Everything posted by Piperdriver1093
- Immersion breaking terrain bugs in 24
- Immersion breaking terrain bugs in 24
-
Scenery Preview - Upolu (PHUP), Big Island of Hawaii
Yeah that was me.. I do have a fully rebuilt version of hilo up with an accruate layout. Just doesn't have a custom modeled terminal
- Immersion breaking terrain bugs in 24
- Immersion breaking terrain bugs in 24
-
Immersion breaking terrain bugs in 24
Just wondering if anyone else notices these two bugs that are driving me nuts pushing me back to 2020. The first are the green fields having a brown mask applied to them extremely close to the aircraft. This makes VFR flying during the day highly unappealing. And second is with almost every 3rd party airport from 2020 listed as 24 compatible I notice the custom ortho clipping in and out when on approach or departing at various distances from the airport. Did a flight from IAH to AUS last night and both are listed as 2024 compatible yet they have this issue. Is this a known issue because I cant find it mentioned anywhere online being such an obvious visual anomaly. Seems like everyone says "my 2020 airports work fine in 24". Running a 9850x3d 64gb of ram and 5090 with all my 3rd party content downloaded local to my SSD or in my community folder. The issues persist no matter how hard I push the TLOD and graphics settings. This stuff wouldn't be a big deal if it didn't happen in such a close proximity to the user
-
Scenery Preview - Upolu (PHUP), Big Island of Hawaii
Very nice, I see you are using some of my assets. I made a upolu airport a few years back and had it on flightsim.to but deleted it since I couldnt get terraforming right in 2020