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Murfman

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  1. When that one word was associated with another word, feelThere, it was a different story. Wish they'd start making airplanes again. I realize they look a little dated now, but in their time I thought they were quite nice, particularly ther PIC series. Tom
  2. Murfman replied to jeansy's topic in DO228 100 FSX | P3D
    Matthew, very nice paints. You must be very talented considering the troubles others have mentioned in attempting to do Carenado repaints. I am much enjoying them, and I so much appreciate your contribution to the community. Thank you! Tom
  3. @ Daniales, The proper way to shut down this bird is to use the start switches. First make sure that the start mode switch ( the one between the two start switches) is in the ground position. Right click on one of the start switches so it goes to the off position and hold for a few seconds. Then as the engine winds down, below 35% RPM, I believe, move the power lever into the beta position (F2) and then back into Ground Idle. Your engine and prop will now be in the start lock position, ready for the next start. I saw a video in which the pilot shut down both engines at once and then moved both power levers into the beta position and then left them there. You can do this, too, but you have to press the start switches separately and then press F2 to move both levers back simultaneously. After your next start, don't forget to move the power levers back into beta momentarily and then into GI, or you won't be able to advance the levers to full power (because they'd still be in start lock). Good luck, Tom
  4. Murfman replied to newtie's topic in The Prepar3d Forum
    I, too, have been longing to see this airport make its way into FSX and P3D. I think I can offer you guys some hope. The following link is from an AirDailyX notice about Bill Womack's upcoming KACK. Check out the last paragraph of the story. http://www.airdailyx.net/fsnewsbreaker/2016/8/9/bill-womacks-kack-hes-back?rq=%20KPDX Regards, Tom
  5. Todd, I just discovered your post after coming back to this subforum upon downloading V2 of the Phemom 100. This is a treasure of a find and no doubt will prove to be quite useful but, no doubt, a little frustrating when I likely discover the disparity between the real package and the one implemented by Carenado. Nevertheless, thank you very much for the link. Regards, Tom
  6. For starters, the FSX version won't model circuit breakers.
  7. Great news! I've been looking forward to this ever since I first saw the screen shots over a year ago, which caused me to get drool all over my keyboard every time I looked at (longed for) them.
  8. There are some Jar Design videos on YouTube featuring X-life. You can get an idea from these of what it's like. In one sequence I saw, an ATR turboprop liner was being tracked. Unfortunately the props weren't turning, which looked kind of strange. This is, I suppose a drawback of using planes meant for static scenery. I wonder if JAR will figure out a solution for this.
  9. Mike, If you have the time and inclination, there's an extemely detailed 3-part review of the MD-80 on the Flightsim481 you tube channel. Here's a link to the first video: Good luck on your decision. Regards, Tom
  10. Don't forget the freeware airports by Mister X6. Off the top of my head they are Juneau (PAJN), Portland (KPDX), San Francisco (KSFO), Los Angeles (KLAX), and San Diego (KSAN). There are others, but I can't remember without looking them up. You'll find them on the org or Aerosoft freeware page under a different author name. They are unbelievable good for freeware. Happy flying! Tom
  11. A portion of this video appeared yesterday on CBS Morning. No one bothered to explain who Austin Meyer was; pretty sure the general population has no idea. It was actually a stunt done on a private road with a "safety" pilot in the right seat. http://youtu.be/ifpBWxTKhLU
  12. Those of you who are considering moving to P3DV3 mainly because of improved memory management should consider FSX:SE. Those who think that memory management in this version of FSX hasn't been signiificantly improved are IMHO mistaken. Pilots, let me introduce you to Jordan King, if you haven't yet. He has his own YouTube site by that name. In several of his videos he puts FSX:SE some rigorous testiing. Below is one of them.
  13. Thanks to D'Andre of AirDailyX for bringing this to my attention. If you go to your Carenado aircraft download page you will not notice anything different, but you may notice the number of available downloads has increased. When you download the Extension Pack you will find that it is now v. 1.2. I haven't tried it yet, but I did install it. I bought the original Nav Pack but didn't install it because of all the problems people were having. Apparently it makes some changes to the aircraft as well, so it is recommended to uninstall and reinstall the aircraft before adding the new extension pack. Here's what D'Andre had to say: "Fixes: - Problem with the Flight Plan when trying to add or modify some waypoints (it was deleted) -LOADING message in inset map was showing all the time. -Some departure procedures shows NONE in the options lists. -CRS knobs updated. -Windows order were redefined. - Minor bugs fixed. Customers should download the package again from the link provided. Downloads and installations were increased. You should uninstall the aircraft before installing this new version." Here's hoping we get better results with this version! Tom
  14. Bert, thanks for going to the trouble to test this. Given the track record of Alabeo/Carenado vs. Flight One when it comes to systems authenticity, I'll have to go with the latter. I've sent my bug list into Alabeo. Hope it does some good. Tom @ n4gix, thanks for your comment. It's nice to have further confirmation! Regards, Tom

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