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  1. This is an information-sharing post for those who may be interested in, or struggling with creation of sightseeing tours that are flown at low speed and low altitudes. After approximately 1,000 hours of experience creating low, slow sightseeing tours, I have discovered how to significantly improve the behavior of visual waypoints and resolve other issues experienced with these types of plans. I am posting this information so that is searchable by members of the MSFS community. Problem: MSFS waypoints are not designed for low, slow visual flights. Even when the copilot, autopilot and ATC functions are not active, MSFS anticipates time and distance to waypoints and independently determines when waypoint markers should be displayed. Additionally, it ignores user defined altitudes for individual waypoints, and combines cruising altitude and terrain elevations to determine the height of on-screen waypoint labels. Result: Precise placement of waypoint markers for low-speed sightseeing tours is like trying to nail jelly to a tree. Simple plans with only a couple of turns often require hours of trial-and-error testing to produce a functional tour, frequently with sub-optimal results. This post provides techniques to create accurate, reliable and easy to follow sightseeing plans. This information is for flight plans (.pln), not saved flights (.flt). It is based on MSFS on a Windows PC. There are a variety of flight planning tools and methods. I use Little Navmap. To see examples of the techniques described below, download some of my flight plans and open the .pln file in your flight planner. Use Double Waypoints to Precisely Place Visual Markers When MSFS runs a flight plan, it anticipates the next upcoming waypoint change. When it sees an upcoming turn, it stops displaying the current waypoint and the next waypoint is then displayed, often miles before reaching the current waypoint. During low, slow flights it misleads the flyer to prematurely change direction and can make it difficult to find the current point of interest, especially in dense cities and mountainous terrain. Solution: Use double waypoints. If a waypoint is placed closely behind another waypoint, the first waypoint will disappear prematurely, but the second waypoint will typically persist, often until you pass directly over it. In other words, the second waypoint behaves more like a custom POI marker than a GPS waypoint marker. My experience is that the waypoints should be separated by 0.0 to 0.1 mile. If I place one on top of the other, I get unreliable and often undesirable results. If the separation is 0.1 mile or more, it may appear that the waypoint shifts its location as it is approached. I find that separating the waypoints somewhere between 0.0 and 0.1 mile provides a seamless appearance during the flight. Use the same name for both waypoints. When MSFS jumps from the first waypoint to the second waypoint, the marker label does not change and it will appear to the user that the two waypoints are a single waypoint. When using double waypoints, it will require a few moments to display the next waypoint after passing the double waypoints. Include directional guidance in your waypoint name to provide the flyer with guidance about what to do next. Directional Guidance in Waypoint Names Low, slow flying is a visual experience; users will follow the on-screen waypoint markers. They will not follow the copilot, autopilot or ATC. In fact, using those features typically renders these types of flight plans useless (this is explained later in this post, below). Your waypoints should be descriptive, with directional guidance. Example: Instead of "WP1" use "Bear right here" Example: "Asobosphere Tower (turn right here)" Example: "Descend to the river and follow it" Example: "Climb over this hill" (useful when the next waypoint is hidden behind a hill) Waypoint names do not need to be unique. You can use the same name (e.g. "Turn right here") in multiple waypoints. Punctuation that is allowed in waypoint names: comma, period, semi-colon, colon, forward slash, asterisk, parentheses, underscore, hyphen and equal sign. The maximum number of characters varies, based on the length of the individual words. Experimentation will reveal what works best for you. Coordinates of Point of Interest (POI) For each point of interest, MSFS displays a marker independently from the flight plan marker for the same POI. In other words, it will display its marker and also your marker, at the same time. The result can be a confusing jumble of info on the