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Showing results for tags 'density'.
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HI, I currently have REX OD installed, and I have been having a sort of curious "issue" with clouds for a while. I don't know if this is normal. When I am flying through a cloud, I see clouds in front of me. But, the moment I look to the side, the clouds do not exist around me--just in front of and behind the aircraft. I have cloud density all the way up in settings. Is this normal (As I understand it, FSX draws clouds as layers of sprites, but that is all I know)? I don't remember this being a problem with complex clouds in FS 2002 lol. Any help/ clarification is much appreciated!
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Hey. This is actually my first ever post here in this forum, because usually I've got all the help I've needed the last couple of years by googling my problems, and I always end up in this forum, so I've decided that it's time for me to step out of the dark, and ask a question my self. After swearing allegiance to Microsoft and their flight simulators since Microsoft Flight Simulator 2000, I've last year took a jump over to Prepar3D, after reading a lot of positive feedbacks and reviews of that simulator. But after spending hours, days, weeks and months on tweaking, and testing the settings to get the smoothest simulator possible regarding my computer specs, I've decided to turn of all autogen (vegetation and buildings), and also turn Scenery Density to the lowest, because I don't really need that eye-candy flying at 33 000 feet. I use ORBX Europe and Global Vector, so I can't really complain regarding my high-altitude flying, but to come to my question. By turning of Scenery density, I also lose all of the airports-buildings on the default airports, and that takes away the realisme while on ground taxiing before takeoff or approaching the airport for landing. So I wonder if there is a possibility to have the airport-buildings visible, without getting all the other buildings (city skyscrapers, etc)? The reason I wonder, is because of my FPS, the airport-buildings have no impact what so ever on my fps, but as soon as I takeoff, as an example, from KJFK, flying over New York, or other big cities for that matter, my FPS drops way low, and major stutters occur, but I don't experience any of that with the scenery density turned off. Even though I thought my computer would be good enough for FSX or P3D when I bought it a year ago. I also have one other problem, at the start of a flightplan, taxiing and takeoff, I usually don't get any stutters, with FPS steady at 30 FPS, but after between one and three hours of flight, when I come back after eating dinner or watching a movie or something, P3D stutters like crazy, with FPS fluctating between 1 and 20, and when I click on the setting-button, P3D just close down, and I end up back at my desktop. Anyone know what could be the problem? Addons I use, and system specs is listed down below. Tessellation is turned of, as I didn't see any terrain-improvements with it turned on, and I've put my monitor refresh rate to 30Mhz, via Nvidia Control Panel, and Vsync and triple buffering turned on in P3D-settings. PS: I really don't know if I publish this at the right place, but keep in mind, this is my first post here, and I hope I've described my problem as best as possible. Btw, it's sad that flight sims are so addictive, since I use to much time with the settings, rather then fly a stutterfree trip. Addons: ASN & Aivlasoft (on a remote computer). Aerosoft Airbus A321 ORBX Open LC, ORBX Europe and ORBX Global Vector. Radar Contact. FSPassengers. System Specs. Windows 10, x64-bit. Intel Core i7-4790 CPU @ 3.60GHz (non-k, so overclocking is out of the picture, but with turbo-boost on 4.0GHz) Hyperthread turne Nvidia GeForce GTX 770, 2GB memory (Driver 364.51, haven't installed the latest driver yet, 364.72). 20GB Ram. Btw, my Affinitymask is set to 84. Best regards Erlend Falck