March 5, 200719 yr Hello all,how does one remove static aircraft which are integrated into the scenery? (I mean there's no separate BGL for these objects). I'm guessing I need to decomp each BGL, find and delete the object(s), then recompile? If someone could tell me what tools I should get and maybe direct me to a tutorial or give me some advice that would be most helpful.Thanks in advance,Tosh:-hmmm
March 5, 200719 yr I'm no scenery expert but this is what I do. Get bgl analyze to find what is in the bgl..http://library.avsim.net/esearch.php?DLID=...hor=&CatID=root...then remover 10 to remove it. :)http://library.avsim.net/esearch.php?DLID=...hor=&CatID=rootregardsEdaka Capt. P[/font color]i[/font color]c[/font color]a[/font color]s[/font color]s[/font color]o[/font color]http://img.photobucket.com/albums/v640/edetroit100/eddd2.jpgMy FS9 Videos] AMD Athlon 64 3500+, 1024Mb PC3200 DDR, 300Gb HD 256Mb DDR Nvidia 7800 GTX PCI-E, Audigy 2 ZSCH Products Yoke, Pedals and Throttle Quadrant[/font color My FS Videos
March 5, 200719 yr Thanks Capt. Picasso. Fortunately I ALWAYS make a backup first!!! But even *I* managed to get the results I wanted. Great stuff, thank you,Cheers,Tosh:-hah
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