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AI land vehicles

Featured Replies

Greetings flight simmersI was wondering if it's possible to add as AI a ground vehicle in FS2004. :( For example, I have an Rosenbauer fire truck, and i want to put it in an airport, making a come and go trip from one point to another in a taxiway.I create with TTools 2 "virtual" Airports, named point1 and point2 (with the coordinates of both ends of a taxiway), then I add the Rosenbauer to Aircrafts030528.txtThen with "Simple AI" i have loaded the Airports030528, the Aircrafts030528, and do the flight plan.Well, the Rosenbauer doesn't appear in the selected location. :( Any hints?Thanks in advanceBest regardsSparky

Greetings flight simmersI was wondering if it's possible to add as AI a ground vehicle in FS2004. :( For example, I have an Rosenbauer fire truck, and i want to put it in an airport, making a come and go trip from one point to another in a taxiway.I create with TTools 2 "virtual" Airports, named point1 and point2 (with the coordinates of both ends of a taxiway), then I add the Rosenbauer to Aircrafts030528.txtThen with "Simple AI" i have loaded the Airports030528, the Aircrafts030528, and do the flight plan.Well, the Rosenbauer doesn't appear in the selected location. :( Any hints?Thanks in advanceBest regardsSparky
The basic concept I use when adding AI vehicles in FS2004 is as follows:Create a suitable parking space with the correct radius - you can use the aircraft editor which is built into the free AFCAD utility by Lee Swordy to find the proper radius.Then connect the parking spot to a new "runway" in the usual manner - usually you will NOT create hold short node prior to the runway so the "craft" will not attempt to take off - it will wait at the runway for instructions - which never come - and will time out and dissapear after 4 or 5 minutes. It will reappear the parking spot prior to the next scheduled departure.This concept works if you make a "new" overlay airport - I always use an overlay (with a different ICAO code) as I do not believe such a plan can be added to an existing airport.I also use a unique 3 letter code for the parking space which I match in the aircraft.cfg file (the parking code).I will be on vacation for another week or ten days but will be happy to help you in greater detail when I return - just send me a Personal Message (PM).
  • 3 weeks later...

Hi to allHello DavidThe help you provide me was excelent, those files do exactly what I want.Thank you very much for your help.By the way... here are some shots with the "rosenbaur" doing his "job"McMurdo.jpgMcMurdo1.jpgMcMurdo21.jpgOnce again THANKSFly High & Take CareSparky

In case anyone is interested, the work I did with "Sparky" is set at the McMurdo airport - really not much more than a icefield - in Antartica. This was bypassed by Microsoft.The scenery for this area is in a file from Flightsim.com named mcm_an.zip by Julian Avisenis.It is a rather interesting place to visit via FS2004 - a bit off the beaten path for most of us, but enjoyable if the temperature is 100+ where you live. :(

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