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TLDR: The red numbers in the jpg are the bottom line percentage performance gains. I wanted FS2020 but had a good inkling it would most likely be a bit of a mess on release so I waited for feedback before purchasing. IMO sure enough, seeing how 1/2 done FS2020 currently is, and how it will be for a while, I have not yet purchased it and won't until the study sim tubeliners are sorted. So instead, seeing as though I have hundreds of $$$ invested in FSX, I decided it was finally time for me to upgrade and see if I can stretch FSX's legs a bit more. The end result is the below accurate as possible personal benchmarks I have done before and after an upgrade of cpu, motherboard and memory. Hopefully this is helpful for other FSX owners. I've tried to keep it apples to apples as possible. The graphs I now see are upside down, oh well, deal with it. 🙂 Both cpu setups were run on reasonable fresh win10 installs. Used 4 distinctly varied scenery/location save points. Recorded 35 seconds of stabilized info with MSI Afterburner. This is bare bones stock FSX retail with Acceleration. (nice to see the MS activation servers are back online, used to have to phone in the code) Important fsx.cfg Settings: AffinityMask=14 BLOOM_EFFECTS=0 TEXTURE_BANDWIDTH_MULT=40 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=True TEXTURE_MAX_LOAD=1024 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=2 GROUND_SHADOWS=1 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 D3D10=0 CLOUD_DRAW_DISTANCE=8 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 SmallPartRejectRadius=1.0 AirlineDensity=100 GADensity=100 FreewayDensity=100 ShipsAndFerriesDensity=100 LeisureBoatsDensity=100 IFROnly=0 AIRPORT_SCENERY_DENSITY=5 LOD_RADIUS=5.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=25 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=5 DETAIL_TEXTURE=1 WATER_EFFECTS=7
Hi folks, got my 5950X (for MSRP!) and had the opportunity to run a few benchmarks for you all. Hardware: 8700k (at 5.0 GHZ), Asus Z370-A Prime, 8x4GB DDR4 3200 CL 16-18-18-32, Noctua NH-u14s 5950X and Asus X570-E Gaming, 2x16GB DDR4 3600 CL 16-19-19-39, Corsair H115i RGB PRO XT GeForce RTX 2080 (both systems). Addons Prepar3d V5.1 HF1 FSL a320X (latest) ORBX (latest) Aerosoft Heathrow (Latest). Benchmark Scenario Take off from EGLL 9L, climb to 3000, turn right and intercept 27L for ILS CAT III Autoland. Entire flight on AP, no panning or changing views. P3D settings pretty much maxed out, but without EA. No weather, clear sky, Daytime. No GPU bottleneck, utilization less than 70% at all times. Configuration Average FPS Min FPS Max FPS 1% Lows 0.1% Lows 5950X PBO 45.6 26.9 56.6 25.0 21.5 5950X PBO (SMT OFF) 47.3 37.5 65.9 32.9 27.9 8700K @ 5.0 41.3 29.7 54.3 25.2 19.8 Observations Even at stock, the 5950x gameplay was significantly smoother than the 8700K at 5.0 ghz. Sim, scenery load, autogen loading were significantly faster on the 5950x. There was NO stutters at all with the 5950x, the 8700k has intermittent "regular" micro stutters especially in autogen dense areas.
Updating my list of essential SW (free or paywhere) for: 1) CPU temp monitoring 2) System monitoring 3) Stress testing 4) Benchmarking Usually I use: 1) CoreTemp 2) CPU-Z + HWMonitor 3) Prime95 + IntelBurnTest + OCCT 4) ? What are you using???