Search the Community
Showing results for tags 'modify'.
Found 4 results
Hi everyone! I have been a fan of FSX for quite some time and i recently decided to give P3D V3 a go. So far so good, everything looks much better than in FSX and it even runs much faster. I do have a problem tho, I am not sure if I am really getting the entire eye-candy that I should get, because I do see videos on youtube of people who managed to make the entire sim look almost perfect. Right now I'm having one particular problem I have seen in other threads for P3D V2 and V2.5, basically, SimObjects are just too dark at night, you almost can't see them, there's just a black silhouette where the aircraft or simobject is supposed to be. Allow me to illustrate. Notice also how the concrete is a light yellow color, this, as far as I know, is not normal at all. I would also like to point out that I have installed REX4, ORBX Vector and the airports you see are FSDreamTeam KIAH and Airsoft London Heathrow respectively. The concrete being yellow might be a problem not with the simulator itself, but with the airport. I have all settings turned up to max and quite a beast of a computer. I have also messed with the Prepar3D.cfg file to turn up the exposure and tweak the HDR, but the only thing it does is make everything bright, including the sky and the airport itself. In short, I'd like to make my sim look like this at night: https://www.youtube.com/watch?v=cTzfAOWFRLE And like this at day: https://www.youtube.com/watch?v=fI9lN9pCJr4 (I am aware that SweetFX might be the thing making the video look so realistic). Here are some photos also of my sim during the day: Thanks! Any help would be appreciated!
I am a newbie to this part of FSX, and I want to modify my Blueprint Simulations airports with the trick where you add a small taxiway of either concrete or asphalt (the opposite of what the airport is currently).This is supposed to eliminate the awful shimmering problem.If I want to mod the add on airport, do I open Stock Airport in ADE, or should I select the "Open Airport from BGL", and use the bgl in the Blueprint folder, then compile that one?
This guy found out something and posted it on steam, which I found out today. It sounds like you can actually edit weather themes. However, edit at your own risk. http://forums.steampowered.com/forums/showthread.php?t=3120889