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Found 42 results

  1. I have the following system and planning to buy a new graphics card to make the step from fsx to p3d. I'm between 1050ti and RX 470. intel i5-750 overclocked @ 3.3Ghz Ati 5770 8GB ram I know that rx-470 is generally about 25% faster than the 1050ti and frankly that's the one i'm thinking of buying, but i'm wondering if a nvidia graphics card is a must now days for p3d, if rx-470 will be the same or better for p3d and if there's any feedback about the performance of P3D from users that have recent AMD graphics cards. I'm always noticing people claiming that nvidia is the way to go for p3d, but they provide no justifications apart from the fact the some 3-4 years ago users with ATI were experiencing lower frames rates in clouds. Any help/feedback would be grateful!
  2. Hi Guys, I need some help. I have an AMD Six Core & since i am really not that good with computing/math i was wondering if someone knows or can check for me what the Affinity Mask Setting Should Be for an AMD Six Core because i truthfully don't know. I know some users set theirs to 14 or 86 but beyond that i have no idea. Btw i don't have hyperthreading. Any help here would be greatly appreciated. Thanks Wayne George
  3. Hello, the last few days I try to switch from the "traditional" FSX to p3d. After many hours of searching and tweaking I'm not quite satisfied with the result. I get about 15-20 fps with default scenery and the textures are not to clear. Any suggestions? CPU: Intel Core i7 4790 @ 3.60 GHz GPU: AMD Radeon HD 7700 Series RAM: 8GB
  4. Hello, I recently bought new hardware for my pc,but i dont know if i am performing good or bad. Specs: CPU:Intel 4770 GPU:AMD 280X RAM:8GB 1 HDD Drive No overclocking I get aprox. 20 fps with almost full graphics,in a pmdg 737 on schiphol,aerosoft scenery. I have traffic turned off. What do you think?
  5. Hello! I want to know if the Steave DX work for my spec? AMD Radeon R270 2GB GDDR5 , AMD FX-6300 4,2GHZ Turbo 6 core. Kingston HyperX Fury 8GB 1600MHz. Seagate 1000GB 7200RPM 64MB and im using FSX Steam??
  6. Hello. Let me start with my system settings. HP Pavilion g4-2064la Intel Core i3 @ 2,3GHz 4Gb RAM Intel HD Graphics 3000 (integrated) ATI Radeon HD 7670M (dedicated) - Switchable graphics FSX with SP1 and SP2 I've forever used FSX in DX9 mode, but recently wanted to try DX10 and see how it works. Even though the FPS have never been so good in my computer and I have applied the fixes, antialiasing is terribly bad. I have already applied the MultiSamplesPerPixel=4 in the fsx.CFG [GRAPHICS] section and the "Use application settings" in RadeonPro's AA options (I also selected Multisampling (Box)). Anyway, the AA should work, but it does not function very well. I also get a black full-screen view, but I can see everything if FSX is running in windowed mode. Thanks for your help. I suppose I should start by letting FSX build a new fsx.CFG file, shouldn't I?
  7. Hi guys, I need your help, I want to upgrade my system, but I don't know what to do, I'm using an AMD Fx 4350 (which is really bad), but as you know this is so weak, it doesnt run FSX with a proper FPS,so I decided to upgrade, my budget isnt the best, so I wont buy an Intel core i7 4770k, I cant. I readed about intel processors are better (talking about fsx), but I've seens some videos, people using AMD Fx 8350, and FSX running good. So, my options are: 1) Intel Core i3 4150, It's obviously that I have to buy another board, and I don't know if it's gonna be problem, I dont know if I'm going to have some kind of problem with the two cores it has. 2) AMD Fx 9370, I dont have to buy another motherboard, and if FSX runs good on Fx 8350, this should be better. So guys, help me please, do not tell me things like: ''oh no buy the i5-4670k, buy the i7 4790k'' because I dont really have the money. Regards.
