This topic is now archived and is closed to further replies.


Autogen disappears into ground

Recommended Posts

In the project I'm working on (for FS9) I've used GMAX ground polygons and tweaked the .asm files to get rid of flickering and also a trick to get the default autogen show up over the textured polygons.The problem I have is that the autogen trees and houses start sinking into the ground as I climb away.Otherwise everything works fine.Here is the piece of code I used to get the autogen back:ADDCAT OBJECT_0_SCALE, 8 INSTANCE_CALL R, 0, 0, 0 BGL_JUMP_32 OBJECT_0_END R label word BGL_RETURNAnd here is a screenshot of what it looks like:I hope there's some easy fix to this.

Share this post

Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!