screen when the markers overlay each other and are offset, with separate vertical lines. To minimize this issue, configure your waypoint so that it has the same coordinates as the MSFS POI coordinates. There will be only one vertical line and your label will typically be displayed above the MSFS POI label. To find the exact POI coordinates, go to the MSFS World Map and use the search field to find the POI. Typing just a portion of the POI name is often sufficient to find it. Click on the POI name and the coordinates will be displayed near the top right of the window. If double waypoints are used to mark the POI, then the second waypoint should have the precise POI coordinates. Remember, in double waypoints the first waypoint will prematurely disappear, sometimes miles before the POI. The second waypoint will persist until you reach the POI, so the second waypoint should have the precise POI coordinates. Tip: When you find the POI coordinates in the World Map, delete the text in the search field and the map will display other nearby POIs that you may want to include in your flight plan. Destination Airport Waypoint Name Recommended MSFS settings are described later in this post, below. They include a recommendation to disable the "Display Direction to Chosen POI" marker. This is the marker that is displayed during the entire flight, pointing to the final destination of the flight plan. Low, slow tours often have short route legs and frequent turns, and the destination marker darts around the screen like an agitated housefly. It is a visual nuisance and causes confusion regarding which way to go, especially when there is a momentary gap before the next-waypoint marker is displayed. Thus, it is recommended that "Display Direction to Chosen POI" be disabled for sightseeing tours. But there is a gotcha when disabling the destination directional marker: it also disables the destination airport marker label, even if all other airport names are still enabled. Solution: Use double waypoints to mark the destination airport. Place a waypoint at the end of the destination airport runway. Place another waypoint directly in front of it. The waypoints should be named the same as each other. I use "airportname (ICAO)." If there are other airports nearby that may compete for the flyer's attention, I use "airportname (ICAO) land here". Your destination airport waypoints will not be displayed until after passing the previous waypoint, so don't place the previous waypoint too close to your destination airport, to allow the flyer enough time to see the destination waypoint and align with the runway. Bungee Waypoints There is phenomenon in MSFS that I call “bungee waypoints.” I pass a waypoint and it seems like a bungee cord hanging from my plane catches the waypoint. MSFS continues to point me back to that waypoint. It does not display the next waypoint. Experience and experimentation have revealed various solutions, depending on the route, elevation, terrain and MSFS program quirks. These are potential solutions. In some instances bungee behavior cannot be resolved and I delete the waypoint from the plan or scrap the plan altogether. Change the cruising elevation, either higher or lower. This most often helps when the cruising elevation prevents the current waypoint from having line-of-sight to the next waypoint, but it also can help when all waypoint markers are visible to each other. Reverse the route or change the direction of approach to the waypoint. MSFS sometimes gets stuck to a location when traveling in one direction, but not in another direction. Add an interim waypoint after the current waypoint, before the erroneous directional marker is displayed. In other words, make another waypoint pop up before you reach the location where the issue occurred. Look at subsequent waypoints to see if they are non-compliant, such as a label that has too many characters or illegal characters. Non-compliant waypoints may suppress the display of waypoints, and MSFS will point you back to a previous waypoint. When I repetitively load flight plans, such as when doing test flights, MSFS does not seem to release all the data from the previous flight. If I repetitively load plans and I get weird behavior, then I restart MSFS and it often resolves the issues. In a few instances, restarting my PC resolved the issue. I have fewer incidents of bungee waypoints when I don't use the MSFS rolling cache, which may be related to the previous item regarding releasing data after repetitive flights. To disable the rolling cache: Options > General Options > Data > Rolling cache = Off and