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Found 13 results

  1. Hi everyone! I have been a fan of FSX for quite some time and i recently decided to give P3D V3 a go. So far so good, everything looks much better than in FSX and it even runs much faster. I do have a problem tho, I am not sure if I am really getting the entire eye-candy that I should get, because I do see videos on youtube of people who managed to make the entire sim look almost perfect. Right now I'm having one particular problem I have seen in other threads for P3D V2 and V2.5, basically, SimObjects are just too dark at night, you almost can't see them, there's just a black silhouette where the aircraft or simobject is supposed to be. Allow me to illustrate. Notice also how the concrete is a light yellow color, this, as far as I know, is not normal at all. I would also like to point out that I have installed REX4, ORBX Vector and the airports you see are FSDreamTeam KIAH and Airsoft London Heathrow respectively. The concrete being yellow might be a problem not with the simulator itself, but with the airport. I have all settings turned up to max and quite a beast of a computer. I have also messed with the Prepar3D.cfg file to turn up the exposure and tweak the HDR, but the only thing it does is make everything bright, including the sky and the airport itself. In short, I'd like to make my sim look like this at night: https://www.youtube.com/watch?v=cTzfAOWFRLE And like this at day: https://www.youtube.com/watch?v=fI9lN9pCJr4 (I am aware that SweetFX might be the thing making the video look so realistic). Here are some photos also of my sim during the day: Thanks! Any help would be appreciated!
  2. Hi, I have problem with my dome lighting in PMDG 737 NG cockpit in FSX. If I click on dome light button in a cockpit nothing happens. The dome lights works me only if the engines are on. Does anybody of you have some idea what can it cause or where is the problem? Thank you for all your replies and all your advises.
  3. The Microsoft Flight team posted an interview with John Smith. John answers some questions regarding the lighting and terrain features and flight, and we thought we would point you to that interview, if you haven't already seen it. Here's how the Flight team starts out the interview; "John Smith is the Environment Art Lead for Microsoft Flight. He won’t tell us the year he got his Master of Fine arts, but he’s spent a lot of years playing and designing non-computer games before entering the computer game field in the 90s as a concept artist and designer with various startups. After joining ACES Studio, he created the special effects and weather assets for Combat Flight Simulator 3, then helped design the Flight Simulator 9 weather system and art assets. He was the Environment Art lead for FSX, did stints as Studio Environment Lead and Art Director at ACES, and then moved on to the Firebird Studios team to develop Flight. Thanks for taking the time to answer some player questions about the lighting and terrain in Flight! There has been significant progress in the terrain in Flight. Could you describe some of the elements that have changed from FSX? There have been a few major changes and many, many minor changes." You can read the rest of the interview here, and you can participate in our forum discussions about this interview in our forums system here.
  4. Hello! I'm using PrecipitFX and 737 immersion, and when i'm flying with volumetric lighting conditions that happens: (IT DOESN'T WORK WITH AS16 ON) http://prnt.sc/cbovxh And I also don't see that effects as on your screenshots on page. http://prnt.sc/cboy62 http://prnt.sc/cboyw0 PS. On ground this effect works. Cheers!
  5. Foremost, I would like to congratulate PMDG on the release of the 747 QOTSII - it is an absolute delight to fly! The hard work gone into the development of this aircraft is very much appreciated. A small thing I have noticed is regarding the cockpit lighting. Whenever I switch on the 'DOME' light, it only illuminates part of the cockpit. This anomaly can be seen more clearly in the photos that I have uploaded. http://imageshack.com/a/img924/8328/SZMwIL.png http://imageshack.com/a/img924/1219/NTu3lF.png Is anyone else having this issue? Would be grateful if anyone could help me solve this problem. (I am using P3D v3.) Best regards, Quamar Quazi
  6. Hi there, I am really excited to hear PTA V2 is available now! Right now I am struggling on light settings during the night. In P3D V3, the night is too bright even for a new moon night. I really want to know if PTA V2 can fix or tweak something like this. Is there any night lighting tweak, I think X-plane 10 has a fair realistic night though. Can we achieve an ideal night lighting similar to, as seen in Xplane 10 via PTA V2? I guess many people want to know the answer like I do. I really wish the developers and the users of PTA can help me with it. Any suggestion would be greatly appreciated. Warm Regards, Gordon.