  8. Anyone has using R9 GPU series from AMD for primary flight system(FSX/P3D)? (R9 270x/280x/290x) Is there any problem/issue with FS? (like black screen,blur display etc..etc..) -------------------- I was plan buying GTX 660 in last three weeks ,But can't get any. maybe there 20 retail store and 5 online store i asking if there any gtx 660 available ;_; (no stock) I look 270x , and its available.Maybe will choose this card for my flight sytem (it has mantle thoo ) (I know Price 270x and GTX 760 MS* on neweg** is similliar, but in my country(Indonesia) there $30+- USD diffrent) I know using Nvidia card its best choice for Flight system.. But 3 weeks without gaming its... killing me T_T,Can't wait any longer.. * Sorry for bad english *
  9. Hi all, I seem to have got my sytem's "stutters" under control and thought I'd share a little of what I learned. The problem: I was getting framerates of 50+ though quite erratic but then I'd pan the camera or pull a sharp manoeuvre and I'd get horrible, very brief fps stutters where the image would breifly freeze, jump then be fine until the next manoeuvre. What works for me: I had a look at his page: http://www.prepar3d.com/SDKv2/LearningCenter/getting_started/performance/general_performance_tuning.html - tweaked a little didnt really know what the effects were but got a better understanding of what these entries in the cfg did. Then I looked at this page: http://www.venetubo.com/fsx.html - uploaded my cfg, was not confident enough to paste their suggest cfg file in full as it seemed to not really account for P3d 2.2 but i did however pate the entries it said it had ajusted into my existing Prepar3d.cfg. -- this helped a bit but didnt fully solve the issue Then looked at my Gfx card's control panel. For me, I have 2 crossfired AMD FirePro GPUs (it's the new "trash can" Mac Pro) Here I turned everything to "use application settings" as everyone suggests, turned off "wait for verticle refresh" and "Open GL tripple buffering" and this made the biggest difference; I turned off AMD crossfire's "Frame Pacing" Now almost smooth as silk 40+ framerates in a nice addon AC at a nice Orbx Airport... happy days!
  10. What do you think, what kind of FPS I will gain from upgrading from FX-8350 to i5-7600K? I have a GTX 770 video card. With PMDG 737, Orbx etc.
  11. Does P3D v4 support octa core or hex core process as well as quad core cpu? I am currently using the i7 7700k, which is a 4 core 8 thread. However, if p3d supports Octa Core process , I'll purchase an 8 core 16 thread, the Rizen 1700x. I would like to hear advice from those who have used Hex Core or Octa Core in p3d. Thanks.
  12. I have search, reviewed, installed,,,reinstalled,,,re-reinstalled. I have changed drives I have even considered reinstall of OS...?!@? But... My tile proxy does work. It just doesn't work the way I would expect my system to work so as a favor I'm asking the great community whom has helped in the past to so many of us out here. System Specs:Motherboard Gigabyte GA-MA790x-UD4PProcessor AMD Phenom 1100T 6 coresRam 8GB Kingston DDR2 800HDD1 wOS Win764 SATA WD 500GB w14.ms seek HDD2 Parralell not used but for backupHDD3 World folder and caches SATA Seagate 1TB tested w 18.ms seek 2x ATI 4850 512mb in crossfire 11.5 drivers (POINT here My older 2 core system ran this stuff eh..OK why not with this now) FSX sp2 tileproxy beta8 shader mod 3.0 I can load a flight in Hawaii like I allways do and I get the origianl loaded area ok and net transfer shows ok.it take a while and works but I think it is cached. because subsequent flight shows little to no net dl but 150 tile per second transfer. This should be DL'ing like crazy, YES? I not getting any new tiles so as a long time user of tileproxy I must have goofed it bigtime So what can I do to avoid a system wide reinstall of everything to get a pleasurable experience again? I can and will post anything I can to help you guys help me? My proxyuser file ## Start a line with # to comment it out.# Turn your text editor's Word Wrapping OFF for editing this document.## Read the manual for help with configuration. Do not contact the# author about the configuration for particular services. Thank you.# [TileProxy] # Enable or disable worldwide photographic scenery coverage (Yes/True/On to enable)master_enable=On # Write a logfile to disk. In recommend to only turn this on for debugging purposes.# When using FSX RTM or FS 2004, the logfile may grow VERY fast and affect performance.#logfile="C:\logfile.txt" # If you have concerns about possible copyright violations by caching JPEG and BMP tiles# on your hard drive, this switch is the solution. By enabling diskless mode, Tileproxy# will not store a single tile on your hard drive. Expect higher network usage though.