Delete Rolling Cache File. Erroneous Detours Sometimes MSFS redirects the flight to a previous leg of the route. This is different than a bungee waypoint. In this case it points to a nearby leg of the route that passes close to the current leg of the route. It's like a train jumping to a nearby set of tracks. Example: On a round trip from an airport to a POI, a return leg passes close to an outbound leg. A directional marker unexpectedly pops up that points me to the outbound leg. Solution: Change the route so that there is more distance between route legs. Cruising Altitude When MSFS opens a flight plan, it reads the plan's cruising altitude, but ignores individual waypoint altitudes. During flight, MSFS uses the cruising altitude and terrain data to determine how high to display each waypoint label. Relying on a single altitude setting (cruising altitude) for varying circumstances, such as mountains and valleys, creates wildly different waypoint label elevations. Some waypoint labels are displayed ridiculously high, or sink into the ground, are hidden behind hills, are buried in mountains, ... I have not discovered a simple fix for this issue. Trial-and-error testing of different cruise elevations is required to find an acceptable setting. Often it is only acceptable, not optimal. In many cases, this can be mitigated by using a topographical map, such as in Little Navmap. This makes it easier to place waypoints in locations that have similar elevations. For example, if a route follows a river valley, waypoint labels may vary greatly if the waypoints are placed in the river, on nearby slopes, etc. However, placing the waypoints precisely in the center of the river typically results in more consistent waypoint label elevations because the river has consistent elevations. Airborne Start Anywhere Sightseeing plans for low, slow aircraft rely on the availability of a nearby airport. The same airport may be used for both takeoff and landing, but MSFS often misbehaves when you do that. Or the total round-trip distance to an airport is unpleasantly long for a slow ultralight. Fortunately, in low, slow sightseeing plans you can do an airborne start anywhere. Create a plan that does not have a departure airport, just a first waypoint. I name the starting waypoint as "Airborne Start". If you are using Little Navmap, it will complain when you export the plan. Ignore the warning and save it, anyway. When the plan is loaded into MSFS, the World Map typically indicates an airborne start at an incorrect altitude. Ignore the altitude info. When the flight starts, the aircraft will be high in the air, at full throttle, at the first waypoint location. I find that placing the starting waypoint about 2 miles from the next waypoint allows time to comfortably descend to the desired altitude. Sometimes an airborne start points the aircraft in an incorrect direction. Reloading the flight plan typically resolves the issue. Don't Forget About Seabases If there is not a nearby airport, but there is a body of water, look for a seabase. Most are located in North America, but there some are located in other global locations. Seabases can be found in the MSFS World Map, but it can be a tedious process to find them. I use Little Navmap, which makes it easy to find seabases. In the Little Navmap airport search window, click on the "Any Surface" field to drop down the selection list. Select "Any is Water" Do not use any other filter criteria (city, state, ... ) because many water runways do not include that info. Not all locations will be listed. Scroll down to the bottom of the list to force LNM to display all the locations. Right-click on any row and choose "Select All" All the available water runways in the world will appear on the map as yellow circles. Right-click on the desired yellow circle to see airport info, add it to your plan, etc. Change the search selection back to "Any Surface" to restore the normal airport list. Test Flights Test flights are critical to functional flight plans. Even tiny edits that seemingly should have no effect can sometimes break a plan. Test, test, test. Every edit requires a test flight to ensure the plan still works. Remember, MSFS is working behind the scenes to anticipate things, using logic that is not designed for low, slow flights. There is no way to know which of your seemingly insignificant edits will trigger unanticipated MSFS behavior. Many of my simplest plans require hours of test flights, doing trial-and-error testing to get the desired results. I reduce testing time by using shortcut keys to increase the sim rate. I can