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Found 51 results

  1. AI traffic can be a FPS killer at even moderate settings. This situation has not changed much since FSX. Many of us like to decent amount of traffic around, but this finally becomes a tussle between volume and FPS. To help this situation I have written a program which automatically tries to manage the traffic. The logic is pretty simple, you give the program a target number of AI aircraft, by default 150. Every 60 seconds the program will check how many AI Aircraft are there and then it will delete AI Aircraft above this number. Aircraft farthest from your aircraft are deleted first, so traffic around you should remain largely unchanged. You can change the target number to your choice based upon your hardware. Traffic Settings within P3D: You should set the the traffic density in P3D to something which gives you decent traffic around you. For example I use MyTraffic, so I set the density to 35%, which I think reflects RW traffic. In my situation my FPS goes from ~12 to ~18 with this program in KJFK. How to use: Unzip the contents - https://drive.google.com/file/d/0B_5rZp8PTz0qcFVMWGo1bl9ENG8/edit?usp=sharing Start P3D, let it come up fully Start AirTrafficManager.exe "Check" the "Auto Optimize" check-box The first clean-up will happen 15 seconds after you check the check-box, and after 10-15 seconds of that you will notice your FPS increase. I have not programmed in VB.Net for ages, so if you are going to try this out then you are a beta-tester Notes: 1. This program runs separately from P3D so hopefully will not crash it. 2. If you get a message in the console saying unable to connect to P3D, please re-start AirTrafficManager. 3. Although the check for AI Aircraft is done every 60 seconds, the clean-up happens 15 seconds after the 60 seconds Requirements: 1. P3D v2.3 2. FSUIPC Acknowledgements: 1. Uses the FSUIPC Client DLL for .NET by Paul Henty
  2. Hey guys, Some days ago I uninstalled P3D v2.4 and installed 2.5. Then I installed the PMDG 777 and some Addons,and the performace is more worse than in 2.4. I dont have so much fps as in 2.4 and I dont have any smoothness. What can I do? Hardware: i7 4770K GTX760 8GB Ram Win7 64-Bit Cheers
  3. Afternoon everyone. I would like to ask the beta testers of the 777 SP1 if they have noticed any performance improvements compared to the current release of the 777. I've always encountered performance issues with this addon and hope that the said issues are remedied with the upcoming update. Let me know. :) Thanks, Stephen Hobson
  4. Anyone has using R9 GPU series from AMD for primary flight system(FSX/P3D)? (R9 270x/280x/290x) Is there any problem/issue with FS? (like black screen,blur display etc..etc..) -------------------- I was plan buying GTX 660 in last three weeks ,But can't get any. maybe there 20 retail store and 5 online store i asking if there any gtx 660 available ;_; (no stock) I look 270x , and its available.Maybe will choose this card for my flight sytem (it has mantle thoo ) (I know Price 270x and GTX 760 MS* on neweg** is similliar, but in my country(Indonesia) there $30+- USD diffrent) I know using Nvidia card its best choice for Flight system.. But 3 weeks without gaming its... killing me T_T,Can't wait any longer.. * Sorry for bad english *
  5. As we all know, London is a performance intensive location in FSX, even with a high-end system. I'm wondering if anyone with a high-end system has managed to run it smoothly and stable at max settings with addons and AI. I'm running a i7-4770K @ 4.5GHz, 16 GB RAM, Nvidia GTX 780 FSX is in DX10 preview mode with Steve's DX10 fix, Max display settings @ 1920x1200, (except: water settings set to Low 2.x, Ground Scenery shadows off), HIGHMEMFIX=1 tweak applied ORBX FTX England UK2000 Heathrow Xtreme set to High detail VFR London Scenery (No photoscenery, just buildings) <this doesn't eat up that many frames, my system handles it well Ultimate Traffic 2 set to 70% I mostly fly the Aerosoft Airbus X Extended A320 I get 20-50 frames without running UT2 AI traffic and it goes down to 8-25 frames with AI traffic in the region. Without getting too obsessed with the frame counter, FSX runs smoothly (15-30 frames) whilst descending into London, passing over the suburbs and into the city, but on final approach, it would drop to 8-15 frames. Whilst I'm okay with landing at 10 frames in this FSX setup, I was wondering if I could get more out of my system. Okay, I can reduce the level of AI which would certainly improve performance, but I'm not that keen on making Heathrow look empty.
