I need some assistance with controlling the amount of traffic that is allowed for a single airline. I'm in the process of updating my AI flight plan packages little by little. I initially used World of AI, and am keeping all of the texture files that came with the various packages, but I'm downloading updated flight plan files from the library.
I am starting with United Airlines. I downloaded the AIG package, added my textures to the aircraft.txt file, and compiled using AI Flight Planner utility. I removed the original United traffic.bgl file created by WoAI. Everything works fine, but my gates are too full! My traffic slider within FS9 is set to 50%. However, I noticed in the flight plan.txt file traffic is set for 1% for each flight plan (over 500), which means I get all or nothing. I read somewhere to change the 1% to 10% for all flight, so I did, but I still have the same problem - almost every gate is occupied at KIAH. So I tried 20%. Same issue.
So my question - what is the best way to control the amount of traffic displayed for a single airline package? I see WoAI uses a different percentage value for each individual flight plan, but I just can't imagine doing that 500 times! The only other solution I can think of is to inactivated a couple of aircraft in the aircraft.txt file by placing // in front of an aircraft entry. Is there another solution that is better? Perhaps a utility I don't know about?
Thanks!
Todd