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Found 324 results

  1. From the album: Jamalje's Album

    American Airlines 824
  2. Hey Guys, Just released this one. Being an ex-Navy guy, I figiured I needed to get one out, and I wanted to do the older version of the C-40 when she wore "Stars-n-Bars". Sadly the world has made the Navy strip off all military markings as they are just a target, but I thought it really set her apart from the average 737. 🙂 I did the "Spirit of New York City" in honor of 9/11....I may paint more "cities" as time goes on. You can get her by clicking the link in my sig. I like how she turned out....just sad we don't have a real combi model so I had to use the Passenger model and paint on the Cargo door. The other way...using the Cargo model and painting fake windows on...just looked horrible, so we can't open the Cargo door...but she looks authentic this way.
  3. Testing how she does in multiplayer...she does just fine! 1st time in history that I've seen 3 of my paints in the sim at the same time! 🙂
  4. *Before Starting the topic , if this content is violating the EULA , please inform me so I can stop * Hello Captain , So as I was trying to paint the PAX seats of the 737 , the texture is working absolutely great at daytime But when switching up to night"time" , some of the default seats are showing up , here are the photos so you won't be confused : So what texture file should i edit to equalize it ? Thanks in advance
  5. Hi all. I am wondering if anyone knows of a way to tweak the engine sounds of the PMDG 737. In particular, in real life 737's, at idle when throttling down, I notice the rumble of the engine, and the full power grind when at full power. These both sound different than they do in the simulator, and I was wondering if I could try to tweak them. I have Audacity on my laptop, and I'm wondering if you can use that (and if so, how?) to modify the sounds. Or even if someone knows of a sound pack that has what I'm looking for. Hopefully someone can help me out! Thanks, Ethan
  6. Folks, I'm after that first pointer to get things going from which I believe I'll be able to get there myself. I've been trawling forums and manuals for days and can't seem to unpick this - if you know of a thread, here or elsewhere, that answers this, a pointer to it would be gratefully received. My Setup I'm running P3d 2.5 on my main computer (called "Flight1"). I have FSUIPC and Wideclient (registered versions) installed and working fine. I'm running the PMDG 737 (though will ultimately want to expand what I'm doing here to other aircraft in so far as that is possible). I have installed LINDA 2.6.3 on this PC. I have a second PC ("Flight 2") on which I run, FS Global Real Weather, FS Commander - all working fine. On this PC I also run SIOC (OpenCockpits software) and have built my own MCP using the USB interface, Mastercard, etc. Note that the OC Hardware is connected to Flight2 not the main P3D operating computer, Flight1. Background I have reached the stage where I am able to read the status of the PMDG MCP LEDS (e.g. CMD_A lit or not) and replicate this fine on my own hardware. I've done this using the SIOC code to read the status via WideClient/FSUIPC. This bit (after some head scratching to get there !) is fine. I can also operate the switches/buttons on my hardware and see the state change in the SIOC monitor, so I know the wiring at the end is correct. My difficulty I now understand that you can't programme (i.e. read a switch state and send it to the PMDG 737 in a similar way to how you read the status of items. From the reading I have done, I understand I will need to use LINDA and/or FSUIPC ".evt" (event) programming. Now this is where I'm getting stuck and would appreciate some insights from others. A few questions (that may be wide of the mark but will probably tell you where I'm at trying to hunt this down) I have installed LINDA on Flight1 (main P3D running computer) - is this the correct place to put it ? (I believe so) How can I link a state change on my hardware (that I can see in SIOC monitor) to the process of sending the command to the PMDG ? Does anyone know of any examples that would lead me through this ? Even a simple one that says "put this file here, change this value to coorrespond to your switch input and this one to the PMDG offset value from the SDK and it will work", just for one switch, would be great - I could then build off of this What I'm not necessarily after I'm not really after a "download this and it will do it answer" though I accept that this may assist me in unpicking things. Given that I'm building my own hardware from the ground up (no pun intended !), I need to understand this so that I can do different/odd things later if required. Thanks for your patience folks and I look forward to that "key" that will unlock the next step for me. Cheers, Rob
  7. Cannot find any past reference to backing up. The manual states that you can have one provided only one copy is installed. My question is If I can have one, How do I get it. Thanks
  8. Your comments are highly appreciated! Thank you for watching!
  9. I currently own all of the PMDG products (except the upcoming DC9) and I have an age old question concerning the MD-11. The rumor mill still has the MD-11 as a proverbial logic bomb for PMDG products and I want to include it in my hanger... but if it still causes errors within FSX to the point I have to wipe ALL my entire FSX drive, I rather leave it where it is - as a executable zip file from PMDG. Has PMDG addressed this issue long ago already and the latest updates will not have any effect on the sim, or is it still what many are saying what it is? I have tried running the MD-11 a while back after I had bought the 747-8i and I had to repair the entire drive... thankfully almost all my software were re-downloadable, I had to pay for another extended plan from PMDG to get my aircraft from them again.
