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Found 14 results

  1. Howellerman

    P3D V2 - Stutters vs Blurries

    I have recently converted to P3D V2.4 in a big way - the installation corrupted by P3D V1.4 - and I am committed moving forward. 'Tis the future, after all! I am trying to tune this beastie, and have followed Rob A's threads and others with interest, but wanted to post something I have observed that perhaps others with greater insight/knowledge/understanding can decipher. First, my rig: 3770K @ 4.2 Ghz, 8 GB Corsair Vengeance, EVGA GTX 780 AC (factory overclock), P3D installed on an SSD. I am typically "immune" to stutters and the occasional screen tear, but blurries drive me nuts. In trying to find a happy medium, however, I have found that: 1 - When the scenery gets blurry and I hit PAUSE, it catches up. Sometimes it take a couple of seconds, sometime it takes 10. Whatever the reason, something is still running and playing catch-up, but it does catch up and the scenery becomes crisp. 2 - When everything is sharp as a tack and I un-pause, I get stutters, continuously, until the blurries again appear. Damned if you do, damned if you don't!!! I know there are dependencies/trade-offs, but I cannot seem to figure out what they are! I have tried and tweaked the TEXTURE_BANDWIDTH_MULT and FIBER_FRAME_TIME_FRACTION mods, have adjusted my sliders back to "truly average", all to no avail. I know that somewhere in there is a happy middle ground! I had P3D V1.4 pretty well sorted out, but do believe I (and for that matter, all of us) need to move forward to P3D V2 and beyond. So, I am committed. Perhaps to an asylum, but committed! Thanks for the help!
  2. Hey guys & Chase Plane developer I really need your help, before latest version v0.1.170 released, I got smooth camera moving around using mouse & keyboard.... but after latest version was released I got stuttering and lagging when moving my camera using mouse. When I move my camera using keyboard, its okay & still smooth........but, when I try to move using mouse by holding scroll wheel, it stuttering & lagging ...really annoying. is it because of my CPU usage memory 3 excessive use? or my settings? need your help.
  3. I switched to P3D from FSX since almost one year, when I decided to buy a new desktop completely dedicated to flightsim. I was used to run P3D from an HDD (Seagate Barracuda 2TB 64MB Cache 7200rpm SATA3) and I was pretty satisfied with the performances of the sim: I could flight my PMDGs at 35-40 fps average in cloudy weather but…I was tormented by microstutters (really micro, fractions of sec) especially on the ground, in payware airports with GSX services enabled (i.e. when parking distance meter kicked-in), during ASN/AS16 wx updates, sometimes in final before touchdown. I use to live with them since FSX and at the very end, I simply quit the struggle of having the sim 100% fluid. Last week, out of curiosity I decided to make the move: I got myself a new SSD (Samsung 850 Evo 1TB), cloned my HDD on it, changed drive letter and…O-M-G! Not only loading times practically zeroed, but also my nasty microstutters were gone. I was even used to have 1-2 sec black textures on the vehicle demo window in P3D scenario setting…gone for good. There’s also visible speed-up in the way the sim loads UTX terrain textures underneath, during flight at jet’s cruise levels. Not placebo here I’m afraid: completed several long flights without a single stutter, and sim’s smooth like silk, can’t believe it, eventually I made it, at least til next new addon install . My recommendation is, if you’re “one of the few” like I was, to run P3D from an HDD, before getting crazy with AM tweaks and Process Lasso settings, do yourself a big favor: clone your P3D drive on an SSD and maybe like me, you won’t be disappointed. Maybe everything above is obvious for the most, but I believe’s worth sharing it. Happy flying!
  4. I'm experiencing micropause in my wireless mouse movements only while running chaseplane. The mouse continously stops for half second. Very annoying issue Any advices?
  5. trsanchez

    FSX stutter problems...

