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A Brief "ProxyUser.ini" Configuration Primer....

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Guest fisherm

Here it is from fs9. It pauses at 54% or so.Msg 0001 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301330000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 0,0) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #0 (activecontext=-1, mask=0)Msg 0002 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 0,1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #1 (activecontext=-1, mask=0)Msg 0003 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -1,0) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #2 (activecontext=-1, mask=0)Msg 0004 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 0,-1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #3 (activecontext=-1, mask=0)Msg 0005 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 1,0) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #4 (activecontext=-1, mask=0)Msg 0006 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310030000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 1,1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #5 (activecontext=-1, mask=0)Msg 0007 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301030000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -1,1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #6 (activecontext=-1, mask=0)Msg 0008 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303030000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -1,-1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #7 (activecontext=-1, mask=0)Msg 0009 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333312030000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 1,-1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #8 (activecontext=-1, mask=0)Msg 0010 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123330000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 0,2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #9 (activecontext=-1, mask=0)Msg 0011 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300330000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -2,0) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #10 (activecontext=-1, mask=0)Msg 0012 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303330000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 0,-2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #11 (activecontext=-1, mask=0)Msg 0013 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310330000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 2,0) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #12 (activecontext=-1, mask=0)Msg 0014 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 2,1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #13 (activecontext=-1, mask=0)Msg 0015 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333132230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 1,2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #14 (activecontext=-1, mask=0)Msg 0016 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -1,2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #15 (activecontext=-1, mask=0)Msg 0017 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -2,1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #16 (activecontext=-1, mask=0)Msg 0018 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333302130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -2,-1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #17 (activecontext=-1, mask=0)Msg 0019 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: -1,-2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #18 (activecontext=-1, mask=0)Msg 0020 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333312230000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 1,-2) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #19 (activecontext=-1, mask=0)Msg 0021 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333312130000SU.BMP) Resolution: 8, QMID: 10, dim=32x32 LOD tile (QMID 10 - Relative to AC: 2,-1) Success: 1 (FileSize=43762, DataSize=40, 1023 preloaded) =-> context #20 (activecontext=-1, mask=0)Msg 0022 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301303000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 0,0) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #21 (activecontext=-1, mask=0)Msg 0023 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301123000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 0,1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #22 (activecontext=-1, mask=0)Msg 0024 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301213000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -1,0) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #23 (activecontext=-1, mask=0)Msg 0025 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301323000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 0,-1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #24 (activecontext=-1, mask=0)Msg 0026 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301313000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 1,0) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #25 (activecontext=-1, mask=0)Msg 0027 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301133000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 1,1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #26 (activecontext=-1, mask=0)Msg 0028 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301033000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -1,1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #27 (activecontext=-1, mask=0)Msg 0029 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301233000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -1,-1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #28 (activecontext=-1, mask=0)Msg 0030 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301333000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 1,-1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #29 (activecontext=-1, mask=0)Msg 0031 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301103000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 0,2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #30 (activecontext=-1, mask=0)Msg 0032 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301203000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -2,0) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #31 (activecontext=-1, mask=0)Msg 0033 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303103000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 0,-2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #32 (activecontext=-1, mask=0)Msg 0034 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310203000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 2,0) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #33 (activecontext=-1, mask=0)Msg 0035 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310023000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 2,1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #34 (activecontext=-1, mask=0)Msg 0036 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301113000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 1,2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #35 (activecontext=-1, mask=0)Msg 0037 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301013000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -1,2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #36 (activecontext=-1, mask=0)Msg 0038 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301023000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -2,1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #37 (activecontext=-1, mask=0)Msg 0039 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301223000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -2,-1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #38 (activecontext=-1, mask=0)Msg 0040 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303013000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: -1,-2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #39 (activecontext=-1, mask=0)Msg 0041 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333303113000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 1,-2) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #40 (activecontext=-1, mask=0)Msg 0042 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333310223000SU.BMP) Resolution: 16, QMID: 11, dim=16x16 LOD tile (QMID 11 - Relative to AC: 2,-1) Success: 1 (FileSize=43762, DataSize=168, 255 preloaded) =-> context #41 (activecontext=-1, mask=0)Msg 0043 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 0,0) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #42 (activecontext=-1, mask=0)Msg 0044 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 0,1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #43 (activecontext=-1, mask=0)Msg 0045 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -1,0) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #44 (activecontext=-1, mask=0)Msg 0046 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301302300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 0,-1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #45 (activecontext=-1, mask=0)Msg 0047 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301301300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 1,0) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #46 (activecontext=-1, mask=0)Msg 0048 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301123300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 1,1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #47 (activecontext=-1, mask=0)Msg 0049 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301033300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -1,1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #48 (activecontext=-1, mask=0)Msg 0050 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301213300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -1,-1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #49 (activecontext=-1, mask=0)Msg 0051 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301303300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 1,-1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #50 (activecontext=-1, mask=0)Msg 0052 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301120300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 0,2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #51 (activecontext=-1, mask=0)Msg 0053 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301210300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -2,0) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #52 (activecontext=-1, mask=0)Msg 0054 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301320300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 0,-2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #53 (activecontext=-1, mask=0)Msg 0055 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301310300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 2,0) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #54 (activecontext=-1, mask=0)Msg 0056 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301132300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 2,1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #55 (activecontext=-1, mask=0)Msg 0057 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301121300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 1,2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #56 (activecontext=-1, mask=0)Msg 0058 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301031300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -1,2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #57 (activecontext=-1, mask=0)Msg 0059 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301032300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -2,1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #58 (activecontext=-1, mask=0)Msg 0060 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301212300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -2,-1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #59 (activecontext=-1, mask=0)Msg 0061 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301231300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: -1,-2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #60 (activecontext=-1, mask=0)Msg 0062 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301321300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 1,-2) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #61 (activecontext=-1, mask=0)Msg 0063 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301312300SU.BMP) Resolution: 32, QMID: 12, dim=8x8 LOD tile (QMID 12 - Relative to AC: 2,-1) Success: 1 (FileSize=43762, DataSize=680, 63 preloaded) =-> context #62 (activecontext=-1, mask=0)Msg 0064 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300030SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 0,0) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #63 (activecontext=-1, mask=0)Msg 0065 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 0,1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #64 (activecontext=-1, mask=0)Msg 0066 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -1,0) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #65 (activecontext=-1, mask=0)Msg 0067 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 0,-1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #66 (activecontext=-1, mask=0)Msg 0068 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 1,0) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #67 (activecontext=-1, mask=0)Msg 0069 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122330SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 1,1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #68 (activecontext=-1, mask=0)Msg 0070 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301033330SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -1,1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #69 (activecontext=-1, mask=0)Msg 0071 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211330SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -1,-1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #70 (activecontext=-1, mask=0)Msg 0072 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300330SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 1,-1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #71 (activecontext=-1, mask=0)Msg 0073 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122030SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 0,2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #72 (activecontext=-1, mask=0)Msg 0074 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211030SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -2,0) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #73 (activecontext=-1, mask=0)Msg 0075 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301302030SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 0,-2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #74 (activecontext=-1, mask=0)Msg 0076 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301301030SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 2,0) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #75 (activecontext=-1, mask=0)Msg 0077 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301123230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 2,1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #76 (activecontext=-1, mask=0)Msg 0078 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 1,2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #77 (activecontext=-1, mask=0)Msg 0079 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301033130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -1,2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #78 (activecontext=-1, mask=0)Msg 0080 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301033230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -2,1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #79 (activecontext=-1, mask=0)Msg 0081 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -2,-1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #80 (activecontext=-1, mask=0)Msg 0082 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301213130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: -1,-2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #81 (activecontext=-1, mask=0)Msg 0083 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301302130SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 1,-2) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #82 (activecontext=-1, mask=0)Msg 0084 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301301230SU.BMP) Resolution: 64, QMID: 13, dim=4x4 LOD tile (QMID 13 - Relative to AC: 2,-1) Success: 1 (FileSize=43762, DataSize=2728, 15 preloaded) =-> context #83 (activecontext=-1, mask=0)Msg 0085 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300033SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 0,0) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #84 (activecontext=-1, mask=0)Msg 0086 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300013SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 0,1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #85 (activecontext=-1, mask=0)Msg 0087 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300023SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -1,0) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #86 (activecontext=-1, mask=0)Msg 0088 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300213SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 0,-1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #87 (activecontext=-1, mask=0)Msg 0089 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300123SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 1,0) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #88 (activecontext=-1, mask=0)Msg 0090 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300103SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 1,1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #89 (activecontext=-1, mask=0)Msg 0091 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300003SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -1,1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #90 (activecontext=-1, mask=0)Msg 0092 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300203SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -1,-1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #91 (activecontext=-1, mask=0)Msg 0093 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300303SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 1,-1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #92 (activecontext=-1, mask=0)Msg 0094 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122233SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 0,2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #93 (activecontext=-1, mask=0)Msg 0095 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211133SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -2,0) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #94 (activecontext=-1, mask=0)Msg 0096 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300233SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 0,-2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #95 (activecontext=-1, mask=0)Msg 0097 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300133SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 2,0) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #96 (activecontext=-1, mask=0)Msg 0098 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300113SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 2,1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #97 (activecontext=-1, mask=0)Msg 0099 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122323SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 1,2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #98 (activecontext=-1, mask=0)Msg 0100 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301122223SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -1,2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #99 (activecontext=-1, mask=0)Msg 0101 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211113SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -2,1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #100 (activecontext=-1, mask=0)Msg 0102 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301211313SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -2,-1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #101 (activecontext=-1, mask=0)Msg 0103 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300223SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: -1,-2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #102 (activecontext=-1, mask=0)Msg 0104 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300323SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 1,-2) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #103 (activecontext=-1, mask=0)Msg 0105 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume2Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301300313SU.BMP) Resolution: 128, QMID: 14, dim=2x2 LOD tile (QMID 14 - Relative to AC: 2,-1) Success: 1 (FileSize=43762, DataSize=10920, 3 preloaded) =-> context #104 (activecontext=-1, mask=0)Thank you

