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Found 4 results

  1. Hello, I managed to make the EOX Sentinel-2 Cloudless map work for FSEarthTiles 🙂 What you need to do: Step 1: a) Open "FSEarthTiles.ini" b) Copy and paste that under your sources [Service5] ServiceName = Sentinel 2 Cloudless map ServiceCodeing = zyx ServiceUrl = https://a.tiles.maps.eox.at/wmts/1.0.0/s2cloudless-2019_3857/default/GoogleMapsCompatible/%s.jpg Referer = https://a.tiles.maps.eox.at UserAgent = Mozilla/4.0 ServerVariations = a,b,c,d c) Rename your Service Number according to your file For me it's Service5 but for you it may be different so rename it so that it follows your current sources Referer and UserAgent are optional, you can disable them by commenting them using "#". I have noted no difference with or without these lines Step 2: IF YOU DON'T FOLLOW IT IT WON'T WORK a) Open "TileCodeingScript.cs" (in the FSEarthTiles folder) with notepad b) Locate the lines: else if (EarthCommon.StringCompare(iUseCode, "zxy")) { Int64 vServiceZ = EarthMath.cLevel0CodeDeep - iAreaCodeLevel; Int64 vServiceX = iAreaCodeX; Int64 vServiceY = iAreaCodeY; //vResultCode = "&x=" + vServiceX.ToString() + "&y=" + vServiceY.ToString() + "&z=" + vServiceZ.ToString(); vResultCode=vServiceZ.ToString() + "//" + vServiceX.ToString() + "//" + vServiceY.ToString(); } c) Now after these lines copy and paste the following lines : else if (EarthCommon.StringCompare(iUseCode, "zyx")) { Int64 vServiceZ = EarthMath.cLevel0CodeDeep - iAreaCodeLevel; Int64 vServiceX = iAreaCodeY; Int64 vServiceY = iAreaCodeX; //vResultCode = "&x=" + vServiceX.ToString() + "&y=" + vServiceY.ToString() + "&z=" + vServiceZ.ToString(); vResultCode=vServiceZ.ToString() + "//" + vServiceX.ToString() + "//" + vServiceY.ToString(); } Like so : For People who want to know why the second step: -Why do we have to do this? -Because, the source link is like this : https://a.tiles.maps.eox.at/.../ZoomLevel/Latitude/Longitude If you think of a grid you have X = longitude and Y = latitude Now FSEarthtiles must read the link and that's what the ServiceCodeing is for: By putting zxy, FSEarthtiles will read the ZoomLevel, the Longitude and the Latitude in THAT order. You see the problem? FSEarthTiles reads Longitude where the Latitude is in the link so X and Y are inversed. Because there was no "zyx" read mode I had to implement it myself by just copying the "zxy" elif instruction and just inverse X and Y. Maybe there is a smarter way to do it directly in the FSEarthTiles.ini file but I don't know. And that's it ! :) I like the EOX map more than google and bing because even if the max zoom is something like 4m/pixel it gives -a cloudless map -more vivid and beautiful colors than Google and Bing in my opinion
  2. Hi folks, newbie to littlenavmap and this forum. I am using XP11 and am connected to lnm. I'm following the tutorial so I can avoid asking stupid questions, but ran into an issue almost immediately. So I'm going to have to ask a stupid question now. I'm attempting to create a new flight plan and have selected the departure airport on the map. However, the airport only stays centered on the map for about 12 seconds, and then if flips out in a different scale to a different part of the country unrelated to where I was. Doesn't matter where I hover the mouse or anything else. Any ideas? I thought it might have something to do with my XP11 aircraft parked in a different airport, but I exited XP and that didn't help. Thanks in advance for your help.
  3. The icons for map data (including route waypoints) are missing, although the labels are there. These shots were taken in the B350i, but it appears to be a common thread across all Carenado's ProLine21 birds in P3Dv4. I have observed this on my machine, and I have seen it in other users' screen shots as well...so I know I'm not the only one. This is with a basic install, no mods, directed to the main P3D V4 directory. If you are experiencing this as well, please let me know or send Carenado a ticket. Their P3Dv4 installers introduce so many new problems. Some of them were easy fixes (wrong entries in dll.xml, PC12 installer doesn't install required fonts)...but Carenado will probably have to fix this one on their own.
  4. Flying the F-16 over the carribean sea I see map tiles textured onto the water. Why is this? Here are two images: https://www.dropbox.com/s/mffe116cwi43mal/Textures1.jpg?dl=0 https://www.dropbox.com/s/nemktifjsdlws16/Textures2.jpg?dl=0 I guess it's because of the spedd with the F-16 P3D can not keep up with loading textures. I see it from the cockpit and in outside view. Doesn't happen in the Beaver. Maybe someone knows why and can assist me in finding out the reason? Thx, Karl
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