    Hello, my name is Tom and I have such problems to run FSX smoothly. Does anyone have tweaks, to remove the stutters perfectly?I have such good frames, also with addon aircrafts ( like PMDG NGX ) and Addon sceneries ( Aerosoft Mallorca X ) par example. But when I am taxiing around the airports i receive stutters, especially on addon airports in Virtual Cockpit mode or in wingview mode. ( Not only in taxiing, also when I fly in VC it is laggy ).With bufferpools setting to 0 I receive always graphic interruptions, like white flashing artifacts, flashing black stripes etc. Need your perfect tweaks to solve this problem. Does anyone have tweak suggestions? Thanks for any help, I did bojote tweaks and I don't know what else I can do! I have been used the fps limiter to 30 and in fsx to unlimited, but without fps limiter and the limiter in FSX set to unlimited, I get better results and a more smooth FSX, but not perfect.What could I do to fix that issue? My pc specs are: CPU: I7 2600K Clock speed: 5 GHZRAM: 16 GB 1600 MHZ1 TB HDD Samsung 7200 RPMGPU: Colorful GTX 580 1536 MB Thanks for helping me :-) Best regards, Tom
  6. Hey. ​This is actually my first ever post here in this forum, because usually I've got all the help I've needed the last couple of years by googling my problems, and I always end up in this forum, so I've decided that it's time for me to step out of the dark, and ask a question my self. ​After swearing allegiance to Microsoft and their flight simulators since Microsoft Flight Simulator 2000, I've last year took a jump over to Prepar3D, after reading a lot of positive feedbacks and reviews of that simulator. ​But after spending hours, days, weeks and months on tweaking, and testing the settings to get the smoothest simulator possible regarding my computer specs, I've decided to turn of all autogen (vegetation and buildings), and also turn Scenery Density to the lowest, because I don't really need that eye-candy flying at 33 000 feet. ​I use ORBX Europe and Global Vector, so I can't really complain regarding my high-altitude flying, but to come to my question. ​By turning of Scenery density, I also lose all of the airports-buildings on the default airports, and that takes away the realisme while on ground taxiing before takeoff or approaching the airport for landing. ​ ​So I wonder if there is a possibility to have the airport-buildings visible, without getting all the other buildings (city skyscrapers, etc)? ​The reason I wonder, is because of my FPS, the airport-buildings have no impact what so ever on my fps, but as soon as I takeoff, as an example, from KJFK, flying over New York, or other big cities for that matter, my FPS drops way low, and major stutters occur, but I don't experience any of that with the scenery density turned off. ​Even though I thought my computer would be good enough for FSX or P3D when I bought it a year ago. ​I also have one other problem, at the start of a flightplan, taxiing and takeoff, I usually don't get any stutters, with FPS steady at 30 FPS, but after between one and three hours of flight, when I come back after eating dinner or watching a movie or something, P3D stutters like crazy, with FPS fluctating between 1 and 20, and when I click on the setting-button, P3D just close down, and I end up back at my desktop. ​Anyone know what could be the problem? ​Addons I use, and system specs is listed down below. ​Tessellation is turned of, as I didn't see any terrain-improvements with it turned on, and I've put my monitor refresh rate to 30Mhz, via Nvidia Control Panel, and Vsync and triple buffering turned on in P3D-settings. ​PS: I really don't know if I publish this at the right place, but keep in mind, this is my first post here, and I hope I've described my problem as best as possible. ​Btw, it's sad that flight sims are so addictive, since I use to much time with the settings, rather then fly a stutterfree trip. ​Addons: ASN & Aivlasoft (on a remote computer). ​Aerosoft Airbus A321 ORBX Open LC, ORBX Europe and ORBX Global Vector. ​Radar Contact. FSPassengers. ​System Specs. ​Windows 10, x64-bit. ​Intel Core i7-4790 CPU @ 3.60GHz (non-k, so overclocking is out of the picture, but with turbo-boost on 4.0GHz) ​Hyperthread turne ​Nvidia GeForce GTX 770, 2GB memory (Driver 364.51, haven't installed the latest driver yet, 364.72). ​20GB Ram. ​Btw, my Affinitymask is set to 84. Best regards Erlend Falck
  7. Rodrigo Barbosa

    Freezing, stutters on P3D v4.1

    Hello all! I'm having a strange problem in Prepar3D v 4.1: everytime I use right mouse click to turn a knob or flick a switch, the simulator stops and freezes for a few seconds. Then the screen flickers, the switch or knob changes position and the right mouse button menu opens. It started after upgrading to 4.1. I'm using 60 Hz refresh rate, unlimited frames and vertical sync. Video card is NVidia 1070 GTX.
  8. scottsware

