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About Me

About Me

Found 21 results

  1. It's not the Star of Bethlehem - it's the star of Neufbrisach, Alsace (France):
  2. Chris Bell

    Blue Marble

    The Blue Marble Project Meet The Blue Marble, yes we have another marble in our collection Blue Marble is not a new name for Black Marble, It's a Project on its own merits! Not to be confused with Night Environment, Black Marble, or vEarth (Virtual Earth) projects, More detail about Blue Marble Project can be found here The video below showcase the projects from a worldwide prospective (best viewed in full screen at 1080HD!), Freeze frame the first second and you will see the old data visible for one second (including FPS etc.); Right after (in video editing) we blend from the same position only this time from within Blue Marble, Watch closely the following 20 seconds as we time lap through 12 month worldwide seasonal cycle, Before we start spinning the globe to show you Blue Marble in all its glory all around the world, and then right before when you think it’s over… wait for it! Enjoy one more thing… be sure to register as a member of our forums by Christmas to be eligible for our special Christmas gift! with opening our new online shop we will invite all our registered forums members by Christmas to get their Christmas gift! A copy of Blue Marble free of charge The Blue Marble Blue Marble is made out of real worldwide seasonal coordinated high res Photoreal imagery!!! (Blue Marble Seamlessly integrates and is Compatible with all 3rd party add on's like FTX Global and all other regions, UTX etc.)
  3. Decided to take my favourite exec turbo twin from La Palma to Lanzarote. Cleared for taxi Off we go Climb condition set on the autopilot Tenerife Gran Canaria Passing over Las Palmas and the port (Global Ships in effect!) Passing Fuerteventura Descending towards Lanzarote Visual approach for 03 Touchdown Shutdown! Thanks for viewing!
  4. Using my turbo twin of choice, the Avanti. Leaving Lanzarote. Gran Canaria. Tenerife. Reina Sofia airport off to the left, Mt. Teide off to the right.. Teide in clouds Enjoy.
  5. Please don´t ask where I got all 100+ hours to create my photoreal Ireland :Big Grin: he he. Here are some shots of the west coast and I must say, Ireland must be one of the most beautiful countries in the world :wub:
  6. Hello, So I have just take the plunge into the P3D world. Yes I am/ was a die hard X-Plane fanatic but am looking for deeper systems simulation in the aircraft. So this seems to be the path for now. And as I have found not necessarily a cheap one.However I digress. I have created a massive amount of Photo Scenery for X-Plane all in DDS files. I have found some topics on taking FSX/ P3D scenery to X-Plane but not so much discussion coming the other way. Short story is it would be great to utilize the photo scenery I have in X-Plane for P3D if that is possible in any way to convert. Otherwise I will start looking at creating it for P3D from scratch I suppose. Thanks, and for anyone wondering I am on the fence after using P3D on which is better they both have their pluses and minuses. Not sure I have a clear winner. I think they are two tools for two different things honestly. None the less I am enjoying it and learning a new simulation platform has kept me busy for sure.
  7. Hi guys!. Yesterday I was testing some freeware FS9 scenery's on FSX. I came across with 3 airports that work well so far... except for one issue. As you see, the photoreal layer disappears when you are close to the ground. Is there any way to solve this?. The one on the pics is claimed to be FSX compatible... Before you ask, I have zero skills on scenery development, but I'm willing to learn .... Have already installed ADE and the FSX SDK.
  8. Just a few photorealistic sunset screenshots without HDR and ReShade. I create my own textures based on real skies. :smile:
  9. Hello, i made some sky textures using Google Earth, Pascal Ad is creating some too and started before me but his work motivated me to do my own :D Here is the link : And the pictures :
  10. Name: HELLAS SEA BASE SCENERY Category: FS Scenery Date Added: 18 September 2014 - 08:30 AM Submitter: mtria64 Short Description: Nine seaports in six exotic photoreal islands were created, in cooperation with the Hellenic Seaplanes Association (HSA), to facilitate your seaplane in areas created in Greece for the very first time. This idea, combined with the knowledge of the expert HELLAS SEA BASE SCENERY Nine seaports in six exotic photoreal islands were created, in cooperation with the Hellenic Seaplanes Association (HSA), to facilitate your seaplane in areas created in Greece for the very first time. This idea, combined with the knowledge of the experts at HSA, found the best way to materialize. Serifos (Aegean Sea),Elafonisos (Ionian Sea),Atokos (Ionian Sea),Ericousa (Ionian Sea),Samothraki (South Aegean Sea),Psara (Aegean Sea),Fournoi (Aegean Sea-Ikaria) have been designed in such a way, that each of these sceneries carries the locality and ambience of each area. We were not confined in just a small part of the area, like usually done in other seaplane sceneries worldwide, but we wanted to attribute just a little bit more in each area. View Video
  11. Hello simfriends Yesterday, was a topic in Avsim, about best photosceneries with photoreal and autogen... the reason of this topic is to show one... is a free! photoreal scenerie of Canaria with some added airports (payware) A few pictures here, to show the great interrest of photosceneries on specifical regions. Stones and volcanic'sands are very detailled... but the same with landclasses (Try yourself in your sim) is very flat...we don't recognise the landscapes, the volcans seem to be only sand-mountains. Specific differences of each island disparate completely with sim-base or global scenery. I uploaded large pictures... Please, enlarge in your browser for better feeling. Good flight
  12. For a limited time only Ultimate VFR Photoscenery for FSX and P3D has been reduced to $10 per title. The sale is for: Ultimate VFR Arizona 2.0 Ultimate VFR Colorado 2.0 Ultimate VFR New Mexico 2.0 Ultimate VFR Utah 2.0 All titles usually $39.95. All photoscenery packages include: Latest Imagery (2012, 2013 or 2014) 1.2 High Resolution Aerial Imagery High Definition Water Mapping High Definition Autogen Vegetation High Definition Autogen Buildings *(subject to data availability) Street Night Lighting FX
  13. Hello ! I've downloaded California and Arizona photoreal sceneries by BlueSky Sceneries. But for the moment my sceneries (due to their size) are installed on my hdd and fsx on my ssd. And I plan on buying a SSD to install more addons and sceneries. On my HDD the scenery looks a little blurry (see the picture) and my question is, this problem is because of the hdd and if yes, the ssd will correct it or not ? Thanks in advance.
  14. After a few months off from flight sim, its time to get back into things. I have a great trip planned for the next few flights. Here is leg 1 of the Great Cherokee Adventure. (I used the A2A Cherokee, BlueSky photoscenery, ASN, and REX Essentials Plus. Sectionals courtesy of Skyvector) We start our flight in Montana at Laurel 6S8 just outside of Billings. Flight navigation is accomplished by hard IFR - I follow roads. Just in case we get lost, we have the Billings VOR. Before long, the nice farm land below turns to mountains. Somehow the road still goes here. Must be some drive. The sun begins to set as we come up on the airport. We spot the airport. Luckinbill WY06 is a narrow, unpaved private airport. Should be fun, don't you think? We carefully fly our pattern, keeping a watchful eye on the rising terrain. These narrow strips always seem to come up fast. Made it! Doesn't seem to be much here. I guess we will be camping out tonight! Thanks for viewing!
  15. lucmax1999