  10. Some randoms I took today in FSX:SE. Flew KORD-KTPA and then over to KFLL. Sorry for the low res, I have a crappy old monitor This one is my last leg which is going right now, KFLL-KMDW
  11. New Boeing 732 (by FlyJSim) First Flights in Bora Bora I hope you like
  12. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  13. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  14. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  15. Hello! I want to practice ILS approaches with the NGX (LANDINGS MAINLY) So can I have a download link to an FSX load game saved filed where im aligned with the runway ( You know, Disengage AP and all that I will have to do about 500ft before touchdown) but you know what I mean! Thanks! I think tutorial 2 already has the downloaded saves...but where do i place them??
  16. Just an hour ago, a train carrying six 737 fuselages, as well as parts for both 747's and 777's, derailed for unknown reasons... sending three of the six fuselages into the river, one badly damaged :(. You can find more info in this link: http://www.nbcnews.com/news/us-news/derailed-train-montana-sends-boeing-fuselages-river-n149321 Speed is not considered a factor.
  17. The pmdg 737 ngx installer wont let me install because it says that there is a newer version installed that needs to be unistalled before I can install the older version. Help please
  18. Any idea's for this problem? I have tried reinstalling the PMDG 737 but the problem still occurs. I have the following add-ons installed: ORBX Global ENG Series REX2 (Real World Weather in use) UK2000 Scenery (+ Aerosoft scenery, fsdreamteam etc.) PMDG 737 NGX (of course + Quality Wings 757, Carenado C172/152)
  19. Approaching Mykonos at sunset with 737-200. Enjoy!
  20. I have worked on this for a while now to make this sound accurate and add as much realism as I can for FSX. This is the sound for the main gear and adds ground rumble with taxi bumps and cabin rattle to your NGX Experience. Please backup your ORIGINALS FIRST !! Instructions below Inside the zip you will be presented with a folder open that to a temp place on your desktop and inside you will find a sound wav called - PMDG737NGX_GRND Follow the steps below on where to place this and of course if you have the expansion pack then you will need to make a double copy to drop it in both locations. C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\PMDG 737-800NGX\sound If you have the expansion pack aswell please also do the following C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\PMDG 737-700NGX\sound Download :- https://www.dropbox.com/s/6piri5b6l8gvba3/NGX%20Groundroll%20Enhancement%202014.zip?dl=0 Any Issues Post below I will assist regards .... To follow soon is :- Brand New Internal Reverse Thrust with added bass Wiper Sound Nosewheel Centreline Sound polished up New Trim Wheel Sound + Much more
  21. Hi, I didn't find answer on my question. In FMC (TAKEOFF REF page 2/2) you have 3 heights to set - ACCEL, EO ACCEL and REDUCTION. I have charts (screenshot is included lower in this topic) with noise abatement procedures on LKPR and I need your help, please - which height will be ACCEL, which EO ACCEL and which one REDUCTION? Thanks.
  22. NOTE: this is not really a review, and does not fit the member review template, which is why you are finding it here. I hope you enjoy it! Dogfight: Coolsky Flight One DC-9 vs. Captain Sim 737-100/200 & 200ADV The DC-9 first flew in 1965 on short to medium routes. The 737-100 competed for the same market, and entered service in 1968, followed that same year by the 200, and the ADV in 1971. Both were hugely successful products for their makers, and lasted well into the age of glass cockpits. In the end, it was the 737 that turned out to be the most popular jetliner of them all, but that outcome was not always obvious. These classics were rivals in real life, so how do they compare in FSX? Let's put them head to head and find out. Each category will be ranked 1 to 5 (best), except where there's something exceptional. ROUND ONE: PURCHASE AND DOWNLOADING -- EVEN 737 The Captain has the best system in the business. You buy the product, get a link and an install code, and you're ready to install. Later, as long as you remember your email address and at least one product code, you can access your account for updates and re-downloads. Aerosoft has a similarly friendly system, and anything more complicated than this is likely to get marked down. (There are still some vendors doing weird stuff out there, and this does affect my purchasing habits.) Fortunately, it doesn't get more consumer-friendly than Captain Sim's method. SCORE: 5. DC-9 Flight One has its wrapper, and it's license key, and, yes, it all works, but it's just shy of the intuitive ease of Captain Sim and some other companies. That said, it doesn't warrant a mark-down. SCORE: 5 ROUND TWO: Documentation -- ADVANTAGE: DC-9 737 Captain Sim's documentation is one of their strengths. While I would like to see some systems covered more in depth (like the PDCS, although... you'll see) it is decent. The lack of a tutorial, however, brings it down. Captain Sim, for some reason, stubbornly refuses to include tutorials in their products. SCORE: 4. DC-9 You not only get good conventional documentation, but a whole in-sim interactive instruction system that points to relevant elements of your panel while displaying explanatory text. The tutorial is linked to this system, which is less than ideal in my opinion (unless you enjoy flying from the 2-D panel) but, that's not much of a complaint. This is a complex