    Stutters and Ram Frequency

    The sim was running very smooth except for frequent 2-3 frame stutters. This was annoying me so to track down the problem I turned down all the sliders and any display settings that would reduce FPS. I turned off every thing I could. I then flew in circles and let the sim settles into a constant bank and pitch and watch for the stutters. Every 5-10 seconds I would get the small stutters (or long frames). I have a R290X video card and a 4790K. I figured at the lowest settings I should be able to fly a 360 without the slightest stutter. I couldn’t get rid of the stutter so I uninstalled P3D then reinstalled and flew circles with the stock P3D install. I had the exact same stutters. Here is how I got rid of this problem. I have 2 X 4GB of Corsair ram (CMZ8GX3M2A1866C9) and it was running at 1866 using the XMP profile. When I upped the frequency to 2133 and ran P3D the stutters were gone. As a side note, when I say upped the frequency that’s all I did, I left the timing settings on auto and let the sabertooth z87 take care of the rest. I reinstalled all the usual add-ons and I can now run P3D at very high settings on a 4K monitor(the stuttering was the same on the 4K or a single 1920X1080 monitor) It seems the ram couldn’t supply the 4790K CPU fast enough. Now I can zoom all over the place using one 4K monitor and two 1920X1080 monitors (one on top of the other to match the 4K height and placed to the left of the 4K) with the over-clocked ram. This might be something for people with stutters to look at. There is a long history of discussions of ram frequency and latency, I didn’t think it applied to todays computers but I guess it still matters.
  9. nosar77

    Frustrating Stutters

    Hi. I have searched everywhere and tried multiple settings around the forum and i cannot get rid of stutters. I am running a 4k monitor with the ability to use 30hz but that wasn't smooth for me. I have tried combinations of 1/2 refresh rate and Vsync on and external FPS limiter(Rivatuner and Nvidia Inspector). When i tried these settings i was using a default P3D.cfg so no tweaks. I have the Prefer Maximum Performance so no need to suggest that common fix. I also have tried Fiber Frame fixes and affinity masks tweaks and those also do not help. Can anyone help me give up to date settings or settings that could help me? System Specs P3D 3.4.18.19475 Intel i5 6600k OC 4.8 GHz 12 GB DDR4 2400 mhz 1 TB HGST HHD 250 GB Patriot Spark SSD 480 GB Kingston SSD Asus 1060 GTX Turbo OC 1 4k Samsung 60hz 27 inch Rason L. Bryant
  10. Jim Young

