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62 GoodAbout fsxkitty
- Birthday 03/22/1997
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New Zealand
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Aviation, Astronomy, Computers.
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I Cannot Purchase Anything from Marketplace
fsxkitty replied to signmanbob's topic in Microsoft Flight Simulator (2020/2024)
I had this issue with another purchase, but when I restarted the sim, the product was in my library. -
Ask Dovetail Games about DTG Flight School & Flight Simulator
fsxkitty replied to DTG Martin's topic in Hangar Chat
Thanks for that info. The problem is, performance is still being bottlenecked by the CPU. This makes it literally impossible to max out with a consistently good framerate. If they could somehow remove some of the load from the CPU and make the GPU do it instead, that'd be splendid.- 558 replies
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It's not 60 fps.
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Ask Dovetail Games about DTG Flight School & Flight Simulator
fsxkitty replied to DTG Martin's topic in Hangar Chat
Hi Martin, I've been playing around with Flight School since it was released, and on the whole, I'm very happy with it. :smile: However, I've noticed that the game is still using the CPU to render buildings and traffic, just like FSX did. This is a bit of an annoyance, as there is currently no CPU that exists (as far as I know) which would be able to produce consistently high framerates in a dense area like London. So my question is, do you think it would be possible to render buildings and traffic using the GPU instead of the CPU further down the road (e.g. in DTG Flight Simulator)? I'd imagine the performance gains would be tremendous if this could be done. Thanks, Jehan- 558 replies
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Has anyone here been able to keep a consistent 60+FPS while flying over London with maxed out settings? I've noticed that Flight School still uses CPU Core #1 to render buildings and traffic, so I don't think this would be possible unless you have a ridiculous clock speed. I only get around 30FPS with my i5-3570K 4.5GHz.
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Operations Center Not Recognising 777 (FSX: SE)
fsxkitty replied to fsxkitty's topic in PMDG General Forum
I submitted a ticket last Saturday and it's still "Waiting For agent". Is it normal for them to take so long? -
Operations Center Not Recognising 777 (FSX: SE)
fsxkitty replied to fsxkitty's topic in PMDG General Forum
Didn't work, so I've submitted a ticket for support. Waiting for a response... -
Operations Center Not Recognising 777 (FSX: SE)
fsxkitty replied to fsxkitty's topic in PMDG General Forum
Was yours for SE too? I guess I'll try that before submitting a ticket. -
So I finally bought the 777 for FSX: SE today, and the operations center isn't recognising that I have it installed. Anyone else have this problem?
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Are you using World of AI? If so, this is what you need to do: 1) Go to FSX\Scenery\World\scenery. 2) You will see a bunch of BGL files starting with "Traffic_000_WoA" 3) Copy all those to the same subfolder in P3D. This worked fine for me.
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You might just need to copy the files from your FSX folder to the FSX SE folder.
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FSX-SE DoveTail Games Buys Licensing Deal with Microsoft
fsxkitty replied to calooom's topic in MS FSX | FSX-SE Forum
They don't have permission to modify FSX in any way, so they will be distributing FSX on Steam without any improvements. However, they've bought the technologies behind FSX so they can make a completely new flight sim, which will be released next year. -
PMDG's XPlane 10 Development Fact Thread [Updated 25NOV13]
fsxkitty replied to rsrandazzo's topic in PMDG General Forum
It definitely won't be a small an uncomplicated aircraft. It'll be one of their more recent FSX products, most likely the NGX or the 777. -
New 64 bit Flight Sim and PMDG aircraft soon?
fsxkitty replied to mrvoyager's topic in PMDG General Forum
Seasonal textures - true, X-Plane doesn't have that. Real weather - X-Plane does in fact have that. ATC - X-Plane has it, but it's pretty crap. AI - X-Plane kinda has it. What's an OSM?