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Opa

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About Opa

  • Rank
    4/08/2011
  • Birthday 03/12/1935

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    Plano, Texas

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  1. Hirgab

    My post below was written before Opa passed. I shed a tear knowing I wrote it right before he passed, I wish he read it. R.I.P. Opa. We will miss you.

  2. HUSSAR

    R.I.P Opa

  3. Hirgab

    Thanks Opa for being a very helpful member of the community!

  4. The ini file was saved into the same folder where the Panel store and restore files are on my setup.I tried it on my default 737 and the ini which was created was named 737_1.iniRemember this only works if the panel popups have been "undocked" first as per the detailed instructions in the author's earlier reply. http://forum.avsim.n...post__p__443003Also if you are running Win7, you probably need to Right click both exe files and under Properties and Compatibility set them to "run as adminstrator" - especially if you allowed your FSX to be installed under the default "Program files" location.Hope that helps.
  5. sorry, I have forgotten my mail: peter.arenz@nord-com.net

  6. Send me a PM (Personal Message) with your e-mail address in it and I will send it along. I have never tried iit in FSX but do know that it works well in FS2004.
  7. Uninstalling is your choice of course, but for me I certainly would not do that just because the airport has no VASI lights.Have you checked to see if the real world airport has them? Just curious.
  8. I took a closer look at the scenery and the afcad - it appears you will not be able to add any lighting (VASI or otherwise) via AFCAD.The runway and taxiways etc. are not being generated by the afcad - they are instead a part of the "scenery".The only thing the afcad is doing is providing an unseen path (taxiway) to parking spaces for aircraft to use. It is not generating what you are seeing - as would be the usual case in other airprot enhancements.I expect only the author could add Vasi lighting using whatever design program he used to create the enhancement originally.Sorry to be the bearer of bad news.
  9. If you are referring to the Afcad found in the package named mhtgv2af.zip by Henry Carcamo, they can be added using the free utility by Lee Swordy named AFCAD.Very simple to do.
  10. The Afcad I used is in a separate file from Flightsim - mhtgv2af.zip
  11. I simply directed the auto-installer to a temporary folder and then manually moved items where they should go.The "trees" file was one I already had installed in my Scenery/Generic/scenery subfolder so I did not replace it.Otherwise, it was a straighforward installation as best I remember.
  12. You can get V2 from Flightsim.com:FS2004 Scenery--Toncontin Airport[ Download | View ] Name: flytegv2.zip Size: 33,442,774 Date: 11-01-2006 Downloads: 4,749 FS2004 Scenery--Toncontin Airport, Tegucigalpa, Honduras (MHTG), v2.0. Includes both the new and old terminals. By Henry Carcamo. (Previous version had 897 downloads.) (See also MHTGV2UP.ZIP)Hope that helps.
  13. Way to go, Joe !!Since I was unable to duplicate the OP's issue, it never crossed my mind to try something like that.Well done. :( :( :(
  14. Another thing to check is that you do not have an earlier version of the tree library installed.I believe the earlier versions were named Agen_XTrees_lib9.BGL and Agen_XTrees_lib9_1.BGLDo a search to be sure neither of those are present anywhere on your system.Only Agen_XTrees_lib9_2.BGL should be present an in an active subfolder (Generic/scenery)That is all I can think of at the moment.
  15. Assuming (always a bad thing to do) that you or the program made a backup of the default tree textures before installing that enhancement, I certainly would see if restoring the default tree textures makes any difference.As usual, hunting down such a problem involves a lot of trial and error.BTW - This is a quote from the author of the tree library (Agen_XTrees_lib9_2.BGL):The trees are exactly tailored on the default tree textures (TreesXX.bmp).If you replaced the default tree textures some tree may not work correctly.This happens when any single replaced tree exceeds the original treedimensions.Resized "default" textures (for higher framerate) should be fine.end quoteGood Luck!
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