Joseph29
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229 ExcellentAbout Joseph29
- Currently Viewing Forum: The Prepar3d Forum
- Birthday 04/20/1972
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Just wanted to let you know the files are good. Everything is working correct and AI show up at the new scenery.
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Thank you very much! I will try the new files on Sunday and let you know. All of my AI has the WAHH for this airport, I wonder if my AI will still show up at the scenery since the coordinates would be the same for WAHH and WARJ. I am going to try that and see. One question, the scenery has files for adjusting the altitude for both WAHH and WARJ. I just need the WAHH one correct? PS: I never did hear back from the developer when I emailed them about this problem. I guess they are not active anymore.
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Ok I checked this out again and I have a little update. Before the scenery was installed there was no default Adisutjipto airport. After installing the scenery I now have the new scenery (WAHH) plus a default scenery of the old airport (WARJ) with default buildings. (I was mistaken with the old airport code) There was a file in there named WARJ_BUANG.bgl and I deleted it, but default buildings are still in the new scenery. I will try some of these tips to get rid of the buildings, but I am very novice when it comes to that stuff.
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Got to go now, I will check back on this thread later on tonight.
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I contacted them already but haven't heard back yet. No install instructions, just the exe file. When I ran the exe file it didn't find my P3D v5.4 folder (that is a clue that it would n't work in v5.4) so I installed it to a dummy folder and then moved it to my v5.4. (It was just the effect files and the main scenery folder and texture folder for the airport)
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But at the new scenery the default runway and buildings show up, so I have to delete the WIIJ entry right?
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I bought scenery for Adisutjipto International airport made by BDOAviation. I bought it because it was on sale, and it said it was for P3D v5 (I assumed it would work in v5.4). The problem I am having is the scenery uses the new airport code WAHH but in P3D v5.4 the old code (WIJJ) and default airport is still available. How do I get rid of the default airport and the old WIIJ airport code?
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New WF Scenery Studios Airport Released ZSSS
Joseph29 replied to okupton's topic in The Prepar3d Forum
I am going to buy it later this week. -
How is Horizon Sim products? I don't have any of their scenery. I remember having a good KPVD scenery for FS9, it was from a developer called Flightscenery. I used to make short flights from KLGA to KPVD all the time.
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I really liked their 757 collection. I never did see if it fully works in P3D v5.4. One day I will have to try it.
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Thanks guys. I would of hated to buy the sceneries only to find out they do not work in v5.4. I forgot about the inibuild patches.
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I am thinking of buying a few sceneries for P3D, they say the sceneries are for v4 so I am wondering if they will work in P3D v5.4. If they will not work, can they be made to work? And if they can would it be hard to do? Aerosoft Madeira simMarket: MADEIRA X EVOLUTION FSX P3D Aerosoft Genoa simMarket: GENOA X FSX P3D Aerosoft Bergamo simMarket: BERGAMO PROFESSIONAL P3D4 Aerosoft Napoli simMarket: NAPOLI X FSX P3D Paulo Ricardo Fortaleza simMarket: FORTALEZA 2014 P3D4
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It is really nice to see ACTIVITY in P3D !!!
Joseph29 replied to jcomm's topic in The Prepar3d Forum
It looks like FSDG is still making scenery for P3D. They released Sylt (EDXW) and Teruel (LETL) for P3D 4, 5, and 6. simMarket: TERUEL P3D4-6 simMarket: FSDG - SYLT P3D Sylt looks really good; I will most likely get that one. Not sure about Teruel. Only because it's a storage airport and does not get any passenger service. -
II already have a bunch of the SODE files installed for the Aerosoft sceneries, and I tried to install the SODE jetways for Anchorage but got double jetways instead. I tried to install it both manually and with the batch file with the same results.
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I emailed them and I got an answer. They said they animated the Jetways using the P3D SDK. I did not know you could do that. I thought you can only get animated jetways with SODE or GSX.