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Found 31 results

  1. Hi Folks Anyone still interested in flying Cargo Jobs ? If so you might like to have a play with...... 'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight. 'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job, (as-released). All modifications and additional code being restricted to the limitations/capabilities of MGS Flight's mission engine/framework, and their existing, as-released, dialog's content. ______________________________________________________________________________________ What this public beta contains - A career-progression of aircraft-category weight-size jobs, (4 off). The next beta will include additional variants of each aircraft-category job. ______________________________________________________________________________________ Why - MGS Flight's default missions & jobs - - Mainly use statically scripted code, (see example below). - Are coded specifically for limited aircraft types. - Are suitable only for limited aircraft weight-sizes, (Very-Light). - Cargoes are limited to 453 kg, (1,000 lbs). - Don't discourage inappropriate behaviours. - Have no career progression, (as released). Example - The majority of scripts only test against static values. e.g. Destination runway is short, (tests against 609m). Takes no account of aircraft-type, payload, weather, etc. MGS Flight's default 'Light Cargo' job - Is actually only suitable for 'Very-Light' category sized aircraft. 'Cargo Series' jobs - - Mainly use dynamically scripted code, (data from aircraft type being flown). - Are suitable for all available aircraft types, (extensible). - Are suitable for any aircraft weight-size, (subject to MTOW). - Cargo weights are appropriate to aircraft weight-size. - Discourage inappropriate behaviours, (penalties). - Offer a career progression. ______________________________________________________________________________________ Credits - - Microsoft Game Studios - For FLIGHT. - Steve Heijster, (StoneLance) - For his 'Flight Tool Kit', unflagging enthusiasm, and diligence. Much appreciated. Many thanks to Steve, without whose tools and assistance this would not have been possible. ______________________________________________________________________________________ Download - From FS-Shipyards.com - MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series Have Fun ! ATB Paul
  2. Having had a gamepad with only vibration effects, I found that fsx doesnt allow you to set the force feedback levels. The driver that came along with the gamepad also didnt support any level setting. This was unplayable as it kept vibrating at max rate all the time. I have created a somconnect addon that creates the vibration effect based on the following : (developed for Airbus A321 , should also do well with Boeing's ) {Not sure fsx looks into these states for ff calculation } 1. Indicated airspeed 2. Engine rpm 3. Acceleration around 3 axes 4. GroundSpeed ( if on ground ) Other factors with vibration 1. Flaps increment decrement ( step wise ) 2. Spoiler toggle ( fully extended/fully retracted ) 3. Landing gear up/down 4. Stalling 5. Overspeed 6. Landing force Those who only have vibration effects in their gamepads, do try it out.. How to install ? 1. As usual with all addons, download the dll to a path and if on Vista or above and modify dll.xml at C:\Users\<Username>\AppData\Roaming\Microsoft\FSX\ as follows: {For XP, this file is in a different folder, need to figure it out.} Add the following section towards the end of the dll.xml just before </SimBase.Document> <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>True</ManualLoad> <Name>ForceEffects.dll</Name> <Path>D:\Path\ForceEffects.dll</Path> </Launch.Addon> 2. This will ask permission to load the dll when you start fsx. Click 'ok' or 'yes' wherever needed. 3. Also, remember to DISABLE forcefeedback from fsx settings and do not connect more than one ff enabled controllers while trying this out. Dll information on AVSIM Library: UploadID: 317632 Name: ForceEffects Size: 8 kb MD5 sum: aa5cf40064a859269c6a8f2142bb97f8
  3. I have an issue with the default A321 cockpit. Whenever I download an Airbus addon which already has the default a321 cockpit installed, the 'roll bar' of the flight director never works. The 'pitch bar' always works fine but the roll bar is never active in any mode. Anybody know of any fixes for this?
  4. Hello all. I have been eyeing the Saitek Multi Panel recently to help finish up my sim pit. I have advanced aircraft such as A2A 172, Aerosoft Twin Otter, Flight1 King Air, RealAir Duke V2, Majestic Dash 8 and will get some PMDG products in the future. My question is, how well does the autopilot features of this panel work with these type of aircraft? I realize PMDG and other larger aircraft will have differences seeing as how the panel autopilot is designed around a very simple general aviation aircraft. If I were to be flying the King Air or Dash could I set an altitude, vertical speed and heading and it would all work correctly? Is this just a waste of money if flying these type of aircraft? I feel that it would work just fine with the A2A 172, but I'm not positive. I read somewhere that someone had to use LINDA to get it to work with more complex aircraft and I think that is beyond my comfort zone with FSX. Any help or hearing of any experiences would be a huge help. Thank you.