  6. Hi! I just switched from FSX to FS9 and I am LOVING the performance gain so far! I could barely get 10 fps in high density scenery areas in FSX, and in FS9 I am getting over 30 fps. The only thing I miss is the accuracy of the roads in FSX. In FS9 the roads can only be made out when you're above 1000 ft, and I don't believe they are accurate to the real world locations. I saw a program called Ultimate Terrain USA for FS9 advertising that the roads are in their real world locations, but the program doesn't have much publicity and most of the reviews I find are for the FSX versions. Does anyone know if the road accuracy is true and if it's worth the upgrade to UT USA? Also, how was your performance impacted? I am just able to keep above 30 fps in big aiports and anything lower than around 20 fps would be a little bit of a drawback. Any screenshots of UT USA FS9 would be GREATLY appreciated! B) If you need more information, I would be glad to add it! Thanks! Adam System Specs: Model: Satellite L775D Processor: AMD A6-3400M with Radeon HD Graphics 1.40 Ghz (2.3 Ghz Turbo) Installed Memory (RAM): 6.00 GB (5.48 GB usable) System Type: 64-bit Operating System
  7. Hi. I am investigating an upgrade specifically for P3Dv4. The rigs I am looking at are designed for flight simmers. I would probably be looking at a system with an i7-7700k or i7-8700k running at around 4.6 GHz or higher, 16 GB DDR4 RAM and a GTX 1070 8 GB GPU. The big dilemma I have is what sort of monitor to go for. My existing monitor is an 8 year old 21 inch TFT running at 1680x1050. The colour reproduction isn't great, and my flight sim (currently FSX) looks rather washed out, and gauges can be difficult to read. My research has suggested that I should go for an IPS monitor rather than TN because of the much better colour reproduction. The question is whether to go for a 1920x1080 full HD, which won't be a huge resolution improvement over my existing monitor, or to pay more for a 2560x1440 QHD. Desk space is an issue for me, so I will not be able to go higher than 27 inch. Going for 1080p on a 27 inch will presumably degrade the look of the picture because of the larger pixels. On the other hand running 1440p on a 24 inch will make the text really small (and my eyesight isn't what it once was!). So I'm left with the choice of a 24 inch 1080p versus a 27 inch 1440p. What I would really like to know is what sort of performance hit 1440p will have on P3D, as the GPU will be processing 3.7 million pixels as opposed to 2.1 million on 1080p. I have seen some videos on YouTube comparing the fps on games (not flight sims), and the loss was around 25-33% when using QHD. Can I expect a similar hit on P3D? Is the visual benefit of QHD worth the performance hit on the sim? Or would I be better sticking with a 14 inch 1080p? Or with my projected system specs, do you think P3D will run just fine at 1440p, even with all of the usual add ons? Thanks for your help. Adrian
  8. I built a new pc last week and was looking to play Flight Simulator X on high settings. Specs: MoBo: Asus Z170 Pro Gaming CPU: Intel Core i7 7700k GPU: MSI GeForce GTX 1060 GAMING X 3G RAM: HyperX Fury 16 GB DIMM DDR4-2666 2 x 8 GB SSD: Samsung SSD 850 EVO 500 GB CPU is liquid cooled by a Corsair H55 and the case has 6 extra fans excluding the GPU and power supply fans. I cranked all settings in FSX to maximum and created myself a 'worst case scenario' (creating all the situations that would require the most of my system) and got 14-22 fps. I decided to increase the clock rate from 4.2 GHz to 5.0 GHz and tweaked the fsx config file and created the same scenario in-game, but got exactly the same amount of fps. I've made the following enhancements to the config file: [JOBSCHEDULER] AffinityMask=84 [bufferpools] Poolsize=39000000 [GRAPHICS] HIGHMEMFIX=1 [Display] WideViewAspect=True TEXTURE_BANDWIDTH_MULT=40 [Main] FIBER_FRAME_TIME_FRACTION=0.15 HideInfoText=1 [sCENERY] SmallPartRejectRadius=3.0 Of course there are settings to decrease but overclocking the pc should help increase the fps, so I'm trying to test this using the same scenario at all times. When it helps, I'll tweak my FSX settings to get exactly the performance I want. I was hoping someone on this forum could help me out. Thanks in advance.
  9. Hello, I recently bought new hardware for my pc,but i dont know if i am performing good or bad. Specs: CPU:Intel 4770 GPU:AMD 280X RAM:8GB 1 HDD Drive No overclocking I get aprox. 20 fps with almost full graphics,in a pmdg 737 on schiphol,aerosoft scenery. I have traffic turned off. What do you think?
  10. Hullo, I bought X-Plane 10 not long ago and I am really enjoying it. I also have FSX but I have not used it since I acquired X-Plane; I have not quit on it though. However, FSX is a 32-bit application and I am using the 64-bit version of X-plane 10. Now, I am not a hardware expert but I could imagine that the two applications make use of my hardware in different ways. This is my iMac: 27" iMac (medio 2011): Intel Core i5-2400 CPU (3,1GHz) 8GB DDR3 RAM AMD ATi Radeon HD 6970M (1GB DDR5 RAM) Can anyone here tell me if I would see a better performance if I up my RAM from 8GB to 16GB? Or is X-Plane more focused on GPU and VRAM. In addition, would it be worth the cost of the RAM modules; approx. $142/€134/£97 for 2 x 4GB modules. Thanks for your help in advance
  11. Hello To Any Early Pilots ------- After reading the product page on the Carenado site, a bunch of questions pop out but can probably only be answered by actual owner/pilots. Here are a few that have my interest and that of others I am sure. Not in any particular order. 1. G1000 features. Which operating features have been modeled and which ones have not? 2. G1000 data base? FSX? Navigraph? Both? (etc). 3. G1000 FLC and FADEC functions. Does they work correctly? 4. G1000 Weather Radar. Is it a "dumb" radar or does it utilize actual weather to develop plausible display patterns? (Like the RXP Radar). 5. G1000 Flight Planning. Does it work beyond simple plan input? For example, can you edit flight plans at any time? User defined waypoints -- can you specify and store? 6. Clickable panels? What works and does not work? Just a few questions here to get started. Comparing strongly to both the F1 Mustang and Feelthere Phenom 100. Info on product page is pretty thin. Any comments and info much appreciated. Thanks !!!!
