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World Update 22: US National Parks out on 4th July
Ooh that does look good
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FSLTL Traffic Injector updated, now with realtraffic
Show me the thread then please as I must've missed that.
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FSLTL Traffic Injector updated, now with realtraffic
You seem to be venting without proof of what you're venting about, please provide proof of your claims.
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Orbx Atlanta
That Error message is largely flawed and has been since Asobo shoved it in our faces then refused to give us a toggle to get rid of it, thankfully there's an App on Flightsim.to that hides this pointless message (amongst others); https://flightsim.to/addon/100169/hide-this-message
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Co pilot character changes randomly MSFS2024
They do have big heads
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New Weather injector…Anyone try it?
Until Asobo open up the API (they probably never will) then all these apps are doing the same thing over and over again, I'll stick with default live and when that's acting up (which is often) I'll continue using Active Sky.
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Why do scenery devs model pizza boxes, malls, bedrooms...?
Not at all, MSFS has been branded as a "digital twin" for good reason, it's not all about the perspective of flight. Hence we can walk around in 2024, there's more options for other types of vehicles, the options to do much more than just fly about are there to be utilised.
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Orbx Atlanta
Happens with general gaming genres and other simulator genres, it's a trend that's long past reverting to better times unfortunately.
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MSFS2024 Toolbox
Any program can actually be harmful to a users PC whether it's created by AI or not, but whether it runs perfectly fine on your system is one thing when everyone's system is different. That's where the risk - and yes users decision - comes into play, but seriously anyone downloading anything created by someone using AI without knowing what it's really doing, well that's just something to steer clear of. I appreciate your good intentions, it's not just you BTW, I'm seeing a lot of these apps and programs created from AI by people will little or zero coding knowledge and that's what we need to avoid.
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Orbx Atlanta
Back in the day when I used to create levels/maps for First Person Shooters, there were ways of "hiding" areas by adding in invisible walls or zones which prevented the GPU from "seeing/reading" models/textures/whatever in those areas. That way you could create multiple highly detailed areas without big hits on performance, which was vital when creating Deathmatch maps and such. So as a question (which I think I may of asked once before but forgot the answer), is there nothing like this in the SDK when creating Airports? So that those Terminals buildings where you cannot see from the outside, don't need to render their models/textures? Or is it a case of "build everything and the GPU sees everything"? Because if it's the latter, then that's a disappointment considering the tech/methods I described above have been around for 30+ years....
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MSFS2024 Toolbox
IMPORTANT!!! I just created the toolbox out of interest with AI Gemeni Pro. That means on the other hand, that I have no clue and therefore can add, repair or change hardly. I simply hope, there are no bugs ;) That to me is an immediate RED FLAG even saying he has no clue is one thing but using AI to to the work which could result in major complications of your system, If I were you I'd stay well clear of anything like this.
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GAIST v7.1 in MSFS 2024
Well they're useless in many departments but that's merely my opinion on what is an incomplete shipping feature since release, but yes I can see those pictures now. That kinda suggests the Asobo AI boats are using GAIST models, however again I see absolutely nothing in the English Channel whereas with GAIST in 2020 they were everywhere. Thanks for your help anyway, I'll stick with seafront and park GAIST until a hopeful update or Asobo change/fix but I'm not relying on the latter.
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GAIST v7.1 in MSFS 2024
Ah ok the title is interesting in that folder (I've not looked there), suggests they are "working" but in the English Channel I had Zero ships just small default sailing boats compared to Seafront Vessels which are everywhere. Either way it's definitely not working anywhere near as good as it did in 2020, even by the description on the flightsim.to page referencing issues with 2024 I'd say it's simply screwed all over. A shame Henrik has gone MIA (hope he's ok), could do with an update on what is going on with what was the best shipping mod. If only Asobo didn't mess with the ships and release a half baked feature in the first place, but hey ho they're useless.
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GAIST v7.1 in MSFS 2024
Do you use LNM? If so I meant the labels on that but my description was a bit wrong, in LNM left click a ship and it'll show you information about it (just like with aircraft). Screenshot that over a ship you "believe" is GAIST if you can, thanks
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GAIST v7.1 in MSFS 2024
I've tried everything now and am simply not seeing any GAIST ships whatsoever, I see plenty of "AI_" Asobo boats in Sim and LNM (mouseover, yellow label shows details of the ships) but nothing referencing GAIST which should begin "CS_". Seafront ships show up as "seafront-" in LNM so they're easily identifiable. Can you/others who say it is working, please show a screenshot of LNM with the label of the GAIST ships? As I fear there's a lot of misinformation and confusion over what people are actually seeing hence some/many of us not seeing ships (here & official forums) compared to those that are, thanks.