  5. The first payware add-on for FSW is available now: FS-Flightcontrol gives you control over every aspect of your flight and includes a moving map too, visit the homepage here: https://www.fs-flightcontrol.com/en/ FS-Flightcontrol also works with FSX, FSX:SE, X-Plane and that submarine simulator I mean P3D, so it's got to be great value... You can select which sim you want to use it with on launch, it then loads the scenery.cfg for that sim on first run: Then specify your start location and any other factors you require: There's a free 14-day trial, it's a 58mb download which took about 20 seconds on my PC, give it a try!
  6. Hello, I would like to ask the community to see if there's any experienced programmers who specializes in Microsoft's Visual Studio. There was a 32-bit add-on for FSX and P3D v3 called PDF Kneeboard and it's such a must have tool for those who fly IFR/tubeliners. With the recent release of the 64-bit P3D v4, this add-on no longer works. It's basically a dll file. The source code is readily open and available for anyone who wishes to modify or add to it. So I was wondering if there's anyone here who may be interested in making this work with P3D v4. The source files are located here: https://github.com/nmeier/fscode/tree/master/pdfkneeboard Since I know nothing about programming, this is no task for me. I've already contacted the author and asked for permission to do so and he said it would be no problem, since he has no time to continue with this anymore, he's making it open source to anyone who wishes to do so. I'm not sure what it would take to make this 64bit compatible. Do you need to rewrite the code or just modify some parts, or simply just recompile it using a 64bit compiler?
  7. New fsx and p3d2 weather addon FSX Weather 3.5 http://fsw.acefly.com.ua/ Program FSX Weather is designed to control meteorological data in the game Microsoft Flight Simulator X. Iincludes technology xHead . The program allows to analyze real-time weather information, simulation of air flow and additional weather atmosphere. The program has the opportunity to obtain filtered meteorological data in decrypted form. FSX Weather allows you to download weather with servers providing METAR, analyzes it for text errors and complements it with additional weather extensions that are present in Microsoft Flight Simulator X. Not compatible with some aircraft PMDG. Requires FSX SP2 FSX xHead FSX xHead designed to control the internal chamber in Microsoft Flight Simulator X . The program allows to simulate the inertia of the virtual view as the user moves the camera through the three axes ( X , Y , Z ), store up to five different camera positions. The program simulates the visual and sound effects, arising from the landing gear, flaps, spoilers and spoilers. Management of the program to some extent duplicate control cameras, taken in FSX default. Screens: http://fsw.acefly.com.ua/gallery
  8. Hello Flight Friends,good News for all Pilots! Beech Baron 58 Aircraft Addon now available,converted from FS Tester about Toolkit. Special Thanks for his much work and all other Guy`s who helped him. For install you need the Toolkit first,here are the Links: Toolkit 1.1.28: http://flighttoolkit.com/?p=81 Beech Baron 58 Instructions: http://www.fsdeveloper.com/forum/threads/beech-baron-58-for-microsoft-flight-rc1.438115/ Beech Baron 58 Addon: https://1drv.ms/u/s!AnlX-fSOb3OagW7FkG6GoOLYHO8d Have Fun,best regards,Steff
  9. I have recently installed the Quality Wings 757 onto my laptop, and it is registered and seems to work fine except for the FMC. The FMC seems to be having a problem displaying certain text. The IDENT Page shows everything correctly as well as my up to date AIRAC Cycle of 1509. However when I proceed to the next page, the REF Airport section is blank and does not let me type anything on that page. The SID's and STAR's also don't appear. But if I click randomly on the SID/STAR Page, they do appear on the RTE, so its like the text is there but invisible. I am wondering if this could be a problem with a certain gauge file that is missing, but really can't seem to find the problem! Any help is appreciated. I am running Windows 10. Thank you! Regards, Chris P.S. If you are interested in seeing what the FMC looks like, reply asking for a picture. Thanks!