  12. CaptainSaint

    Upgrading CPU

    What do you think, what kind of FPS I will gain from upgrading from FX-8350 to i5-7600K? I have a GTX 770 video card. With PMDG 737, Orbx etc.
  13. Hi all! I was playing FSX this weekend and was flying from KBOS to KJFK. A short flight and one that I do once and a while. As I was on final at JFK, the game crashed randomly. No OOM. I soon came to realize how much FSX annoys me at times . It's like driving an old car: you'll never know when it'll stop working. I've been considering getting P3D for a long time (since it was in v1.X). How much would my PC benefit FPS-wise? i5 3330 GTX 750ti 6GB 1600 RAM 1 TB HDD I know it's meh, but it gets the job done. I currently run the following addons: Several scenery/airport addons (FSDT, FlightBeam, Latin VFR, some photoreal scenery etc.) FTX Global REX Essentials + OD with 1024x1024 clouds Several addon planes (all PMDG aircraft but the T7, Airbus X Extended, A2A C182, the Leonardo Maddog soon, CS757/707, and more) WOAI traffic I can get a stable 17-18fps at FSDT KJFK v2 in the NGX with REX running on a nice day. Most of my sliders are to the right except Autogen which I keep at normal and complexity which I keep on the third tick. Water is at low or medium 2x. Can anyone give me an idea of what my framerates would be like in P3D with similar settings and the same addons? If I end up getting P3D, I'll probably get the T7, NGX, and Airbus X Extended... my most used aircraft. Thanks for any advice! :smile:
  14. Hello, I have been tweaking FSX for quite a while now (or at least trying hah) and I've gotten some pretty good results (with various addons such as Orbx FTX Global, Vector, OpenLC, addon airports and also with the PMDG 777, Active Sky, ect) and it performes very satisfactory, but I have stumbled uppon an issue recently. I have a Intel Core I7 3930k @ 4.5 (used to be at 4.6, but went back to 4.5 so it stays cooler), stable. But I've been doing some testing and it seems that FSX never reaches my OC speed of 4.5 Ghz, but will instead only go up to 4.2Ghz. I measured this with CPU-Z. And yes, my cpu will run at 4.5, when playing other games, or running CPU intensive software and of course when running synthetic benchmarks like prime95. I would really like to take advantage of all of my horsepower, so getting FSX to run at my processor's OC speed is a priority! Some background info: - 3930k @ 4.5 (liquid cooled), 16GB Corsair Vengance @ 2133Mhz, ASUS GTX 680 DirectCU II, ASUS Rampage IV Formula, 240 GB Crucial SSD (for windows only, sadly :/), 2TB WD Caviar Black HDD, 1000W PSU. - I do have HT enabled as I found it makes no difference disabling it for FSX and I do have the correct affinity mask setting for a 6 core, 12 thread CPU (so with HT enabled), which is 1364, and also my FSX CFG is properly tweaked. All help would be greatly appreciated )
  15. Some FSX only airports like Imagine Sim's VIDP perform poorly in P3D. Ideally the developer has to release a P3D version, but until that happens, there is a solution. I chanced upon this when I saw a solution to missing objects/buildings in P3D vs FSX as reference (e.g. Thai Creation Mumbai). Looks like there is difference in the BGL format for P3D vs FSX, this difference sometime causes invisible buildings or performance problems. The solution is to covert these BGLs to P3D format using ModelConvertorX. Step by step instructions on how convert a BGL are here - http://www.iflysimx.com/topic/1004-cuba-in-p3d-v23/. If I understood correctly, then you only have to convert library BGLs (vs placement BGLs). So the basic idea is to convert the BGLs in your Airport's scenery folder. Adventurous folks can use the batch mode to convert all/multiple files. I used the batch mode to convert VIDP and the result was that in the reference scene I was using to compare FPS, the FPS went from 10-12 to 22-23, almost 100% increase. Of course the actual result will vary for different airports, and in some cases you main gain nothing at all. Note that in the VIDP conversion, I was missing Jetways after conversion, so I restored only the jetway BGLs back to original FSX BGLs. So If you get missing objects you may have restore those BGLs. Overall, it is not completely straight-forward but the reward is worth it. For me, VIDP was un-usable before this, now its like any other airport. Lastly, I wonder if this can be used to improve performance for some Airports which support both FSX and P3D together. Maybe the developer keeps the BGLs in FSX format for dual compatibility and we can gain by converting?