  7. Hello All I have checked the forum to see if the issue listed below has been covered. I can't find anything about it so here it goes... After taking off from TAPA at 22:30 (so the sky was dark) I noticed that while my cabin lights were set to 90% the pax windows remained dark/black. I then noticed that the windows that used to be see though are now blank, you can't see though them into the cabin and they remain dark no matter what I do (so they remain black with lights on 100% or on automatic (100% or 75%). I am using the PMDG British Airways repaint (G-STBB). This is the only aircraft I fly on FSX so I can 100% confirm they were working before PMDG's latest update. I have checked everything was set correctly and it was. My settings have not changed so the aircraft that worked perfectly (windows see through and you could see light through them at night) are now blank/black/never lit up... I run windows FSX, my operating system is Windows Vista and my graphics card is a GTX 680 (which I have had for a few years now). As I am in the middle of a flight I can't take a screen photo of them problem but I will ensure one is posted once I land later today... Thanks for any help Kind Regards Kimberly RJones.
  8. Hallo, Anybody know if there is a way to have a parking gate illuminated? The only light is coming from the windows of the terminal waiting area and vehicle headlights (not realistic - should be spot lights on the terminal building or pole lights). It is difficult to see (GSX operation) if you arrive after dark. Thanks Juergen
  9. Hi, in my p3d v3.1, the lights look like a candle threw up on the roads. The lights look very smudged. Using Orbx vector global. HDR is on in game Dillon Lifrieri
  10. While I'm only a desktop pilot myself, spoken to a few pilots and have gathered the QF lighting procedures, if possible could these be added to the next update (SOP 1)? Before Taxi: Taxi light - ON Wing light - ON Runway Turnoff - ON After Takeoff: (I believe this part already happens) Taxi Lights - OFF Turnoff lights - OFF Retractable Landing Lights - OFF Passing 10000 Wing - OFF Logo - OFF Landing Lights - OFF Passing 10000 decent Fixed Landing - ON Runway Turnoff - ON Taxi- ON Logo - ON Wing - ON Turning into Gate Wing - OFF Taxi - OFF Runway Turnoff - OFF Also if it's possible on the ground, nav lights are only used at night. I'm not quite sure what flows should be but during a missed approach it doesn't make sense to turn off lights if you're returning to the same airport. (Maybe Approach Brief Option - Missed Approach: Diversion or Another Attempt or similar) One last thing, I understand that this would be harder to implement due to voice files but is there any chance of getting the Fuel check during the before start checklist like in the original NGX FS2Crew. Thanks Brendan
  11. Why is it that dynamic lighting only works at night? I had been trying to figure out a way to have the dynamic lighting working for 24 hours, why? Because in cloudy conditions, the scenery would look dark and the aircraft lights won't illuminate the ground (which is unrealistic), not only aircrafts but sceneries that support dynamic lighting won't work until night time. I honestly don't mind the fps problem, I had set mine to 8x mmsa and things are going just fine. Can someone please help and provide me with a file within the Prepar3D folder that I could modify? Thanks!
  12. Hi, I am trying to figure out which of these options looks the closest to real life. I did buy P3D, but my PC couldn't run it smoothly so I had to revert back to FSX. Right now I am using it with ENB. In your opinion, please rate it from 1-5, 1 being the most realistic and 5 being the least. Default FSX FSX with ENB (state which ENB) FSX with a mod (state which mod) FSX with DX10 FSX with DX10 fixer Which one looks closest to real life? I'm having a hard time figuring it out.
  13. Hi! There's a freeware Euro Atlantic 777 by POSKY and ricardo_tv I downloaded a while ago, and I noticed how amazing the landing lights/taxi lights are. I mean, they look like they belong on a payware aircraft! Is there someway I can use this lighting for other aircraft as well? The default ones on some planes look awful, and are a bit dark. If that's not possible, is there a way to brighten the default lights at least? Thanks ~topgearuk98
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