  10. Hi! Ok, so i previously made a thread about this problem as i thought the problem only occured with Carenados products. But i figured it wasnt.. I bought the following addons for my P3D: - Carenado B200 KING AIR - Carenado PC12 - Carenado B1900D - Wilco TBM850 - MILVIZ B350i So my problem is.. Every time i start with one of these aircrafts, the engine runs for about 30 seconds, but the displays inside the aircraft looks like they are in the start-up phaze. But the aircraft start rolling during those 30 seconds. Then i put parking brake on. Then when i try to start the engine(s) again, the aircraft will start rolling again, up till around 20 knots. And it also sounds like the engine is going full power. This cant be normal right? It takes away all the realism with the aircraft acting like this. So what i've tried so far is: *Reinstalling the aircrafts. *Reinstalling Windows and P3D I dont have any joysticks connected, or joystick drivers installed. (i had the same problem even with that installed) My speccs are: Windows 7 64-bit Processor: AMD FX™-8350 Eight-Core Processor (8 CPUs), ~4.0GHz Memory: 8192MB RAM DirectX Version: DirectX 11 Card name: AMD Radeon R9 200 Series (4 GB) Can someone out there please help me? You might have a solution that i could try? I feel like i wasted so much money and time on this if i cant get this to work :(
  11. Hi Folks I've uploaded a bugfix for the C-46. Just a replacement internal data file , and not extra content for you to fly. :wink: Description - The C-46, as-released, could only be used to fly a limited range of Job or Mission types. i.e. Those requiring an aircraft class of - - 'Very Light' - All default missions & jobs. - 'Medium' - None available, yet. Allowing no career progression from 'Very-Light' through to 'Medium'. This bugfix package - - Enables that career progression. - Adds all C-46 appropriate 'Category Flags', (adds - Trainer, Light, Light-Medium). - Works for all C-46 3rd party liveries, (aka repaints). - Works with all Flight's language installations, (language independent). N.B. The 'ACTIVITIES - JOBS - Cargo Series' addon will require you install this package. Otherwise, you will be unable to progress beyond 'Very Light' aircraft jobs, to the heavier cargo payloads for larger aircraft class jobs, ('Light', 'Light-Medium', 'Medium'). Technical - Aircraft have Liveries, (repaints). A Livery file describes an Aircraft's capabilities. A Livery file contains CategoryFlags. CategoryFlags define the Aircraft's type/useage classifications. e.g. FixedWing, Light, Medium, Heavy, etc. Jobs & missions contain a SimObjectFlagName field, listing their required CategoryFlags permitting an aircraft to fly that job or mission. Author - Microsoft Game Studios - Modified by Paul Donnelly (BASys) Credit - Stonelance for his FTK. Download from FS-Shipyards.com - MS FLIGHT - AIRCRAFT - C-46 - BUGFIX - CategoryFlags - Curtiss C-46 Commando HTH ATB Paul
  12. Name: FSX Film | Faster than a dream Category: MS FS Videos Date Added: 26 February 2014 - 01:27 PM Submitter: FlySteveX Short Description: None Provided View Video
  13. Hello. I'm looking for a combined ATC and Traffic program for FSX. I fly mostly general aviation aircraft, vfr at the moment; but want something that can grow as my skills and hangar grow. I am looking for non-voice controlled ATC that is semi realistic and traffic that enters and follows patterns. I always fly out of KLND, a small town airport, and with FSX traffic all the way up I think I remember seeing one plane come in and land. I cannot seem to find a direction I want to pursue through my own research and would appreciate any input. Thank you.
