June 11, 200916 yr Hi PeoplesThis has me stumped i am porting my fs2004 aircraft to FSX and am upgrading the textures to FSX materials. All has been going well up until now, the problem i am having is this. I have textured the side of the fuselage in two parts forward half and rear half. as you can see in the screen shot the rear half is appearing darker than the forward half. Both materials responsible for the textures are FSX materials with a diffuse map specular map and bump map. All have the correct alpha channels and the bump map has had the appropriate modifications (they were generated with the photoshop Nvidia plugin) i have assigned a known working texture to the rear half to check if it was a problem with the material but no matter what texture i assign it dose the same thing. ????????I have also tried resetting the smoothing group (using 3DSMax by the way) with no success.Any help with this would be very much appreciated, im starting to go a bit mad trying to crack this one :( Cheers and may thanks Paul Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.
June 12, 200916 yr Author It's OK i finally figured out the problem *slaps own forehead* the texture properties were different thought i was changing them but the actual texture i was trying to modify was buried in a multitexture in a different slot GGGRRRR anyways all is good now and its looking grate with all the bump mapping :( Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.
June 17, 200916 yr Author Hi PaulNo entry for this on the OZX forums yet?-DaiNope not yet planning on posing an update for both the FS9 and FSX versions by the end on the week also putting a website together with more pics and maybe some vids so its all going to get updated together :)Paul Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.
June 17, 200916 yr Commercial Member You're probably gonna slap me for this - will there be a bubble-canopy variant ala G-AZOE and G-AWMI?-Dai
June 18, 200916 yr Author I wont slap you (well not this time anyway :( ) the answer to your question is YES there is a bubble canopy version as well as wide screen and standard ratio 2D panel configurationsout of a matter of interest where would be the best place to put up a development blog here Have fun Paul Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.
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