airplane, and it looks like the developers really want you to know how to fly it properly. Since it lacks an FMC, we're talking radio navigation here for both contestants. The DC-9 gives you a "Nav Sim," however, which both helps and instructs you in this arcane art. The beauty of it is that it doesn't just take away the challenge of radio navigation. It actually teaches you along the way. The upshot is you needn't be afraid to buy the DC-9 because you don't know how to use radio navigation. You will learn, and until then, you've got training wheels. While not really documentation, the DC-9 also provides in-sim loading and fueling, and an "auto-configure" function to set up your airplane in different states: cold and dark, ready for taxi, ready for takeoff, and even in-flight configurations. Captain Sim, in comparison, has it's familiar ACE, which loads your airplane and... well, that's all it does. No, it's not broken, but when you see what other developers are doing with the DC-9, or Aerosoft's A318/319, people are getting a lot more elsewhere. SCORE: 6! ROUND THREE: LOOKS -- ADVANTAGE 737 737 This is where Captain Sim can be expected to shine, and it does. When you look at the hand-painted, subtle gradation of lighting on the bezel of an instrument, you know you are looking at sheer artistry. Nodoby can beat Captain Sim on visuals, and this is possibly their best. Be advised it features Captain Sim's trademark "distressed" look, so if you enjoy that new jetliner smell, you might not appreciate the effort. Score: 6! DC-9 Not as far from Captain Sim as you might expect, especially after the "functional" artwork on Coolsky's previous MD-80. Espen and the crew have really upped their game for this one, and it does not hurt that they have McPhat on board. The visuals are very well done. You can even buy ultra high definition panels and aircraft paints from McPhat if you prefer extra crispy visuals. SCORE: 5. ROUND FOUR: Systems -- ADVANTAGE DC-9 737 The industry was transitioning to greater automation in these 60s birds, but were still pretty primative compared to modern airplanes. Captain Sim has had trouble with systems in the past, and the 737 carries on that dubious tradition. The PDCS has a real CRT, with a keyboard to enter data so a computer can figure your EPR and do other things. The problem is, the thing gives you a crash to desktop half the time you try to use it. This seems to be a universal problem that Captain Sim is aware of, but has declined to address. If you can resist playing with the PDCS, you can certainly fly the airplane without it. Frankly, I don't think this was really intended to be flown by the numbers. The fan base has come up with V-speed cards and other tweaks if you like, but I don't use them. Autopilot works fine, and the control wheel steering also works nicely. In fact, the 737 is one of my favorites. Even so, you can't put in a system that not only doesn't work, but dumps you unceremoniously to the desktop if you try to use it. If the PDCS worked, I'd give it a 4. As it is... SCORE: 1 (ouch!) DC-9 Coolsky did a great job on this wacky bird. Sometimes I have imagined that Douglas perpetrated an elaborate practical joke on the industry by making things as counter-intuitive as possible. The autothrottle button is cleverly disguised as an ordinary panel light? Who knew? Still, that's on Douglas. Coolsky did a great job on the systems. They even have a live schematic! SCORE: 5 ROUND FIVE: FLYING -- ADVANTAGE 737 737 This is a very nice flying airplane. In fact, for touch and goes at RWY 34R KSEA it is my favorite. Its automation works like a charm. Most owners make an adjustment to a value in the aircraft config file to tone down the engines. Aside from the PDCS problem (which really doesn't affect practical operations), this is an airplane you can have fun with in the circuit, or flying routes. SCORE: 5 DC-9 This one just doesn't seem quite as easy to fly. Having never flown a real DC-9 (nor a 737, for that matter) I have no idea if this is realistic. Get distracted for a minute and your autopilot will cheerfully stall you. It is a real chore to break through those final ten feet to touchdown. Is ground effect really so pronounced in a DC-9, as compared to all my other airplanes? All I know is that the 737 just seems a little more fun to fly. SCORE: 4 THE FINAL RESULT Captain Sim 737: 21 Points Coolsky Flight One DC-9: 25 points THE WINNER! Note that without the botched PDCS (which you don't need to fly the airplane) we would almost have a tie. Truth to tell, these are both great representations of classic airliners, and both are a blast to fly. You can confidently use radio navigation with either (assuming you have that skill) and the DC-9 comes with the extra benefit of the Nav Sim. I'm glad I have both, and if I had could only keep one, it would be a hard choice. One that, fortunately, I don't have to make. One caveat: I have run into occasional Out Of Memory issues with the DC-9, something that also plagued their MD-80. There's no doubt there is a lot going on with this airplane. I never used to have them, but have recently added quite a few new airports, so I am learning to disable everything except what I'm likely to fly to during a session, to see if that helps. So there you have it! The Coolsky Flight One DC-9 wins this dogfight on account of Captain Sim botching the 737's PDCS. But either one or both are decent choices for classic airliner buffs, or anyone who just wants to find out if they have what it takes to be a real aviator.
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