServiceZ.ToString(); vResultCode=vServiceZ.ToString() + "//" + vServiceX.ToString() + "//" + vServiceY.ToString(); } c) Now after these lines copy and paste the following lines : else if (EarthCommon.StringCompare(iUseCode, "zyx")) { Int64 vServiceZ = EarthMath.cLevel0CodeDeep - iAreaCodeLevel; Int64 vServiceX = iAreaCodeY; Int64 vServiceY = iAreaCodeX; //vResultCode = "&x=" + vServiceX.ToString() + "&y=" + vServiceY.ToString() + "&z=" + vServiceZ.ToString(); vResultCode=vServiceZ.ToString() + "//" + vServiceX.ToString() + "//" + vServiceY.ToString(); } Like so : For People who want to know why the second step: -Why do we have to do this? -Because, the source link is like this : https://a.tiles.maps.eox.at/.../ZoomLevel/Latitude/Longitude If you think of a grid you have X = longitude and Y = latitude Now FSEarthtiles must read the link and that's what the ServiceCodeing is for: By putting zxy, FSEarthtiles will read the ZoomLevel, the Longitude and the Latitude in THAT order. You see the problem? FSEarthTiles reads Longitude where the Latitude is in the link so X and Y are inversed. Because there was no "zyx" read mode I had to implement it myself by just copying the "zxy" elif instruction and just inverse X and Y. Maybe there is a smarter way to do it directly in the FSEarthTiles.ini file but I don't know. And that's it ! :) I like the EOX map more than google and bing because even if the max zoom is something like 4m/pixel it gives -a cloudless map -more vivid and beautiful colors than Google and Bing in my opinion
  3. Relating to the video from Rob Ainscough showing a black ocean as the "new water and waves" in P3Dv5 Beta https://www.avsim.com/forums/topic/572880-p3d-v5-beta-orbx-socal-and-norcal-and-waterwaves/ I want to present the comparison to water and waves in FSX. Enjoy! And yes, it's default. No addons (besides the sceneries), shaders or paint / photoshop used 🙂
  4. Spring time: the best time to visit Paris, the city of love and romance. #Stay@home - you can enjoy the famous places and buildings with your flight sim. Tour Eiffel L'Arc de Triomphe / Place de l'Étoile Place de la Concorde Louvre / Jardin des Tuileries Notre Dame, Panthéon, Palais du Luxembourg / Jardin du Luxembourg Centre Pompidou (Musée National d'Art Moderne) Foire du Trône, Vélodrome, Lac Daumesnil Château Vincennes / Bois de Vincennes Sacré-Coeur, Gare du Nord Musée de l'île-de-France Maintenance SNCF (former marshalling yard) BONUS: Paris at night: Beaver meets Mouse (Mickey): Disneyland Paris NOTE: Sorry, I don't know if it's allowed to post the same pictures in Aerosoft forum and here on AvSim forum. And if allowed, I think it's not a very good idea to post them at the same time. But due to the fact that there is a sale at France VFR only until tomorrow (31.3. / March 31th - many products 30% off http://www.francevfr.com/ ) I hope that it's allowed to make one single exception?
  5. The Blue Marble Project Meet The Blue Marble, yes we have another marble in our collection Blue Marble is not a new name for Black Marble, It's a Project on its own merits! Not to be confused with Night Environment, Black Marble, or vEarth (Virtual Earth) projects, More detail about Blue Marble Project can be found here http://forums.nightenvironment.com/topic/289-blue-marble/?page=1 The video below showcase the projects from a worldwide prospective (best viewed in full screen at 1080HD!), Freeze frame the first second and you will see the old data visible for one second (including FPS etc.); Right after (in video editing) we blend from the same position only this time from within Blue Marble, Watch closely the following 20 seconds as we time lap through 12 month worldwide seasonal cycle, Before we start spinning the globe to show you Blue Marble in all its glory all around the world, and then right before when you think it’s over… wait for it! Enjoy one more thing… be sure to register as a member of our forums by Christmas to be eligible for our special Christmas gift! with opening our new online shop we will invite all our registered forums members by Christmas to get their Christmas gift! A copy of Blue Marble free of charge The Blue Marble Blue Marble is made out of real worldwide seasonal coordinated high res Photoreal imagery!!! (Blue Marble Seamlessly integrates and is Compatible with all 3rd party add on's like FTX Global and all other regions, UTX etc.)
  6. Decided to take my favourite exec turbo twin from La Palma to Lanzarote. Cleared for taxi Off we go Climb condition set on the autopilot Tenerife Gran Canaria Passing over Las Palmas and the port (Global Ships in effect!) Passing Fuerteventura Descending towards Lanzarote Visual approach for 03 Touchdown Shutdown! Thanks for viewing!
  7. Using my turbo twin of choice, the Avanti. Leaving Lanzarote. Gran Canaria. Tenerife. Reina Sofia airport off to the left, Mt. Teide off to the right.. Teide in clouds Enjoy.
