April 30, 20242 yr I made a much longer video recently covering all my settings relevant to make MSFS run as well as possible. In this video I only cover the graphics settings. I guess the most important thing in this video is understanding which settings affect mostly the CPU vs the settings that mostly affect the GPU. Also, I try to explain how to determine if the sim is CPU vs GPU-limited. I've made a few videos demonstrating how the sim looks at different TLOD and OLOD levels - links below. I also made a short video comparing DLSS and TAA. The impact of TLOD on terrain rendering distance and mesh resolution: https://youtu.be/S-BhoewhFhY?si=bhXW11QOURHADma_ The impact of TLOD on how photogrammetry buildings and objects are rendered: https://youtu.be/Mk_vbuIK21I?si=84HG55jJ1ayURONt How OLOD affects airport objects (but apparently not much else): https://youtu.be/ty_v64lbl4Y?si=JePqxSNhoHLlxGQa A short video comparing DLSS and TAA: https://youtu.be/FnxY63fNfmI More on DLDSR here (I don't use this at the moment): DLSS resolutions (PDF): https://drive.google.com/file/d/1VHRzfi_Gwa-F7he6eSdSybi22i8pfN1R/view?usp=sharing Short PDF on DLSS, DLAA and DLDSR: https://drive.google.com/file/d/1St0lziaqlOQ3IDIos7avXp-JWGAWBYe5/view?usp=sharing I did mention AutoFPS in the video (dynamically changes TLOD and OLOD) - highly recommended. Latest version here: https://github.com/ResetXPDR/MSFS2020_AutoFPS/releases/tag/v0.4.2.10 7950X3D | RTX 4090 | 64GB DDR5
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