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My dad and i have been sharing aircraft(particularly Carenado products) for a while now without any problems until recently. Something has been changed although i cant put my finger on what it could possibly be. Now when we share an aircraft everything works perfecly as it did before until i transfer control to him. When he takes control he can turn the aircraft normally, but he's unable to climb or descend. He can pitch the plane up and down, but it still remains at the altitude that it was at when he accepted control. i've searched everywhere i know to search and so this is a last resort. any help will be greatly appreciated!
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Help ! I cannot get the pmdg 777 started in multiplayer mode. I end up with no initialisation of the plane, no landing gear and black cockpit screens, no FMC screen either. My buddies of the virtual airline all can fly their 777 in multiplayer mode. I use FSUIPC 4 because of earlier joystick problems. Any suggestions ? Kind Regards, Michel Van Ginneken Birmingham virtual Airline.
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Just Launched: FSXDB.com's Multiplayer Server Hey all just launched my new FSXDB.com's Multiplayer Server... Uses state of the art DafSim v10 Multiplayer Solution! Use your favorite flight simulator all on same server. Supports These Flight Simulators FSX FS2004 FS2001 Prepared v2 and v1.x X-Plane v10 and v9 Join Now at: fsxdbserver.azurewebsites.net
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Good evening, pilots! I recently noticed after using FS2Crew that the PMDG 737NGX SDK does not load in FSX multiplayer environments. I recently tested this using my own code and found that while the code worked perfectly in single player, it failed to load any data in a multiplayer LAN server. All other SimConnect data and FSUIPC offsets work fine. I've done the following steps to identify issue: Binding a key to Re-Simconnect in FSUIPC (this actually killed SimConnect altogether) Monitored offset 0x642E (Service Interphone Sw). Value changes to 0x1 when switch is toggled in single player, but it remains as 0x0 in multiplayer. Is this a known issue? Are there any fixes that can be suggested? Thanks!
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Hi Folks Following occurred on Windows 7. YMMV. Hadn't been in multiplayer for quite some time, (> 6 months), and even longer since last using voicecomms mic/headphones. Investigating missing aircraft from Hangar, following Stonelance's info request, when 2 players unexpectedly joined my session. No response to my in-game text messages, but noticed 1 player using voicecomms, (icon was active in LLHC of window), Dug out headset from drawer, and tried untangling cable/plugs, meantime crediting profile with yet another destroyed airframe, then attempted to voice communicate. N.B. For all aspects throughout, Control Panel's Playback Volume/Recording Level indicators test mechanisms indicated both playback & recording levels as being OK. Game sounds were reasonably leveled, but voicecomm's volume was extremely low. I could just hear that the player was speaking, but not loud enough to discern what was being said. I then tried the following, and for each adjustment, returned to in-game flight, to test whether 3rd party could hear me - - Initially tried W7 System Tray's mixer/volume controls, with no appreciable difference. - Tried adjusting FLIGHT's OPTIONS AUDIO menu, same result. - Tried adjusting LIVE settings, again similar. LIVE's Voice test-panel confirmed mic was working ok, albeit requiring slightly higher volume of speech than normal. - Tried in-game, but other player couldn't hear me. - Tried Control Panel's Sound applet, again same. - Restarted both 'audio' and 'audio endpoint builder', with same results. - Disabled/renabled audio device, again same results. - Repeated restart for audio/audio endpoint builder, again same. - Repeated LIVE's voice configuration & tests, again still same low level. - Tried adjusting FLIGHT's OPTIONS AUDIO menu. In all cases, despite maxing vols/mic-sensitivity/etc, none of previous would improve/increase audio levels for - - Bar-Graphs to display > 2 of 10 - Other player to even hear that I was talking, (versus open mic). Then it clicked - I remembered that, since my last FLIGHT voicecomms session, I'd played with, & configured W7's native 'Speech Recognition'. Launched control-panel's SR applet, performed its mic-test, which supposedly passed ok, but suspiciously, the bar-graph showed almost 99% speech in yellow band, i.e. way too low. Repeatedly tried several adjustment options, none of which improved microphone's response. Tried the 'Advanced Speech Options' applet, and its various 'Microphone' config buttons, which initially did nothing new, till I clicked 'Advanced', and switched from 'Use Preferred Audio Device', to 'Use This Audio Device'. Whatever it was, Clicking Apply 'unlocked' the sensitivity & boost aspects, permitting adjustment, and resulting appropriate microphone sensitivity. Clicking OK, unexpectedly initiated a required reboot, (my apologies JH for session closure). Bottom line - Your 'Speech Recognition' configuration profile settings apparently take precedence, overriding your microphone sensitivity settings. HTH ATB Paul
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Does anyone know when exactly multiplayer will be shut down? My guess is in less than 15 minutes, when today's aerocache is over.
