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markdon

Water Rudder.

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Hi All,Can anyone tell me how to add a water rudder function to a Flying Boat (not a float plane) that does not have one ?Thanks,Mark.

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Hello :)1) Open the aircraft's "Aircraft.cfg" with Wordpad, or similar.2) Find the [contact_points] sectionAdd the following text to the section, replacing the "x" with the next number in the sequence:point.x = 5, -42.500, 0.000, -1.6, 2000.0, 0, 0.000, 31.0, 0.00, 0.00, 1.0000, 1.0, 1.5, 0, 0.0, 0.0You will probably need to adjust the values, so here's what each value means: //0 Class <0=none,1=wheel, 2=scrape, 3=float> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio (coordinate landing compression) //10 Damping Ratio / Water Rudder Effectiveness (0=Undamped, 1=Critically Damped) / 1.0 = normal //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type (0=centre gear, 2=left, 3=right, 4=fuse scrape, 5=l.wing, 6=r.wing) //14 Airspeed limit for retraction (KIAS) //15 Airspeed that damages gear (KIAS)Of course, some of it isn't relevant i.e. brake mapping ;). However, you can adjust the retraction speeds and steering angles :)If your plane has two water rudders then this code may help:point.xx= 5, -30.90, -5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 1.0, 1.2, 0, 0.0, 0.0point.xx= 5, -30.90, 5.250, -7.300, 1600, 0, 0.00, 50.0, 0.0, 0.0, 1.00, 1.1, 1.5, 0, 0.0, 0.0(Code from MS Default FS2002 C208)Remember to replace the xx with the next number in the sequence ;)Hope this helps!(Code from Default FS2002 C208)

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Hi,Thanks for the answer, after fiddling for a bit it works like a charm.Cheers, Mark.

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