  16. oscarduran10

    SP1 vs SP2 question

    Hi everybody im new to avsim, the main reason I created this account was to ask this question.....I have a windows 8 dell computer with an i5 and the stock graphics card but that's not the problem because I run fsx perfectly....but I have this weird problem with sp2 that I don't have with sp1. I seem to get better frame rates and no stutters in sp1, but most addons if not all are optimized for sp2 so theres really know other way for me. the main difference is when I put the frame limit to 100, sp1 works perfectly but sp2 theres lag and tear when I pan around the aircraft its so annoying seriously I just don't get it I cant play like that. I definetly know sp2 is causing it no doubt but I just don't know how? if it were for me i'd stay in sp1 but I need sp2 for the addons...if anybody has any ideas, could it be windows 8? please let me know so I can sell my computer and get a vista instead please this is life or death
  17. Hi all, I finally got the PMDG 737 NGX update installed and the FPS has increased by a few. I am just curious as to measures I could take to improve my frankly dire FPS further. My specs are below and they run other games decently, although the PC is over a year old now. I currently get around 12-17 FPS over areas such as London in the PMDG on settings shown below. I also have Orbx FTX England and FTX Wales installed and running. I get around 30FPS in the countryside and I am happy with between 24-30 FPS. I am also using Rex Essential with Overdrive and using the HD cloud textures, as well as some nice textures for the runway, taxiways e.t.c. I have already tried running fsx.exe as "realtime" priority and this gains a few frames. I could really use some advice on what to do here, as I feel I should be getting more frames on a 9 year old game, be it a very power hungry one. Running 1920x1080. Thanks for your time and my specs + FSX configuration are below (There is a lot to read ) Settings: Frame Rate Unlimited 1920x1080x32 Preview DX10 - Off Lens Flare - On Light Bloom - Off Advanced Animations - On Global Texture Resolution - Very High High-Res 3D Virtual Cockpit - On Aircraft casts shadows on the ground - On Aircraft casts shadown on itself - On Aircraft landing lights illuminate the ground - On Level of detail radius - Medium Mesh Complexity - 76 Mesh Resolution - 19m Texture Resolution - 15cm Water effects - Mid 1x Scenery Complexity - Very Dense Autogen Density - Normal Ground Scenery Shadows - On Special Effects detail - High Cloud Draw Distance - 80 miles Thermal Visualisation - None Cloud detail - Detailed Clouds Cloud Coverage Density - Maximum Download winds aloft data with real world weather - Off Disable turbulence and thermal effects on aircraft - Off Rate at which weather changes over time - No change Airline traffic Density - 0% GA Traffic Density - 0% Airport Vehicle Density - None Road Vehicles - 10% Leisure boats - 0% Ships + Ferries - 0% Aircraft labels refresh 1 sec and all ticked Installed Addons: A2A Cessna 172 PMDG 737 NGX Orbx FTX Wales Orbx FTX England Rex Essentials with overdrive Cessna 152 Freeware A couple of addon missions My PC Specifications: CPU: Intel Core i5-3350P 3.3Ghz (Unparked all CPU cores) GPU: AMD Radeon R9 290 4GB XFX Double Dissipation RAM: 8GB DDR3 PC12800 1600Mhz Motherboard: Gigabyte GA-Z77-DS3H HDD: 1TB SATA 7200RPM (250GB free) 5 fans (get low temps when gaming) 650W XFX PSU Windows 8.1 64 bit fsx.cfg: [GRAPHICS] HIGHMEMFIX=1 SHADER_CACHE_PRIMED_10=1693500672 SHADER_CACHE_PRIMED=1693500672 D3D10=0 TEXTURE_MAX_LOAD=1024 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=1 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 [sOUND] AmbientUIMusicVolume=-6.000000 SOUND_FADER1=1.000000 SOUND_FADER2=1.000000 SOUND_FADER3=1.000000 SOUND_FADER4=1.000000 AmbientUIMusic=FSX01 PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 [bufferPools] RejectThreshold=131072 UsePools=0 Poolsize=0 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=40 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=False [Main] FIBER_FRAME_TIME_FRACTION=0.20 User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc ProcSpeed=11307 PerfBucket=7 HideMenuNormal=0 HideMenuFullscreen=1 Maximized=1 Location=440,151,1480,929,\\.