# Note that offline mode will depend on tiles being available in the cache.diskless_mode=Off # Offline Mode - No network access will occur (Yes/True/On to enable)offline_mode=No # Resolution limiter: 17 = 30cm/pixel, 16 = 60cm/pixel, 15 = 1.1m/pixel, 14 = 2.3m/pixel, 13 = 4.75m/pixel# Lower resolutions load faster, but are visually less appealing. The 30cm resolution may only be feasible# if you have at least 2GB of system memory.max_lod=16 # The following two settings allow you to tune Tileproxy to not preload specific LOD levels. This can# be used in conjunction with third party scenery products like "FS Altitude" that provides data only# up to a specific resolution. If you place this scenery higher than Tileproxy's world folders in the# scenery library then it will have precedence over Tileproxy for the specific LOD levels that it# contains. You can then instruct Tileproxy to not preload these low resolution LOD circles because# they are not needed anyway. # Lowest LOD ring to automatically preload tiles for. Must not be lower than 8.preload_min_lod=8 # Lowest LOD ring to automatically preload tiles for. Must not be higher than 17.preload_max_lod=17 # The maximum number of tile contexts that Tileproxy will send to the filter driver. A context# is essentially a very fast buffer for graphics data sitting in kernel memory that delivers# data right into FSX. Each tile context can hold an entire LOD 8...15 tile. Higher values# mean more use of your precious kernel memory though. The maximum number is 512. Lower if# you run out of RAM during flight and the PC starts to use the paging file a lot.max_contexts=512 # Generate Water Mask. This brings back shader-rendered water and allows# for the use of planes with floats (Goose, Beaver, etc...). If you turn this# option off, you get the Tileproxy behavior of Beta 5 and earlier versions.water_mask=Off # Recommendation: FSX users: Use water_blending=on, water_smoothing=off# to get soft land/water transitions## FS9 users: Use water_blending=off, water_smoothing=on# to get hard land/water transitions which# Tileproxy tries to match pixel-exact against coast-lines## Combining water_smoothing and water_blending is discouraged.# It's slow and gives weird results. # Use blending techniques to create a soft land/water transition with some# transparency effect near the shoreline. Compatible with FSX only.water_blending=On # The distance in meters that you want land/water blending to extend from the# shore line. Larger values require more processing. Large values are now possible,# useful values are up to 2000 meters. Very high values may be detrimental to water# mask resolution. Loading speed however remains mostly unaffected by this setting.blend_distance=500.0 # The rate at which terrain is blended into the water color. 1.0 means a linear# blending, values > 1.0 blend faster. Values < 1.0 blend slower. This works# similarly to a Gamma Curve. An exponent of 2 gives a quadratic blend function,# an exponent of 0.5 results in a square root behavior.blend_exponent=1.0 # The minimal and maximal transparency of the water. The lower you choose the min value,# the more reflective the deep water will be. The higher the max value is chosen, the less# reflective the water will be directly at the shore line. The reflectiveness transitions# linearly from max to min throughout the distance given by blend_distance from the shore.# Allowed values are between 0 and 1, and alpha_min should be smaller than alpha_max or# things may look weird.# The following alpha_min values will not give you any dithering artifacts on all-water tiles,# so the use of these is recommended. It is multiples of 16/239 (rounded up slighty)# 0.0700, 0.1339, 0.2009, 0.2678, 0.3348, 0.4017, 0.4687# 0.5356, 0.6026, 0.6695, 0.7365, 0.8034, 0.8703, 0.9373alpha_min=0.2678alpha_max=0.7 # The water color in hexadecimal RGB notation. Prefix with #. This should be blue# or greenish blue or some shades of brown, depending on your preference.# Values of #000000 are discouraged when using water blending - it will result# in weird behavior at the shorelines.water_rgb=#1C3378 # original water color#water_rgb=#000D1A # North Sea bluegraygreen#water_rgb=#0A101A# Med (sorta)#496E85 (lighter) #547F99 (greener #407B80)# tropical very green (too yellow green)#water_rgb=#6AB08D# tropical blue green#water_rgb=#06818C# tropical blue Yh#water_rgb=#1C3378#water_rgb=#193075 # a little less 'bright' ?? down 4 levels in rgbwater_rgb=#407B80 # Try to smooth land/water boundaries by trying to match the water mask to the image content.# This is a a somewhat experimental algorithm.water_smoothing=Off # The decision threshold for water/land when water_smoothing is enabled. 