  8. Hello everyone! I am working on a photo scenery for Africa for 2.5 years now. Sounds megalomaniac? It is. In the meantime, the project is already well progressed, and many people told me to do some advertising for it. First of all the little story behind the project: After I bought the FSL bus, I noticed how bad the performance of the FSL bus was together with ORBX Germany. So I was searching for a solution, and I found it in Photosceneries. Since I didn't want to fly without autogen, I used my experience from my geography studies and programmed Python scripts based on arcpy. These are able to generate high-precision autogen for the sim based on OSM and Corine data sets, as well as water data, elevation data, population data, etc. and with the help of ScenProc. After Germany was finished, I created Belgium. Although the data for these countries was very good, I started writing Python scripts in parallel, which can also create autogen based on Landsat and Sentinel data, in regions where OSM data is hardly available - like Africa. And so, since Africa is a dark spot in the sim, I started to create african countries about 1 year ago. It took again more than 6 months, until my scripts - and the results - were good enough to post the first pictures. And yes, what can I say, the feedback was excellent! And while I'm still improving my scripts piece by piece, I've been releasing a country every now and then since half a year. At the moment approx. 30 % Africas are covered. Here's a small list of the features I've put a lot of effort on: - Good photo scenery with 2 m/px without strong visible color transitions and without many clouds - Accurate Water- (based on OSM) and Blendmasks - Color adjustments so that desert areas are not overexposed - Accurate autogen vegetation (based on vegetation classifications and land cover data), spatial resolution less than 10 m - Accurate autogen buildings (method introduced with Senegal), placement based on OSM and high resolution land cover data - Small file size (I expect to get whole Africa in less than 700 GB) - No performance impacts But I think I've written enough for now, so some pictures: More Information about my project you can find here: Project Africa - FSDeveloper.com and here: Project Africa - FSXforum.de Have a nice wekend everybody and kind regards! Matthias
  9. Hello, So I have just take the plunge into the P3D world. Yes I am/ was a die hard X-Plane fanatic but am looking for deeper systems simulation in the aircraft. So this seems to be the path for now. And as I have found not necessarily a cheap one.However I digress. I have created a massive amount of Photo Scenery for X-Plane all in DDS files. I have found some topics on taking FSX/ P3D scenery to X-Plane but not so much discussion coming the other way. Short story is it would be great to utilize the photo scenery I have in X-Plane for P3D if that is possible in any way to convert. Otherwise I will start looking at creating it for P3D from scratch I suppose. Thanks, and for anyone wondering I am on the fence after using P3D on which is better they both have their pluses and minuses. Not sure I have a clear winner. I think they are two tools for two different things honestly. None the less I am enjoying it and learning a new simulation platform has kept me busy for sure.
  10. It's not the Star of Bethlehem - it's the star of Neufbrisach, Alsace (France): https://drive.google.com/file/d/1i6Y8i1i-WwLGKj5wbT5J004Dk9hT0599/view?usp=sharing
  11. Hello, i made some sky textures using Google Earth, Pascal Ad is creating some too and started before me but his work motivated me to do my own :D Here is the link : http://www.mediafire.com/file/e8asozj9lmevs2k/Google+earth+sky+textures+(Lucas).rar And the pictures :
  12. Just a few photorealistic sunset screenshots without HDR and ReShade. I create my own textures based on real skies. :smile:
  13. Hello simfriends Yesterday, was a topic in Avsim, about best photosceneries with photoreal and autogen... the reason of this topic is to show one... is a free! photoreal scenerie of Canaria with some added airports (payware) A few pictures here, to show the great interrest of photosceneries on specifical regions. Stones and volcanic'sands are very detailled... but the same with landclasses (Try yourself in your sim) is very flat...we don't recognise the landscapes, the volcans seem to be only sand-mountains. Specific differences of each island disparate completely with sim-base or global scenery. I uploaded large pictures... Please, enlarge in your browser for better feeling. Good flight
  14. Hi! feel free to try : https://www.dropbox.com/s/akwkuuvv59f2cx4/photoreal_night_project_p3d.rar?dl=0 I created night sky textures and a milkyway texture based on real life pictures.
  15. Hello everyone! I wanted to share the progress I'm making on one of my upcoming add-on sceneries. I know this airport has been recreated before in great detail, but I wanted a more up-to-date version that was photoreal, all-season compatible, and has animated jetways. I will be uploading it as freeware once I get the rest of the assets created and added. I only live 10 minutes from this airport, and I will continue to update it as necessary. At this time, v2.0 is available, which includes the all-season photoreal scenery, taxiways, runways, and tarmacs. No buildings are complete, yet. I am currently working on the terminal. Please take the time to view my Steam community page at http://steamcommunity.com/profiles/76561198099305594 You can follow me on twitter @fsxfuscentral I appreciate all feedback on this project. Future plans include recreating all of Northwest Arkansas airports! Link to pics... https://pbs.twimg.com/media/C4vblqPVUAE3Vea.jpg:large https://pbs.twimg.com/media/C4kuoiTUEAAKvTL.jpg:large https://pbs.twimg.com/media/C3v7BhMVcAEONWK.jpg:large
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