quickly fly the route to get to the portion that I am working on. Options > Controls Options > Keyboard >Miscellaneous > Increase / Decrease Sim Rate MSFS Settings - Required Waypoint Control The techniques described above are useless if MSFS is allowed to independently control waypoint behavior. Even if copilot, autopilot or AI ATC are turned on for just a moment, it may be long enough for MSFS to independently decide when and how your waypoints will be displayed. Even worse, If you are near the destination airport, they may turn on the Pattern Entry marker and your remaining waypoints will be suppressed, even if you then deactivate copilot, autopilot and AI ATC. If you upload your flight plan for other users, your description should include guidance that turning on the copilot, autopilot or AI ATC radio communications may cause waypoint display issues. Turn off AI ATC: Options > Assistance Options > Piloting > AI Radio Communications (ATC) = Off MSFS Settings - Optimize the User Experience Additional settings for sightseeing tours: Options > Assistance Options > Navigation Aids > Route and Waypoints > On (required to see the visual waypoint markers) Points of Interest > Landmark Markers > On Points of Interest > City Markers = Off (optional - declutters the screen in populated areas) Points of Interest > Display Direction to Chosen POI > Off (disables the confusing destination marker) Points of Interest > Display All Labels > Off Screenshots If you upload your sightseeing plan to a site like flightsim.to, then you need screenshots. MSFS has a great screenshot tool in the Developer Mode. To turn on Developer Mode: Options tab > General Options > Developers > Developer Mode = On Now you have a small menu bar at the top of the screen. To take a screenshot: Tools > Screenshot > select the type of image 2K and 4K will be images that include on-screen MSFS information (gauges, POIs, waypoint markers). The "no UI" options will take a clean screenshot that does not include on-screen MSFS info. 4K images will have better detail and clarity, but will result in very large files. This is not an issue if you reduce the file size after it is saved. The detail will be retained and the file size will be significantly smaller. Here is the process I use for the FederFlyer Ultralight Sightseeing screenshots: Pause the simulator. Right-click the mouse and move the view angle to get the best perspective. Use the top-of-screen toolbar > weather icon > time of day slider to get the best lighting. Dev Menu (top menu bar) > Tools > Screenshot > select 4K or 4K (no UI) Name and save the screenshot Open the saved screenshot in Paint.net (free application; easier than GIMP or Photoshop) Crop, edit and resize image to 1024 x 512 (flightsim.to requires that images be at least 512px on each side) As per user feedback, I also include a screenshot of the flight plan map. Users like a map; download rates significantly increased after I began including maps. For the best images of points of interest, use the drone camera. Once you are proficient with it, you will easily move around and get shots that you cannot get from the perspective of the aircraft. Instructions for using the drone camera are available on YouTube and in other message threads. If you want a screen shot of a POI that includes the MSFS waypoint marker, but without your additional waypoint marker (i.e. you want a less cluttered image), then temporarily turn off "Routes and Waypoints" Escape key > Assistance Options > Navigation Aids > Route and Waypoints = Off Apply and Save > Escape > Resume > Pause > take the screenshot (2K/4K, but not the "no UI" option) Repeat the steps to turn on "Routes and Waypoints" Resume the flight The Pause Toggle Breaks Little Navmap Aircraft Connection Taking screenshots typically requires pausing the simulation to stop the aircraft. If you are using Little Navmap as a moving map, it is important to use the correct pause method. When configuring keyboard and controller settings, do not use "Toggle Pause". This command often breaks the aircraft connection with Little Navmap. You pause the sim, resume the flight, and Little Navmap shows that it is still connected to MSFS, but it no longer displays the current aircraft position and the aircraft track is no longer updated. To avoid this issue, configure separate keys or buttons to "Set Pause On" and "Set Pause Off".
  2. Hi, I have searched a lot but I cannot find one answer! At the MSFS 2020 itself, I create a Flight Plan where there are Departure Runway and Destination Runway and select Auto Pilot to follow the route. The question is :How I get the Destination Runway? If the whole Flight Plan is at the simulator to use the Nav mode, Simconnect should know that Information Thks Luis
