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realism settings with the clouds in ASV

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I have ASV with 512x512 textures set, I have see that in the environment control panel of ASV there are a lot of options for the clouds.My question is: not considering the loss of frame rates, what's the better setting between "edge type" and "edge variation" options for the clouds for to have conditions like the reality?And I want to know also another thing: In the video setting of FS2004 what's the better setting (also not considering the loss of frame rates) in the "Sight Distance" and "Cloud Draw" for to have always conditions like the reality?

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Hi, With the Update we will release DXT, this can help performance on some system. You can use now 32 bits 256x256 clouds resolution.Clouds PerformanceAE Clouds have been optimized compare to default, Clouds in AE use Gray Scale.1) 512x512 have the best quality, normal performance (similar to default fs2004)2) 256x256 have little between 25%-30% lower quality, fastbetter performance.3) 64x64 Low quality clouds, fast performance on some lower system.Improving Overall Performance1) I recommend to set the clouds draw distant to the lowest and sight distant at the lowest, after testing, increase them little bit and test again the result in Fs2004.2)When there is many layers at the same time, the clouds density slider can help for performance.Video Cards SettingDepend on many system and configuration, you can start with the basic Setting and increase them after slowly and see your performance.-AA and AF at 2-Image setting to performance-Turn off Vsync In Fs2004 Display Setting-Antialasing is disabled -Lock your Target Frame Rate Slider at 25 or higher.-Set Mips slider default (4) -FS display filtering, test with Bilinear or Trilinear.Microsoft Knowledge Base posts for FS9 http://support.microsoft.com/search/defaul...=false&numDays= Sound Related Issue for fs2004 http://support.microsoft.com/default.aspx?...394&Product=gms Improving game performance for fs2004 http://support.microsoft.com/default.aspx?...069&Product=gms ThanksChris WillisHiFi Simulation Software Team Developerhttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg

Kind Regards
Chris Willis

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