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penta_a

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About penta_a

  • Rank
    Member
  • Birthday 07/04/1966

Profile Information

  • Gender
    Male
  • Location
    Jeddah, KSA (OEJN)

Flight Sim Profile

  • Commercial Member
    No
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    Other
  • Virtual Airlines
    No

About Me

  • About Me
    Started with MS flight simulator back in 1987 when it was version 2 (I think), stuck with it till now (FSX, FSX-SE, P3D all versions and MSFS), couldn't get along with X-Plane (Sorry).
    I work in aircraft maintenance since 1990, worked on L1011, MD11, B777-200/300/F, B747 classic -400 and -8F, E-170, A320/1, and B787-9/10.

Recent Profile Visitors

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  1. many thanks for your reply, however I mentioned that I don't have a navigraph subscription and looking to utilize MSFS free nav data AIRAC.
  2. good morning to all, I don't have a NaviGraph subscription and I get this message (nav data base out of date or something like that in MCDU), if MSFS is updating their nav data base frequently, is there a third party App/Mod to utilize that for third party airplanes like PMDG and FENIX? Best regards.
  3. Did they mention if they are including their own AI aircraft models? Did they mention what AI service they will be injecting? like radar24 or other service ? Are they going to include annual airlines flight schedules for people who chose to play off line?
  4. good morning, clear your DX catch and restart your PC, I hope things will get better.
  5. good evening, this app (OXRTK) causes VR to CTD, so I had to uninstall it, is there an alternative way to achieve stable view in G2 reverb? many thanks.
  6. FPS numbers are not that important to me as long as I get stutter free (smooth) sim with high vidality and no pop ups. thanks for the input.
  7. just to learn more, shouldn't the OLOD numbers be vise versa of TLOD? meaning, when we go higher in altitude, the TLOD gets higher to show more terrain details ahead (to prevent or minimize terrain pop ups) and OLOD gets lower because we don't need to see objects details at high ALT to reduce CPU load? when ALT gets lower OLOD gets higher to show more details on ground (especially airport) to prevent objects pop ups, while TLOD gets lower to reduce far away (unseen) terrain details to reduce CPU load?
  8. RELEASE NOTES 1.35.15.0 If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior. If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title. How to install a new update safely 1 Known Issue Beta build 1.35.13.0 introduced a bug that caused Assistance Settings to reset to default each time players launch the sim 2. A fix for this will be included in a future SU_14 pre-release test build, but this issue remains present in 1.35.15.0. General Several crashes have been fixed across the title Aircraft Boeing 787-10 / Boeing 747-8i CDU: Fixed takeoff speeds being invalidated when opening TAKEOFF REF on the co-pilot side Douglas DC-3 Fixed starting engine in Multiplayer causes other DC3 engines to animate starting Fixed overlapping words on the warning labels inside the cabin and on the rear cabin door. (Enhanced) Fixed Radio altimeter appearing off above 400ft. Classic 8-way Quick view controls fixed during flight. Fixed fuel pump does not indicate fuel flow from Cold/dark until after mesh switch is engaged. (Enhanced) Improved low resolution text in the Enhanced Edition cockpit. (Enhanced) Fixed missing panel texture for Beacon light. (Enhanced) Fixed HUD not correctly indicating state of flap. Fixed Decision height/Radar altitude setting knob setting does not match panel texture. Fixed fuel pump not indicating fuel flow from Cold/dark until after mesh switch is engaged. Grumman G-21 Goose AI copilot completes checklist items for you in Evaluation mode. Attitude Indicator doesn’t provide pitch indications. Fuel drawn from wrong tank when starting Cold & Dark. Part of tooltip description for Magneto Cutoff not localized. Unable to toggle “taxi light” in cockpit–must use keybinding. SDK Devmode Fix random crash upon exiting the game with DevMode activated AssetReload: Reload gltf lod min size
  9. UPDATE: installed SU14 (BETA) and all above is absulet, the sim takes about 4:08min now to load, meaning I have to wait for final release to judge before going through all add-ons again.
  10. I made a quick test, 1- with nothing in community folder start up time from mouse press to start page=1:37 min 2- tried most of add-ons one by one, found one scenery (Kuwait City+ airport) taking full extra min. 3- found FSLTL basic folder takes about 33sec to load. 4- total load time with both of those items out of community folder, sim loaded in 2:04 min 5- used AIG AI models for load testing and turned to be as same as FSLTL, well it was 3sec more. 6- returned every thing to CF except for Kuwait stuff, I saved full minuet to start page 2:37min, FSLTL is mandatory for me. now I need to find a BAT file to make MSFS start with out those introduction videos to save additional 20-25sec. Note: I don't have GAIST.
  11. in my case, this freezing problem during sim boot up for about 2-3 min (at around new activities screen) started after SU12, tried with IP V6 on/OFF, with Ether net or WI-FI with no change.
  12. same thing happens here, but in my case it was there already prior to SU13, couldn't solve it . it is annoying.
  13. for now I have a logitech speaker (center) that can tilt and swivel, it does a great job, I stuck Tobii bar on top of it with a double face tape, it is secured for now, buying a stand might be in the future if I have to. thanks for your valuable input.
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