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Found 38 results

  1. Photoreal Night Project

    Hi! feel free to try : I created night sky textures and a milkyway texture based on real life pictures.
  2. Hi! I've come up with an update for the google earth sky textures :).
  3. Hallo, I fly the default FSXSE CRJ700 a lot. The VC is decent but the texures are not high rez enough for me. So I'd like to fire up GIMP and tweak them to make em sharp and HD. I want to do to the CRJ what the OzX team did to the default Goose (they did a HD Goose Redux). However I cant seem to locate the VC texures files. Im looking for the instrument panel, the cockpit windscreen pillars, the circuit breaker boards etc. The panel folder only has the BMP files for the 2D panel. Im guessing the VC and its textures are in the Bombardier_CRJ_700\model Bombardier_CRJ_700_Interior.mdl Am I right? What program do I need to access the VC? How do I open a .mdl? Is there free software that can do it? Finally, has someone already done this? Created a HD version of the default CRJ VC? I dont want to reinvent the wheel. I've searched extensively and the only ones Ive come across are tweaks to the external model but none for the VC. Just thought Id ask in case Ive missed it! Cheers :)
  4. Default EPWA

    The default Warsaw (EPWA) ground textures for the gates and parking are grass. how can i fix this?
  5. Hello,Screenshot I have recently purchased P3D v4 and am in the process of installing all of my Carenado and Aleabo aircraft. They install correctly however interior textures are missing every time. Usually it's the roof texture or something like that. I do not have the anti virus turned on when doing the install so that should not cause an issue. I have tried to install multiple times and it still does not work and i have downloaded the most current installer from the website and still nothing. Any assistance would be greatly appreciated. Thank You!!
  6. I got orbx global base but after I fly away form the airport thr ground starts to get blurry and buildings dont spawn. Please can you help me with this issue. Thanks
  7. Hi, I've been messing around with the NGX between both FSX:SE and P3Dv4, and couldn't help but notice the huge difference in the aircraft's external light textures (particularly NAV and Strobe lights). I did some reading and it appears that the lights are actually baked into the aircraft model and hence cannot be modified simply by replacing texture files. FSX Daytime Screenshot P3Dv4 Daytime Screenshot FSX Nighttime Screenshot P3Dv4 Nighttime Screenshot I do also believe that the a majority of the lighting is now handled by P3Dv4 itself (vs FSX where the lighting was managed by the aircraft model - could be wrong though), but why the drastic change in texture assets? My personal opinion is that P3Dv4's version of the navigation lights actually look more UNrealistic than that from real life. If i could figure out a way to change them to look more like FSX's, I would. Is this a lost cause? Thanks! JJ Ma
  8. The sun

    I am not happy with the sun of the P3D. I tried to resize it and the result was a little better. But still the sun just don´t look realistic, it is like a pale disc in the sky. I installed the simple sun mod from the library but it didn´t make much difference. Any suggestions? How can I get a more realistic sun? (The bright and yellow like it should be!)
  9. Hello all of Avsim forums :) I'm Ben Now I've been having some problems with my A2A C172. When I download a repaint that says it has cockpit modifications and install the repaint. And install it correctly, I go into the sim thinking that the cockpit will have changed. Well, the exterior has changed but the cockpit hasn't. I know for a Fact there are cockpit modifications because Matt Davies-Belynz Has used them. Please Help! :) Ben :)
  10. Hi guys, I recently purchased P3D V4 and FTX Global. Unfortunately my textures look pretty bad in short distance. Only directly under the aircraft the textures are fine, as you can see in Picture 2. You can even see the point, at which point the textures are becoming blurry again I already tried limiting my FPS, changing the LOD Radius but without success. Picture 1: Picture 2: Thanks for your help System Specs: i5-4600k @4,0GhZ 8GB RAM GTX 970 4GB
  11. Hi, a few days ago it started to happen this to my FSX. When I depart an airport it looks fine. But, at my destination airport (whichever it is, it happens on FLytampa, FSDT, etc.) textures are blurry and buggy. I don´t know what it can be. Any idea? Thanks,
  12. Black Buildings

    Hi all, Recently I started having an issue where some buildings in my default scenery are showing up completely black and others are not showing up except for the roof. It's not a deal breaker but it is extremely annoying when I am on final approach to Miami or DC or any number of other cities and I see these big black cubes or no building but a floating roof. Ultimately I intend to transition over to V4 as soon as I build my new computer this fall but in the interim I would like to fix what I currently have going on. Any suggestions, files, ideas? Much appreciated. Be well Ryan Spel
  13. Hi, It is happening that when I press the escape button my textures get blurry as in the picture. After clicking the escape button a couple of times, it goes back to normal. What should I do to fix it? Thanks
  14. Hello, i made some sky textures using Google Earth, Pascal Ad is creating some too and started before me but his work motivated me to do my own :D Here is the link : And the pictures :
  15. Hi everyone, I have seen different textures painted by very good people in this community. But what I would like to know is, how do you add subtle effects to textures? I'm talking like the little shine across the tail which makes it look so much more realistic and all of them little nitty gritty parts which make a repaint look that much better. I'm currently painting on the CLS A330 fwiw, N388HA Hawaiian 2017 Revised Livery.
  16. link: preview screenshots:
  17. First of hi everyone! I recently got back into flightsimming and started Vatsim. I am having a blast and its really great! The only thing that bugs me is that on scenery airports the ground textures (Taxiways runways etc.) are very blurry. It is kind of distracting sometimes and i cant read the markings. I tried out different settings and I saw posts saying that i need to delete some stuff and tweak some things, but i am not too keen on stuff like that. I am not to sure how to upload screenshots but if you want them i can try and get them up! Ah and i currently use Aerosofts Megaairport Zürich v2 and FlyTampas Dubai if its relevant. Thanks for your help! Bas
  18. Hey everybody ! I Have a severe problemo with FSX The ground textures are extremely blurry Any fix ?
  19. Carenado Mooney VC textures?