0 means everything# will be turned to land, 1 means everything turns to water. Chose some value inbetween.water_threshold=0.33 # Maximum number of bytes allocated to BMP graphics tiles in RAM at any time (0 for unlimited)# The value below states 1024 MB.cache_bytes_limit=1024000000 # Maximum number of BMP tiles to cache in RAM at any time (0 for no limit).cache_tiles_limit=200000 # The currently active service is configured here. Only ONE active source please.# The other source statements should be commented out.#source=Acme Globe Service#source=Service Example 1 source=Service Example 3#source=Service Example 4 # The sources you want to be able to switch from the GUI menu.# Separate the list entries with | and enclose in quotes. Make sure the# names specified here are valid services which are defined below.# You may want to rename the services according to your preference,# but make sure you replace all occurences of the strings.menu_sources="Service Example 1|Service Example 3|Service Example 4" # Experimental API Hooking section. Disable if you see strange crashes and effects.# Currently we only have the DirectX 9 hook. More hooks are planned.enable_hooking=No # The DirectX 9 hook enables the moving map overlay. More features are planned.enable_dx9hook=No # A flag whether to show the moving map overlay initially or not.enable_movingmap=No # Dimensions and overlay colors of the moving map. Positions are percentages of the screen.# Width and Height refer to the full 512x512 pixel texture used for the map. To get a round# map circle, the ratio of width and height should match your screen's aspect ratio (e.g. 4:3)# Radius is given in the map texture's pixels where one pixel represents a LOD 15 tile. A# radius of 0 disables the round stencil and shows the entire 512x512 texture. Color is given# in a hexadecimal ARGB notation. movingmap_alpha=255movingmap_color=#ff000000movingmap_xpos=88movingmap_ypos=15movingmap_width=60movingmap_height=80movingmap_radius=60 ## Here begin the service specific configurations [Acme Globe Service]cache_folder=G:\\cache.acmenetwork_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://server*.acmeglobe.com|path=/terraintile?pos=%s&v=%v|quad=ABCD|balance=0123|agent=Mozilla/4.0 (compatible; The TileProxy Project)"captcha_module=captchaformcaptcha_config="cookiedomain=acmeglobe.com|cookieurl=http://www.acmeglobe.com"min_level=9max_level=16map_version=1color_hack=Nocolor_level=0bulk_extend=50 [service Example 1]cache_folder=G:\\cache.service1network_module=libnettilemodule_config="conn=4|rate=1.0|verbose=0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=%v|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=10max_level=17map_version=426#_____________10,11,12,13,14,15,16,17__guide#level_mapping=10,11,12,13,14,15,16,17color_hack=Nocolor_level=13bulk_extend=50 [service Example 3]cache_folder=G:\\cache.service3cache_folder=D:\cacheWCnetwork_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.yimg.com|path=/aerial.maps.yimg.com/img?x=%x&y=%y&z=%z&v=%v&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=10max_level=17#_____________10,11,12,13,14,15,16,17__guide#level_mapping=10,11,12,13,14,15,16,17map_version=1.9color_hack=Nocolor_level=0bulk_extend=50 [service Example 4]cache_folder=G:\\cache.service4network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://mapcache*.ask.com|path=/sat/%Z/%X/%Y?partner=|balance=1234|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=11max_level=19map_version=1color_hack=Yescolor_level=12bulk_extend=50
  13. Hi, Last year I bought an AMD FX6300 @ 3.5Ghz, Turbo up to 4.1Ghz (technically a 3 core 6 thread CPU) and recently an R9 270 GPU. It greatly improved performance in FSX compared to a previous old core2duo. Even better in Prepar3D. Recently I got an Acer laptop, thin and portable with only moderate casual gaming in mind, it has a Core i5-4200U @ 1.6Ghz, Turbo up to 2.6Ghz (a 2 core CPU with 4 threads) with an NVIDIA GT750M GPU (in optimus) and in turns out that this laptop runs just as good if not sometimes better than my main desktop rig? I compared settings and loaded up addon scenery with addon aircraft and the FPS is mostly similar (in Prepar3D) In FSX the desktop is somewhat faster but also not much. In other first person shooter games (BF4) or Watch_Dogs the desktop rig is considerably better, but still the laptop is not too far behind if I slightly dial down details. Now I am wondering, are games so well optimized these days or is AMD just really bad? I know vishera/piledriver and whatnot wasnt a hit but I didnt expect it to almost lose out to a mobile CPU found in ultrabooks.... this i5 is the U version with low TDP.... Also I recall usi some msi tool to see CPU core usage in-game and it was constantly dropping and rising, I have a low end ASUS mainboard could this be a bottleneck and have trouble handling the FX CPU?