  3. Hey everyone I recently bought the Mindstar G1000 add-on for my FSX. Unfortunately, I had to find out that the flight plan function is causing some trouble, a CTD to be more precise. After having read some topics on this forum and also having tested a few things (new fsx.cfg etc.), I decided to reinstall my FSX (by following PMDG's guide - so it's definitively a clean installation). After the re-installation, I only installed some pay-ware sceneries and of course the Mindstar G1000. Sadly, that didn't fix the problem for me. The error always appeared to be the same both before and afterwards. Here the description: I open FSX, select the default C172 equipped with Mindstar's G1000 on a random airport and hit "start flight". In the cockpit after starting the engine, I open the flight plan window on the MFD and dial in a random waypoint. When pressing ENT to accept it, FSX freezes and closes. I get the following application error: Faulting application name: fsx.exe, version: 10.0.61637.0, time stamp: 0x46fadb14 Faulting module name: API.DLL, version: 10.0.61637.0, time stamp: 0x46fadb58 Exception code: 0xc0000005 Fault offset: 0x000179f2 Faulting process id: 0x10b8 Faulting application start time: 0x01d2e5f2a4b681ce Faulting application path: C:\FSX\fsx.exe Faulting module path: C:\FSX\API.DLL Report Id: 33e93874-51e6-11e7-879b-40167eaccbd3 Faulting package full name: Faulting package-relative application ID: I would be very grateful if someone could help me with this problem, because the Mindstar G1000 is such a great add-on and it’s a pity if some features would be refused to me. Kind regards Fabian Weiß
  4. Hi, I have been flying the PMDG aircraft with functional FMC (SID-Enroute_STAR). I also have Aivlasoft EFB for route generation, which lets me generate flight plans in PMDG .rte or FSX .pln format. Now I read that FSX does not accept SID's or STAR's in the route plans. I tried to save a file generated in EFB and saved as a .pln file with SID and STAR, but once I loaded the route in the aircraft, the SID and STAR were gone. Is it possible to modify a FSX .pln file to add the SID and STAR manually, so it can be uploaded into the aircraft. Or is there another way to enter the SID and STAR into a non-programmable FMC? I am trying to fly the AFS design A330 A340 series. Thanks for help
  5. First, I want to say thanks as I have started using this program this week and it adds the final layer of immersion I have been missing in my flight sims. I was wondering if you have had a chance to look at the SDK for exporting flight plans to the new CRJ that was released on Aerosoft this week? I have purchased this aircraft and its a pain to have to manually program the fmc. Keep up the good work! -Brian
  6. Hello, I have imported the P3d .pln file below into Pilot2Atc by the "Impt" button. I have loaded the same file into p3d and all waypoints are displayed correct there (LOAV,SV001(user waypoint),TF(NDB),LOGP) Result in Pilot2Atc after loading the file (showing only the airport waypoints and a generated TOD) LOAV VOSLAU TOD PT ---- LOGP PINKAFELD (I did not found an option to upload a screenschote or attachment here) This is a user waypoint created within P3D V4.4 and can not be read by Pilot2Atc <ATCWaypoint id="WP1"> <ATCWaypointType>User</ATCWaypointType> <WorldPosition>N47° 40' 57.422706",E16° 12' 21.330246",+005000.00</WorldPosition> </ATCWaypoint> This is a user waypoint created by my hand and is reading by Pilot2Atc <ATCWaypoint id="SV001"> <WorldPosition>N47° 53' 49.671163",E16° 13' 48.039600",+005000.00</WorldPosition> </ATCWaypoint> P3D v4.4 will also read coordinates in decimal format Application which writes their exports with decimal coordinates to the ".pln" format will not work in Pilot2Atc It would be great if you are able to improve the compartibility to the pln format. If so I would like to write a tool for exporting and importing flight planes for the Flight1 GTN using "pln" format as intermediate format, so i can create my short flight plane within Flight1 GPS and exporting it to Pilot2Atc, getting ATC Thanks and best regards LOAV_LOGP.pln <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AceXML" version="1,0"> <Descr>Import plan from Skyvector</Descr> <FlightPlan.FlightPlan> <Title> </Title> <FPType>VFR</FPType> <RouteType>LowAlt</RouteType> <CruisingAlt>5000</CruisingAlt> <DepartureID>LOAV</DepartureID> <DepartureLLA>47.964444 , 