    Pause at FSDT KORD

    Just wondering if anyone else has seen a long (2-3 second pause) at FSDT KORD and if there is a solution? It ONLY happens at night in my PMDG 777-300ER. I went to FlightBeam's KIAD and the issue was not there. Just at KORD. My Gate was B22. I have not tried it at any other gate at KORD but believe it will occur there too as it happens as I taxi to the takeoff runway too. Very annoying. Looks like it coincides with night lighting that flashes. Thanks for any assistance. Best regards,
  11. I have an i7/960 running @ 3.2, with 12 gig DDR3 RAM. I am running NVidia drivers 335.23. I recently installed an o/c GeForce 750Ti with 2 gig RAM, & have since been fine tuning FSX. I have followed the advice in Word Not Allowed's guide, and have taken on board some of Kabote's suggestions; I have set the affinity mask according to the recommended settings from the Gatwick FS Club's on-line tool. I now have a system that runs smoothly, with good FPS (locked at 30), and very little shimmering. However, I am getting stutters of anything from 1 to 5 seconds duration, and they appear to be random - they will happen even with the aircraft sitting on the ramp, engine off. The top part of my FSX config file is below, together with a screenshot of NVidia Inspector. If someone could point out to me where I have gone wrong, then it would be very much appreciated!!! Thanks, Bernie [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=60 UPPER_FRAMERATE_LIMIT=30 WideViewAspect=True [DISPLAY.Device.NVIDIA GeForce GTX 750 Ti.0.0] Mode=1920x1080x32 TriLinear=1 AntiAlias=1 TEXTURE_BANDWITH_MULT=120 UPPER_FRAMERATE_LIMIT=30 [JOBSCHEDULER] AffinityMask=84 [GRAPHICS] SHADER_CACHE_PRIMED=1693500672 TEXTURE_MAX_LOAD=1024 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 SHADER_CACHE_PRIMED_10=1693500672 D3D10=1 MultisamplesPerPixel=8 MultiSampleQuality=8 HIGHMEMFIX=1 TEXTURE_MAX_LOAD=2048 TEXTURE_BANDWIDTH_MULT=80 UPPER_FRAMERATE_LIMIT=30 ForceWindowedVsync=1 [bufferPools] BufferPools=0 POOLSIZE=0 RejectThreshold=524288 [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc Maximized=1 Location=440,151,1480,929,\\.\DISPLAY1 HideMenuNormal=0 HideMenuFullscreen=1 ProcSpeed=7286 PerfBucket=7 SimObjectPaths.6=SimObjects\UT2 Aircraft FIBER_FRAME_TIME_FRACTION=0.2 DisablePreload=1 [TERRAIN] LOD_RADIUS=4.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=24 TEXTURE_RESOLUTION=25 TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=907TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1376 DETAIL_TEXTURE=1 WATER_EFFECTS=4 AUTOGEN_DENSITY=2 [sCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=3 NVidia Inspector Settings: http://img.techpowerup.org/140526/nvidia_20140526_153151.png
  12. Richard99_Photography

    Many stutters while running a steady fps

    Hello, I am testing the new purchased P3D V2.3. Tonight's test was @ KIAH (by FsDreamteam) with the Airbus Extended by Aerosoft (v1.15). FPS were locked to 30. In game, at the airport, I had an average fps between 28 and 30, so a solid and steady fps. What I noted is an abnormal stuttering while turning right/left onto the taxiways and while going straight forward. In P3D v1.4, such steady fps allows a very smooth simulation, here with P3D V2 many (unpredictable) stutters. How is it possible running a solid and steady fps and get stutters? Thanks, bye.
  13. Well I decided to try a 'professional' AI package and grabbed MyTraffic 6 off the Simmarket today. I installed it with no problems. I get traffic a plenty but I have an annoying issue that is going to make this package pretty much useless unless I can find a solution. Doesn't matter what aircraft I spawn in as, it happens regardless. My test airport has been KSFO from Flightbeam. My traffic is set to 25% and I use Traffic Manager to Cull traffic down to 50 planes or less. My FPS is good. What looks like is happening is when certain AI planes spawn in it induces a huge lag/stutter. You can watch the FPS counter drop about every 4 seconds. It will be 35 35 35 35 and then suddenly goes to 6 then back up to 35 35 35 35 then to 6 again. It does this non-stop. The end result is tons of stuttering when panning around or trying to move the camera when external. If I tell Traffic Optimizer to cut traffic to 0 then reset the max to 50 and it starts to repopulate the airport that large frame drop every few seconds goes away. There has to be some AI plane spawning in that is making the simulator wig out, at least that's what it appears to be based on my testing and findings. I long for the day when I can just turn on an add-on and GO... and not have to sit here with a team of rocket scientists trying to pinpoint what ONE thing that is causing the bad behavior.... Anyone encounter this problem? Anyone manage to fix it other than wiping out the traffic with the Traffic Optimizer and letting it slowly rebuild new traffic?
  14. Hi there. Somone please help me. This is really crazy. I suppose to have a good PC and a good graphic card as well, but the simulator does stutters. One each minute. The configuration is AMD Q10 quad core 3.8GHz (4.2GHz ) 8Go of RAM and Nvidia 780GTX 3Go 2 Matrox TreapleHead2Go 6 monitors LENOVO and the simulator is FS9. This computer is set for the outside view. I tested in FS9, all the graphics settings back to minimum. And the stutters was still there, one each minute. Now I try to find out if the problem come from the fs9.cfg If nothing is find here I have to work on the Nvidia settings which makes me freaking out as I know nothing about it. I've followed all the Nick bible recommendations. Except for the AMD. Thank you so much