  14. Hey guys, new to this forum but not so FSX! I'm building my own PC (soon) but I still can't decide between an Intel 4440 paired with a GTX 750Ti, or an AMA 6300 paired with an AMD R7 265... Could you guys help me? I do a mix between gaming and video editing and my budget is £700 or less (including monitor, win 8). I'm upgrading from my ancient Dell Inspiron 530 on the LGA 775 with a Core 2 Duo E7200 and an ATI Radeon 5450. Both systems have 8GB 1600MHz RAM. I also apologise for the layout (using an iPhone to type this). Thank you!
  15. Hi Simmers, I currently have a Phenom II X6 1045T that cannot be overclocked because of my weak mobo. I want to upgrade this PC so it is dedicated to flight sim. Yes I know its best that i get a i5 or i7 K processor, but i simply cannot afford that due to shipping cost from America to here I live. So which should I get? Budget at absolute peak for CPU and Mobo is $210US AMD FX6300 + Mobo = $201US Intel i3 3220 + Mobo = $185 US Any opinions ????? I only want fsx to run PMDG's, REX, and GEX smoothly enough. I will NOT be using any payware airports or scenery and will be using WOAI traffic. I also dont plan maxing out the sliders. The only one that will be maxed are LOD. The rest will be middle to middle-high Thanks
  16. Hi, Just need to get a few opinions. I currently have a phenom II X6 1045t 2.7ghz cpu that i recently bought. Will it be worth it if i purchase a Cooler Master 212 cooler and overclock to 3.2 - 3.4ghz using addons such as the pmdg737, rex, and gex?
  17. Hello friends, I need help. I am trying to configure affinitymask for my processor, I tried with values ​​62 or 63-64, FSX works for a few minutes with all cores, but then the rest stops working attached some screenshots Core 0 1 (first physical core) 1 2 (first logical core) 2 4 (2nd physical core) 3 8 (2nd logical core) 4 16 (3rd physical ... 5 32 6 64 7 128 8 256 9 512 10 1024 11 2048
  18. Hey guys, more or less a newbie here, just thought I'd ask some opinions: I'm trying to put together a workable FSX rig, and its now time to upgrade my cpu/mobo from a 4 year old dinosaur to something I can squeeze some better performance out of. It looks like everyone is all about the i7's but I'm really on a tight budget and the Phenom ii x4 965BE looks like a steal for 90 bucks and 3.4ghz out the box. Now, I am definitely someone who believes on 'you get what you paid for', so is there anyone who uses it and can give me some specifics on the ups and downs on getting something like this? I am currently using an Athlon 64x2 running at about 2.7ghz. On a PMDG NGX and running REXE, I get anywhere from 8-12fps on a good day as long as I'm not using complex scenery. Right now, I'm getting the most fps nosedives when REXE injects weather and when flying online with FSInn. Now just for clarification, I want better FPS but I am by no means trying to go crazy-pro here. I am pretty much satisfied with a solid 16-18fps, as long as it's consistent and doesn't really dive below 12 when (for example) rexe decides to inject weather on short final. So anyway any opinions on that CPU or other advice would be appreciated. If I missed another thread where this was already covered, just let me know. Thanks
  19. Ok, so I am looking to build a pc for fsx, but I want it to hold up on other sims such as xplane, prepar3d, or other games like arma 3, battlefield 4, etc. . This is what I came up with https://pcpartpicker.com/user/littleferrhis/saved/#savedbuild_1979789...Now I do understand that in games like fsx, intel seems to be the way to go, but I am also going to be using this for other games, and the 4 cores may be more beneficial in that aspect, as well as amd having cheap , but powerful hardware. I tried to go as cheap as possible, since my budget is around $500, and I am going to need to wheel and deal to even reach this goal. I wanted to hear opinions, and I want to see if there are parts that are better for at the same price or cheaper. Thanks...