    Hi all, I just reinstalled FSX after a couple of years down and I'm trying to reload all my old files. One that is missing is the excellent VC textures by Russ White for the Mooney Bravo (Carenado). For some reason I'm having trouble finding it and I'm nearly googled out. I usually get directed to Orbx freeware page but can't find it there. Any help is appreciated. Thanks
  20. Ground textures glitch

    Hello people, Yesterday I encountered quite a strange texture glitch in MS FSX: It is basically a blending of other earth textures, and all kinds of texture tiles blending over each other, so you for example see a piece of Scandinavia on the earth below you, while you're flying at CRZ altitude, and a piece of South America a few miles further away. (really annoying, the earth below you is basically glitched completely) It doesn't matter which aircraft I'm flying in, it keeps occuring. I will also add a few screenshots so you have an idea of what glitch occurs. Also, I'll add my specs and addons installed below. I hope anyone knows what might be wrong. Regards, Raphaël. Specs: i5-6500 3.2 GHz, Quad core EVGA GTX 950, 2GB 8GB Kingston HyperX 2133 MHz RAM DDR4 Gigabyte GA-H110M2 Motherboard Aerocool Aero-500 Case Aerocool XPredator 500 Watt PSU Hitachi 780 GB 7200 rpm HD Addons installed: Aerosoft Airbus A318 & A319 Aerosoft Airbus A320 & A321 Aerosoft Mega Airport Schiphol Blackbox Simulations Airbus A340 v0.85.2 FSUIPC v4.957b Majestic Dash 8 Q400 NL2000 photoscenery ORBX Library and Iceland free demo PMDG 737 NGX PMDG 737-600 and -700 expansion pack PMDG MD-11 PMDG 777-200LR Base package Qualitywings BAe 146 REX Essential + Overdrive texture package UK2000 EGLL Xtreme And some other irrelevant freeware sceneries and aircraft
  21. Just a few photorealistic sunset screenshots without HDR and ReShade. I create my own textures based on real skies. :smile:
  22. So let me start off by saying that I understand that any VC textures / gauges called in the panel.cfg with the '$' it means the texture is created in memory.. My question is.. Is there anyway to access that memory location? does it create a temporary file output anywhere? I'm asking because I'd love to essentially take a dynamically drawn gauge and have it on a second monitor WITHOUT the use of a dedicated display port from my video card.. (e.g. taking the bitmap in memory and serializing it and sending it to a screen via SPI) I've created a couple gauges like this already, but using offsets from fsuipc to send gauge values to a program that essentially recreates the gauge in code that an SPI lcd screen understands.. BUT Where this would really shine is if I could export (or even just know the location, whether in memory addresses, or directory) something like the GPS screen.. If I do it the hard way I'd essentially have to recreate the GPS gauge outside of the FSX environment.. If I could just get access to the texture in memory, I could easily just convert the bitmap to serial data and send that to the screen no problemo.. If anyone could help to, or provide any insight, It would be greatly appreciated! p.s. my next steps may be learning how to create custom gauges in FSX as it may shed some insight into creating a custom gauge and having it displayed in the VC environment! Cheers, -J
  23. Ai help

    Posted 26 June 2016 - 09:53 PM Hello, I am currently having a problem with the bad textures of ai traffic on v pilot. I am using p3d v3.2 and v pilot beta version because the standard one did not make the models. I have two questions. Sometimes models like the 737 look amazing, then models like the aurbus look aweful. How can I fix that. And I am using MyTraffic6, but am not sure if it is connected to vatsim. All I see for model matching is WOA then 6 models identified. They give me the models just in bad textures. And one more question. On the models there are little circles of light, 1 on top and two on the bottom. I think they might be the landing and turnoff lights. Is there any way to check/fix these problems Thanks, Dillon L Also I forgot to mention, the details does not show flaps, spoilers, or reversers. 0 Selective Quote Quote
  24. MyTraffic textures

    Hello, I am currently having a problem with the bad textures of ai traffic on v pilot. I am using p3d v3.2 and v pilot beta version because the standard one did not make the models. I have two questions. Sometimes models like the 737 look amazing, then models like the aurbus look aweful. How can I fix that. And I am using MyTraffic6, but am not sure if it is connected to vatsim. All I see for model matching is WOA then 6 models identified. They give me the models just in bad textures. And one more question. On the models there are little circles of light, 1 on top and two on the bottom. I think they might be the landing and turnoff lights. Is there any way to check/fix these problems Thanks, Dillon L Also I forgot to mention, the details does not show flaps, spoilers, or reversers.