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Christopher Low

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About Christopher Low

  • Rank
    Member - 10,000+
  • Birthday 07/31/1967

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  • Gender
    Male
  • Location
    Ulverston, England
  • Interests
    Comet Orbits

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  1. I am not even thinking about the 2024 version. There are plenty of airports that I want, and I intend to get them as soon as I can!
  2. The VC textures will be perfectly fine. If anyone thinks that PMDG would release the 777 with VC textures at lower resolution than those in the 737 (which are excellent), then they are smoking something that they should best avoid.
  3. I also use the Wish List on the MS Marketplace, and was intending to wait for another big sale. Unfortunately, nothing happened since Christmas, and my resolve eventually disintegrated! I have purchased several airports in the past few weeks, and now my Steam Wallet is empty I guess that I will just have to transfer some more money, and go without heating for a bit
  4. I selected DX11 mode right off the bat when I installed MSFS for the first time last November. I have not even considered DX12 mode, due to the fact that it apparently requires more VRAM. Since I have a relatively old PC with only 6GB VRAM (and MSFS is running far better than I could ever have dreamed at the moment), I prefer not to rock the boat
  5. ...and those Abacus computers worked fine for the Apollo project
  6. I have just had what can only be described as a waking nightmare..... I decided to take the PMDG 737-600 out for a quick spin around the hand crafted version of EFIV Ivalo (which I think is a decent rendition of the airport). When I was turning onto left base in preparation for a landing on runway 22, I received one of those annoying red "Connection Lost" messages. This was quickly followed by a green "Successfully Connected" message, so I assumed that everything would be fine. However, when I cleared the cloud base after turning onto final approach, I noticed a large section of default generic scenery right in front of me! I could tell that it was default right away, because part of it was covered with autogen buildings that were spread out in that "let's make it look as unrealistic as possible" manner that reminded me of default P3D. In other words, not a pretty sight Even worse, I also noticed that there was a large patch of default terrain directly in front of the airport itself, and when I got closer, I could see that half of the airport base image was missing! After I had given myself a bit of time to recover (lying down on the bed/breathing exercises/anxiety tablets etc), I attempted the same flight again. Fortunately, everything was fine this time, and I could finally start to relax properly. Needless to say, this was a very traumatic experience. I have even considered booking an appointment with the local optician to check for possible eye damage. Seeing default generic terrain textures and autogen placement can be extremely hazardous to one's health, and I would encourage anyone who finds themselves in a similar situation to exit the simulator immediately before any adverse effects are noticed.
  7. I noticed something else regarding the weather. If I change the altitude of the underside of the base layer in the Scattered Clouds option before loading a scenario, it does not save the new selection. It seems that I have to load the aircraft into the simulator first, and then change it. A relatively minor issue, but yet another quirk of the simulator.
  8. Yes, but Howard is interested in the increased level of detail to the airport and other scenery surrounding the rock that the RD Presets product provides. I have stuck with the hand crafted scenery for the moment because it already looks pretty good, but I assume that RD Presets have added another layer of detail beyond that.
  9. I did not notice much difference in the quality of the textures between the two. There may have been, but it is not something that was glaringly obvious to me.
  10. Enter stage left my GTX 980Ti, which is currently doing a fantastic job of rendering MSFS in high detail @ 1080p resolution with hardly a stutter in sight. I do not have AI planes active at the moment, but the performance is borderline crazy on my PC of yesteryear. Oh, and I keep TLOD and OLOD @ 250/200 respectively at all times. No need for AutoFPS.
  11. To be honest, a bunch of simmers whinged about the quality of the 777 VC textures in P3D. I never worked out what they were talking about, unless it was because they were expecting 32K resolution on the cinema screen size monitors that they were using. Sometimes, it's best to stick to more sensible options
  12. It must be seriously hard work beta testing "study level" airliners. I remember when I purchased the 747v3 package for P3D, and noting that there were something like thirteen different type/engine options available. How on Earth do you beta test that lot, and yet still have time to eat, sleep and work? Beta testing airports is easy compared to that.
  13. I assume that you are wanting to run MSFS on the new PC @ 3440x1440 resolution?
  14. Looking Glass Studios had this nailed 25 years ago in Flight Unlimited 2, so God knows why it is so difficult now.
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