-
Rob G started following Golden Gate Bridge Issue , AI Injected VFR traffic? , Free Tool: Dynamic Global Flight Dispatcher for MSFS 2024 and 3 others
- AI Injected VFR traffic?
- Free Tool: Dynamic Global Flight Dispatcher for MSFS 2024
- Free Tool: Dynamic Global Flight Dispatcher for MSFS 2024
- Free Tool: Dynamic Global Flight Dispatcher for MSFS 2024
-
No Ships From Seafront Vessels
Well I did something that I didn't expect any positive results: I have an extensive backup system for my computers so I can go back to any day for the last two months and reproduce everything I had. So I went back to the beginning of April and copied the Seafront files from then to my system in place of the files that were currently there. When I booted up again everythying was working again. Very confusing as I am not aware of any attempt to load new files during April. The only other thing I can think of is that in the package order, something may have changed when I re-loaded the older files in-lieu of the ones that were giving me trouble. At any rate, it is working now and I sincerely appreciate everyone who was willing to take the time to respond to me. Thank you everybody. Now on to the next problem :-).
- No Ships From Seafront Vessels
- No Ships From Seafront Vessels
-
No Ships From Seafront Vessels
I don't know what is going on. I was previous;ly getting lots of ships from Seafront without having to do anything with the ship asetting in-sim. Now no matter what I do I am not getting any ships from Seafront. I have ensured that both the Core library and the Vessels addon are both in my library and enabled. I have with the in-sim ship setting turned off and also with it set to Ultra. I am hoping that lots of folks use this addon and that someone can suggest what I am doing wrong to cause this to stop working? Thanks ...........
-
MSFS Auto FPS App
I promise I will read the lovingly crafted readme tonight. You are so awesome (and very diplomatic as well) LOL. THANK YOU.
-
MSFS Auto FPS App
If I don’t use expert settings, just basic auto, should I still open gpu-z and rtss or are they not needed? And if I use AUTO, do I still set a max framerate somewhere or just let the app decide? And what about dynamic settings?
- Controllers changing profiles
-
How come some things shimmer so badly
I would like to know why certain things, like power towers, and others, shimmer so badly. I have tested with and without mamudesign powerlines. They look terrible and ruin the landscape. What do I need to do in order to stop that, if possible. I am running MSFS 2024 and I am using DLSS Quality. However, I have tried TAA and it wasn't any better. Any help here?
-
MSFS Auto FPS App
I'm at my wits end about something: no matter what settings I use (SIM and autoFPS), I get terrible stutters from take off until about 500-600 ft up. I use a starting TLOD of 50 and OLOD of 100. Testing in both 2D and VR. Using Crystal Light when in VR. Currently testing with DLSS set to Balanced. Frames capped in-sim at 35 and Dynamic settings turned on at 35fps. 7800X3D, RTX 4090, 64Gb of 6000 ram. I am not using an airliner. I am doing all my flying right now in the Beachcraft Bonanza G36, cruising at about 3000 feet. I should also add that my Community folder has nothing in it except a couple of needed utilities and Navigraph. I removed everything else for testing. Everything seems like its doing very well, except for those takeoffs to about 600 ft. I have tried at KLAS, KJFK,and KMIA so far. autoFPS settings: General: Fixed, NFR or VR, FPS: 35, Flight type: VFR, FPS Sensitivity, Sens 5, TLOD base min: 50@1000ft, 800@6000, Extra 1.5, TLOD Top Max: 800@6000, AutoLOD Base: 100@2000, OLOD Top: 20@10000 I akm hoping someone can tell me what to try to get takeoffs under control instead of stutter fests. Thanks all.
-
Golden Gate Bridge Issue
When I see the bridge I see what I expect to see but I also see this partially constructed looking second bridge under the full bridge. I have some addons related to the sfo area so I disabled them all to eliminate them as the possible source of the problem but that weird structure under the golden gate was still there. Is this a known problem? Do some of you pother folks see what I am describing? This is not a VR issue although it exists in VR, but it exists in 2D also.
-
What Mouse Are You Using in VR
I narrowed it down, through process of elimination, to my rudder pedals. I was able to take away the dead zones I had created from everything but those pedals and everything is still working.
Rob G
Members
-
Joined
-
Last visited