\DISPLAY1 [JOBSCHEDULER] AffinityMask=14 [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=0 QUICKTIPS=1 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=5 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 [DISPLAY.Device.AMD Radeon R9 200 Series.0] Mode=1920x1080x32 AntiAlias=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [slewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [Trusted] C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\FSUIPC4.dll.nzeznhrinenrzhhcitcbeezlieilkinbubrawqhl=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\A2A_Accusim.DLL.iielecqzrltoulzbololblhlkcrlthokwzuuzcun=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A2A_C172\panel\C172.DLL.rictkabeqzkobioqneeorroibtutbrczcqiuzriq=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A2A_C172\panel\C172_Illumination.DLL.bkcecnnhtckhniozrltoknotzlrqeihwekbtwikt=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_737NGX.DLL.bbtwccewwtzwakrohqlnuuhwbtcwouqbhwneuoor=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_737NGX_3.DLL.oarizoqqurwiaelzzqchczqqkqhhbcluowuzozah=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\BoeingGeneric.DLL.ntcbtacchozoeitketktlaueawwoqhrtbeehcole=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\Magnetic_Compass.DLL.rhacuinrwnktlkcwkelwkwnozkiakrckttwetzau=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\PMDG\DLLs\PMDG_HUD_interface.dll.wutbqkekaclnaccbznackabctacrurcinbawnchu=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\PMDG_737NGX.DLL.ezibbwnocknqnhlonbenhkzkawbbrnwtwlluhrkt=2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [uSERINTERFACE] PageID=1 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 SITUATION=FLIGHTS\OTHER\FLTSIM Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=All SelectAircraftPublisher=All SelectAircraftType=All OpenATCOnCreate=0 [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [sCENERY] LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=4 [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=10 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] LOD_RADIUS=3.500000 MESH_COMPLEXITY=76 MESH_RESOLUTION=21 TEXTURE_RESOLUTION=28 AUTOGEN_DENSITY=2 DETAIL_TEXTURE=1 WATER_EFFECTS=2 [AContain] ShowLabels=1 ShowUserLabel=1 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [iNTERNATIONAL] ASLAT=2 ASLON=0 MEASURE=0 [REALISM] PFactor=1.000000 Torque=1.000000 GyroEffect=1.000000 CrashTolerance=1.000000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=True TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=True GEffect=True ManualLights=True GyroDrift=True CrashWithDyn=True CrashDetection=True AutoTrim=False [sIM] SYSCLOCK=1 [sTARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1276 [Misc] Com_Rate=7 [FlightPlanMap] LineWidth=2 SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=1 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_waypoints=1 show_airways=1 show_markers=1 show_volume_boundaries=1 show_ac_twr=1 [RWW_WEATHER_MAP] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [DISPLAY.Device.AMD Radeon R9 200 Series.0.0] Mode=1920x1080x32 AntiAlias=1 [MULTIPLAYER] condAccoutPassword=0 VoiceVolume=2.000000 Thanks!
  18. This may sound a bit silly but I thought I'd post after recent problems I've been having with P3D performance/stuttering/CTDs etc. It looks like the cloud.fx fix was not the only reason my P3D performance suddenly recovered so significantly. I took a look at my GPU last week and noticed that the circuit board side was CAKED in dust. I'd been running with the PC case sides removed to help with airflow. Or so I thought. Actually it just allowed a load of dust to gather in the PC over a period of about a year. After cleaning the GPU with a vacuum cleaner and removing all the caked dirt my PC performance shot up - especially in P3D! A silly basic simple mistake. So thought I'd share my experience and urge you to give your PC and case a good vacuum as it can make a big difference. Cheers Adam
  19. Hello every one! I am running Prepar3d v3.1 on pretty much every thing maxed out expect AI traffic. On a typical session I use a number of addons like airport scenery ( I fly to flytampa dubai a lot), REX 4 + soft clouds, Active Sky Next, Ezdok, Trackir, PMDG 777, GSX Ground services. I thought I could run this with reasonable frame rates because I think I have decent computer. Specs. i7 6700k Overclocked to 4.4ghz 16gb ddr4 2666mhz Ram ROG Maximus viii hero Motherboard. 250gb SSD + 1tb HDD Two GTX 980 Ti running in SLI config. Now, I also have a 4k monitor so therefore I have been running all this in 4k resolution so far. On a fully loaded airport with mostly every thing maxed I get between 20 to 30 fps with few drops to about 15 fps. I do love the eye candy but it does start to stutter at times which makes me want to switch to lower resolution. And here lies my question. I get absolutely zero difference in performance when switching to a lower resolution. Frame rates stay exactly the same. I haven't done any tweaks with the cfg file. When I lower the resolution to 1440p in games like GTA V and BF4, my frame rates increase by 20 to 30 fps. But why not in P3D? PS, These are the screen shots I took in game with frame rates. They were VERY unstable. Here is another one just a few miles down. Notice the frame rate drop On this particular approach the frame rates ranged from 20 to 60+.
