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Christopher Low

Members
  1. I used Flight Simulator 2 on the Commodore Amiga 500, but my first PC version was Flight Simulator 4.0b. I particularly enjoyed using the Mallard Software Hawaii and Tahiti packages with this version, and also their impressive (for the time) rendition of the Grand Canyon.
  2. I will keep an open mind, and not stress about it 😉
  3. Ah, now that I think about it, that "pitch up" happens before I activate the autopilot. I do not remember that happening in the P3D version of the 777.
  4. I appreciate that this is probably beyond the scope of your new software, but.......does it also improve the animation of the AI planes during taxi/departure/arrival?
  5. I assumed that "pitch up" shortly after take off was because I activate the autopilot quite early, but you are saying that this is an actual flaw in the flight dynamics of the PMDG 777?
  6. This may sound strange, but I can understand someone wanting to get FS1/2/3/4 running again. However, everything from FS5 to FS2002 was garbage as far as I am concerned. Not worth the time and effort to get it running, never mind get any enjoyment out of it.
  7. I can understand Noel's comment about "tourist traps". There is a small town in Yorkshire (England) called Castleton that I visited maybe 35 years ago on a camping holiday with a couple of friends. It was lovely and quiet, and a joy to walk around. I returned maybe 15 years later, and now there are tourists everywhere. Totally ruined the place ☹️
  8. I guess that is because the SU5.1 Beta is still in progress.
  9. I think that this is a very good solution for most airports. It would probably make it easier for developers to provide compatibility with photogrammetry enabled or disabled, and still retain the correct profiles for runways and associated taxiways.
  10. I use the proper name........San Francisco.
  11. I do not remember a pitch oscillation problem during this stage of a flight in the P3D version of the 777F. It may have had one or two issues now and again during descent, but overall I actually enjoyed flying the 777F in P3D more than I am in MSFS 2024. In fact, this problem is going to relegate the 777F to the maintenance hangar for now. I will concentrate on flying several different variations of the 737, which (apart from the minor "turn wobble" issue) is more enjoyable and relaxing to fly. At least it does not have any FBW "logic"! EDIT: On a side note, I had "bouncing" issues with the 747-400 in P3D, so I really hope that they make sure that this does not happen in the MSFS 2024 version of the aircraft.
  12. No, it was a relatively simple circuit of an airport, but I was using LNAV and VNAV.
  13. My PMDG 777F still exhibits "the bounce" at certain times, even though I have the latest version installed. The autopilot was conducting a shallow turn in a short flight earlier today, and the power kicked in because the speed had fallen 5 knots below that on the MCP. However, as the aircraft rolled out to level flight, it started "bouncing" (pitching up and down numerous times). This is a massive immersion killer, and I wish that it could be corrected. Is anyone else still experiencing this problem? I have posted this message on the PMDG forum.
  14. I have never felt the need to be anonymous online, but then I am not a real world airliner pilot who plays with toys in their spare time 😉
  15. Whilst the IniBuilds version of the airport clearly looks better, I can understand the comment by one user on the FSElite website. That grass (and the underlying textures) looks a bit strange when compared to the lovely 3D procedural grass that we get as standard in MSFS 2024.

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