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I remember seeing pictures of many players hunting the AotD together, and I thought it looked really fun. Is anyone still doing this, because I'd like to experience this at least once before multiplayer shuts down.
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Event Details: 7:00PM - 10:00PM EST (2300-0200Z/GMT) Sunday 20 April 2014 Full event deatils are available on our website calendar, or Facebook™ page.
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Hi there! New member here so I apologize IF I'm posting this in the wrong part of the forum. Anyway, is there anyone out there who has the VRS TacPack who'd also want to practice some dogfighting with me, or maybe some bombing runs or even carrier ops (using Javier Fernandez's Nimitz)? I haven't gotten a chance to try it out in multiplayer yet so if you're interested, send me a message or just reply here. The aircraft I'd be flying most of the time is the F-14D by Dino Cattaneo but I of course have the VRS Superbug F/A-18E Super Hornet as well, not to mention the IRIS A-10A and the F-35 and T-45C (the two latter also by Dino Cattaneo) but you can use any aircraft that is TacPack-enabled since I already got all the ones that currently use the TacPack. //Imrahil
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MS FLIGHT International This is a link to a group on Facebook for Microsoft Flight if anyone is interested in joining it, click the link above. I just found it a few weeks ago, but they post info on group flights, cool screenshots, repaints and other random stuff (basically just another forum like AVSIM). Just thought people might be interested. Enjoy! -a1stogg :t4020:
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Hi guys, First of all: Thank you PMDG for your outstanding products. I wonder if it would be possible to have a sound option for online (VATSIM etc) flying. Now it's very hard to understand the controller since the cockpit noice is so present. In real life a headphone would keep that noice away and only transmit ATC, in FSX all sounds come through my headset. If only we could have an (let's call it) "multiplayer sound" option that would reduce all other noise (engines, environment etc) and focus on ATC.... I hope we can!
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Hi guys, I was just wondering what would happen if two people were playing multiplayer, but one person didn't have the aircraft that the other person was using (e.g. my friend doesn't have the NGX, so what would he see if I flew it on multiplayer?). Also, what would happen in the same scenario, but if we were sharing the aircraft? I want to know because I'm planning on doing a flight in the NGX with my friend where I'm flying and he's a passenger. ^_^ I just want to make sure it's actually possible.