  20. Hi fellow simmers and FSX gurus, I recently upgraded to Windows 10 Pro from Windows 8.1 Pro. The upgrade went smoothly, except for few glitches relating to regenerating XML.dll and FSX.cfg files (thanks to the inputs I got here and other forums). FSX is up and running with all my add-ons (ORBX, REX, Aircrafts, EZDOK, etc.). I only had to reinstall nvidiainspector and fsrecorder. So happy with the smooth upgrade process. However, I notice that the FSX performance (in terms of FPS) degrades with time in each session of FSX. For example, I start out with 18-20 FPS at KSEA and after 5-8 minutes or so the FPS drops to as low as 1-3 FPS when I am flying the PA23 Alebo Aztec F250 by Carenado. When flying the default Beech Baron 58, I start out with 20-22 FPS and that drops to 8-10 FPS over time. The performance continues to be lower even when I move into low autogen areas. When I restart FSX it again starts with relatively higher FPS and starts declining with time. I started monitoring my CPU, GPU and memory usage and it seems like FSX is not using all available resources even in highly resource demanding areas such as KSEA or KTPA add-on FlyTampa Tampa Rebooted; like my max CPU usage stays at 49% (i7-4770k overclocked to 4.3 ghz), max GPU usage at 47% (EVGA GeForce GTX 780 3GB GDDR5), max memory usage 33% (Corsair Vengeance Pro 16GB (2x8GB) DDR3 2133 MHz, occupying slots 1 & 3). Additionally, in the FSX startup window, the 'Home' and 'Learning Center' tabs are blank. All other tabs, including the 'Free Flight' tab, thankfully works. If anyone faced similar issues and found a fix, please share. I have pasted below some sections of my FSX.cfg which used to run fine in Windows 8.1 Pro. Thanks in advance and as always, greatly appreciate your inputs. Happy Flying! veemaniq **************************************************************************** FSX.cfg: [JOBSCHEDULER] AffinityMask=84 [bUFFERPOOLS] Poolsize=0 [GRAPHICS] HIGHMEMFIX=1 SHADER_CACHE_PRIMED_10=1693458432 SHADER_CACHE_PRIMED=1693458432 D3D10=1 TEXTURE_MAX_LOAD=4096 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=0 MultiSamplesPerPixel=8 MultiSampleQuality=8 [sCENERY] LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 [TERRAIN] LOD_RADIUS=6.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=25 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=4 DETAIL_TEXTURE=1 WATER_EFFECTS=7 [sTARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1
  21. Hello everyone, I wonder if I could get somebody's opinion on something. I was looking at getting the intel i7 6700k cpu to upgrade my desktop which is now extremely old and really struggles running fsx even on low settings. The problem is the i7 6700k is quite expensive and I can't find it bundled with a motherboard and don't really feel like having to attach it myself and having to find the right motherboard. However I managed to find a upgrade kit which includes the intel i7 6700 already on a motherboard which also comes with 8gb of ddr4 ram. I was wondering how well the i7 6700 can run fsx with addon aircraft such as Pmdg and Aerosoft and addon scenery such as UK2000 and Aerosoft? I am not too worried about having tons of autogen and I am mostly looking for around 30fps at least, would this cpu be able to do this? Bailey
  22. Hello.. I need some Help!.. My FSX seems to have an unusual issue..I have look everywhere! but can't seem to find a solution,, When parked at airport gate my FSX runs smooth with Default aircraft i get a steady 28-30FPS (locked at 30) when I fly with default FSX aircraft same I get steady frames.. When I Try to load my PMDG 777.. My frames drop hard... When Parked I get 25-14FPS (30 locked) When I'm flying I the frames will be bouncing around 28-24FPS and THEN!>> it just drops to 5-3FPS for like 3sec and then back up to 28-24FPS.. I have tried looking around to find a solution and can't seem to find any.. I NEED SOMEONE's HELP!.. PC SPECS: AMD FX-9590 Eight-core processor 4.70Ghz 16GB RAM 64-Bit Graphics card.. AMD Radeon R9 270X (2GB) ------------------------------------------------------------------------------------------------------------------------------- Here is a copy of my FSX.cfg.. [GRAPHICS] HIGHMEMFIX=1 SHADER_CACHE_PRIMED_10=1693500672 SHADER_CACHE_PRIMED=1693500672 D3D10=0 TEXTURE_MAX_LOAD=1024 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 ForceFullScreenVSync=1 [sOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={F65C2191-D58E-4CB8-A3F4-48F6099555D3} VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 SOUND_FADER1=0.880000 SOUND_FADER2=1.000000 SOUND_FADER3=1.000000 SOUND_FADER4=1.000000 AmbientUIMusic=FSX01 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=40 UPPER_FRAMERATE_LIMIT=30 WideViewAspect=True TextureMaxLoad=12 [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc ProcSpeed=7141 PerfBucket=7 HideMenuNormal=1 HideMenuFullscreen=1 Location=439,180,1481,969,\\.