16.259444,+765.0</DepartureLLA> <DestinationID>LOGP</DestinationID> <DestinationLLA>47.387778 , 16.110833,+</DestinationLLA> <Descr>LOAV, LOGP</Descr> <DeparturePosition>08</DeparturePosition> <DepartureName>LOAV</DepartureName> <DestinationName>LOGP</DestinationName> <AppVersion> <AppVersionMajor>10</AppVersionMajor> <AppVersionBuild>3000</AppVersionBuild> </AppVersion> <ATCWaypoint id="LOAV"> <ATCWaypointType>AIRPORT</ATCWaypointType> <WorldPosition>47.964444 , 16.259444,+765.0</WorldPosition> <ICAO> <ICAORegion>LO</ICAORegion> <ICAOIdent>LOAV</ICAOIdent> </ICAO> </ATCWaypoint> <ATCWaypoint id="SV001"> <ATCWaypointType>User</ATCWaypointType> <WorldPosition>47.897133 , 16.230011,+5000</WorldPosition> <ICAO> <ICAORegion> </ICAORegion> <ICAOIdent>SV001</ICAOIdent> </ICAO> </ATCWaypoint> <ATCWaypoint id="TF"> <ATCWaypointType>NDB</ATCWaypointType> <WorldPosition>47.840997 , 16.281731,+5000</WorldPosition> <ICAO> <ICAORegion>LO</ICAORegion> <ICAOIdent>TF</ICAOIdent> </ICAO> </ATCWaypoint> <ATCWaypoint id="LOGP"> <ATCWaypointType>AIRPORT</ATCWaypointType> <WorldPosition>47.387778 , 16.110833,+</WorldPosition> <ICAO> <ICAORegion>LO</ICAORegion> <ICAOIdent>LOGP</ICAOIdent> </ICAO> </ATCWaypoint> </FlightPlan.FlightPlan> </SimBase.Document>
  7. This is a question for those who use PFPX and the PMDG planes. Recently I switched to PFPX for my flight planing, and I really like it. Coupled with TopCat, it really plans the flight using not just the routing but everything else in between. And then it exports the plan to my PMDG aircraft. But right now, I'm a bit confused about how to use this application with the 737/777. If I run PFPX first, and use it to populate the pax, cargo and fuel, then I have to go into the FMS and manually change the data there. OR - should I launch FSX and the aircraft, create the load figures (fuel, pax, etc.) and then go to PFPX and enter that data manually? PFPX doesn't differentiate classes or types of pax, PMDG does. So I'm asking if anyone up here has a preference with this stuff. Would it be better to build my load on PMDG and then carry it over to PFPX, or create the figures in PFPX (i.e. random) and then manually enter them in PMDG? I'm going to post this to the PFPX forum, also.
  8. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  9. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  10. Hi!Is it possible to increase the range of the local map? It is not really possible to make a flight plan using this built-in map, unless it is for a very short flight.Thanks!Mark
  11. Hello, when i was planning my flight in FSX (in airbus a320 MCDU) the following question has occured: DO REAL PILOTS GUESS THE RUNWAY THAT THEY WILL LAND ACCORDING TO THE WEATHER IN THEIR DESTINATION? or they just entry the flight plan with only the SIDs for the departure,no STARs and they wait to get close to the dastination and the ATC guide them through for the landing? If they actually use the plan with STARs and the ATC change the runway they planned,can they change the plan while in-flight?
  12. Let me add my voice to the Import flight plan problem. Windows 10 64, RealityXP GTN750 v 6.41.1 (software 2.4.13.0) with XPlane 11.11 My problem is not about the flight plan files having the wrong format, it's about not seeing ANY files in the FPLN directory. I put the sample gfp file in the "C:\ProgramData\Garmin\Trainers\GTN\FPLN" folder and then do the sequence Flight Plan | Menu | Catalog | Menu | Import but all I see are "Delete All" and greyed out "Delete Pending". I do not see the "Import" button. I've read all the posts I can find here. I read thru the link for "GTN Flight Plan Import Process ?". I've set an environment variable to GTNSIMDATA="C:\ProgramData\Garmin\Trainers\GTN" Still no Import button. What to try next? John
  13. Hello everyone. Before start, i'm not going to mess anything up... Very nice airplane and Navigraph extension is the best, BUT... Flight plan created --> Took off --> ATC gave me a direct --> pressed direct button on the MFD and typed a FIX --> Oh no! Where is my flight plan??? I tried to Activate Leg by pressing ENT while the desired waypoint was selected.. but nothing. Didn't work. Any chance, any help?? thank you very much Simone Apicella
  14. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  15. After entering flightplan and requesting IFR clearance, myflightplan starts reclyling. (cursor moves from waypoint to waypoint down the list)
  16. I seem to recall that on the real-world GTN 750 it is possible to modify a flight plan by dragging and dropping the magenta line (dropping onto a waypoint/VOR etc). My RXP GTN doesn't seem to allow this.
