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Piperdriver1093

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  1. I saw fenix has pushed an update regarding texture fixes too accommodate changes in SU7. Is this something that negatively affects all third party aircraft? As long as they release it as a hotfix and dont expect people to wait til the next sim update then its acceptable. Pretty much all my native 24 aircraft cant be flown to the numbers properly. Almost $500 worth of aircraft that I cant use now.
  2. Also it appears Fenix has pushed an update that ensure textures comply with new SU7 standards. Does this mean all third party products will have to be updated to work?
  3. How was aircraft DRAG issue not identified and FIXED in the Beta phase? This renders the sim unusable.
  4. The SDK is all you need to make airports.
  5. When's it dropping? I'm over looking at "TWO OH SIX" on every default paint lol
  6. God thats too soon. Would be nice to enjoy su6 before SU7 breaks new things
  7. Is this program supposed to update itself automatically?
  8. I agree, their cockpit models are copy and paste. As someone who's flown a real newer T206 I wouldn't mind a more modern G1000 cockpit because its an incredible aircraft.
  9. TLOD reduction that was introduced in SU6 should be at the top of the fix list but we all know it wont be.
  10. How does this play with airports that have custom vegetation polygons?
  11. Yeah running 600 TLOD in auto fps and still is just really underwhelming. Also the way the vegetation tiles essentially flicker in at the edge of the "render sphere" is awful. If it would fade into and out of view it would at least make it less ugly.
  12. Well as good as performance is in this update Im extremely disappointed in the TLOD reduction. Having to run 600 in auto fps to get it to look like 300 in 5.1. These quick fixes to improve performance across the board aren't fair to people who invest thousands in top tier rigs to get top tier visual fidelity. The way they do this without any sort of transparency is pretty sus.

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