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Showing results for tags 'cockpit'.
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Start making your home cockpit see below for available panels. Cessna 152 Cessna 172 G1000 ( Realsimgear or Simionic ) Cessna 172 Gauges Cessna 182 G1000 ( Realsimgear or Simionic ) Cessna 182 Steam Baron G58 G1000 Beechcraft C90 Boeing 737 MIP + Overhead Panel + Center DA62 F/A-18C Hornet MIP + Side Panels Huey UH-1 P28R Warthog A-10 TBM 930 + Overhead Panel For any questions or interest you can send me a PM. Files are in ESP - AI - PDF format.
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- home cockpit
- fightsim
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Hi, I'm owner of RealityXP GTN 750 and I've just bought the Aerobask-LegacyRG. I've just re-download ad re-install Reality XP Garmin and Trainer sotfware, but there is no way to integrate the GTN 750 on Aerobask (3D panel integration) nor to power on the 2D GTN 750 panel (it remains black). No errors received, and the plugin is correctly installed on XPlane. Can someone help me please? Thanks Mirko (Windows 10 Pro - XPlane 11.51 Vulkan)
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hi when i run the 2d cockpit or 3d, i need to press CTRL plus SPACEBAR if not, i see only the bottom of the runaway and not further, any idea? thanks serge PIC
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Hi, I have problem with my dome lighting in PMDG 737 NG cockpit in FSX. If I click on dome light button in a cockpit nothing happens. The dome lights works me only if the engines are on. Does anybody of you have some idea what can it cause or where is the problem? Thank you for all your replies and all your advises.
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So i did a landing comparison of the FSL320 vs. the FF320. A sidestick camera is included in both videos. Conditions are relatively the same during both landings. Variable winds /w light turbulence. I made more adjustments than needed to show the differences in response and feel. Enjoy P.S. I don't intend starting a war over which is better. FSLA320: https://youtu.be/x36g0o73SKI FF320: https://youtu.be/DM7whpazKkA
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I have gotten very tired of waiting for cockpit and exterior textures on the 777 to load. The cockpit textures can take as long as 3 seconds to load. So I was messing around flipping from external to internal while taxing and noticed something peculiar. If you have spent a significant amount of time outside the cockpit and then return, texture loading (for me anyways) is painfully slow. If you switch from, say Locked Spot View to Cockpit and immediately switch back to external and then immediately back to cockpit, the textures are there 100% instantly. My question is why can it load the textures in less than a second there, but not otherwise? Hoping someone out there with technical knowledge can come up with work around possibly involving FSUIPC4. What I did for now is; assign a button in FSUIPC on my Xbox controller initial press is a left rear view and the release is the Captains cockpit view in all its glory. it doesn't have to be a cockpit view on the initial press, it was just convenient for the test. Hope this makes sense.
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I have an issue with the default A321 cockpit. Whenever I download an Airbus addon which already has the default a321 cockpit installed, the 'roll bar' of the flight director never works. The 'pitch bar' always works fine but the roll bar is never active in any mode. Anybody know of any fixes for this?
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- flight director
- a321
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Greetings! I have a perhaps clueless question about how to get a clock, any clock, into an aircraft that does not have a clock. I have been logging my flight times (start from cold/dark, taxi, take-off, land, taxi, shutdown) mostly using my wrist watch, just like a real pilot! However, I find that my flights are often interrupted by real-world demands (cook dinner, let the dogs out, let the dogs in, go to the loo) and it would be nice to PAUSE and have flight time stop as well. Some of my modus-interruptus scribbles can be pretty cryptic, particularly if I forget to note the start or stop time of an interruption. Some of my aircraft have a clock, some don't. Is there a utility app that can pop-up a clock with a keystroke? Hopefully this is an ignoramus question, and such a feature obviously exists. The Google did not tell me much, deviating into CPU clock speeds on the eighth entry... Thanks!
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Hi, I don't know if this subject has already been dealt with but in the past several days I have been trying to find a way to read the display offsets from the electrical panel on the 737NG. Unlike the ALT and LAND displays, there are no offsets listed in the SDK file for the 7-segment displays in the electrical panel. Is via PMDG 737NG offsets the only way to interface LEDs? Or is there an other way to read these numbers? thanks for your help in advance! Greetings, Wout
- 1 reply
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- pmdg 737ng
- offset
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Hello, can anybody tell how PMDG make that detail cockpit? I wanna make a A350-800-900-900R-1000-F Versions This is what i wanna know: What kind of software they use (example: FS Design Studio 3.5) how they create the model (.MDL Files) how they make a virtual cockpit that fully works If the software is secret (or other) please tell then the best alternitive. Thanks Hugo
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- virtual cockpit
- pmdg
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Lots of news lately about X-Plane's current and upcoming 737 simulations, but I haven't seen much mentioned here regarding the upcoming virtual cockpit for EADT's x737 project. While the cockpit has been in the works for a while now, it's begun to take shape over the past several weeks and the devs have been sharing some eye candy over on the .Org. In case you've missed it, check out the screens below! Note: the most recent updates have stressed that this is still a way out since additional systems need to be implemented, so try not to get too antsy! Also, when the cockpit is completed, the project will remain donationware.
