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Found 53 results

  1. Good morning, Steering: I think the 35 is great, only thing is finding a way to map the Steer button to a button on my Alfa Yoke. Sound: there is a loud tone sound that stays on all the time in the cockpit, that is quite annoying. If you go to the external view it stops. The only way I can find a way to stop it is turn on Head set option in sound settings. Is this going to be stopped in an update? Guidance would be greatly appreciated J26
  2. TLDR: After sorting some hardware issues (new motherboard and CPU), I have lost all aircraft sounds, both internal and external. ATC sounds still work. Has a configuration file changed in some way perhaps? What should I check? I’ve read there are issues with Intel’s Alder Lake CPUs which mean it’s better to run them on Win11 (which I’ve yet to upgrade to), but this seems far too specific a problem for that. Here’s the long version, at least some of which is possibly to blame: After ordering and fitting a new motherboard - ASUS TUF Gaming Z690-Plus WiFi D4 – and CPU – Intel Core i5-12400 - (the background to why I needed to is here), I then made the mistake of changing the drive letter of my G drive (HDD) to keep my SSD drive letters concurrent. I’d forgotten that MSFS core files are there (due to originally trialling MSFS in Game Pass, but that’s another old story which I got resolved. Doubt it's relevant). Of course, I couldn’t start MSFS or the other Game Pass-installed games residing on what had been G, so I changed the letter back to G, rebooted and signed out and back in to MS Store to start them properly. All was well until I got into MSFS. The small music clip started as usual (I have music disabled) but I had no menu sounds (no big deal) and no engine or cockpit sounds (e.g. hydraulics), very big deal. Everything else appears ok and the CPU is barely taxed. I used the Repair function for MSFS in Windows settings but that didn’t solve the issue. I don’t think a Windows repair (using the Media Creation Tool method) is likely to change anything. I also don’t think it’s an issue with the new mobo’s sound as sounds appeared fine in both Forza 7 and Forza Horizon 4. I also tried the headphone port instead of the speakers and the problem was the same in MSFS, ATC sounds but no aircraft noise. I’ve looked at the sound settings in the sim and all seems as it was before. I also checked the config files of a couple of aircraft after flying them to see if there was any reference to sounds being “False” rather than “True” but I couldn’t see anything which suggested something had been disabled. I have to assume it’s a main file in the sim which has been affected, but which one and where/how?
  3. Hello all. I've been having an issue with my AIG Traffic injected by the Traffic Controller program that's related to cockpit and external view audio. In the cockpit, I'm getting what sounds like engine startup and other ambient sound effects. The issue, is that's it's too loud to the point that I've got to turn the Other Aircraft volume slider down to 10%. It's the only way to make it tolerable. Some workarounds I've seen on the forms and elsewhere is to turn on Headphone Simulation. For exterior sounds – when switching from cockpit to outside – I'll get a sudden jump in volume and then no sound from aircraft taxiing or at the gates around me. Haven't seen a fix for that one... Anyways, all feedback and suggestions are appreciated in advance!
  4. Hello All-the engines' sound is very loud inside the Learjet virtual cockpit, or it could be some other sound which emulates the engines. In P3Dv2 I turn down all of the settings sound control to zero, but the loud engine noise persists in the Lear. The sound is not present when I change to exterior views, only in the virtual cockpit. This is the only aircraft with this problem. Anyone else had this issue? Perhaps I should uninstall and reinstall. Any advice? Thanks.
  5. Great little aircraft. Two questions: Is there any way to eliminate or lower the beacon light motor sound? The torque gauges will go way past the redline during takeoff. I limit them with the power lever but that requires a lot of attention. Is this normal? Thank you, F4sup Roger
  6. Hi there, i just tried the Flight1 Cessna 172R on my FS2004. I follow the described procedures and also looked at some 172R Videos on Youtube, where the fuel pump was clearly audible. But i cannot hear the fuel pump in the Flight1 Cessna 172 (although according to the Instruments, the fuel pump works). Is this a bug on my Installation or is the Sound simply not simulated? I'd like to hear of your experiences. Do YOU hear the fuel pump on this simulated aircraft? Thanks in advance Bodo
  7. With one of the newer patches for FS2CREW for the 777, you added the abilitiy to reset the audio system, incase you lose sound. Are there plans to add this funtionalitiy to the other versions? such as the Dash-8, Airbuses or the NGX (maybe when it goes P3d), as I do sometimes still have the problem of losing my sound for fs2crew with these programs occationally. Thanks
  8. Hello All-everything goes great with flight in the Learjet except for a persistent issue. During flight when the autopilot is on, out of curiosity I make the mistake of turning on the radar altimeter and testing it. All of a sudden a tone comes on. I'll turn the altimeter off, but the tone stays on. I start turning all switches on and off, but the tone stays on. It is so irritating that I stop the flight. Anyone know what I'm doing wrong? Thanks.