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Both my room mate and I are having this problem on separate computers. When I click "sign in" after entering my account name and PW; nothing happens. Not even the message "connecting..." and then an error message; just nothing at all happens. When I unplug the router I get an "unable to connect" message; which leads me to believe that my network is OK and the problem is with Gamespy. I am in SE PA USA and use a local internet company called RCN. Multiplayer was fine two days ago which was the last time I tried before this issue came up. Anyone else having issues? Donald
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Hello Everyone,While Microsoft Flight is not the most realistic flight sim experience out there I find it to be quite adequate for practicing most flight maneuvers that are required to get a private pilots license. I am currently taking lessons and I try to use flight at least 2 hours a day on weekdays and 2-4 on weekends.I am curious if there are any other student pilots or MS Flight players who would be interested in reviewing and practicing maneuvers (and other essential piloting skills) together. We could take turns going over the maneuver, doing them together, and self-critiquing what we did wrong and discuss (as a group) how to improve.Anyone who is currently a student pilot or is thinking of starting their training could learn a lot from each other. I am very eager to learn from anyone who has knowledge to offer and I feel like a lot of student pilots are the same way. Doing this together will help us all learn, help with motivation, potentially save some money, and ultimately make us all better pilots.I am typically on during the nights. (2 hrs sometime between 8 and midnight est). My gamertag is gucommander. Post in this thread and add me on XBL if your interested. If there is sufficient interest I will start setting up "official events" for this.Maneuvers we would be practicing: Pre-maneuver checklist Steep Turns Power on Stall Power off Stall Slow Flight S Turns Turns around a Point Rectangular Course (I just practice this while doing touch and gos in the traffic pattern) Essential Flight Skills Normal and Crosswind takeoffs and landings Emergency Engine Out Procedures Traffic Patterns Radio (I would LOVE someone to practice the radio with...) Night Flying Basic Instruments Maintaining Straight and Level flight (Altitude is a I TRIED TO USE A PROFANITY HERE - AREN'T I STUPID! even with trim...) Cross Country Flights (Includes flight planning and VOR) Taxiing (This ones a bit hard due to the issues with breaking in MS Flight. i'm sure they will be fixed eventually)
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I want to write a simple multiplayer FSX server so that users see each other planes. I assume i need to do this through simconnect? Anyone a piece of sample code?
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Hi PMDG dev team and others, I was wondering if PMDG is still working on the Shared cockpit feature for the NGX ? Near one year before, they say it'll come with the SP1. We're now at SP1c and no news about that. A lot of IVAO & AVSIM pilots really wait such a feature ! Thank you in advance ( and continue making good work on the T7 )
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Hi all The reason I got back into FSX was to teach a friend how to fly. This worked well on the default aircraft but as he progressed and we chose more complex aircraft to fly shared cockpit wasn't supported. We're at the stage now where we are starting a VA with an emphasis on multiplayer flying, Eclipse Virtual. I'm sure many of you share the same frustrations and I started to think of workarounds to this. The issue seems to be that the gauges can't talk to each other if they are not created in a format FSX can understand. I was wondering if it would be possible to create some software that bypassed this, or indeed, if any software already existed that would send the commands from one cockpit to another without having to understand the gauge logic. My thought process was as follows; FSUIPC can log commands within the sim i.e. If I was flying the PMDG 737 NGX and pressed the ARR/DEP FMS switch then then that command would be logged. Could some software not just send that command to the other player and have his ARR/DEP button initiated too? I appreciate that the information on panel start would have to be identical, switches in the same position, fuel load the same etc. but I lack the geekery needed to see any paticular problem with this. As with all good ideas I'm sure this has been thought of before! If someone with the knowledge could enlighten me as to the issues with this I'd appreciate it. Thanks Samson