\DISPLAY1 FIBER_FRAME_TIME_FRACTION=0.15 Maximized=2 [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=1 QUICKTIPS=1 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 [DISPLAY.Device.AMD Radeon R9 200 Series.0] Mode=1920x1200x32 Anisotropic=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [slewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [Trusted] C:\Microsoft Flight Simulator X\fsdreamteam\couatl\couatl.exe.hrekrzewuicchcktquolnillnrrkaaattqnkziwt=1 C:\Program Files (x86)\Saitek\ProFlight FSX Plugin\SaiFlightSimX.exe.ieuebhnurrzrtztqwlaneenekqinkubwnncuclec=1 C:\Microsoft Flight Simulator X\bglmanx.dll.oetbonrwqlkikkbeuchbeaozkrotknecoutelutb=1 C:\Microsoft Flight Simulator X\Modules\FSUIPC4.dll.kbccrlulleubihelllrlwizoqwquwnoboboehcnr=1 C:\Microsoft Flight Simulator X\PMDG\DLLs\PMDG_Interface.dll.ccozzatcwtauncurnckzttuiqqolrqoqtuoathhe=1 C:\Microsoft Flight Simulator X\RAASPRO\RAASPRO.dll.orrozaactkebtownbltkrtquhqtcanktcnawclro=1 C:\Microsoft Flight Simulator X\PMDG\DLLs\PMDGOptions.dll.zhltbhaorhloltrqwuwrwqrcqunnqlathtaletth=1 C:\Microsoft Flight Simulator X\PMDG\DLLs\PMDGEvents.dll.zcutzqctczkklcrnizrqtoibiwacouenhwtwqrhu=1 C:\Microsoft Flight Simulator X\PMDG\DLLs\PMDGSounds.dll.lwzolchruqntbiuuchqttnbuoqlwtqlwucqwbltl=1 C:\Microsoft Flight Simulator X\VistaMare\ViMaCoreX.dll.iaeqbqueqziouchkwtokqeehktzokbbbaooocheq=1 C:\IVAO\IvAp v2\ivap_fsx_bootstrap.dll.qkqqohooowhqoahqcahzoaorlacrnkitknhbenti=1 C:\Microsoft Flight Simulator X\GAUGES\PMDG_777X.DLL.lctwztqwuqhtaibearnzowlolzhzoltkctztqlqn=2 C:\Microsoft Flight Simulator X\GAUGES\BoeingGeneric.DLL.hehkrnzihihnqbhqeqzoeaitnqzoczlcunkebkur=2 C:\Microsoft Flight Simulator X\GAUGES\Magnetic_Compass.DLL.bnweeozhozweuqaklqiualwonoauaetracillltq=2 C:\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Main.DLL.iacnwicrzzzhrbnlazutzciwaeweoqawoztohwun=2 C:\Microsoft Flight Simulator X\GAUGES\PMDG_747400_ACS.DLL.inoroaqkqonqiqcaqhrakuoocectelkzzqqakaal=2 C:\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Overhead.DLL.bqtqrkcattkrthzkqrktwenbrkboqcqioleowowc=2 C:\Microsoft Flight Simulator X\GAUGES\PMDG_747400_Center.DLL.reeuuuhltwkwiotzkaclnwcnteruznekkoaqhqbu=2 C:\Microsoft Flight Simulator X\GAUGES\737-400.DLL.wbrllcahbhuhencncuznhiicbbzzbealthucknue=2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=1 [uSERINTERFACE] PageID=1 OpenATCOnCreate=0 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 SITUATION=FLIGHTS\OTHER\FLTSIM Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=All SelectAircraftPublisher=PMDG SelectAircraftType=All [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=0 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [sCENERY] LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 SmallPartRejectRadius=1 [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=0 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] LOD_RADIUS=4.500000 MESH_COMPLEXITY=89 MESH_RESOLUTION=23 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=5 DETAIL_TEXTURE=1 WATER_EFFECTS=2 TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=4500 TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=3000 SWAP_WAIT_TIMEOUT=2 [AContain] ShowLabels=0 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [iNTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=0 [REALISM] PFactor=0.000000 Torque=0.000000 GyroEffect=0.000000 CrashTolerance=0.000000 General=0.000000 UnlimitedFuel=True AllowEngineDamage=False TrueAirspeed=False AutoCoord=False RealMixture=False StressDamage=False GEffect=False ManualLights=False GyroDrift=False CrashWithDyn=False CrashDetection=False AutoTrim=False [sIM] SYSCLOCK=1 [sTARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1380 [Misc] Com_Rate=7 [bUFFERPOOLS] Poolsize=0 RejectThreshold=131072 [FSDREAMTEAM] AntiPopUp=1 ViewOptimization=0 AltitudeCull=1 GroundTraffic=1 [MULTIPLAYER] condAccoutPassword=0 VoiceVolume=2.000000
  23. I would like to introduce software add-on that monitors Flight Simulator changes and performance: http://secure.simmarket.com/simsettingsmanager-fsx-p3d.phtml
  24. Kuragiman

    Chasing My Tail?

