December 8, 200619 yr Quick question: I've finally managed to figure out how to get rid of that sharp horizon issue, using wx influenced seasonal day textures (smooth horizon). Provided I now want to use a fixed day sky textures set instead, can I still get a smooth horizon? Can somebody explain what is actually triggering the horizon smoothing? Thanks for the help!Roland
December 9, 200619 yr Hi,It is the sky textures and I believe that those are the ones that produce the smooth horizon.Thanks,Jimhttp://www.hifisim.com/Active Sky V6 Development Team Active Sky V6 Proud SupporterHiFi Beta TeamRadar Contact Supporter: http://www.jdtllc.com/AirSource Member: http://www.air-source.us/FSEconomy Member:http://www.fseconomy.com/
December 9, 200619 yr Author Does this mean all other, "non smooth horizon" sky textures produce a sharp horizon?
December 9, 200619 yr Hi,I believs so. Another options is to limit your visibility through AS. We suggest starting at 50 and then reducing until you find something you like.Thanks,Jimhttp://www.hifisim.com/Active Sky V6 Development Team Active Sky V6 Proud SupporterHiFi Beta TeamRadar Contact Supporter: http://www.jdtllc.com/AirSource Member: http://www.air-source.us/FSEconomy Member:http://www.fseconomy.com/
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