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You probably all know the first one, the street lights in MSFS look like UFOs. For each light, there is a source, but nothing beneath, they are just hanging in the air like magic. I don't blame Asobo for this, I guess they did it to optimize performance.

Flying lights

The second is more serious: there is a bug in the Garmin information regarding the runway length. It is in FT while it should be in meters. On this screenshot, LFBD runway has a length of 3048m and not 3048ft.

Runway Length

(sorry for the links, I was unable to insert images from URL)

I hope you have also reported these on the official MFS forum - or where ever they are accepting bug reports.

Garmin is selectable units in real life...  I fly in the US and appreciate the default to imperial units.

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9 minutes ago, ErichB said:

I hope you have also reported these on the official MFS forum - or where ever they are accepting bug reports.

Yep, Zendesk and official forum reports are the way to go for maximum visibility.

  • Author
6 hours ago, ChaoticBeauty said:

Yep, Zendesk and official forum reports are the way to go for maximum visibility.

Yes, I did, for the second bug only. I consider the first one as graphic optimization 😊

Anyway I still wonder if posting bug reports is useful... 

  • Author
7 hours ago, Mike S KPDX said:

Garmin is selectable units in real life...  I fly in the US and appreciate the default to imperial units.

I don't think the simulated Garmin has selectable units, never saw this, but even if it has, the information shown here is wrong. I realized by looking at some small airfields around, some had a 700 ft runway (200 m). How can you land an aircraft on a so short distance? 😊

1 hour ago, Rocky said:

I don't think the simulated Garmin has selectable units, never saw this, but even if it has, the information shown here is wrong. I realized by looking at some small airfields around, some had a 700 ft runway (200 m). How can you land an aircraft on a so short distance? 😊

Have you tried the Garmin mod? Regarding the lights, you get the same effect in P3D including Orbx.

Edited by SierraHotel

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  • Author
7 hours ago, SierraHotel said:

Have you tried the Garmin mod? Regarding the lights, you get the same effect in P3D including Orbx.

No, I didn't try the Garmin mod yet, I think I should 🙂

 

13 hours ago, Rocky said:

I don't think the simulated Garmin has selectable units, never saw this, but even if it has, the information shown here is wrong. I realized by looking at some small airfields around, some had a 700 ft runway (200 m). How can you land an aircraft on a so short distance? 😊

You are correct, the simulated Garmin does not have selectable units, that is why my reference was to the real world one.

btw, the Cub aircraft has a landing distance roll out of 380 feet with only an 10 knot headwind.  There are thousands of 400-800 runways in the US alone.

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  • Author
14 hours ago, Mike S KPDX said:

You are correct, the simulated Garmin does not have selectable units, that is why my reference was to the real world one.

btw, the Cub aircraft has a landing distance roll out of 380 feet with only an 10 knot headwind.  There are thousands of 400-800 runways in the US alone.

I know the Cub could land short, but I didn't think it was that short 🙂

When I was flying for real (Socata TB-9 Tampico), the shortest runway I used was 600 meters, and it was not easy. Definitely not the same kind of aircraft... 

7 hours ago, Rocky said:

I know the Cub could land short, but I didn't think it was that short 🙂

When I was flying for real (Socata TB-9 Tampico), the shortest runway I used was 600 meters, and it was not easy. Definitely not the same kind of aircraft... 

Actually, that is not short for a Cub, this is short for a Cub...

https://www.youtube.com/watch?v=bPSElw8qEsI

 

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The floating lights is a feature

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