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Testflight of the B777 of SIMAIR at Mettmenstetten (near Zurich). It is a Flightdeck Solution Device. Software: SIM-AVIONICS One day before the grand opening Steve Cos (Special Project Manager FDS / F/O at this flight) and Klemens Klein (CEO FLIGHTSIMTECH GmbH) performed a testflight and a little type-training. Enjoy and regards. Fher.
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HI, i´ve been having a problem with the aircraft recently. Some parts, such as engines (the engine cover appears, the inside of the engine doesnt appear), the wheels are "floating", and the APU exhaust is empty (i can see the sky through the exhaust hole). Thanks, Tatin 98
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Hey, I just got the PMDG 747-400X and I installed it, everything went well, no errors. I restarted my system after the install and then opened up FSX and selected the 747-400. I pressed FLY NOW and when my aircraft loaded it was like this: What is wrong with this landing gear? I am on the ground Another gear shot. Also, none of the control surfaces work and are locked in the position when no hydraulic power is available. All the aircraft's systems are on. None of the Panels Work, and none of the buttons can be clicked. The throttle also doesnt move when needed. Main Panel. Nothing Works, Nothing visible. More gear. For somereason, even though none of the control surfaces animate, I can still fly the aircraft around. So any ideas? I really want to fly this thing. I have been waiting 4 years for it! Thanks!
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Just a small video of my flight into Arlanda today. The cockpit video is live, while the external views are from fs recorder (replay). Unfortunately I couldnt remove the chocks on replay, so please pardon that. Enjoy :)
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- pmdg 737-700
- cockpit
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Hi all The reason I got back into FSX was to teach a friend how to fly. This worked well on the default aircraft but as he progressed and we chose more complex aircraft to fly shared cockpit wasn't supported. We're at the stage now where we are starting a VA with an emphasis on multiplayer flying, Eclipse Virtual. I'm sure many of you share the same frustrations and I started to think of workarounds to this. The issue seems to be that the gauges can't talk to each other if they are not created in a format FSX can understand. I was wondering if it would be possible to create some software that bypassed this, or indeed, if any software already existed that would send the commands from one cockpit to another without having to understand the gauge logic. My thought process was as follows; FSUIPC can log commands within the sim i.e. If I was flying the PMDG 737 NGX and pressed the ARR/DEP FMS switch then then that command would be logged. Could some software not just send that command to the other player and have his ARR/DEP button initiated too? I appreciate that the information on panel start would have to be identical, switches in the same position, fuel load the same etc. but I lack the geekery needed to see any paticular problem with this. As with all good ideas I'm sure this has been thought of before! If someone with the knowledge could enlighten me as to the issues with this I'd appreciate it. Thanks Samson
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Hello Guys, I have one question isn't supposed to see the wing inside de 3d cockpit in the 737 NGX, i tried but without sucess i pulled the cam to the left and still nothing, is some option that i need to enable?
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Hello Guys, I have one question isn't supposed to see the wing inside de 3d cockpit in the 737 NGX, i tried but without sucess i pulled the cam to the left and still nothing, is some option that i need to enable?
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I've compared the cockpit sound of the NGX (the WAV-file) to some video clips I have from some 737NG cockpits.One of them where the aircraft is just finished with one flight and preparing for another I find that the sound of the NGX does match.But of the other clip where the aircraft has been shut down for a night stop (video clip included) I find that the sound do not match. Take a look on the video clip and listen Regards Stig HaraldNorway
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From the album: Real World and FSX Pictures
Freeware livery for the PMDG NGX from McPhat Studios.-
- american airlines
- 772
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Hey guys, I am in the process of starting a flight simulation center in my country where everyone can come and experience the thrill of flying first hand in realistic cockpits at reasonable rates. As of now, my plans are to include one fixed base A320 full cockpit 1:1 scale simulator, two cessna/piper (gen. aviation) simulators and two full motion simulators for jet fighters. I am planning to start up in the next 3 months and right now I am in the process of trying to find a name for the center and stuck with almost no options.. just a couple which i really need to work on. Who would have thought naming a Flight sim centre would be such hard work... As such I am asking you guys to help me with this and help me in finding an awesome , cool name for my flight sim center.. Pitch in as many ideas and suggestions you have as it will help me in finding the perfect name for my project. Thanking you all in advance... Saifudeen Shamsudeen
- 6 replies
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- flight
- simulation
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I am building an enclosed home GA cockpit sim and I want to intergrate the GTN 750 for use in the cockpit via iPad or iPhone. Anybody know the best way to accomplish this? (FSX) Thanks!
- 11 replies
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- ipad
- instrument panel
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Hi. After a time of pause, I'm building a cockpit and this is my installation so far. This is a summary. PC1: xplane 11 with 4 FHD monitors for the game view. + XPUIPC PC2: xhsi with 4 monitors vga + SIOC + XPUIPC PC3: xhsi with 2 monitors vga At the software level, I still do not have everything working. The question I have is whether SIOC and hardware modules (efis, mcp...) should be placed on pc1 or pc2.
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This needs the GPWS warning system for the planes including the 'woop woop, pull up' sound. ALSO I beg for you guys to light up the cockpit in planes at nightime because it is too dark