  9. Hello everyone: I know that some of you have had some interesting problems progressing and getting fixed rather sooner than later. But, I have came to a conclusion that some of you have been having lots of complaints of the PMDG 737-800/900 NGX N1 fan not being there, on not in the correct position. If that is the case, I have a solution that you should read below. Step 1: Select the NGX model that you plan to fly, or currently just want to fly around with; doesn't need to be a specific livery. Step 2: If the N1 fan is missing, or is not in place, just close (X) out of your FSX, Fs2004, FS9 screen, and restart the simulator. Or you could do what I tend to do every now and again; Select that plane, click "Fly now", and make sure that the model has the missing N1 blade fan. If it does so happen to be missing, just hit the button on the keyboard "ESC" and click "End Flight". Once that is done, click "Fly Now" once more and the problem should be fixed. This may happen quite a bit, but there may be some more patches and bug fixes coming out, because of how new these models are.
  10. I am a beginner software developer... And basically I'm trying to make a sound pack for fsx... Now then... To have the working sounds, this would mean that the sounds were constantly playing in FSX while you were flying INSIDE the aircraft. So I basically want a constant sound inside the aircraft. Now I understand this would mean putting it into the sound folder in the flight simulator aircraft, but I am wondering how I would configure Flight Simulator to play these sounds while the aircraft is Flying and the battery is turned on. I understand that it has something to do with the .Cfg Sound file but I'm unsure what exactly I have to do to it... Could someone help? Thanks!
  11. Hello, all. I have recently just got back into the FS life after building a new system, purchasing all the good stuff, PMDG NGX, FSdreamteam sceneries, FlyTampa ect... Got my FSX all tweaked and its running great, no complaints other than the painstaking monotony of installing all the WOAI packs. One thing that is really annoying is just how loud the ai sound files are, they overpower my NGX while im on my takeoff roll, completely unrealistic, is there any way to get rid of the ai sound file, I wish to have no ai sound at all. Any input would be appreciated. Paul Dhanjal CYEG
  12. I'm flying FSX Acceleration. My AI traffic are very quiet. Unless I have my sound sliders turned all the way up they appear to be silent. All my jets use the same generic (737?) sounds which are barely audible and make simple whine and swish sounds, nothing more. This even applies to default aircraft such as the F-18, which appears to have bespoke AI sounds. I've tried copying soundai folders and soundai.cfg to the directory for the aircraft I'm interested in, but it doesn't change anything. For instance, I have AI Vulcans and have copied the sounds from the IRIS Vulcan (renaming the folder and cfg files to add "ai") but it doesn't work. The same is true for AI Hunters and Dave Garwood's Hunter sounds (FGA9).Does anyone know where I'm going wrong, or know of a fix for generic, quiet AI sounds?I've seen some posts where the AI seems to be silent and people have fixed it by reinstalling FSX... which I really want to avoid!I'm also running Traffic X by Just Flight.Many thanks in advanceAndy
  13. Long story short. I've been wondering where do people find high quality real sounds that they use in their FSX videos. Do they just export them from real videos or is there a place somewhere on the 'net where i can find them? Thanks.
  14. I've compared the cockpit sound of the NGX (the WAV-file) to some video clips I have from some 737NG cockpits.One of them where the aircraft is just finished with one flight and preparing for another I find that the sound of the NGX does match.But of the other clip where the aircraft has been shut down for a night stop (video clip included) I find that the sound do not match. Take a look on the video clip and listen Regards Stig HaraldNorway
  15. Is it possible to receive aircraft sounds through desktop speakers and ATC through a headset (with mike) thus isolating the two sounds?
  16. Hey simmers ! Is touchdown sound for AI aircraft possible, if so can you suggest any related downloads ? Thanks for any ideas !
  17. Hello Please help. How to get rid of an annoying starter spoolup sound when flying with a failed engine? Or, at least, make it sound at constant tone? Thank you! Best Regards
  18. Hi everyone, I fly FSX on a Macbook Pro Retina 15" on Windows Bootcamp. Everything works fine and I get decent FPS, yet I have an issue with sound. The music overlaying the main page stutters and breaks, and the voiceovers for the missions do the same. All other sounds (such as aircraft noises and such) work fine. Please can someone help me out?
  19. Hi Bryon The FO voice normally (and logically) comes from the right. When wearing a good quality set of over ear headset to excludes the possibility of also listening to the other person one must obey (the wife). I mean having one earpiece off the ear to listen to the 'outside' world. If I have the right earpiece off my ear I can't hear the FO and when I have the left earpiece off I can't use the microphone. Would it be possible to have the option to have the FO in the left ear so allowing the headset to be reversed? Another option would be to allow all FS2Crew sound to be switched to mono. There are no Windows controls to do this. I said normally the FO comes from the right. The exception is the Airbus Flight Control Check responses which are mono.