  20. Hiya folks, Have recently come back to FSX and put my trusty sword away for a while. I got myself a decent system last year (well late 2013) - AMD A10 Quad core and Radeon R9 200 series GPU. All the other usual ingredients. I would like to use the DX10 preview settings and with that in mind I am really considering buying Steves DX10 fixer. I do have Acceleration installed. One question is would I still need to set up a profile etc in Radeon Pro, or does the Catalyst Control Center replace it. Or are they different animals altogether. Next question - with this CPU, and GPU should the DX10 feature be a good improvement graphically and frames per second wise ? Or not worth the hassle. Any help or advice gratefully recieved. Thank you. Terry
  21. Hello, Hoping somebody can help before I lose the will to live. I have reciently got 3 Triple monitors for my flight sim experience. I am getting an Average of about 22fps. It gets high FPS everywhere else other than the VC. But none of it is constant. I have it set on Unlimited. I use Eyeinfinity of a Resolution of 5760x1200. My Specs will be below. I run orbx Global and Orbx England, and it looks terrible.. So does REX which is unlike before. I hope somebody can help as there is very little information about AMD around. Its what I have and what I was able to get hold off. The Specs are still pretty decent in my opinion. Just wish the game would react fps wise. Anyway thank you in advanced. Any more information needed don't hesitate to contact me. Intel i5-2500K CPU @ 3.30Ghz Windows 7 Ultimate, AMD Radeon HD 6800 Series, 3x Monitors Eyefinity at 5760x1200, Foxconn Rattler Motherboard and 8GB Ram/Memory. FSX CFG File: http://pastebin.com/inuV5FRQ Btw I have tried many tweaks now.
  22. Hey guys, I've been thinking about upgrading my PC. I mainly use it for Flightsimming (and office stuff, but that's irrelevant in this case). But probably my system differs a lot from the system a lot of simmers have, because I'm a proud AMD user, never was disappointed by AMD, my CPUs kept running and running. Great pieces of hardware. Speaking of hardware, here are my specs: AMD Athlon II X4 @ 3.4GHz 4GB DDR3 RAM AMD Radeon HD5670 Asus mainboard with AM3+ socket (not the cheapest and not the most expensive but does its job) and an SSD with Win7 64bit installed Now as the title tells you already, I'm considering upgrading my CPU to a FX8350 (and doubling the RAM to 8GB). Is this a reasonable step? Consider this: I'm flying FS9 only... until now at least. However I have some stuff installed... various addon sceneries (Aerosoft, FlyTampa and a bunch of freeware stuff), as for the aircraft I mostly use the IFly B737NG series, Level-D B763 and PMDG B744. Weather engine is ActiveSky Evolution, Performance calculation by TOPCAT and I'm flying online on Vatsim (so Firefox is always open for airport charts etc.) Standing at the gate at Frankfurt (MAF by Aerosoft installed) sitting in the standard Cessna under medium rain and heavy clouds in the sky I usually get about 24fps in average. With the IFly that value drops to around 20 in average with ASE running. However my sim just does not feel "smooth" when I'm taxiing on airports like that or when I'm on approach into those airports. I've done some tweaking... recently I've tweaked too much and now my sim crashes all the time, which is why I'll freshly install him again tomorrow. Now what do I want to achieve by buying a FX8350? I want my FS9 to run smooth as silk. No (or almost no) stutters at all, no significant framedrops, neither standing at the airports nor flying through clouds. Is it possible to nail 35fps with an FX8350 when I use as much software as stated above? For the future I plan to migrate to P3d. This could be in half a year or maybe a year... I'm not sure yet. Sometimes I think about buying P3d and the C172 trainer by A2A simulations right now and have some fun with