May 14, 200719 yr Hello,it would be helpful to get a x64 version of the simconnect.lib in order to compile 64-bit applications like TileProxy etc.---------------------------------------Freeware A380 Load Editor coming soon !
May 21, 200719 yr Commercial Member >The only problem is that this .lib would require an x64>version of FSX first ;-)Well, for internal FSX clients (DLLs and gauges), yes, that's true, but I'd assume a 64-bit version of the SimConnect.DLL could mate with a 64-bit app, as it talks to FSX via TCP/IP. This would surely be the case for remote clients (on the Network).For ones on the same PC as FSX I wouldn't be quite so sure: is a copy of SimConnect.DLL in FSX's virtual memory space being used by the one in an external app's memory space -- i.e. do they have common memory to deal with queuing, identification and so on, or is everything via TCP/IP in any case with no sharing?RegardsPete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
Create an account or sign in to comment