July 26, 200718 yr Hi,I remarked some strange patterns in the mesh and today I realized what they were: the flattens of the roads on the texture definitions below the Tileproxy ones. To avoid them I replaced the "offset=flat" in the roads section of the terrain.cfg (fs9) by "offset=0" (or even better I commented the out by a "//") and added "offset=0". Maybe you could make this automatically, Christian?) and the "offset=-10" in the rivers specifications with "offset=0". Now these patterns are gone and Tileproxy seems more perfect than ever before.Hope it will be of some help for you too, guys.Hugo
July 29, 200718 yr Author Hi,Here is an example of the effect before:and after the removing of "offset=flat" on the rail road (texture.1210)http://forums.avsim.net/user_files/175875.jpgHere in the area of Bolzano (North Italy)Hugo
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