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Guest cbuchner1

Hmm I am only seeing heartbeat events, which indicates to me that TP does not detect (intercept) any requests by Flight Simulator for BMP tiles. Some issue with the driver apparently.If the driver was working properly there would be more kinds of events logged.How large do the Hit / Miss / Messages indicators get in the DOS box?

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Guest fisherm

I get two indicators filled and then it stops.

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Guest fisherm

I uninstalled FSX and tileproxy and reinstalled and still froze at 34%.Here is the contents of my logfile.txtMsg 0001 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #0 (activecontext=-1, mask=0)Msg 0002 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #1 (activecontext=-1, mask=0)Msg 0003 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #2 (activecontext=-1, mask=0)Msg 0004 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #3 (activecontext=-1, mask=0)Msg 0005 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #4 (activecontext=-1, mask=0)Msg 0006 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #5 (activecontext=-1, mask=0)Msg 0007 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #6 (activecontext=-1, mask=0)Msg 0008 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #7 (activecontext=-1, mask=0)Msg 0009 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #8 (activecontext=-1, mask=0)Msg 0010 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #9 (activecontext=-1, mask=0)Msg 0011 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333033130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #10 (activecontext=-1, mask=0)Msg 0012 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #11 (activecontext=-1, mask=0)Msg 0013 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #12 (activecontext=-1, mask=0)Msg 0014 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #13 (activecontext=-1, mask=0)Msg 0015 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #14 (activecontext=-1, mask=0)Msg 0016 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #15 (activecontext=-1, mask=0)Msg 0017 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333031330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #16 (activecontext=-1, mask=0)Msg 0018 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333033330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #17 (activecontext=-1, mask=0)Msg 0019 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #18 (activecontext=-1, mask=0)Msg 0020 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #19 (activecontext=-1, mask=0)Msg 0021 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #20 (activecontext=-1, mask=0)Msg 0022 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #21 (activecontext=-1, mask=0)Msg 0023 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333031130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #22 (activecontext=-1, mask=0)Msg 0024 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333211130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #23 (activecontext=-1, mask=0)Msg 0025 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #24 (activecontext=-1, mask=0)Msg 0026 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333102330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #25 (activecontext=-1, mask=0)Msg 0027 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333033030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #26 (activecontext=-1, mask=0)Msg 0028 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #27 (activecontext=-1, mask=0)Msg 0029 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333132030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #28 (activecontext=-1, mask=0)Msg 0030 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333130230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #29 (activecontext=-1, mask=0)Msg 0031 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333103230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #30 (activecontext=-1, mask=0)Msg 0032 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333102230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #31 (activecontext=-1, mask=0)Msg 0033 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333031230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #32 (activecontext=-1, mask=0)Msg 0034 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333033230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #33 (activecontext=-1, mask=0)Msg 0035 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333300230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #34 (activecontext=-1, mask=0)Msg 0036 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333301230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #35 (activecontext=-1, mask=0)Msg 0037 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333132230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #36 (activecontext=-1, mask=0)Msg 0038 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122113000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #37 (activecontext=-1, mask=0)Msg 0039 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120333000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #38 (activecontext=-1, mask=0)Msg 0040 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122103000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #39 (activecontext=-1, mask=0)Msg 0041 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122133000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #40 (activecontext=-1, mask=0)Msg 0042 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123003000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #41 (activecontext=-1, mask=0)Msg 0043 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121223000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #42 (activecontext=-1, mask=0)Msg 0044 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120323000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #43 (activecontext=-1, mask=0)Msg 0045 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122123000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #44 (activecontext=-1, mask=0)Msg 0046 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123023000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #45 (activecontext=-1, mask=0)Msg 0047 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120313000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #46 (activecontext=-1, mask=0)Msg 0048 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122013000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #47 (activecontext=-1, mask=0)Msg 0049 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122313000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #48 (activecontext=-1, mask=0)Msg 0050 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123013000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #49 (activecontext=-1, mask=0)Msg 0051 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121233000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #50 (activecontext=-1, mask=0)Msg 0052 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121203000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #51 (activecontext=-1, mask=0)Msg 0053 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120303000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #52 (activecontext=-1, mask=0)Msg 0054 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120233000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #53 (activecontext=-1, mask=0)Msg 0055 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122033000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #54 (activecontext=-1, mask=0)Msg 0056 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122303000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #55 (activecontext=-1, mask=0)Msg 0057 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123203000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #56 (activecontext=-1, mask=0)Msg 0058 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123033000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #57 (activecontext=-1, mask=0)Msg 0059 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121213000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #58 (activecontext=-1, mask=0)Msg 0060 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120213000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #59 (activecontext=-1, mask=0)Msg 0061 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122213000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #60 (activecontext=-1, mask=0)Msg 0062 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123213000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #61 (activecontext=-1, mask=0)Msg 0063 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120133000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #62 (activecontext=-1, mask=0)Msg 0064 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122003000SU.BMP) LOD tile (QMID 11 - Relative to AC: -3,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #63 (activecontext=-1, mask=0)Msg 0065 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333122333000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #64 (activecontext=-1, mask=0)Msg 0066 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333123103000SU.BMP) LOD tile (QMID 11 - Relative to AC: 3,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #65 (activecontext=-1, mask=0)Msg 0067 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121323000SU.BMP) LOD tile (QMID 11 - Relative to AC: 3,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #66 (activecontext=-1, mask=0)Msg 0068 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333121023000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #67 (activecontext=-1, mask=0)Msg 0069 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120123000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #68 (activecontext=-1, mask=0)Msg 0070 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0101TEXTURE000333120223000SU.BMP) LOD tile (QMID 11 - Relative to AC: -3,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #69 (activecontext=-1, mask=0)Msg 0071 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #0 (activecontext=-1, mask=0)Msg 0072 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #1 (activecontext=-1, mask=0)Msg 0073 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #2 (activecontext=-1, mask=0)Msg 0074 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #3 (activecontext=-1, mask=0)Msg 0075 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #4 (activecontext=-1, mask=0)Msg 0076 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #5 (activecontext=-1, mask=0)Msg 0077 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #6 (activecontext=-1, mask=0)Msg 0078 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123000130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #7 (activecontext=-1, mask=0)Msg 0079 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #8 (activecontext=-1, mask=0)Msg 0080 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121221230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #9 (activecontext=-1, mask=0)Msg 0081 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #10 (activecontext=-1, mask=0)Msg 0082 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #11 (activecontext=-1, mask=0)Msg 0083 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121232230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #12 (activecontext=-1, mask=0)Msg 0084 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121232030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #13 (activecontext=-1, mask=0)Msg 0085 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121221330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #14 (activecontext=-1, mask=0)Msg 0086 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121220330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #15 (activecontext=-1, mask=0)Msg 0087 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #16 (activecontext=-1, mask=0)Msg 0088 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123000030000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #17 (activecontext=-1, mask=0)Msg 0089 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123000330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #18 (activecontext=-1, mask=0)Msg 0090 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #19 (activecontext=-1, mask=0)Msg 0091 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123010030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #20 (activecontext=-1, mask=0)Msg 0092 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121230230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #21 (activecontext=-1, mask=0)Msg 0093 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121220230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #22 (activecontext=-1, mask=0)Msg 0094 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123000230000SU.BMP) LOD tile (QMID 10 - Relative to AC: -2,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #23 (activecontext=-1, mask=0)Msg 0095 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123010230000SU.BMP) LOD tile (QMID 10 - Relative to AC: 2,-2) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #24 (activecontext=-1, mask=0)Msg 0096 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121221030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #25 (activecontext=-1, mask=0)Msg 0097 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003120333330000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #26 (activecontext=-1, mask=0)Msg 0098 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123003030000SU.BMP) LOD tile (QMID 10 - Relative to AC: 0,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #27 (activecontext=-1, mask=0)Msg 0099 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121232330000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,0) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #28 (activecontext=-1, mask=0)Msg 0100 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121232130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #29 (activecontext=-1, mask=0)Msg 0101 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121221130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #30 (activecontext=-1, mask=0)Msg 0102 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121220130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #31 (activecontext=-1, mask=0)Msg 0103 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003120333130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #32 (activecontext=-1, mask=0)Msg 0104 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003122111130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -3,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #33 (activecontext=-1, mask=0)Msg 0105 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123002130000SU.BMP) LOD tile (QMID 10 - Relative to AC: -1,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #34 (activecontext=-1, mask=0)Msg 0106 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123003130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 1,-3) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #35 (activecontext=-1, mask=0)Msg 0107 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123010130000SU.BMP) LOD tile (QMID 10 - Relative to AC: 3,-1) Success: 1 (FileSize=1398170, DataSize=80, 1023 preloaded) =-> context #36 (activecontext=-1, mask=0)Msg 0108 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223213000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #37 (activecontext=-1, mask=0)Msg 0109 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223033000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #38 (activecontext=-1, mask=0)Msg 0110 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223203000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #39 (activecontext=-1, mask=0)Msg 0111 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223233000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #40 (activecontext=-1, mask=0)Msg 0112 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223303000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #41 (activecontext=-1, mask=0)Msg 0113 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223123000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #42 (activecontext=-1, mask=0)Msg 0114 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223023000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #43 (activecontext=-1, mask=0)Msg 0115 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223223000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #44 (activecontext=-1, mask=0)Msg 0116 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223323000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #45 (activecontext=-1, mask=0)Msg 0117 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223013000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #46 (activecontext=-1, mask=0)Msg 0118 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222313000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #47 (activecontext=-1, mask=0)Msg 0119 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001013000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #48 (activecontext=-1, mask=0)Msg 0120 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223313000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #49 (activecontext=-1, mask=0)Msg 0121 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223133000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #50 (activecontext=-1, mask=0)Msg 0122 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223103000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #51 (activecontext=-1, mask=0)Msg 0123 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223003000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #52 (activecontext=-1, mask=0)Msg 0124 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222133000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #53 (activecontext=-1, mask=0)Msg 0125 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222333000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #54 (activecontext=-1, mask=0)Msg 0126 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001003000SU.BMP) LOD tile (QMID 11 - Relative to AC: -1,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #55 (activecontext=-1, mask=0)Msg 0127 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001103000SU.BMP) LOD tile (QMID 11 - Relative to AC: 1,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #56 (activecontext=-1, mask=0)Msg 0128 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223333000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,-1) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #57 (activecontext=-1, mask=0)Msg 0129 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121223113000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #58 (activecontext=-1, mask=0)Msg 0130 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222113000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #59 (activecontext=-1, mask=0)Msg 0131 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123000113000SU.BMP) LOD tile (QMID 11 - Relative to AC: -2,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #60 (activecontext=-1, mask=0)Msg 0132 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001113000SU.BMP) LOD tile (QMID 11 - Relative to AC: 2,-2) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #61 (activecontext=-1, mask=0)Msg 0133 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121221233000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #62 (activecontext=-1, mask=0)Msg 0134 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121222303000SU.BMP) LOD tile (QMID 11 - Relative to AC: -3,0) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #63 (activecontext=-1, mask=0)Msg 0135 (0 indiv): ACTION_HEARTBEAT - (Preload DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003123001033000SU.BMP) LOD tile (QMID 11 - Relative to AC: 0,-3) Success: 1 (FileSize=1398170, DataSize=336, 255 preloaded) =-> context #64 (activecontext=-1, mask=0)Msg 0136 (1 indiv): ACTION_OPEN ((0) DeviceHarddiskVolume3Program FilesMicrosoft GamesTileProxy Photoreal World0302TEXTURE003121220100000FA.BMP, Last_Offset: 0, Last_Bytes: 0)In the dos window, I had about 1 1/2 indicators filled.Thanks

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Guest cbuchner1

I see FS9 tried to open one single Fall texture and then stopped. Tileproxy however was preloading summer textures.Change your flying season to summer before starting the flight and then see if anything changes.

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Guest fisherm

I found the issue. I had to do a COMPLETE uninstall of Symantec Antivirus and after that its worked every time. Thanks to everyone for their help and suggestions. I really appreciate it. One last question..How far out from my airplane should I be able to see the tileproxy scenery? I am using Ed Truthans proxy.ini file as is for FSXThanks

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>How far out from my airplane should I be able to see the tileproxy scenery?That depends on your LOD radius setting. TileProxy creates photo scenery down to LOD 8. With LOD radius = 2.5 (which corresponds to 'small'), LOD 8 is displayed up to about 50 nm out. With LOD radius = 4.5 (large), you should see TP scenery up to slightly above 90 nm out. With LOD radius = 9.5 (a ridiculously high setting not available through the UI, and rightly so), that would become 200 nm.Judith

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