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n4gix

Bitmap Stretching

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Someone got overeager and locked a thread in which the question of stretching occuring when a bitmap (wiper blade) was rotated.The answer is that you have not defined a background size or provided a background bitmap that accounts for the vertical height of the wiper blade when it is pointed straight up......so the sim compresses the bitmap as it rotates to keep it within what the sim considers the default height...

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