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MarcG

Donor

Everything posted by MarcG

  1. This one, might be an electrical box or something; Edit; Plus those cars are floating, just seen that unless they're inserted by MSFS itself of course :)
  2. The more I fly this bird the more I fall in love with her, a superb piece of kit.
  3. Superb airport @vbazillio thanks yet again for your work. I flew out of here this evening (my time!) and north up to Salt Lake City area, one very minor detail I noticed one of your parked aircrafts wing tips was colliding with a Fuel box or something right near the Compass Rose.
  4. I see it on default, currently not using any mods for traffic.
  5. Yeah from the landing gears to texture resolution issues it's become more of a distraction when they're clearly visible, especially in VR. But then these issues have persisted for 6 years now in one form or another. Just have to accept that Asobo aren't going to fix something they can't fix in the first place, no matter how hard they might try there's always something obvious that's broken and broken for a long time, sad but true. Edit: of course that's no to say every single flight is a catastrophe from a visual standpoint, far from it, it's just relentlessly annoying when you do notice the blatant issues.
  6. They're is no method to their bug fixing, it appears to be decided by throwing a dart at a board blindfolded. Plenty of highly reported bugs still way down their list, but hey it's the Asobo way.
  7. Yes that's my fear, hopefully they'll add them, I'll join their forum and find the relevant thread/start a new one. Thanks
  8. The main one being; I don't have to remove my headset to find the keys to press every single time, that's even more immersion breaking than the "warping" as you describe it. (I have no buttons left to bind)
  9. Yeah I've opened the door just fine, but can't get out of the thing that's the issue. If I click the door handle again it just closes the door
  10. Cabin temps going up/down to extreme values will be fixed in the next build, thought that was a little weird.
  11. How do you get in and out of the aircraft, I like to open the door and "click" something to get in but cannot see any click spots when trying to get in/out. I know Asobo have screwed up click spots in VR with SU5, but I couldn't find anything in 2D/flatscreen either 🤔
  12. I'm pretty sure the bog standard Auto Pilot feature in 2020 (which I used extensively for benchmarking) is available on Flightsim.to for 2024.
  13. 😄 Great little aircraft, well out of my comfort zone (i.e. no G1000!) so plenty to learn, did a basic flight and found it to be very nicely detailed and obviously very in-depth. Will enjoy a fair few flights with this now, a decent addition to my virtual hanger
  14. haha aahh righto, nothing I've ever done personally so wouldn't know where to start.
  15. Just bought, first flight tonight 👍
  16. I had it for a month but then the sun decided to come out and it was far too hot to fly, so I barely used it. I might look into again in the cooler months when I can learn & understand it's usage even more.
  17. Hmm, wonder if I can replace the music with Benny Hills Theme Tune 🤔
  18. Yeah don't get me wrong I love the bug fixes but they do themselves no favours with the constant regressions, which equates to more time fixing bugs they introduce hence this cycle is dragging on. I'm not overly confident of any weather changes going on the last Q&A where they did the usual "what bugs?" and shrugged it off, but I live in hope!
  19. It was originally only going to be the first 3 or 4 updates to fix the mess from release according to Jorg, but here we are on update 6 and they're still fixing that alongside having to fix regressions from the previous 5 updates (they'll never learn). Troublesome LOD issues still remain, texture steaming is an over the place, performance is still hit and miss depending on each players system and gaming scenario etc etc. Hopefully, fingers tightly crossed, that SU7 onwards we start to see actual proper progression of this simulator - starting with the weather, but I would not be surprised if they announced the "Next Title" within the next year!
  20. Was requested the first time this happened with MSFS2020 but Asobo chose not to do the obvious for reasons unknown
  21. This is issue has been there for years (in MSFS2020 as well) only not as dramatic as in that video, I've often seen tiles loading in beneath the aircraft albeit subtly but still very noticeable.
  22. They haven't fixed METAR Bubbles since they introduced them in November 2021, they outright refused to fix the VR Shutdown Bug for MSFS2020 after they introduced it, lightning in clear skies is still an issue since August 2020 (not to mention other obvious Live Weather issues). Just three factual examples of immersion killers alongside the poor LODs mentioned in this thread, it's just sad now, this Sim could be sooooo much better but they refuse to acknowledge what they break at times.
  23. This is to do with the LOD System in place so technically nothing to do with the graphics engine itself, like all games/simulations that render models at certain distances from the user, each model has a LOD LEVEL or similar design staged to gradually load in the model as the user gets closer. Hence with this particular issue you can see the rear wheels long before you see the nose wheel. As for difficulty in fixing, I don't think it's that difficult at all but Asobo have gone down so many rabbit holes with their LOD management (see countless related LOD bugs/issues) I'd be surprised to see this fixed any time soon.
  24. Precisely my point!

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