  14. MS FLIGHT - CORE - UI - Upgrade - MissionLoadScene - Tips When you load flights, missions, jobs, etc. are you bored with reading the same tips ? This addon package contains - - 112 new additional tips, quotes, & factoids for the 'scenery-loading' screen. - Plus 88 of FLIGHT's original 98. I've removed FLIGHT's website, survey, and GFWL related tips. The tips, quotes, & factoids, alternate between originals and new. All formatted for improved readability, (within 5 row limitation). When installed, and once in-game, tips will continue loading from whichever one you'd seen previously. i.e. They won't restart from tip zero. Please note - Currently this package will work on any FLIGHT language installation, however, the tips will be displayed in ENGLISH only. A future multi-language upgrade may become available if persons are willing to assist with translations. I'll supply the nescessary files, or raw text. Author - Microsoft - Tweaked and supplemented by Paul Donnelly, (BASys). Download from FS-Shipyards.com - MS FLIGHT - CORE - UI - Upgrade - MissionLoadScene - Tips Have fun ATB Paul Donnelly (BASys)
  15. Rocky

    EasyFMC for Prepar3D

    EasyFMC, the successful universal FMC, is now available for Prepar3D v2. This add-on lets you plan your flight in a simple and easy way, using the simulator internal database (no need of a specific navigation database). It is fully compliant with the integrated GPS for route display and supports all the VOR, NDB, airports, intersections for route creation. Tested with Prepar3D v2.4 and 2.5. For more information: http://emarciano.free.fr/EZFMC
  16. MS FLIGHT - ADDON - CORE - MISC - Upgrade - CareerTrackDefinitions - Version 2 For 'XP Grinders', and any aspirants. This addon upgrades FLIGHT's Core\Misc\CareerTrackDefinitions file, and when installed, supercedes all previously released versions. Flight's 'User Profile' displays a maximum of - - As Released - 'Level' 20, equating to 500,000 'XP'. - As Upgraded - 'Level' 100, equating to 128,000,000 'XP'. Hopefully more than sufficient, for most of your flying careers. These XP-Level definitions are based on the same numerical-progression as FLIGHT's original. Pre-Installation - Anyone who'd installed the previous CareerTrackDefinitions addon, should fully remove that CareerTrackDefinitions.addon. To remove - - START 'FTK Addon Manager' - SELECT the 'CORE - UI - Upgrade - CareerTrackDefinitions' - RIGHT-CLICK & DELETE the original 'CORE - UI - Upgrade - CareerTrackDefinitions' Installation - Due to changes implemented in FTK addon's loading-sequence, introduced in support of the 'FSX World' conversion addon, this CareerTrackDefinitions v2 now requires manual installation. Installation actions may require Administrator-level privelege. UnZip into a temporary location. The Zip contains 2 files - - Core_Misc_CareerTrackDefinitions.pak - README_INSTALL_Core_Misc_CareerTrackDefinitions.txt, (this file). Ensure FLIGHT is not running. Locate your folder containing "Flight.exe". Copy the 'Core_Misc_CareerTrackDefinitions.pak' file, into that folder. Using Notepad.exe, or another TEXT editor, (not WordPad, or Word), open 'FileLocator.config' from that folder. SELECT and COPY the XML MappingEntry line below. <MappingEntry LocationType="Zip" PhysicalLocation="Core_Misc_CareerTrackDefinitions.pak" VirtualPath="Core" /> Scroll to the end of 'FileLocator.config'. Find the closing tag </FileLocator>. PASTE the above COPIED line of XML into FLIGHT's default 'FileLocator.config' file, immediately prior to the closing tag </FileLocator>. Save your edited 'FileLocator.config'. Post Installation - Start FLIGHT.exe. Click PLAY. On FLIGHT's in-game menu, click 'PILOT PROFILE'. Your 'CAREER' profile page will be displayed, showing your 'XP' earned, matching 'Career Level', plus detailed performance data. If your currently active profile has earned more than 539,375 'XP', ('Career Level' 21), that profile should now display your appropriate upgraded 'Career Level'. Any problems - Post here in this thread. Author - Microsoft - Tweaked and extrapolated by Paul Donnelly, (BASys). Credits - Microsoft Games Studios HTH ATB Paul Donnelly (BASys)
  17. Good morning AVSIM! I recently uninstalled v2.2 and all addons (everything worked great) and installed v2.4 along with a few addon aircraft and none of my addon aircraft are working correctly. All of the models work perfectly, look great, but I have many system issues, different on all aircraft (all default P3D aircraft work). Here are the ones I have installed and their issues: Feelthere E135/45 - Nothing is clickable Feelthere E170/90 - Displays show enlarged pictures of the autopilot knobs and MCP is not present Aerosoft a320/1 - NAV display will not turn on (all other displays work) A2A C172 - Nothing turns on, mait hangar wont let me fix anything, control surfaces do not work I have tried reinstalling numerous times, even reinstalled v2.2 and it now has the same problems. Tried installing the most current SDK as a shot in the dark, didnt work. Tried installing through the migration tool, no luck. Admin permissions all around, anti-virus turned off during installation and P3D drive is exempt from scans, and everything runs as admin when opened. The only other thing I could think of was simconnect, I have v10.0.60905.0 (cant find any of the others) installed along with ESP simconnect 1.0.20.0 and FSX and P3D SDKs. But native P3D installs shouldnt need those I wouldnt think, ie A2A C172. Anyways, I need some flying in my life, so any help would be so greatly appreciated!
