July 8, 200421 yr Hello Bill and MAAM team,Thank you very much for your fantastic product.I love it, you have invested a lot of work and passion in this airplane and the result is one of the best addons for FS2004.I really believe the DC3 has no competitor in regard with textures, gauges, effects, sounds and flight dynamic.The 3D and 2D panels are superb.Again, congrats and a very sincere thanks to the whole team.2 remarks :1) the ADF can't be tuned to decimals2) the passengers and smoke alarms don't ringBest regards,David in Jerusalem - PC Hardware: AMD Ryzen 9 9950X3D // Asus ROG Crosshair X870E HERO // 2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 // ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600 // Corsair 1600W PSU Samsung Odyssey Arc 55" curved 165 Hz monitor. - Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7.
July 10, 200421 yr You are ABSOLUTLY right Dave,Now if the MAAM Team could get in the smell of 100 octane......
July 10, 200421 yr >2 remarks :>1) the ADF can't be tuned to decimals>2) the passengers and smoke alarms don't ring1: Perhaps the real aircraft can't be tuned to decimals either..? Fortunately there is a fix in the latest version of FSUIPC (3.30), but you must have a registered copy.2: I just ring the flight attendants bell when I use those switches. As there aren't any passengers in any of the cabins it's a moot (mute?) point :(Best,Allcott
July 10, 200421 yr <<<<>>>>>The real aircraft can't be tuned to decimals, correct, so this is realistic.I hate to see the word 'fix' used, Allcott, when it's not a fix but a work around! You can't fix what's right to start with.The modified panels for the MAAM-SIM DC-3 that I uploaded to major sites today have default Bendix radios with full ADF decimal tuning and standby radios - which are also not present in the real R4D-6. However, they are not fixes either; conversely, they make a mess of Bill's lovely and authentic panel but just make it easier to fly in today's skies, that's all!Mark "Dark Moment" Beaumonthttp://www.swiremariners.com/newlogo.jpg _________________________ Mark "Dark Moment" Beaumont VP Fleet, DC-3 Airways Team Member, MAAM-SIM
July 11, 200421 yr As the FSUIPC function is a general-purpose `fix` for ALL FS aircraft ADF, and not just specially designed for the DC-3, `fix` is probably the best way to describe it, Mark. :)There's quite a lot going on in the community at the moment where people have half the information - and reach full conclusions. There are so many posts like this one where sim pilots somehow feel the real world deals in absolutes - I was looking at your DC-3 forum the other day and huge debate was raging about the `correct` fuel consumption figures for the DC-3. I wish people could realise that aircraft have unique characteristics that render all such generalisations as nothing but an average! Some DC-3's burn more fuel than others, some fly faster than others, some have better - or different - instruments. Just panel fit can mean a difference of 5 or10 knots in cruise speed, 5-10% in fuel consumption. A lumpy cowl can mean an engine runs cooler or hotter than normal. How the ailerons are rigged can alter climb performance - and speed and cosnumption, as well as how the aircraft `feels` to fly! After a minimum of fifty years of flying and thousands of different maintenance procedures, engine swaps, overhauls and misuse or treasuring, how can anyone believe any two DC-3's fly alike!? :-rollWouldn't it be nice if non-flyers could accept the variations in real-world performance we real flyers face every time we fly, as not only do two identical aircraft not share the same performance, even the SAME aircraft can vary, day-to-day! (Don't get me started on tail incidence adjustment and ground-adjustable trim tabs!)There are probably better ways to acknowledge the irrelevance of the original question but instead of demanding that `our` aircraft fly absolutely to the numbers, with instruments that do everything, all the time, I'm looking forward to the day when a random element is introduced into flight sim, so that the aircraft DON'T all fly the same. To my mind this is one of the biggest remaining hurdles between sim and reality. It would great if we could get "good'uns" and "bad'uns" - like in reality. The last couple of Rob's multi-engined aircraft flight models have some subtle variation in engine and prop performance as evidence by the gauges (I accept that the structure of the air file doesn't allow identical engines to perform anything other than identically, but there's always a way).I wonder whether it would be difficult to introduce more of that to other aspects of air file modelling? Then perhaps we could see less of this "My aircraft is five knots slower/ten gallon per hour greater than it should be" nonsense and just get on with enjoying the variation!Allcott
July 11, 200421 yr Good points, Allcott.I know my own DC-3 flies differently to most. But that's the pilot ...Mark "Dark Moment" Beaumonthttp://www.swiremariners.com/newlogo.jpg _________________________ Mark "Dark Moment" Beaumont VP Fleet, DC-3 Airways Team Member, MAAM-SIM
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