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Hi all The reason I got back into FSX was to teach a friend how to fly. This worked well on the default aircraft but as he progressed and we chose more complex aircraft to fly shared cockpit wasn't supported. We're at the stage now where we are starting a VA with an emphasis on multiplayer flying, Eclipse Virtual. I'm sure many of you share the same frustrations and I started to think of workarounds to this. The issue seems to be that the gauges can't talk to each other if they are not created in a format FSX can understand. I was wondering if it would be possible to create some software that bypassed this, or indeed, if any software already existed that would send the commands from one cockpit to another without having to understand the gauge logic. My thought process was as follows; FSUIPC can log commands within the sim i.e. If I was flying the PMDG 737 NGX and pressed the ARR/DEP FMS switch then then that command would be logged. Could some software not just send that command to the other player and have his ARR/DEP button initiated too? I appreciate that the information on panel start would have to be identical, switches in the same position, fuel load the same etc. but I lack the geekery needed to see any paticular problem with this. As with all good ideas I'm sure this has been thought of before! If someone with the knowledge could enlighten me as to the issues with this I'd appreciate it. Thanks Samson
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I heard that gamespy is down, so there aren't any lobbys anymore so i have to know the direct IP. So how do i connect without gamespy? (i know this is VERY old news but i haven't got on FSX for months) So is there any server that would take me under their wing? (pun intended) I would like to find a server where i can fly aircraft preferably in a group. Any tips? (i don't currently have a mic but i will be getting one ASAP)
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We are an online group of Microsoft Flight Simulator X Aviation Enthusiasts of varying levels of experience or ability. For pilots, hobbyists or air traffic controllers, novice to expert... Sky Connection is your world, connected. Sky Connection is accepting members 13 years old or greater, interested in flying or air traffic control services. Sky Connection offers members the opportunity to advance within the group by training with our qualified members to obtain certifications in VFR or IFR flight, or Clearance Delivery, Ground Controller, Tower Controller or Radar Services (Arrival, Departure, or Centre Controllers) as a Sky Connection Air Traffic Controller. Sky Connection hosts a 24/7 Microsoft Flight Simulator X server providing a minimum of 2 professional-level sessions a month providing members a friendly realistic flight experience. Join the group to receive Sky Connection updates; including upcoming pro-sessions, promotions and important NOTAMS. Don't wait any longer, get started today! http://sky-connection.wix.com/flightsim Email: [email protected] If you have Teamspeak 3, you can connect via this address: skyconnection.no-ip.org
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MY SHARED AIRCRAFT ON FSX DOESNT WORK WITH THE NGX, CAN ANYONE HELP?
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This upcoming Tuesday (10/22/13) at 5:00PM EST, SkyConnection will be hosting "Traffic Tuesday" an ATC event in which new and or experienced flyers are Welcome!. Featured ATC service(s) will include service(s) at: Toronto-Pearson International (Default Airfield), Cleveland ARTCC (Center) and Buffalo Buffalo Niagara International Airport (KBUF). Position(s) at the fields are as follows: Toronto-Pearson International (CYYZ) - CLN/GND/TWR Cleveland ARTCC (vZOB) - CTR Buffalo Niagara International Airport (KBUF) - TWR For IP Address and TeamSpeak3 information click here!: http://sky-connection.wix.com/flightsim
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Attention forum members! This Saturday, the 21st, SkyConnection will be hosting a Pro ATC Session @ Boston Logan Intl. Airport which includes Tower’s at Boston Logan Intl. Airport, Boston Center, and Providence’s T.F. Green Airport, located just , 40nm, to the West. Whether you are a professional flight-simmer and looking for ATC that meet’s professional standards or looking to have some fun on a Saturday night with your buds. SkyConnection offers a professional ATC service to all ages and or skillset. Check-out more information on our future Pro Sessions Here: http://sky-connection.wix.com/flightsim Just click on the ATC Schedule Tab! Airport Navaids and Chart’s here: Boston: http://www.airnav.com/airport/KBOS Providence: http://www.airnav.com/airport/KPVD
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Hi I would like to encourage people to test the pre-Beta (= Alpha^^) multiplayer system of http://fscloud.net - This will help the developers there! The FSCloud client is a simple to install and run "out of the box" multiplayer. Just start FSX in single player at some gate and then open up the FSCloud client. Please note that the system is in an early development still. It has already got fun parts (e.g. installable apps) and it is running stable for many users. It is primarily designed for prop and jet flights, not for formation flying or stunt flying. You help the team by reporting bugs to the forums on their homepage. The chat overlay: The main screen: The live map on the webpage: Additional functionality (like groupflights or flying jobs in a schedule) is realized with Apps: Greetings
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Sky Connection is looking for new members. We are a friendly community that offers a 24/7 FSX Multiplayer server. We do numerous events including PRO ATC Sessions. We also offer ATC training by our qualified air traffic controllers. Check out our website: http://sky-connection.wix.com/flightsim for Details! We also offer a 24/7 Teamspeak Server: ts41.gameservers.com:9118 We hope to see you there! :lol: Sky Connection - Your World Connected ^_^
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