  20. I recognize that being in the flight deck of an actual B738, that it's going to be very loud, given all the running avionics. I totally get that. However, in the sim world, there's gotta be a way to somewhat lower the volume on the noise that continues to remain unchanged no matter how much I adjust the FSX sound settings. I have turned down the following: engine, environment (thunder, wind, etc.), and the cockpit (switches, buzzers, alarms, etc...) and it does not seem to affect this other noise that continues in the cockpit. I dont know if it's APU, packs, or what... but it needs to be lowered so that I can hear the VATSIM comms.... Any insight would be appreciated..
  21. Hello, I have an issues with FS2CREW NGX Special Bundle Voice Control v1.4. Using W7 64 bit and my primary sound uses Realtek Digital Output(Optical) while my headphones are Logitech G930. Unless I manually disable the Realtek sound via the Win Control Panel, I will get the FSX sound coming through the headphones (set as default device) and the FS2 crew Voice wants to come through the speakers still. I have to then exit FSX completely and restart otherwise I get an SDK error. When this happens, the FS2Crew config lists the Realtek as the sound device. I can change to the Logitech Headphones but it doesn't change the sound output. Is there a way around having to manually set this each time? Thanks, D. Moss EDIT: Very sorry as I notice this posted to Button Control Version. Can Mod please move to voice section?
  22. Hello All, I encountered some hard disk corruption with my FSX installation which necessitated a re-nstallation of both FSX and the MD-11 software. I have gone as far as editing the registry and deleting all fragments related to both FSX and PMDG software following the normal uninstall process. But several issues linger. If I choose the MD-11 as the default aircraft at startup, all segments of the 2D image open as "locked", This this is easily cleared by right clicking and deselecting the "lock" option. Even after doing so and re-saving the default scenario with the screen segments properly positioned, the issue persists on startup. With the MD-11 selected as the default aircraft, the simulation always opens off-screen and must be manually retrieved. About 75% of the time the PMDG Sound function in the and-ons menu is not displayed, however, the PMDG configuration menu is always displayed. The "normal" and "widescreen" functions in the Load Manager program are grayed out. I can force the program into widescreen by editing the appropriate CFG file. Load Manager displays a grayed-out "normal". or "widescreen" depending on how I have edited the file. Flight Simulator now operates in the widescreen mode for not only the MD-11, but for all aircraft. Finally, I am unable to install liveries either from the option on the CD or from a downloaded file from the website. The procedure seems to complete normally but there are no changes to the aircraft.CFG file in either the passenger or freight folders. Only the four default aircraft are installed. And yes, display all variants is selected. My sense is that there is an issue in some area of configuration I have missed. Inasmuch as I am seeing the same result, or a lack of results in both the MD-11 and MD-11F aircraft.cfg files, I must be missing something else. I have even modified the security rights for both folders giving full access to myself (I already have full administrative rights) and to trusted software installers. I have started fresh three times and am at a loss. If anyone has any ideas I welcome them. It may be a while before I have an opportunity to experiment as I am scheduled for surgery in about a week and may be out of commission for three or four weeks. It may be difficult for me to check back in the forum so you're welcome to send an e-mail to Robert - AT - Sudock dot com. My thanks to everyone and safe landings to all.
  23. Hello,i have big problems with the sound. The sound is sometimes loud then so quite that i understand nothing. In the sentence of speaking, the sound jumps loud. This sound volume jumps and drive me crazy.I use creative sb xfi pci card. I dont have this kind of issues with any other program. I hope you can help me out.Swen
  24. Strangely my ai traffic sound seems to have stopped working, but just when ai a/c are taking off. Previously you could sit in line waiting to take off and you'd get a definite roar from each a/c as it begins its full thrust takeoff roll, but now they seem to be quiet as a mouse!Other sounds from them seem to be fine - startup spool, in flight, taxiing etc - just not that satisfying takeoff roar. Any ideas? I'm aware from reading posts that a/c have 'sound cones' so perhaps something has been altered and they're not correct? Or perhaps a missing sound file? I've looked at the sound.cfg files in the SimObjects folder and they seem to reference an alias I can't find, so perhaps that's it?This is all with JustFlight's Traffic X. I have tried re-installing but to no avail.
  25. anyone has issues with their sounds on approach? when i'm descending the ambient external sounds seem to fade and become very muffled and tinny, and the cockpit aural warnings and sound fx are disabled, RA callouts are muted etc. I start to notice this as I get closer to 10k feet, then it gets even wrose when i'm on final. I'm new to P3D so the only aircraft I have so far is the PMDG 777, i don't know if it's a PMDG issue or a P3D issue or maybe even an addon issue. Does anyone have a similar experience and has a fix for it? or do I just need to reinstall the whole sim?
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