  17. Latitude and Longitude Coordinates for Flight Plans in Route Description. Hi I create a lot of irregular flight plans on little navmap for the msfs community and post them on flightsim.to. I have then been using the route description copying to clipboard and inserting into simbrief. This has mostly been successful for FBW a320neo and Headwind a339neo and other aircraft. However I have had no success with the Stable Salty B747 which currently cant use 11 letter format (development version can). The Salty Stable B747 requires a 5 (or 7) letter format. In the route descriptions latitude and longitude coordinates appear in a 11 letter format I need a method to mass convert this to 7 or 5 letter format. I have not been able to get the route description to change from 11 letter to 7 or 5 letter. In Options 'UNITS' the 'coordinates' is set to 'decimal degree' which is the 7 letter format. And of course switch back to 11 letter format for other aircraft. Examples: 11 letter coordinates: 3050N12022W 4620N07805W < degrees and minutes. 7 letter coordinates: 60N045W 46N078W < degrees only. 5 letter coordinates: 5020N 5020N < NAT type. Example flight plan route: EGHQ N0490F300 5034N00520W 5039N00536W 5112N00558W 5153N00548W 5233N00541W 5247N00553W 5303N00613W 5311N00646W 5316N00712W 5314N00742W 5254N00829W EINN I have looked over the little nav map manual and not found a solution though I may have missed it. Even if someone knows an online website that could mass convert coordinates from 11 letter to 7 ir 5 letter. All that I have found require one coordinate at a time. Any help would be appreciated, thanks, Richard.
  18. Hi everyone, I have been thinking a lot recently about creating an eFPL using either Adobe's solution of fillable documents, or some other programs to create a template of some kind that could then be applied on a single type of flight plan format to calculate things as: fuel over waypoint based on the entered block fuel, times and such things. However I hit a rock right in the beginning of this great idea. I don't see how on earth I could even create a template that would fit an ever-changing environment where the numbers and waypoints and times and fuel values are all variable and based on that calculate anything. So this is how I ended up writing here on Avsim to see whether there are any people here with great ideas on what program that can be used to create a template that would look for certain things and based on that calculate anything. I think you got my point of what I am trying to achieve. As I am working as a Cabin Crew I have got my best best friend as an FO and he has shown me many times his electronic flight plan and how things work on it. Obviously I won't be able to achieve such a solution as that's on an iPad and I (while have learned programming back in High School - very basic stuff) won't be able to achieve that kind of automation in calculations. So if anyone's got any idea, whatever it be like please feel free to comment as I am very curious about it, and obviously I have a huge amount of time to kill these days as I am temporarily laid off for months. Thanks
  19. I'm looking for flight plans that I can follow. Like flying Alaska as a mail carrier, for example, or flying through Africa as a doctor. Mainly with small planes. does anyone have an idea where I can find such adventures? Because I don't like just fly through the area, senselessly. Thanks a lot. Machete2punkt0
  20. Hi all- I frequently fly out of KSAN (DeltaVA) and I am mystified by a TEC Route, the SANN4 +MZB293R SLI148R SLI Departing RNWY 27 (HDG 272) and then I....?? do I fly the MZB radial until it intersects with the SLI Radial, then take the SLI radial into Seal Beach? I am confused as to when I do what... Note: The Runway 27 Track does NOT intersect ANY of the Fix Radials given. The above route includes two fixes and two radials. They DO intersect each other. When do I leave the Runway 27 (273 degrees) heading after takeoff? Fix: MZB (Mission Bay) 293 Radial SLI (Seal Beach) 148 Radial Seal Beach Then into LAX ILS for the 25L runway Someone who knows - I would appreciate. ASSUME NO ATC is available (I fly X-Plane 64-bits- no 64-bit Vatsim (YET) Airplane is B772/Q
  21. Good day! I recently bought the NGX 737 and I love it! I have 2 questions regarding it. 1 - Auto Pilot. I Came from using the stock 737 in FSX so I dont know what the LNAV AND VNAV do...I see everyone uses it in ILS landings but Im using to using VLOC and APP. Somotimes I click LNAV AND VNAV and i dont get a green light saying its been activated...so, how do I use auto pilot for ILS landings (NOT AUTO LAND) in the NGX 737? On a side note...where is the NAV/GPS switch so i can pick which one to use? 2 - FMC.....All i know is to set fuel, ground connections and a few other things like putting in the air port but i dont know the waypoint part since I never have any....I need to know how to use the FMC so it can tell me when to put my flaps and speed and all that.... Please send a link of a video or anything useful that teaches this. Its almost impossible to have a real flight without it. PLEASE give me a good starter flight plan for this so I can learn and last thing, SIDS, I dont even know where to find mine or what it is. Thank you In advance Mirakledba
  22. I am new to flight sim but am enjoying learning things. I watched a YouTube video of a real airbus pilot taxing and takeoff and using headings and auto pilot to have a much smoother flight than holding the controls and using trim. What I'm wanting to learn is how to use the rest of it. How do I input a flight plan without the main menu? How do I find the airport frquency (I cam find the airport with headings but not frequencies). Ultimately I think a guide on different systems and how to use them is what I'm looking for. Any help is appreciated- thanks.