    Photoreal Night Project

    Hi! feel free to try : I created night sky textures and a milkyway texture based on real life pictures.
  16. Hello everyone! I wanted to share the progress I'm making on one of my upcoming add-on sceneries. I know this airport has been recreated before in great detail, but I wanted a more up-to-date version that was photoreal, all-season compatible, and has animated jetways. I will be uploading it as freeware once I get the rest of the assets created and added. I only live 10 minutes from this airport, and I will continue to update it as necessary. At this time, v2.0 is available, which includes the all-season photoreal scenery, taxiways, runways, and tarmacs. No buildings are complete, yet. I am currently working on the terminal. Please take the time to view my Steam community page at You can follow me on twitter @fsxfuscentral I appreciate all feedback on this project. Future plans include recreating all of Northwest Arkansas airports! Link to pics...
  17. Hope you enjoy! John
  18. Hi chaps, Let me first tell you what I've worked out so far about this topic, then I'll ask for your advice. So, nightlighting over photoscenery adds massively to the immersion. I fly a broad range of photoscenery, in P3D v2.5 exclusively now but previously in FSX. The world has changed a little of late, with a number of new night-lighting options available. Let's start by clarifying that we're talking about photoscenery with no intrinsic night lighting effects here (unlike ultimate VFR or the old megascenery v1). So we'd be talking about MSE2 or home-made photoscenery predominantly. There's a 2013 thread on this topic for FSX, but everyone seems to have been having a confused week so there's lots of internal contradictions! Anyway, here's what I can report: Aerosoft night environment works very well over photoscenery in Prepar3d v2.5. There not the best looking lights imho, but others would disagree (I'd like a bit more glow). Main plus is that performance is bulletproof, they work every time and you can enable and disable via scenery library. Downside is that coverage is current incomplete and worldwide coverage will be a major expense - best for your favourite country or two. Taburet has a competing product. I own a few of them. I don't use them currently, on my previous rig (i750 @4.0) the performance was in slide-show territory with P3D. I'll try them again at some stage with the new supercomputer, but though this product is a little cheaper I'd stick with the Aerosoft version where available. That leaves us with two options for large-scale coverage - UTX and Orbx FTX Global. Let's chat about Orbx FTX Global first This works OK - I like the appearance of the lights, a nice glow - but over photoscenery I'm only seeing lights on major roads. Basically there's heaps more lighting when I'm using them with the Orbx FTX Global landclass scenery. I don't know if this would be better with Orbx Global Vector (more roads to light), as that's one thing I don't own. Finally UTX Europe v2 for P3D - only been out a few days. This was my hope to night-light my European photoscenery. I've had mixed success with this in the past. So far, no luck. I get some objects - such as raised freeways - showing, but it's the lights I'm after. Can't see any so far after a few hours flying. There's my report, now here's my question. Does anyone know how to get the UTX night lighting to appear over photoscenery? Obviously I've got it turned on, and it's at the top of the scenery library priorities. Just no luck so far, I confess I don't really understand how the UTX lights work. Any thoughts on how to make this work? Cheers, Rob