Everything posted by edetroit
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Misk aircraft, misk situations
That is not a Tristar John. 😁
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I miss FS9
FS9 FSATC is brilliant. Most would disagree with me. 😀 Regards Ed
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New FS9 Scenery
Thank you Greg. I also noticed missing alphas in about 20 textures. Easily fixed by DTXfixer. I also highly recommend this scenery.
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New FS9 Scenery
ZBAA for FS9 from A_A Sceneries now available. https://secure.simmarket.com/a_a-sceneries-beijing-international-airport-fs2004.phtml
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New FS9 Scenery
The last UK2000 FS9 airport has been released. Guernsey. EGJB. http://www.uk2000scenery.com/newsite/
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New FS9 Scenery
Belfast City by Uk2000. http://www.uk2000scenery.com/newsite/
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New FS9 Scenery
Hello Harald, I am not a man who likes social media but I would encourage you to join FB just for flightsim. I'll put a vote in for you.
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New FS9 Scenery
Thank you for the HU Greg. FS niners get on that FB page and make your presence felt. We defo need ZBAA!
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New FS9 Scenery
Loving SBGR.
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New FS9 Scenery
Well I'll take those two thank you Greg.
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New FS9 Scenery
UK2000 Gatwick Extreme v4 has been released!
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Nemeth Designs S76 lights question
Hello Joseph, thank you for your post because it made me look at my S-76 aircraft cfg. [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit light.0 = 4, 8.00, 0.00, 0.8, fx_vclight , light.1 = 10, 3.00, 0.00, 1.20, fx_vclight , light.2 = 1, -27.00, 0.00, 6.70, fx_beacon , light.3 = 6, -4.66, 2.45, -2.83, fx_navwhi , light.4 = 6, -4.66, -2.45, -2.83, fx_navwhi , light.6 = 2, -23.09, -5.31, 0.00, fx_strobe , light.7 = 2, -23.09, 5.31, 0.00, fx_strobe , light.8 = 2, -29.00, 0.00, 6.00, fx_strobe , I can switch my lights on in the VC (well almost all. I noticed some strobe lights in the aircraft cfg, but there is no strobe light switch.). In fact the "L" key will not override the switch positions at all. note to self: a simple gauge to switch the strobes on with the nav lights on condition the aircraft is above the ground.
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Over Samoa in a 1910 Rumpler Dove (Taube)
That's different! :Applause:
- BTI152 ENGM-EVRA [Q400]
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Humberside Xtreme Released by UK2000
Thank you Joseph, Another thing I noticed if you want FSATC to call your aircraft a "SuperPuma" change to: atc_type=Silent atc_model=AS32
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Humberside Xtreme Released by UK2000
That's what I thought. They could do with some photoreal action as the paints are a bit flat...but I cannot fault the model or FDE. I have sent you a pm. :wink:
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Humberside Xtreme Released by UK2000
Hello WingZ, the SupaPumas are brilliant at Humberside's AI.
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Ant's airplanes Winjeel released (Demo available)
She looks like a labour of love. Absolutely superb! :Applause: .....just a sim version missing.
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Humberside Xtreme Released by UK2000
Looks like they taxi to the active at Aberdeen also..... love how this turns out to be a S76.
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Default terminal buildings after modifying the AFCAD
Well never use AFCAD again as often excludes and or flattens are included in afcads.. If you open an Afcad with Afcad 2.21 and it has these when you compile your work it deletes these. Learn to use ADE. Then you can write your own excludes/flattens.....and who knows maybe the odd approach or two? :wink:
- Default terminal buildings after modifying the AFCAD
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How can I pay?
Refunding is no problem with them. Your card i just credited.
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Chisinau (KIV) to Baku (GYD) in an An-12
- 3 typical airport issues
There are a few things to learn about FS before enjoying smooth flights with no problems in FS. Firstly any addon that you add to your sim will most likely cause you problems. Mainly because the developers do not know or take enough care as to what they are doing. Let's take scenery a scenery addon. First, you must check it for alpha channels (DXT3 and 32bit textures need these) otherwise you will get stutters in your sim. Second, I always add mipmaps (if they are not there) to scenery and AI (not flyable aircraft) Third, if the developer does not separate the landclass files so that there is not texture folder you will get OOM's. Fourth, bumpy taxiways just need a flatten/polygon. Fifth, sticky tarmac for me is always my brake calibration.... always dodgy and I just have to check my brake pedals are fully off. Afcads. well when a (most) developer makes a scenery they invariably do not bother with the all important afcad. It is very easy to check for faults using ADE. As for approaches (so your AI will land and takeoff) most have never heard of them. For me scenery now is just like VC's. People oo and aah about VC's with no gauges in them. Same with scenery ...ooo look I can see the dunny in the terminal. Yes but can I or my AI fly into the airport!- Tbilisi to Baku
787's,747-8's mixing it with IL-76's, An-12's, what's not to like? :wub: @WingZ There seems to be some offshore rig Heli action too. :wink: https://www.flightradar24.com/data/aircraft/4k-az121#ab8bf7e edit: wait a minute! Is that a Beriev Be-200 I see?.....is it AI? ... I want one! - 3 typical airport issues