    So I am playing around in Prepar3D 2.4 (still haven't jumped to 2.5). I bought a new GTX 980 and installed it. I wiped the shader directory out and blew away the Prepar3D.cfg file and let it build a new one. My settings are pretty high I will admit but I did this on purpose because I wanted to watch the performance on my monitoring software. My test bed was FSDT's KLAS sitting at gate C18 with 40% AI traffic. 2048 x 2048 textures. 4x MSAA. 8x Ani. All sliders maxed on the graphics except for the mesh resolution. It's one to the left. Autogen trees/buildings are normal and scenery complexity is Extreme. Lighting is full on with cloud shadows and object casting. Terrain casting is still way to much punishment so I don't use it. I had ASUS Tweak open and monitoring the GPU and I had Progress Lasso open monitoring my 12 cores. Here is where the tail chasing starts. Maybe a tech guru can explain it all to me. My new GPU will NOT go beyond 40% usage. It doesn't matter if I max out everything or turn everything off. P3D refuses to use more than about 40% of the power the card is capable. Every single other game I run always pegs the card at 100% with incredible results. I am stupid impressed by this card's performance in other games such as ARMA 3 and Skyrim. Those aren't simulations though, at least not as detail. I know this. The CPU is banging away on the 4 cores I assigned to P3D. I have 0-11 cores. I use core 5, 7, 9 and 11 for P3D. All other cores run other processes and add-ons for P3D. Core 5 is around 80% most of the time with 7, 9 and 11 bounce around between 20-40%. Total processor usage is 25-35%. Does P3D *EVER* use 100% of the GPU with anyone's setup? Even in a thunderstorm with cloud detail to MAX, I still don't get past 50% usage on the card. Something is obviously bottlenecking things right? I can't figure out what that could be. The CPU? The GPU? The RAM? The Front Side bus of the motherboard? Evil gnomes? I have an i7 3930k @ 4.4ghz with GTX 980 OC 4gig card. 32 gigs of G.Skill 1866mhz RAM is up on a X79 Sabertooth motherboard. My sim runs on a Raptor 10k RPM drive and is the only thing on it. My frame rate doesn't even really move that much between low and high settings. The Default F22 runs like crazy at around 60-80 FPS in the VC. The entire sim is smooth which is what you want, more so than FPS but it still bothers me to get into a heavy hitting airliner like an Aerosoft A320 or the new PMDG 777 and watch the FPS plumet to 20 FPS at HD airports and watch the video card just sit there at 40% usage. My brain tells me that if the game would just use the other 60% I could have the golden 30 FPS and be smooth with high details on. Why can I never get there? Is the ESP engine really that bad at using hardware, even with LM's heavily modified coding or do I just have a badly configured system? I wake up at night crying because my rig chews up every game on the market accept P3D. I haven't even bothered learning to fly the 777 as it sits around 18 FPS, even at default airports. My brain can't handle it. It's smooth but lagging with head movements. It is very immersion breaking. Other planes perform better but that's because they don't have 20 gauges running with detailed simulations of systems I am sure. Here is fun fact. Sitting at the gate looking at the buildings. The FPS in the A320 is about 23 with traffic on. When I look behind me toward the desert the FPS shoots up past 40 which of course yields smoother head panning. Heaven is behind me, hell before me. I should just fly but I keep hearing this nagging voice telling me "Dude, you have a powerful system… you have to be missing something." Okay.. I am rambling now. So apart from the usual "Shut up and fly" responses, is there anything you tech guys can think of that I might have screwed up or is this just how it has to be until we can have 8ghz processors?
  25. I have been reading a lot lately about trying to understand system bottlenecks and how to avoid them and by all I have seen my system shouldn't be doing it but I am confused still by the results. Here is a shot of my system in real time with Prepar3D v2.3 running in the background. I have an i7 3930k OC @ 4.3ghz with a GTX 770 OC II and 32gigs of G.Skill 1866mhz RAM (I do a lot of photowork. Needed the RAM). It is my understanding that if the CPU isn't bottoming out, which it is not in this benchmark (I am told one core near 100% is normal for P3D/FSX operations) then the Video GPU should be rocking and rolling. But as you can see in this benchmark, P3D is only drawing 30% of the total raw power of the video card GPU. @_@ From all the videos I watched and things I read my GPU should be nearer to 100% usage if the software is using it right. You would think a simulation like this would try to grab as much of the GPU as possible especially since P3D is GPU heavy instead of CPU. You can't see in these caps but my RAM load is about 42% also. The end results is that sitting at KDAL default scenery in a 737 or even a Carenado Grand Caravan the FPS is 18 with traffic turned on. It's about 24 with it off. But off or on, the CPU nor the GPU load changes much at all. What am I missing here? Others have reported running P3D in Payware aircraft with moderate/high settings and getting 30-40 FPS consistently. Of note in my settings, I have autogen completely off right now and scene complexity at High. There is no way, with those killers turned off, that I should still be sitting at 18 FPS in the VC at a default scenery airport. The weather is partly cloudly, generated by ASN with the cloud size fix applied. Outside the palne the FPS is about 30. If look away from the terminal and out across the landscape toward downtown Dallas my FPS maxes out at 60 FPS but STILL the GPU doesn't go much about 30%. Can anyone think of anything I am missing? All the benchmark programs I run from Nvidia ramp the card up to 99% like it should be so no bottlenecking at least in Nvidia benchmark software packages that I have run. P3D though, clearly the program is not using the full power of the Video card. I am stumped. Thanks in advance for any and all who can chime in on this subject. Moderators, I didn't know if this should be in the P3D forums or PC Hardware since it kind of pertains to both. Feel free to move it if need be.