  18. I am curious, what are some free or cheap FSX addons that could enhance my overall experience? I already have the PMDG 737, 747, 777, TOPCAT, PrecipitFX, GSX, and several airport addons. I mostly do airline flying and would like to know how to enhance that experience. For example, I heard of an addon that simulates your life as an airline pilot, so you get dispatched to an airport and you start up at the airport that you left off from (I can’t remember the name of that addon, please help). Any suggestions are much appreciated!
  19. I have been away from FSX for a few years, so I may not have done this properly. I tried to install a Cessna 182 from Flyaway last night but the plane did not appear in the aircraft selection menu. The accompanying instructions said to use the Extract to: function and navigate to the Sim Objects/Airplanes folder as the target. Having done that I found that the addon's name appeared beneath every repainted version of the stock Cessna 172 in the menu, though the proper thumbnails remained in the menu. When I selected one of those it produced random parts of the plane at their proper places, but without the remaining parts to create the complete image. I tried adding a different plane with the same results. Does that indicate my zip client may not be extracting files properly, or is their a more likely issue? Where do I go from here to troubleshoot this problem? Thanks for assisting. It's good to be home! Lance509
  20. Hello Pilots,here i have my contribution for the Beech Baron 58. Hawaiian Airlines Paint,you must have Toolkit and Beech Baron 58 installed! You can download Repaint Addon from my Cloud,following Link: https://onedrive.live.com/?authkey=%21ADBuQjz6Kz14Ev4&id=78EA2496DE940382%21173&cid=78EA2496DE940382 Now have Fun,best regards,Steff Sorry,forgot Link for Main Page on my Cloud,you can see Pics under "My own Repaints Pictures",thanks,bye https://onedrive.live.com/?authkey=%21ADBuQjz6Kz14Ev4&id=78EA2496DE940382%21193&cid=78EA2496DE940382
  21. Hello to everybody, i`d like to discuss an idea i have had and hope that some scenery developers will read this topic and its replies. On the market you can find perfectly modeled scenery addons for nearly every international airport on the planet. But each one of them costs at least 20$. But when i want to fly lets say to SCEL one time in my life as a virtual pilot, these 20$ are much to expensive for me. But the default p3d airport of SCEL has only one runway and the taxiways, gates and parking positions have nothing to do with todays real airport. What i would like to have is an addon which keeps every international airport up to date in terms of runways, taxiways, gates and parking positions. Buildings are not that important to me. Sure, if there is a hangar in real world a hangar in its virtual version would be great. Same with terminals and towers. But everything with generic objects, nothing specially modeled, no hd- textures and any other special effects. For this addon i would pay more than 100$ and another 20$ for its annual update. What do you think?
  22. I just installed World Traffic plugin. It came with many airports from Europe but not many from the West. I tried to add KSFO but getting a KSFO_Random item to show up in the 'enable region' list. And it would never load any aircraft when I clicked on 'sync'. Not sure what I'm doing wrong. The KSEA airport works fine. But it came already installed.
  23. Hello! First of all, I am sorry for the spam of the same topic yesterday. I DID NOT mean to do that. When ever I would click post topic, it would say it didnt go through....when it really did. So I have an NGX 737 by PMDG and I love it, but I HATE the stock texture of boeing on it. How do I add a different skin to it such as british, emirates, american, etc. Thats all i want to know. Thanks in advance! Mirakledba
  24. Hi All, I have run into a major problem with this scenery addon, which was a download from ES prior to their demise. I aslo have ES Guernsey. Both worked beautifully until now. My hardrive has suffered a malfunction (loud clunk in the cabinet) and a number of files were lost/corrupted, including my ESI pack backups of Alderney & Guernsey. However, I did find another backup folder (I think I made), which included all the ES directories for the Channel Islands, airports and what appears to be a backup of the FSX files it replaced. To cut a long story short, I can get ES Alderney working like it used to, except the autogen seems to be inconsistent as follows:- Hard Winter (Jan.) - about 10% autogen - few houses & trees in a snowy landscape Winter (Feb) - as Jan but autumn/fall land colours (no snow) (Mar) - almost max autogen - spring land colours Spring (Apr & May) - as Mar (Jun) - about 40% autogen - spring land colours Summer (Jul & Aug) - as Jun ( Sep) - as Jun but autumn/fall land colours Autumn/Fall (Oct & Nov) - as Sep (Dec) - as Feb. There doesn't seem to be any environment sounds audible but I have seen boats and ferry and an animated paraglider on the eastern cliffs. Does this indicate any specific issues and can they be remedied? I will check Guernsey to see if the same anomalies occur. All help gratefully received.