Wednesday at 07:34 PM2 days RELEASE NOTES Sim Update 6 Beta - 1.8.11.0If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.Stability & PerformanceFixed softlock when crashing your aircrat after a belly landingGeneral Bug FixesEnabled communication window during bush trips.AircraftBoeing 737 MAX 8Fixed an issue that caused the CABIN_LIGHT keys to behave incorrectly when bound to a device and used.Diamond DA62Fixed alternators and battery flickering and using a starterAircraft Core SystemsElectricity systemAdded the possibility to specifiy a minimum voltage required for a circuit to function called ‘MinVoltage’. Default MinVoltage is half of the nominal tension of the circuit.EFBAdded cavok and flightCategory to TAF condition change groups.AirportsBetter draw distance for lights attached to instanced meshes, now based on the light intensity.TrafficAir TrafficFixed live air-traffic planes desappearing instead of starting to pushbackMarine TrafficImproved marine traffic boats orientation.DevModeFixed and improved governor controls in the “Aircraft Debug Engines” window:Fixed an issue that prevented governor target RPM values from being entered independently for each engine on multi-engine helicopters.Added validation for the entered target RPM value (limited to the 0–200% range).Replaced the non-interactive governor status checkbox with a color-coded bullet and a text label distinguishing the “OFF”, “INACTIVE”, and “ACTIVE” states.Improved the tooltip displayed when hovering over the “INACTIVE” status.Made minor layout and punctuation improvements.GeneralAdded a new asset group Profiling to profile packagesFixed rendering of “Channel display > clearcoat roughness”Scenery EditorFixed gizmo not able to change altitude (regression SU6)Fixed projected meshes not rendered sometimesBiome EditorFixed build error when using Rebuild option from File menuSDKSimConnectFixed SimConnect_MapInputEventToClientEvent not working on consolesWASM APIFixed rare random deadlocks when using the CommBus API or other APIs that depend on it
Wednesday at 07:49 PM2 days well, stuck at 0% authentification in progress... Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
Wednesday at 08:52 PM2 days Downloaded and tested without any issue. Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
Wednesday at 10:07 PM2 days the AIRAC cycle has also been updated, server side update, as I have it in the old build (I started this flight before it came out) Edited Wednesday at 10:28 PM2 days by Tuskin38
Thursday at 12:33 AM2 days Stuck on activating packages with a bandwidth too low warning.Comcast 1gigabit internet. (Already changed dns)Back to server not serving issues...EDITGonna have to take that back… restarted the sim… all is well. Presently moving freight to ORD in the 77F. Smooth as silk.. Edited Thursday at 01:50 AM2 days by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
Thursday at 02:42 AM2 days 2 hours ago, Maxis said:Presently moving freight to ORD in the 77F. Smooth as silk..heh, my first flight in this patch is also the 777F, though doing ICN to LHR
Thursday at 04:56 AM2 days 4 hours ago, Maxis said:all is well.Good to know. Hope I’ll see the same then in about an hourUPDATE: worked, all fine Edited Thursday at 08:07 AM2 days by DAD Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
Thursday at 06:57 AM2 days this SU is pretty sparce on content... 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
Thursday at 07:33 AM2 days I think that most of us would have preferred to see AIR TRAFFIC - fixed undercarriage disappearing on AI planes when more than 50 feet away. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
Thursday at 07:43 AM2 days 44 minutes ago, Krakin said:this SU is pretty sparce on content...It's usual to have sparse release note length during the Beta updates. The full SU6 release note, when the public version will be available, should be more... consistent. Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
Thursday at 07:46 AM2 days Fixed softlock when crashing your aircraft after a belly landing.Has anyone ever suffered from this? I've not seen one report of this issue on the forums, yet it gets top billing in the stability and performance section.It's incredible that all of the reports of LOD issues, undercarriage disappearing, panning stutters get nothing? i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
Thursday at 09:10 AM2 days 1 hour ago, Bunchy said:Fixed softlock when crashing your aircraft after a belly landing.Has anyone ever suffered from this? I've not seen one report of this issue on the forums, yet it gets top billing in the stability and performance section.It's incredible that all of the reports of LOD issues, undercarriage disappearing, panning stutters get nothing?They're is no method to their bug fixing, it appears to be decided by throwing a dart at a board blindfolded. Plenty of highly reported bugs still way down their list, but hey it's the Asobo way. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
Thursday at 12:02 PM2 days 4 hours ago, vbazillio said:It's usual to have sparse release note length during the Beta updates. The full SU6 release note, when the public version will be available, should be more... consistent.Yeah, sometimes aircraft updates for ones not made by asobo/working title don't appear until late in the Beta or not until the public release.4 hours ago, Bunchy said:It's incredible that all of the reports of LOD issues, undercarriage disappearing, panning stutters get nothing?Maybe they can't fix it. Edited Thursday at 12:03 PM2 days by Tuskin38
Thursday at 02:41 PM2 days 7 hours ago, Christopher Low said:I think that most of us would have preferred to see AIR TRAFFIC - fixed undercarriage disappearing on AI planes when more than 50 feet away.What a joke. I don't know how yall enjoy this sim with so many visual bugs.
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