it, but I really like my FS9 and buying all the addons again would hurt my wallet a lot. Assuming I choose the FX8350 and maybe get a newer gfx card with P3d and have 8GB RAM by then, what will the performance of P3d be like? Will I have fun with P3d? Is this system still too weak to run P3d (+ A2A/PMDG/IFly aircraft addon + ASN + FlyTampa scenery)? Rumours that I've heard say that P3d simply "works" better than FSX, meaning it is more stable and its performance is more solid compared to FSX, how big is the difference in FPS between FSX and P3d with the same addons running? Also I've heard that P3d uses multicore technology while FS9 does not. Is it possible that P3d even runs better than FS9 on an hexacore like the FX 8350? I'm absolutely aware that actually Intel processors are the way to go for flightsimming. However this is not an option for me as upgrading my system to make it compatible with an Intel CPU, that easily can be double the price of an FX8350, is far too expensive for me. There simply has to be another way, hasn't it? So I hope you can "answer" my questions. Maybe there's someone running his FS with a FX8350? Please reply to this post, I'm looking forward to hear your experiences! Maybe there's someone that tested a lot of CPUs with FS9/X or P3d and, by accident, you've also tested a FX8350 or similar CPU? Share your insights! Have a great sunday and hope to hear from you soon!
  23. Hi,I'm having a problem with installing the latest display driver(8.92 i think it is) for my 5850. Trust me I've googled this already, tried every solution which includes, uninstalling AMD Software, safe mode, driver sweeper etc...but I'm still getting this issue...The first picture says the INF file was not found.... <_<The second & third pic is just the log...everything else installed and is up to date except the display driver...The FOURTH pic show the folder that was created during installation and it shows TWO INF files.I tried to manually update thru Device Manager but it still comes up as an error...I'm about to give up on this. The current driver I have now is 8.85. Much help is appreciated.Thanks.
  24. Hi Guys! It’s my first post in the forum and i’m struggling with having a new laptop which are MSI GF65 and Asus ROG Zephyrus G14, i couldn’t find any posting relating to this topic, hope to get some help here...Specification:MSI GF 65Processor: I7-9750H @2.6GHz (Max boost to 4.5GHz) 6 CoresGraphic Card: GeForce RTX 2060 (6GB)SSD: 512 GBRAM: 16GBROG Zephyrus G14Processor: Ryzen 7-4900HS @3.0GHz (Max boost to 4.3GHz) 8 CoresGraphic Card: GeForce RTX 2060 MAX-Q (6GB) SSD: 1TBRAM: 16GBI noticed that more simmer prefer Intel processor compared to AMD because Intel’s single core performance & clock rate is way more better than AMD. But when it comes to Gaming Laptop, I’ve no idea that whether cores really matter to P3D in FPS performance. These two are my options, there’d much price difference between them, but 1 with I7 based clock rate 2.6GHz, another with AMD based clock rate 3.0GHz which is more nearer to the requirement of V4 ( @3.5GHz).Which laptop should I go for? My target FPS is 20FPS or just able to smoothly launch ORBX, Active Sky and PMDG...Thank you,Alester Tok
  25. Greetings everyone, Today I will ask your help by asking you a simple question, what are your average FPS in FSX-SE? My computer is a: CPU: AMD FX 9350 Back edition 4.7 Mhz liquid cooled VIDEO: AMD MSI 390 8 GB MEMORY: 16GB corsair DDR3 1866 MHZ HARD DRIVE: 512 GB SSD + OCZ 256 GB SSD Windows 10. Products installed: FSX-SE, Fly-Tampa Montreal, Fsdt JFK V2, Fsdt Chicago O'hare, AS16 + REX SoftClouds, PMDG 737. In JFK in ground I get 15 fps in the virtual cockpit and around 22 fps outside In the air the average can go up at 28 in the virtual cockpit 35 outside, with some random 50 fps picks. Is this normal or low for my setup?
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