  23. I need some assistance with controlling the amount of traffic that is allowed for a single airline. I'm in the process of updating my AI flight plan packages little by little. I initially used World of AI, and am keeping all of the texture files that came with the various packages, but I'm downloading updated flight plan files from the library. I am starting with United Airlines. I downloaded the AIG package, added my textures to the aircraft.txt file, and compiled using AI Flight Planner utility. I removed the original United traffic.bgl file created by WoAI. Everything works fine, but my gates are too full! My traffic slider within FS9 is set to 50%. However, I noticed in the flight plan.txt file traffic is set for 1% for each flight plan (over 500), which means I get all or nothing. I read somewhere to change the 1% to 10% for all flight, so I did, but I still have the same problem - almost every gate is occupied at KIAH. So I tried 20%. Same issue. So my question - what is the best way to control the amount of traffic displayed for a single airline package? I see WoAI uses a different percentage value for each individual flight plan, but I just can't imagine doing that 500 times! The only other solution I can think of is to inactivated a couple of aircraft in the aircraft.txt file by placing // in front of an aircraft entry. Is there another solution that is better? Perhaps a utility I don't know about? Thanks! Todd
  24. Hello, I have spent half-a-day testing and have to report that I cannot get any plane with a builtin G1000 to follow the flight plan I enter into a "floating" GTN750. I am in VR as well. However, planes with the older GPS models 530 will follow the flight plan just fine. The G1000 error isn't noted until there is a change of direction. The plane starts the turn but in the middle stops turning and just goes straight. If I click on NAV on the G1000, it will return to the new magenta line and finish the turn. I must select NAV after every change of course. At first I thought that this was an error only with new planes with modified G1000s like the Epic or King Air 350, but when I started testing on the C172 I found that all G1000s react the same - and all the 530s work. WHAT'S NEW: I have just begun to notice that, when the 750 is following a flight plan, the G1000 or 530 also show a magenta line and the name of the next waypoint.... but only a line to the next waypoint, not the rest of the flight plan. They didn't used to do that. When we get to a turn, the G1000/530 puts up a new magenta line and the next waypoint. But halfway through the turn the plane exits NAV mode and starts going straight. I have to tell PlaneCommand "LNAV" or push the NAV button on the G1000. Then we go back to the magenta line. So it appears that the 750 is controlling the plane fine when LNAV is initiated and when the flight plan has a change of course, the 750 gives the new waypoint and magenta line to the G1000 but forgets to say "follow the magenta line". I use the 750 in ALL my planes and I never noticed this before because I used to just set a direct destination on the 750 and then use graphical editing to add new waypoints. The plane always followed the course including the turns, but putting the waypoints into a flight plan isn't working. Is there something that I am missing in the settings???????
  25. Is there a flying manual available anywhere for the new infinite flight app? I'm very interested In using it to its full ability including using the FPL & WPT features, but I am not having much success. Thanks!!!!
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